FoonLudum Dare ExplorerLD21 → Cave Escape!

Cave Escape!

By natedog9145

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CategoryRankScoreCount
Audio541.82
Humor701.22
Theme722.00
Innovation861.36
Graphics861.55
Overall871.25
Fun871.18
Coolness418
Community5131.17

Comments

vdogamez 2011-08-21 21:37

I can't get F6 to display the rules, so there might be something I'm missing, but from what I can see the biggest problem, and it's a huge problem, is that the level generator is totally random, and usually makes impossible levels. Try making a procedural generator that assures that the level can be done.

josh-dreamland 2011-08-22 06:19

Try using bounding box collisions rather than pixel-perfect ones. Also, yes, the random level generator produces 75% unbeatable levels.

offwhitefox 2011-08-23 02:44

The random level generation is your biggest downfall. Probably would have been better to build a lot of different levels and select each at random so that they're all at least beatable. Otherwise, it's a good start and I hope to see your next #LD48 game :)

cornedor 2011-08-23 06:07

Level generator is not good and the colors are ugly.

natedog9145 2011-08-23 14:57

Ya this was rushed in a night,

Anyways i learned ALOT more code so imma have a comeback in december. :)

Imma do my sprites in paint.net next time to be more colorful

paulwagener 2011-08-23 15:59

Could have used a lot more work. Really needs a better level generator.

shigor 2011-08-23 19:12

Level generator is total killer, but even if it was working it wouldn't be very good game. About the only thing I kinda liked was music.

natedog9145 2011-08-23 23:13

*Note to self: Dont use a random generator for LD22*

summaky 2011-08-27 08:11

I concur with the rest: most levels were unplayable. I also couldn't see the rules hitting F6, it instead created a new level. The collision also was somewhat weird as the player could be left floating in the middle of a block.

benjamin-soule 2011-09-11 11:52

using generator for LD is ok, but you have to check if level is beatable or not ( which is not easy for plaform games )
the music is cool :)

fireslash 2011-09-13 00:33

Collision detection was really dodgy. Also echoing previous comments on level generation. No difficulty curve, just beat a level and done.