FoonLudum Dare ExplorerLD21 → Cerulean

Cerulean

By localcoder

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CategoryRankScoreCount
Overall1783.08
Coolness1833
Innovation2092.92
Fun2372.69
Theme2802.85
Community3182.14
Graphics3312.38
Audio3711.00
Humor4411.14

Comments

toxiclogic 2011-08-22 19:42

I'm having trouble launching the game. I click the exe and nothing happens.

localcoder 2011-08-23 08:24

Hi ToxicLogic, I fixed it - please try again :)

I was using a library that only supported 32-bit java. I have replaced it with a newer version which supports 32-bit and 64-bit java.

andrew-2 2011-08-23 10:38

Must explore ALL the rooms. I did stop at around 220 though. It became too easy when I figured out you can stop in the door charge your weapons and kill a whole room, but otherwise It was fun.

kumber 2011-08-23 21:28

Nice work!

krang213 2011-08-23 21:45

Wow, for the simplicity of the game and mechanics I got a surprisingly good gaming experience out of that. The gameplay was captivating, even if it was so simple - I'm an explorer, I guess ;) And the post-disc-collection events were surprising and incredibly satisfactory :) Well done!

toxiclogic 2011-08-24 00:19

Thanks for getting it fixed... it ran fine. A fun little game - I enjoy exploration as well, so pushed through to 200 or so rooms. (Then cheated and checked your source to see if there was actually an escape or end game condition. Haha.)

excitemike 2011-08-28 20:14

Egads! 908 rooms!? The combat quickly degraded into just holding space in every doorway. I played until I got 4 of the circles but at that point it was getting too repetitive. Having such a huge space to explore is pretty cool though. With some more variety in room appearance, enemy behavior, and maybe weapons this could be pretty compelling!

localcoder 2011-08-29 11:32

Oh you guys, the game is much more fun if you don't hide in the doorways! Live a little!

(I was supposed to give the shots a little explosion radius, so the doorways weren't safe, but I never got around to it :/ )

sanguine 2011-08-30 07:18

When I first looked at the rooms I was kind of amazed, but I found the gameplay just a bit repetitive. If there were more items that would help you, it would be better :)

summaky 2011-09-03 22:22

That was very very repetitive and at the end very boring... I got to 700 rooms and I didn't find the exit :'(

xnidhogg 2011-09-09 13:12

It's a cool concept, just could've used some refinement so waiting in the last room and just charging your weapon wouldn't be so effective ;)

jacic 2011-09-10 21:42

The combat was unique, and I liked it after I figured it out.
Unfortunately, the entire game was rather repetitive.