Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → YibiRabbit007
Feedback comments for LD58
YibiRabbit007's games and stats for all events →
| Timestamp | Since previous | Game | YibiRabbit007's comment | |
|---|---|---|---|---|
| Oct 7 03:21:08 | Snake Tale | ♥ 1 | It looks like a classic Sokoban game! | |
| Oct 7 03:32:14 | 11m 06s | Past Due | ♥ 0 | This game has addicted me for a long time.I Love earning feel |
| Oct 7 03:38:31 | 6m 17s | Spore Scout | ♥ 1 | Such magical music lol |
| Oct 7 03:57:21 | 18m 50s | Dirge of the Sleeping Bell | ♥ 0 | The lights kept flickering, making it uncomfortable for me to see. 👻The audio is pretty good, I like the piano in it. |
| Oct 7 04:04:10 | 6m 49s | Slime Dash | ♥ 1 | Look nice, Jumping slime |
| Oct 7 04:16:36 | 12m 26s | Tiny Expeditions | ♥ 1 | 💓🧡💜I love this! |
| Oct 7 04:47:26 | 30m 50s | 哈基堡(Oi Mi) | ♥ 0 | WebGL seem error |
| Oct 7 04:49:05 | 1m 39s | The Big COLLECTOR! | ♥ 2 | I suggest you upload a copy of the WebGL version to Itch. |
| Oct 7 04:53:30 | 4m 25s | RIPOFF | ♥ 1 | I clicked on itch and got a scare, then ran into another guy and got scared again. O _ O |
| Oct 7 04:58:49 | 5m 19s | Happy Cleaning Co. | ♥ 2 | How should I clean the dirt in the third level? It seems I can't jump onto the platform. |
| Oct 7 05:02:58 | 4m 09s | Witchlist | ♥ 4 | Cute art work |
| Oct 7 05:11:57 | 8m 59s | Born Yesterday | ♥ 0 | Cool art style |
| Oct 7 05:15:30 | 3m 33s | GhostWish | ♥ 1 | Cool, and it's localized too. |
| Oct 7 12:34:24 | 7h 18m | Gibberwave | ♥ 1 | Nice work,Congratulations! |
| Oct 7 12:42:56 | 8m 32s | Super Sucker | ♥ 3 | The steering is a bit inflexible; it would be better if I were a vacuum cleaner that turns quickly.🌈 |
| Oct 7 14:45:44 | 2h 02m | Goblin Lord's Dream | ♥ 2 | The background moves too fast when the ghost moves! One suggestion is: keep the foreground, and make the background move in the same direction as the character.Anyway, this consecutive jump is really cool! |
| Oct 8 03:35:50 | 12h 50m | Crown and Taxes | ♥ 1 | Collecting feedback and trying to balance various numbers, it's a pretty good game! |
| Oct 8 03:45:13 | 9m 23s | §hadows | ♥ 1 | Hmm, maybe I'm not clear on how to play the game. How should I operate to leave? |
| Oct 8 03:49:48 | 4m 35s | Wed & Shed | ♥ 0 | The image tricked me; this is a bullet hell game! |
| Oct 8 04:08:28 | 18m 40s | Genius Gallery | ♥ 2 | A quiet and peaceful museum, well done, amazing curator! I enjoyed the put and music time Maybe adding a "Move" option would be better Anyway I give it 5/5 Like |
| Oct 8 04:20:51 | 12m 23s | Holy Dible | ♥ 3 | At first, I chose a die and got stuck on the first level, but I accidentally clicked on the second one and solved the confusion. Nice game |
| Oct 8 04:41:07 | 20m 16s | Taos K.O. | ♥ 1 | I really enjoy the bullets flying when they fight quickly. |
| Oct 8 06:36:27 | 1h 55m | The Skitter Kit | ♥ 2 | OMG I like the game with furr cat!! I need to figure out a way to steal one! |
| Oct 8 07:34:21 | 57m 54s | Slay 'n' Squeeze | ♥ 2 | I really enjoy this game! I feel that adding some other random events would make it even more fun. |
| Oct 8 12:24:04 | 4h 49m | Frutiger Pachinko | ♥ 0 | Hello! We also created a "computer game," which seems very similar to your style. But I'm curious why it gets stuck in a black hole and keeps looping. |
| Oct 8 12:39:48 | 15m 44s | Check My Tickets | ♥ 0 | This seems more like a 'spot the difference' game; the music is sometimes so urgent that it makes me feel like I'm being judged.(XD |
| Oct 8 13:09:36 | 29m 48s | Ryoshi No Shima | ♥ 1 | Beautiful 3D game, the slow motion with shift is quite surprising. |
| Oct 8 13:26:14 | 16m 38s | Carrot Collector | ♥ 1 | I'm thinking about how to turn down the music; it's a bit loud. But the rabbit is very cute. |
| Oct 8 14:45:55 | 1h 19m | Skeledaddler! | ♥ 4 | I came from the live stream! It's so unique. Idea full !! |
| Oct 9 05:16:55 | 14h 31m | EMBERS WILDFIRE | ♥ 4 | Hey! I played your game, it's a pretty good fire safety awareness demo! But I have some suggestions: Some text is very long but disappears quickly, and you can probably understand what you mean through the image. However, adding a bright background to the text, or having an extra unburned wooden board, would probably be better. The interaction is simple, and the fault tolerance is very high. I passed it on the first try, which is great! |
| Oct 9 05:25:04 | 8m 09s | Floralchemists | ♥ 1 | A bit strange! I can provide midnight, the sun, and the stars endlessly. I unlocked many icons this way, and then tried to combine them. Well done! |
| Oct 9 11:59:52 | 6h 34m | Overemployed Empire | ♥ 1 | A very funny game, it seems that everything is just repetitive typing and phone calls. After leveling up, the work becomes easier, but there are more and more tasks to do... Love from the same computer art 42132.png |
| Oct 9 13:31:34 | 1h 31m | Staying Alone | ♥ 1 | Great! It's my first horror game in LD, and the atmosphere is indeed well-rendered. However, at the beginning, my eyes had a hard time adjusting to the fast-rotating 3D background. The fear brought by the audio is quite strong, and my slow movements really intensify it. Hopefully, I won't be this scared when I'm alone at night haha. Over time, I increasingly felt like a destroyer rather than a collector, you know. My mouse kept clicking nonstop. And if at this moment you hid something dirty, hmm! Even scarier options! |
| Oct 9 16:00:13 | 2h 28m | CollectAnts | ♥ 1 | Aha, I downloaded your game and then tried to play it. Strangely, the keyboard and mouse didn't register any input! I only saw red ants continuously respawning and being attacked, and I couldn't perform any additional actions. I will try it again later, hoping I can figure out why. |
| Oct 9 17:12:51 | 1h 12m | Keklik | ♥ 0 | Oh my God, I ate a lot of flowers and then passed out lol The story progresses quickly, and the art style is very appealing to me. |
| Oct 9 17:22:53 | 10m 02s | Opa is de Koning | ♥ 2 | I'm jealous that you have such an interesting grandpa haha, the game visuals are cute, and the story is fun. I checked out your other games, wow! Professional! |
| Oct 10 02:45:23 | 9h 22m | Collectorogue | ♥ 1 | Oh my god, 3D cats can walk on their own!!! I absolutely love this game. But there's a bit of an issue: when moving the mouse, the camera turns too quickly, and combined with the bright background, it can be dizzying. Reducing the turning speed or playing in full screen would be better! Love it! |
| Oct 10 03:01:09 | 15m 46s | Asteroid Miner | ♥ 0 | The screen is very clean, and the objective seems quite clear: to control the spacecraft to collect debris here. However, it took me some time to get used to the feeling of flying, which is great! It's thrilling to speed past meteors, but hitting one is a bit disappointing! Fortunately, you are a sturdy machine! Maybe some audio would be better. Well done! ThanksCAT.gif |
| Oct 10 03:14:07 | 12m 58s | Claim thy Land | ♥ 3 | So perfect, this is a rare piece of art for Jam! Whether it's the direction, visuals, or audio! |
| Oct 10 12:28:36 | 9h 14m | Roots of Sorrow | ♥ 3 | The atmosphere is extremely terrifying. While I was still puzzled by the characters' movements and the calmness of the scenes, the first item I collected gave my ears a jolt—I nearly jumped up! The subsequent chase scenes were very intense, and the atmosphere is rendered really well. This is quite a good horror game! |
| Oct 10 12:32:25 | 3m 49s | BloodPact | ♥ 2 | 2631.png Bug reported: When passing through the far right side, I fell off the platform and was unable to perform any actions. Supplement: I did not enter through the main entrance. |
| Oct 10 12:50:39 | 18m 14s | The Witch Chef | ♥ 1 | Interesting! By quickly combining and arranging, I was able to figure out some recipes quickly. Of course, their depiction is quite 'appetizing', hmm, a pair of eyes staring at you, making you swallow it omg... These pendants are very beautiful and easy to interact with, and you can also choose to turn the candles on and off yourself, which is great! Looking forward to your next work. |
| Oct 10 13:01:05 | 10m 26s | ShroomBound | ♥ 1 | I was eventually knocked down by the light point because I barely dodged or countered. Oh my, the grandmother's jumping energy is astonishing. |
| Oct 10 13:11:59 | 10m 54s | Space Cleaner | ♥ 2 | I finally collected enough, but unfortunately the fuel ran out! The top-level acceleration feels amazing! This style is great, I hope you keep up the good work. |
| Oct 10 15:57:53 | 2h 45m | Blood and Bounty | ♥ 1 | The whistling background music is very interesting, and the gameplay is quite novel! It involves step and turn calculations and relies somewhat on luck, but the 'cannot be killed' attribute doesn't seem very effective! I can still be taken out by a single bullet, causing a restart. |
| Oct 11 08:16:21 | 16h 18m | STAVROS | ♥ 1 | A horror game with a dark environment, wow. I'm glad I didn't play this game at night; just watching the trailer already gave me a chill. The atmosphere is intense enough. |
| Oct 11 08:34:19 | 17m 58s | What's Left to Keep? | ♥ 1 | I am very happy to see such a work! It is almost a rare computer interaction simulation in ld, and I absolutely love the game's background music and visual style. The CRT scan makes the overall look very solemn. I have decided to make a collection of games like ours! |
| Oct 11 08:52:30 | 18m 11s | Pumpkin Jam | ♥ 0 | A simple collection game, here are some of my gaming experiences: - The environment is very dark, and the pumpkin and the little brother are well hidden, making it feel more like a game of hide-and-seek. However, the skybox of the entire map seems poorly handled, and moving your mouse causes the game to lag. I guess this is due to too many light sources. - The motion matching has some issues; it feels more like a delayed performance. - Starting from the second railing, I can 'jump' over these wooden planks by getting close to the trees and taking a specific angle. Therefore, there are some level requirements that I didn't fully meet, which should be a minor flaw in the level design. - The differences between levels seem to be only the terrain; collecting pumpkins and brothers is everything. I recommend adding some extra elements, such as witches or candy houses, which should better suit your game. All in all, this game is a cute try in "collector" |
| Oct 11 09:03:54 | 11m 24s | Bug Driver 3D | ♥ 2 | Unfortunately, my driving skills are terrible. Although I was loaded with lots of little items, I still hit a mushroom in the end — I swear to you I will save more next time. The style at the beginning is great! I really like the overall pixelated rendering! The only drawback is that it's a bit too laggy TAT |
| Oct 11 09:09:01 | 5m 07s | Relic Seekers | ♥ 1 | Hmm, that's a bit strange! I found the key under the bed, unlocked the chest, and then wandered around for a long time, not sure what else I can do. |
| Oct 11 09:12:26 | 3m 25s | Garbage collector's minion | ♥ 0 | There seems to be a problem, I am waiting for your new version! |
| Oct 11 10:59:23 | 1h 46m | Full Marbles Universe | ♥ 1 | To be honest, I don't think this type of collection is very good. My balls are always quickly devoured by higher-level ones or accidentally fall into the middle. Intuitively, there should at least be a way for balls to collide and bounce (between different levels) before determining the winner. Otherwise, it's obvious that whenever I want to see what special balls are left to collect, my backpack doesn't even have the basic balls. So I have to start from scratch. This is quite disappointing and frustrating. The above requirements might be too harsh for Jam, but if you need to optimize your game, you can try improving the points mentioned above. Good luck! |
| Oct 11 11:17:09 | 17m 46s | [blank] | ♥ 2 | Alright! I'm very glad I didn't start playing this game when the post got updated back then. Well, my eyes are very uncomfortable right now. Because of the game's snowy screen, I followed the suggested controls to move the view, but I could only make out some edges to make the screen a bit easier on the eyes. However, I still couldn't reach the red condition. I downloaded the Windows version, and I'm not sure if it has a bug. The first time I opened it, the volume of my headphones was at half.(Still noise and scared me) I guess you forgot to test it in advance (:< For a horror game, this seems to work, but it's also confusing. Most of the time, players might be overwhelmed by the snow screen, unable to see the direction clearly, and can't make out what the subtitles and all the repeating audio are conveying. But I still appreciate you giving me this game! |
| Oct 11 16:38:00 | 5h 20m | Crumbs | ♥ 2 | So cool! An interesting fast-response game. Compared to all the games I've collected so far, I feel my work is really too hardcore, which is a bit sad. Let's wish ourselves success, go for it! Make a more sophisticated computer simulator! The cookies are delicious! ThanksCAT.gif |
| Oct 11 18:12:48 | 1h 34m | Shape Collector | ♥ 1 | Upper the score!! Sprint for more |
| Oct 12 08:53:36 | 14h 40m | Mineral Sweeper | ♥ 1 | I spent some time trying to find the shortest path to reach the next step. It was interesting, but from time to time I was still attracted by the different colored numbers and wanted to dig out the blocks that were about to be eliminated, so I kept getting reset to level 0. The shop feature doesn't seem necessary, after all, I reached level 4 (completely giving up on upgrades) because of this. I'm wondering if this is closer to Minesweeper or Snake. |
| Oct 12 09:04:40 | 11m 04s | Enter the Cardgeon | ♥ 1 | When I was in the corner, all the cards were blocked by the walls, and unfortunately, I only managed to get a few cards. At first, I didn't know how to shoot the cards quickly, so I ended up circling around with the enemies. Honestly, the feeling of having both hands on the keyboard is a bit strange. It might be more suitable if it used the mouse to attack like an FPS game. |
| Oct 12 09:13:35 | 8m 55s | Can you give me a hand gesture? | ♥ 1 | Very good, gestures indicate different meanings, but I am curious about the meaning of the thumb and index finger, as it happens to be the last one. |
| Oct 12 11:21:21 | 2h 07m | Fighters Keepers | ♥ 1 | When I ate the table and the candles, I felt all the wrinkles in my brain smooth out! Truly a super big eater, a little greedy cat, but what is notable is that during battles, the stats of each weapon are different. Sometimes, collecting the wrong items (with no damage) can lead to failure in battle. Overall, it’s very good, the music gradually becomes intense, reminding players that it’s time to fight! I really enjoy the joy that pixel art brings me, and I wish you a high score! Final1BchangedGif2.gif |
| Oct 12 11:34:31 | 13m 10s | Toybox | ♥ 1 | It really tests my reflexes. Sometimes I try to anticipate, but most of the time I fail. The trajectory of the ball is predictable, and it can be intercepted at certain positions (although there are moments of missing it too). This game is pretty good. As a comp, it’s on point and quick. Great job! |
| Oct 12 15:13:37 | 3h 39m | Drone Collector | ♥ 2 | Ah, it seems my teammates have played it before me. It's okay for me! It's just that my right-click causes some automatic browser actions (like suddenly scrolling down the page), which makes me unable to operate properly at critical moments. Of course, switching to full screen solved the problem, but I'm just curious if there are no other items after launch? Is my circle just collecting things like iron scraps from the enemies? |
| Oct 12 15:17:30 | 3m 53s | The Collector: Star Ocean Epics | ♥ 1 | Twinery for it? Such familiar text-based interaction design, of course I'm willing to read them. It's a bit surprising to see a novel pop up among so many jams, haha. You could create it in a style similar to a visual novel, with multiple localization translation options, that would definitely be great! |
| Oct 12 16:21:05 | 1h 03m | Stamp Divers | ♥ 0 | I'm very sorry! It seems I ran into a problem and can't play in full screen, and the content is on the left side. Has anyone else experienced the same situation? 321.png |
| Oct 12 16:39:03 | 17m 58s | BulkUp | ♥ 1 | Absolutely complete chaos art! It’s very similar to the works from another small town, but yours seems more fun (it’s really hard not to laugh); a 100% abstract piece, you could definitely make it to the trending list. |
| Oct 12 17:15:23 | 36m 20s | Corpse Collector | ♥ 1 | Well, I'm not very comfortable using the arrow keys to control it. If there’s plenty of time, switching to a mouse is a good choice. I came here from your blog and only played for a short while. It’s the middle of the night in my time zone, and playing felt a bit strange, like I was a thief, becoming an accomplice in collecting corpses (XD |
| Oct 13 01:09:53 | 7h 54m | Swarm Surge | ♥ 1 | I can't believe someone made such a wonderful game in just 48 hours! However, could we make some UI distinctions? I often forget who my team members are because of the chaotic battles 可爱捏 |
| Oct 13 04:25:31 | 3h 15m | The Raven Job | ♥ 1 | Interesting, a bird transformed into a thief. Using 'Ya Lei Ya Lei' as the cover is so cool haha. - The theft takes a very short time and seems to have very inaccurate collision detection. - The introduction in the beginning was very quick. At first, I could only move, then got expelled. Well, that's all for now. Good luck for your team! Attached are my feelings and experiences from my kitten's playtime. ThanksCAT.gif |
| Oct 13 04:49:09 | 23m 38s | #1 Card Collector | ♥ 2 | I don’t understand why players are placed in a purchased shop right at the beginning. Later, I tried other jobs at the top (strongly suggesting that **the mouse clicks the button instead of pressing the E key**, which is quite counterintuitive), and it felt more like doing some ordinary tests, just checking the system’s underlying operations, which is a bit tedious. Also, I don’t know how many coins are needed to exchange for cards in the end ,I was still going in circles to earn coins when this comment was posted(in the shop, my mouse moves together with the background, and there’s no interaction with the cards—is it that I’m playing the game incorrectly?), so I didn’t enjoy playing very much. The voice seems to be playing something, but it doesn’t seem to contribute to my progress. I’m sorry for leaving such a sharp critique. *I hope you can have a gameplay video so I can see how it is actually played. I comment this way because many people got stuck playing my game, so I recorded a walkthrough video myself.* Good luck and consider the suggestions in the comments! Much appreciated. Final1BchangedGif2.gif |
| Oct 13 08:25:58 | 3h 36m | Cat & Swords | ♥ 0 | Alright, I was drawn in by your promotional post; it was really interesting, classic JoJo-style battles. The gameplay is very simple: use the mouse, then just click, keep clicking. What's a bit strange is that each enemy's drops are completely random. Clearly, I defeated an opponent with 3000 health, but I still got a copper sword (nothing else besides the sword). The whole game seems to be set in endless mode, and each time the enemy's health doubles—that’s all there is. Some suggestions: - Give the player the same hit animations; you have already done this for the enemies. Doing the same for the main character can better show that you are in combat. - Open the display of the box to make the scene slightly richer, moving away from a simple falling animation. - Maybe have a few more attack detection buttons? For example, typing could trigger an attack, or the mouse wheel could attack? That would make the left mouse button easier to use. This point like @mr-mesmer show img. Anyway, thank you for bringing this cute cat! I’m also giving you one in return. ThanksCAT.gif |
| Oct 13 10:45:31 | 2h 19m | Lunar Burden | ♥ 1 | I completed the recovery mission, the bag fell and knocked out the thief. The pixel art is impressively skillful! Thank you for bringing us this simple yet fun story! |
| Oct 13 10:52:37 | 7m 06s | Clawful | ♥ 5 | I decided to immediately share my love for claw machines with my teammates! This is amazing, the exquisitely crafted dolls can even attack the machine!! Hahahahaha!! (XD |
| Oct 13 11:00:54 | 8m 17s | Star Collector | ♥ 0 | It can totally serve as a standby game for the Edge browser when there's no internet!! |
| Oct 13 11:34:46 | 33m 52s | 走馬觀花/Phantasmgoria | ♥ 0 | The prelude text is displayed in a really cool way, but it’s too fast! It flashes by, and I can hardly see the Chinese text. I breezed through the platform jumps at lightning speed, but your backpack design isn’t very good—it can’t hold everything… 屏幕截图 2025-10-13 193001.png Low-width pixels (low resolution) in Unity should be set to "Compression" - "None". The whole scene is blurry because this wasn't handled properly. This should be all of it! I can tell you're rushing, or you're a complete beginner with the editor (XD |
| Oct 13 11:43:30 | 8m 44s | Tamago Bill | ♥ 2 | The tolerance for mistakes is very high! But it also requires quick reflexes. The first time I tried a few bullets, I didn't hit them, but I forgot about the basket (XD |
| Oct 13 12:15:24 | 31m 54s | Canned | ♥ 1 | Bug report: number error of collected , like @tunggd @nnnnneeeedddd said , down body need press C key 124.png |
| Oct 13 14:58:08 | 2h 42m | I Want Your Teeth | ♥ 1 | I’m very sorry that every time I reach a new level, I haven’t had the chance to find out what’s happening before being pulled back by the rain. The raindrops are very heavy, forcing me to focus on one spot. **:(** If possible, you should display the levels one by one, so that after completing the first level, the second level appears. At least this way, we can identify which level is currently in progress. |
| Oct 13 15:34:59 | 36m 51s | Hurry Popo | ♥ 0 | Oh, that's not good. Your game can't be played on the embedded page in LD! The page on Itch is too large, you just need to export a window that's 1280 wide and 720 high! Then I got stuck on the first level, and the water underground launched me away.QwQ |
| Oct 13 15:54:41 | 19m 42s | Flight Terminal Assistant | ♥ 2 | It looks like you are trying something quite unique. The simple style actually suits a 'programmer's' test time (hahaha). I'm not sure if I did it correctly: I first printed the ticket, then pressed the bell, and the same ticket appeared again. I gave them all to the customer, but it didn't seem to show any sign that I was right. Then I followed the comments and did some tests, and found that they were actually useful. - Your game is similar to mine, using mouse clicks and drag-and-drop to accomplish everything. Unfortunately, we both forgot that we should actually provide some instructions (in-game) to tell them what to do. - The minimal flight information is hidden, and if players are like I was at the beginning, they are mostly confused. "All the tickets look the same," "Why doesn't this combination have flight information," ,etc. This is all I can think of at the moment. If you want to turn it into a game to upload on Steam, it's best to hire an artist to refine the style. Personally, I think a style similar to PEAK would be attractive enough! *Wishing you success! * |
| Oct 14 10:48:20 | 18h 53m | Gotta Cat 'em All | ♥ 5 | So far, I haven't taken any cats or dogs, please forgive me for being a bit clumsy TAT Leave my opinion: - Slow down the background speed during interactions; I might find it difficult to focus on reading the text, even if it is very simple. - Improve the buffering when moving. The current movement, as @jelch mentioned, feels a bit off. |
| Oct 14 10:59:33 | 11m 13s | Derailed | ♥ 2 | I am a pure villain in the game, a super train controller, causing traffic jams, destruction, and chaos, aha!! The visual changes when entering the back of the house are unique and amazing, it's excellent! However, the collision box makes the movement of each train a bit strange, and at first, I was puzzled why pressing the A and D keys didn't move it forward (actually, it's controlled by the W and S keys). Thank you for providing it! |
| Oct 14 11:35:38 | 36m 05s | Voltaic Harvest | ♥ 2 | Exciting and thrilling! A group of monsters suddenly burst out of my screen and surrounded me. If I can be fast enough to clear many enemies, it tests my observation and control skills. I don't mind treating it as a two-player game! I had a lot of fun playing! |
| Oct 14 12:10:17 | 34m 39s | Collogic: Relife | ♥ 2 | I was still wondering why the second door couldn't be passed through, and then I tried returning with the blue one. Alright! Players will always find strange ways to open the game and get through it, and that's one of the joys of puzzle-solving. The background music is very beautiful and can definitely be considered "雅乐(elegant music)". The level design is quite clever, the use of colors is really cool, and I feel like I'm reviewing my art optics knowledge (XD It keeps showing "longer"; maybe there are more levels ahead? But I don't know how to pass them. |
| Oct 14 16:44:41 | 4h 34m | Keeper of Artifacts | ♥ 1 | A pure game; I hope it adds some audio! The entire mechanism is very innovative. The sequence of playing cards and the interleaving actions can affect each round of battle. In the end, I still lost and couldn't make it to the thirtieth round. Thank you for providing it! |
| Oct 15 13:30:48 | 20h 46m | Fossoyeur | ♥ 2 | Friend, this is pretty good. It challenges your keyboard skills, hmm! Almost flawless, this is a game that really tests your typing, and then you need a bit of luck, not knowing how those bones will come near you. But maybe adding a demonstration with some "penalty points" would be better. I hardly paid any attention to the health bar in the bottom left corner until I noticed it near the end. I'm very curious about how these *Score* are synchronized. I can actually get the current highest score from the locally downloaded package, which is great! |
| Oct 15 13:48:18 | 17m 30s | Salvage Dogs | ♥ 0 | Bug report 屏幕截图 2025-10-15 214547.png It seems the map has a lot of these pits. I just accidentally fell into one, and then a car came after me. I couldn't save myself through any actions, which is frustrating. |
| Oct 15 13:57:35 | 9m 17s | THINGS I KEEP | ♥ 0 | Sorry to bother you! I want to know if you provide an itch or other link. I can't open this game on the LD page for some unknown reason.❤🌹 I didn't rate it because I haven't actually experienced it. I just reported that it won't open, and I hope you fix it! |
| Oct 15 16:20:47 | 2h 23m | The Cult-lector | ♥ 1 | Okay, I found a game where you play as the villain! At first, I didn't approach the glowing pumpkin, so I was running around. Then I started the mission and failed once in the middle. After about five missions, a broken bridge appeared, and I got through it by walking on the narrow wooden planks. There's nothing much to criticize, except I feel the perspective could be slightly improved; it needs to be more level. Right now, the slope is a bit steep, and it doesn't look very comfortable... |
| Oct 16 11:42:32 | 19h 21m | Curious Collectors | ♥ 2 | I finished all collected! 屏幕截图 2025-10-16 193422.png The images match the audio quite well, and the overall casual atmosphere is excellent. However, I can't really understand the specific English explanations (please forgive me, I'm not a native speaker QWQ). The little raccoon and Mr. Bald are both very friendly! **Some possible bugs:** - After clicking submit, you can react quickly. Sometimes you submit at the very last moment, but it disappears just then, so you can only wait for the character in the next round to get the item again. - Repeated clicking can cause text to become garbled; perhaps you should limit clicks on the playable text. - After collecting everything, there are no extra prompts (I need to open the log myself, rather than being prompted when collections are fulfilled) Anyway, your explanation of the topic "Collector" was quite perfect! Thank you for your submission. |
| Oct 16 12:18:30 | 35m 58s | Call Hector | ♥ 3 | A crazy way to open cards, and collecting them through different codes, plus a printer—everything is so cool. I absolutely have to give an innovation rating of 5/5! It's really impressive that you were able to create over a hundred different drawings during the jam! Looking forward to you continuing to add them in the future! |
| Oct 16 12:36:50 | 18m 20s | Octrobat | ♥ 1 | Wow, not bad, I like this platform game with a physics system! It started to get a bit difficult as soon as the first double-hook appeared... Especially for someone like me who isn't very quick to react. I finally made it through the earlier trials, but then got stuck again at the swinging-hook section with multiple platforms.(Level 3 maybe, The first hook, if you don't use a jump to generate relatively high kinetic energy, can easily be directly locked downward by gravity; *I guess that's the reason.*) Each time I was just a little short—what a pity! |
| Oct 16 12:50:16 | 13m 26s | Save the ocean | ♥ 1 | A cheerful ocean conservation promotional game! The music is harmonious, the visuals are perfect pixels (my favorite), and the fish wagging their tails is super cute. At first, I didn't think anything would happen if I bumped into other creatures, until I heard the sound of being attacked (it's a bit painful), haha. But there are also some suggestions for improvement! First of all, the fish🐟's turning process is a bit stiff; it might be able to swing its body like a compass. At the same time, you should slightly reduce its collision volume. Yes, it gets very easy to get stuck at the top or bottom in the first channel, so I couldn't collect the trash at the deepest part. Those scraps are still left there, which is a bit of a pity... *Consider using the **lerp function** to control movement; it will help you solve the steering problem!* |
| Oct 16 13:36:55 | 46m 39s | Arena of Battleships | ♥ 1 | Super combat game! I love the way you prepare in advance and then upgrade, but I clearly missed one thing: the difficulty on the main screen is set to maximum by default (the enemy's defense is very high by the third level, and at the same time I wasn't well prepared to deal with it—I almost went down with it), great job! |
| Oct 16 13:45:25 | 8m 30s | Sugar Crash Clair | ♥ 1 | Do I have no way to avoid the obstacles? Once the speed exceeds 300, the screen moves very fast, making it a bit difficult to see what's ahead. But you used gray to indicate that it's dangerous, alright! A small little game! |
| Oct 17 11:38:24 | 21h 52m | Cold Side | ♥ 1 | Another new multiplayer game! This is really unique! How on earth did you manage to make this in just a short jam? |
| Oct 17 12:48:10 | 1h 09m | Capital Dungeon | ♥ 1 | Unfortunately, I only experienced the battle animation once, and after that, I could only exchange cards here. However, it seems that nothing works? I can't enter any cards by clicking, very confused. 屏幕截图 2025-10-17 204318.png |
| Oct 17 13:31:55 | 43m 45s | Colour thief | ♥ 2 | Great! I rarely come across platformers with such strategy! I played for about ten minutes and still fell a little short; the "puzzle"(level four) is a bit too difficult! I always just miss the final jump, which is very frustrating. As for the earlier levels, I feel your design is very clever. You removed the sliding ability, allowing players to stick like a gecko, then check where the colors are, and finally snatch them! |
| Oct 17 15:57:29 | 2h 25m | Pussy Plinko | ♥ 0 | I came from the dangerous filter, and I was stunned when I clicked on itch; the window is very large, but it is not actually an active fullscreen operation. You can do this: in the editor, choose to export at a 720p resolution (1280 width x 720 height), which ensures that the itch page displays your game in a normal 16:9 aspect ratio. There is no audio in the game, so I won't rate the audio. What is the purpose of the cat paws and fish during the process? It's a bit confusing, as players can obviously directly throw coins into the triple multiplier cave to collect various cats faster. When you see my review, I hope it's over 20, and that you also updated the itch window. Keep it up! |
| Oct 17 16:12:57 | 15m 28s | Damn it, something needs to be done. | ♥ 2 | It's a somewhat scary concept. I need to sell things to others to earn the price difference, but often, after bargaining, players don't actually have much patience. I've seen someone selling at a price of 2k, but as for the actual selling price? It's hard to say. Therefore, this requires more consideration of the risks. I’d like to call the game a stock simulator :) If I only need 5k to know what happens next, I would keep trying, but for someone like me who is risk-averse, I can only slowly advance the game's progress and look more at the guys in these cages—poor things. |
| Oct 17 16:18:15 | 5m 18s | Human Collector | ♥ 0 | The interactive keybindings are a bit strange...? But I did attract humans at the very beginning! |
| Oct 18 01:17:31 | 8h 59m | Kobolds In Space | ♥ 1 | I think I really do need more instructions. The things that can be dug up daily are limited, but ultimately they still need to be stored in the meeting room and then combined to complete the day's task. This style of game might be similar to Goose Goose Duck! |
| Oct 18 01:30:47 | 13m 16s | EYE DEALER | ♥ 2 | It feels a bit like playing whack-a-mole. Maybe adding some fake clickable areas to the eyeball would help keep the player's focus longer. I haven't tried another option; I just come every day to steal the eyeballs from the other side. It seems like collecting all the eyeballs is the goal? The audio creates a great atmosphere, but the downside is that each audio clip loops briefly, without longer tracks to provide players with a deeper experience. |
| Oct 18 01:40:54 | 10m 07s | Better Hurry Up | ♥ 2 | The dreamy collection process and the meowing cats are really lovable! Your game reminds me of my first Itch.io game, and I present it to you! Art_draft_attack1catGif.gif Art_draft_sleep1catbiggif.gif |
| Oct 18 01:51:21 | 10m 27s | Wavelength Collector | ♥ 2 | Yo-ho, I quickly got all the colors, but why doesn't this perspective rotation directly follow the mouse position? Dragging to move is really counterintuitive! I thought you had to click to collect colors, but it turns out you just have to move close. Every time a color is collected, the room's color also changes—nice idea! 屏幕截图 2025-10-18 094738.png *This is a very good optical demonstration device; perhaps refine it further!* |
| Oct 18 02:38:21 | 47m 00s | King's Vision | ♥ 1 | Um, I guess most players get stuck here: you didn't make it clear what to do after breaking the stone, especially which item needs to be placed with the king (actually, I had to run all over the map to realize it could only be placed with the king). 屏幕截图 2025-10-18 102838.jpg You’d better add an explanation that Red Amber (it seems that is the name) is given to the king, and only then can the final ending be achieved. |
| Oct 18 15:08:30 | 12h 30m | Rock Collector | ♥ 1 | Emotion Collection Simulator! I'm curious about how the scores are calculated. Do you get higher scores when the emotion is closer to the color? |
| Oct 18 15:21:01 | 12m 31s | Taxitax | ♥ 2 | The handling feels not very good, the vehicle's operation is very unstable, it's not very agile when turning, and the camera becomes blurry at high speeds. In reality, you have to deal with a lot of turns and obstacles :( Additionally, I feel the most lacking feature is the navigation function. Having a **UI map** is necessary for the driver, as players have no idea where the destination is. In the end, I could only deliver one passenger. I watched as the final time approached, and I was already stopped in front of the second destination, feeling sad. *The map's obstacles and murder are a bit scary, somewhat in bad taste, but not bad.* |
| Oct 18 15:35:15 | 14m 14s | Windows Explorer 2 | ♥ 0 | The collection process was a bit torturous. At first, I didn't know how to move, so I just zoned out, but I quickly learned. Then I collected over three hundred items, most of which were used for upgrades. This game is great for idle play! Not bad. |
| Oct 18 15:49:34 | 14m 19s | Space Rescue | ♥ 1 | I'm very sorry, I only have less than 20% battery left after finishing typing. The content is too long! Although the concept of starting with **typing detection** is good, why not just use "help" to start, and then automatically expand? That way everyone will know how to collect batteries after typing. |
| Oct 18 15:58:26 | 8m 52s | Acrowbatics | ♥ 0 | I study gliding, but I don't understand why my scores don't work. Do I have to wait until after the deadline to know them? Also, after a bird falls to the ground and then takes off again, it can gain a lot of kinetic energy—I use this to fly up to half the height of a building. |
| Oct 18 16:18:38 | 20m 12s | Nover | ♥ 1 | There were many collectibles at the beginning, but after more than 300 days the perspective changed, and in the end, only the balls were collected. The music is quite pleasant... but the character movement feels a bit stiff. Game's End just a blue screen, and thanks, you could add more thing in future :) |
| Oct 18 16:35:54 | 17m 16s | Hexa Fort King Collector | ♥ 0 | Mini tower defense game! But it seems like there are a bit too many enemies; the king only lasted until the third round :) |
| Oct 18 16:39:38 | 3m 44s | Criss Cross Catacombs | ♥ 0 | My vocabulary isn't enough for me to play this game XD I regret that in the end, I could only try to piece together some words I know and then uncover more blocks, which indirectly made me learn vocabulary—not bad. |
| Oct 18 16:51:44 | 12m 06s | Ammonite Hunter | ♥ 1 | Digging is fun, but I also found other joys: I can jump higher and higher! I can also jump up to dig from high places! But collectibles seem to be few, and I want to get more shells. Seems that your game more suitable for ld 57 ! Dig to depth |
| Oct 18 16:57:42 | 5m 58s | Masterpiece or Forgery | ♥ 1 | Hmm! As long as I buy fast enough and in large enough quantities, I can't get counterfeit goods. I wonder if this is a bug? |
| Oct 20 15:33:25 | 46h 35m | Rock Collector | ♥ 1 | I am competing with a professional collector, and because my mouse moves faster, it's quite funny to watch him flounder around helplessly LOL. |
| Oct 20 15:50:15 | 16m 50s | Wisps and stars | ♥ 2 | A very strong concept, but the gameplay seems a bit incomplete. I'm looking forward to a more complete version. I know the opponent will choose attacks in a certain order, but the card obtained without using a key only requires you to find a way to drain the opponent's cards to win, which is a bit strange? But it makes sense! |
| Oct 20 17:06:43 | 1h 16m | EBLU | ♥ 0 | Not bad, I feel it can be completely secured, simplifying the player's operations. Appropriate left and right movements along with the E key and jumping are all that's needed. Casual games really are very enjoyable! |
| Oct 20 17:12:28 | 5m 45s | Notebook Flight | ♥ 0 | This kind of game is very novel to me! I noticed that it automatically records and optimizes its own path, but the bouncing arrows seem a bit too dense, making it almost impossible to see the paper plane's movement in the last level. Overall, the gameplay is quite excellent. Keep it up! |
| Oct 20 17:37:16 | 24m 48s | Crowstraktor | ♥ 1 | Bug report: 屏幕截图 2025-10-21 013510.png Cannot jump out from here, reload the game is needly |
| Oct 20 17:43:51 | 6m 35s | Dice'OMancy | ♥ 0 | How can roll the disk or what I need for ...? I drag the dog everywhere, but nothing happen 😢 屏幕截图 2025-10-21 014115.png Edit: used space key, worked! But it has always been a game of luck. Unfortunately, my teammate's animal was defeated with 7 points in the first round (by someone else's attack) XD |
| Oct 20 17:54:24 | 10m 33s | Station 9 | ♥ 0 | Just move around in the room, and then tap the screen? There doesn’t seem to be any other reliable information, it's a bit confusing. I can only obtain information about other floors through the screen, but I can't guess the answer, unfortunately. |
| Oct 20 17:59:03 | 4m 39s | Garden Gnome | ♥ 2 | Um, it seems like I haven't collected any items, just constantly refreshing the records? I thought there would be additional content at the top, but it seems there isn't. A racing mini-game, no sound, good for practicing keyboard skills. |
| Oct 21 04:25:54 | 10h 26m | Ghost Collector | ♥ 1 | I still can't catch those ghosts, I can only keep shining my flashlight on them to stop them from getting close to me, and then I ended up gathering a big group of them. It's a bit scary, haha. |
| Oct 21 04:34:56 | 9m 02s | Holo Friends | ♥ 3 | Wow, the opening and animations are super cool. I collected cards to meet the requirements, but obviously I couldn't collect enough cards completely, so by the third day I had no money left. Damn this overspending XD |
| Oct 21 04:43:14 | 8m 18s | Goblin' Coins | ♥ 1 | Wow, I thought I could skip the second level, but it seems I was slightly deceived. The greedy guy wants to get all the coins! It really tests your reaction, indeed. |
| Oct 21 04:49:12 | 5m 58s | GunShift | ♥ 1 | I thought the yellow one was the enemy and kept attacking it, LMAO. I only realized I could upgrade when I got close. Perhaps providing an explanation for the colors could prevent misunderstandings, although players can indeed mindlessly attack anything. |
| Oct 21 05:02:18 | 13m 06s | Part Collector | ♥ 2 | I didn't get any healing and only made it to the fourth wave. Auto-attack is great, as it only requires me to plan my movement direction! |
| Oct 21 05:13:28 | 11m 10s | BirbDex | ♥ 2 | Only the A, D, W, and S keys can be used? Then combine different melodies, I couldn't get the so-called photo P key, maybe I didn't play it correctly? |
| Oct 21 05:18:21 | 4m 53s | Hoopf | ♥ 1 | It's a gameplay similar to *Don't Tap the White Tile*, but you have to deal with other shapes instead. It's pretty good and also challenging! Currently, my highest score is 20. The surrounding obstacle design is very unexpected. |
| Oct 21 05:29:07 | 10m 46s | Seize | ♥ 1 | I'm always being chased and hit, which is a bit saddening, but cats are indeed very cute. |
| Oct 21 12:37:03 | 7h 07m | 树枝收藏家Branch Collector | ♥ 1 | 小鸟萌萌!继续加油啊!多去评分就可以超过20评级了噢! |
| Oct 21 12:41:21 | 4m 18s | Star Reaper | ♥ 1 | The animations are well done, but the gameplay is too difficult! It's hard to aim at the target and attack! Also, the character only has one chance to be attacked, so the margin for error is very low... |
| Oct 22 15:29:42 | 26h 48m | Mines of Enceladus | ♥ 0 | At first, I thought having so many keys would be a barrier, until I started exploring. Wow, it really gives me a lot of different sensations. I feel very flexible, and you have fully utilized the advantages of 3D! Congratulations! |
| Oct 22 15:36:27 | 6m 45s | Greedios | ♥ 0 | It's a bit regrettable that I can't jump to other platforms, and the falling items don't help either. It's quite strange.It's a bit regrettable that I can't jump to other platforms, and the falling items don't help either. It's quite strange. |
| Oct 23 14:44:39 | 23h 08m | Trash Dash | ♥ 1 | A bit of a pity, my display can't show the full text, and both keyboard input and the mouse don't work? I can only watch the vehicle move on its own while listening to some somewhat intense music :P |
| Oct 23 14:47:56 | 3m 17s | Colorfull Collector | ♥ 0 | It's a bit like guessing riddles, but what I'm guessing is the color. The modeling looks great! |
| Oct 23 14:53:48 | 5m 52s | Bibli-otter-phy | ♥ 0 | Ah wow, the rating time is coming to an end, thank you for your hard work! |
| Oct 23 15:14:28 | 20m 40s | Collect or Die | ♥ 1 | Wow, I got finished so quickly XD At the beginning, I needed to move immediately, and I just missed the second collectible. What a pity! |
| Oct 24 04:06:19 | 12h 51m | Color Collector | ♥ 0 | Very nice coloring game! This cover is so attractive lol Enjoy the vibe! ThanksCAT.gif |
| Oct 24 09:08:51 | 5h 02m | UNEARTHING | ♥ 1 | It's hard to imagine seeing such a complete story. I really enjoyed the atmosphere created by the pixelation and the audio coordination—it was an excellent performance! However, the hint for the J key seemed to be only helpful with numbers; I hardly paid attention to any other content :P |
| Oct 24 09:32:00 | 23m 09s | Sokoban | ♥ 1 | Pass all! Nice try for push box! |
| Oct 24 09:34:37 | 2m 37s | Ball of Fluff | ♥ 0 | Where is the game link? 😕 |
| Oct 24 11:46:48 | 2h 12m | Lone Gatherer孤集者 | ♥ 0 | A pretty good start, but unfortunately I'm weak at platform games... I got stuck at the gas can. |
| Oct 24 11:59:04 | 12m 16s | Abyss Adrift | ♥ 1 | Cool fishing game, but maybe need control the camera more steady? 😃 |
| Oct 24 12:46:26 | 47m 22s | AstroHaul | ♥ 2 | Nice game for last time rating!! come on man! ✌️ 33.png |
| Oct 24 12:59:26 | 13m 00s | Give It Back! | ♥ 1 | The controls don't feel very good, and playing is not smooth. The foreground and background blend together! I can't distinguish them clearly. |
| Oct 24 14:54:30 | 1h 55m | Climbsy’s Way Up | ♥ 1 | Everything is fine except that moving left and right makes me take a few extra detours! |