skrelevsky 2025-10-07 19:14
The gameplay leaves a pleasant impression, though a bit more depth would be nice.
Foon → Ludum Dare Explorer → LD58 → Part Collector
By heat
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 515 | 3.34 | 21 | |
| Fun | 141 | 3.78 | 21 | |
| Innovation | 700 | 2.57 | 21 | |
| Theme | 767 | 2.50 | 21 | |
| Graphics | 675 | 2.71 | 21 | |
| Humor | 642 | 2.23 | 21 | |
| Mood | 694 | 2.86 | 21 |
The gameplay leaves a pleasant impression, though a bit more depth would be nice.
Great game. I almost wish there wasn't a time limit per round, as I kept being saved by the timer.
Very fun bullet heaven! Definitely getting a lot of Brotato vibes from this one and had a lot of fun playing it. I just wish there was a bit more variety to the weapons and the builds. And correct me if I'm wrong, but spending money on the weapons doesn't make them more effective, it just changes which weapon they are? That seems a bit counter-intuitive: spending thousands of points and ending up with the same weapon you started with
It was so hard to finish this game. On my first run, I didn't realize I could buy other weapons by spending points. I thought it was my final score.
But after that, it was okay. The game gets really harder starting from wave 10, which is cool. Congrats!
Managed to reach wave 13 with blunt on my first try, then wave 34 with slashing bleed spreading mayhem, which went quite well until I got oneshot by a spawning enemy lol. Overall it's pretty enjoyable and it feels pretty polished. Good job! :D
@skrelevsky Thanks! I agree there's not much depth, I was going to add perks for piercing weapons.
@spike-owens Thanks for the review, I'm glad you liked it.
@niterich Thanks! You're right, spending points on weapons just replaces it with a random other one. I'd like to add random stats or effects to weapons in the future!
@pierre-marie I'm glad you did it! UX of the weapon roll is very unintuitive, I highlighted it in red, but you're right, it's overloaded.
@ Wow, it's cool that you didn't stop at wave 20, I just thought someone would want to keep collecting perks. I'm glad you didn't stop at the end!
I got up to wave 26 with score of 47620 - really nice game, liked it a lot!
Overall, it’s a fun vampire survivor-style game, though it definitely needs some refinement — adding more weapons and a meta-progression system would make it much more engaging!
LOL, made some brocken lifesteal build and survived until wave 27 without even moving. See a potential for a lot of interesting builds here! Good game!
okaaaay that is creepy. i love it
It reminds me of a brottato and therefore plays well.
I so liked stabbing effect/animation of the first weapon and when I got 6 it was like woooaaah. I feel like player gets too much points but it might be a good thing for a jam
I was able to buy all weapons fast, had an idea to make them all blunt for insane AOE, figured out they are slow and syncronous attacks is not a good idea, and managed to set all weapons different back in a single run
Nice take on the theme, this kind of game always works great on me !
A lot of fun this game is and I wish there were more games like this. I love the menu of choices between each wave, though I was hoping to see more powerful weapons in later waves. Having multiple weapons is a nice touch. Well done.
Good variety of weapons and upgrades, and just a good gameplay loop. Would have liked a few more movement options if I was nitpicking, but very fun jam game overall!
I like the mask of the main character, and the game got stressful in the best way as the waves got bigger!
I didn't get any healing and only made it to the fourth wave. Auto-attack is great, as it only requires me to plan my movement direction!
LD58Finished.PNG
Finished the game! That was pretty fun, and those last couple rounds actually got pretty difficult! The auto-attacking was a fun mechanic. Good job on having fun perks to choose from. Once I realized I could have more than 1 weapon, it was party time. Animations were simple but effective, the camera shake felt just right. The audio added just enough to keep the combat loop engaging. Good job!