haka 2025-10-07 02:36
好想玩这个!但是链接似乎点不开TvT
Foon → Ludum Dare Explorer → LD58 → 走馬觀花/Phantasmgoria
By sasajun2345, , , and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.90 | 12 | ||
| Fun | 2.60 | 12 | ||
| Innovation | 2.50 | 12 | ||
| Theme | 2.85 | 12 | ||
| Graphics | 2.35 | 12 | ||
| Audio | 2.54 | 12 | ||
| Humor | 2.20 | 12 | ||
| Mood | 3.25 | 12 |
好想玩这个!但是链接似乎点不开TvT
看到封面就冲进来了,但确实链接炸了
HI,各位,链接已经修复。但是游戏目前仍有严重BUG(无法切换到下一个关卡),请耐心等待修复,修复完成后我会在评论区再次发布消息,谢谢你们的喜欢
下载试玩了一下感觉开场就很有意思!可惜播完进入不了关卡,蹲一下修复后的新版本
来了,前排
I'll leave off rating because I couldn't get very far, the english translation seems incomplete. Couldn't get past the infant stage.
嗨各位,我们已经修复了游戏无法进入下一阶段的BUG!请各位游玩,ENJOY THE GAME! WE FIX THE BUG ABOUT CAN'T LOAD NEXT SCENE
itch那边好像玩不了(点击各处都没有反应😭),但是很喜欢美术!
Unfortunately, I couldn't play your game. Maybe consider publishing to platforms other than Windows for a broader audience.
蓝色的方块是可以收集吗?没找到方法TT
喜欢开头的过场剧情,很有氛围!
怎么进入下一关呢?开局就是一个平台跳跃,时不时有蓝色的方块,但是似乎无法与蓝色方块进行任何交互
封面很吸引人,我觉得很有氛围!期待修复
As I understood, it's not the entire game, but I couldn't get past the platformer part, because I didn't know what am I supposed to do. Climbed up high, didn't find anything intereting, except blue cubes, which also didn't seem to do anything to me.
特别的美术风格!来支持了~
各位好 我们已经完成了所有修复! WE FIX ALL THE BUG!
这个平台跳跃好难
The prelude text is displayed in a really cool way, but it’s too fast! It flashes by, and I can hardly see the Chinese text. I breezed through the platform jumps at lightning speed, but your backpack design isn’t very good—it can’t hold everything…
屏幕截图 2025-10-13 193001.png
Low-width pixels (low resolution) in Unity should be set to "Compression" - "None". The whole scene is blurry because this wasn't handled properly.
This should be all of it! I can tell you're rushing, or you're a complete beginner with the editor (XD
谢谢你的游玩!背包系统是游戏设计的一部份,代表人无法带走童年的所有回忆,必须要舍弃一部分——鼠标点击收集框可以重置已收集物。被放弃的收集物品会影响结局。关于动画的部份确实设计不够好!这是我们第一次参加ludumdare,游戏体量超预期 导致在制作过程中,团队合作和项目管理部份都有不足,为了考虑时间不得不抓大放小,这些问题后续都慢慢完善!再次感谢您的宝贵建议! Thank you for playing! The inventory system is part of the game design, symbolizing that one cannot carry all childhood memories and must let some go—click the collection box with your mouse to reset collected items. The abandoned collectibles will affect the ending. As for the animation, we admit it could have been better! This was our first time participating in Ludum Dare, and the game ended up larger than expected, which led to challenges in teamwork and project management. To meet the deadline, we had to prioritize major elements over minor ones. These are areas we'll gradually improve upon! Thank you again for your valuable feedback!