b0guslaw 2025-10-06 22:36
What an accomplishment. A properly well done puzzle game in such a short time is an amazing achievement. I love it!
Foon → Ludum Dare Explorer → LD58 → Dirge of the Sleeping Bell
By jiffy and mollyfawcett
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 115 | 3.93 | 25 | |
| Fun | 254 | 3.56 | 24 | |
| Innovation | 158 | 3.65 | 24 | |
| Theme | 586 | 3.31 | 24 | |
| Graphics | 314 | 3.84 | 24 | |
| Audio | 41 | 4.20 | 24 | |
| Mood | 32 | 4.34 | 24 |
What an accomplishment. A properly well done puzzle game in such a short time is an amazing achievement. I love it!
Love the use of audio!
Really good! The puzzles were a bit uncertain in places, but it's incredible for the time limit! Well done!
@morepixels Thank you! Very fair, balancing the difficulty of the puzzles was probably the hardest part. Glad you still enjoyed :)
The lights kept flickering, making it uncomfortable for me to see. 👻The audio is pretty good, I like the piano in it.
@yibirabbit007 oh no! Must be hardware related, sorry to hear you had graphical issues
@jiffy I am wondering if fixing the lighting on the player, instead of moving it back and forth, could reduce this sense of discomfort? There is no problem with the hardware; it is caused by the in-game lighting.
Not just being out here, dropping a doppler effect for the intro... Like @jalimco-beach said, great work in the audio department. Feels like something I'd keep playing for a while. Interesting, but never punishing. Great work!
The sound quest is amazing, and the one with the map got me thinking (no pun intended...)
Nice puzzles and great ideas
So cool! Cool writing, awesome vibe, interesting puzzles, just really nicely done!
I love that art style and gameplay!.
Really well done, taking on a puzzle and writing heavy game is something I always want to try but am too nervous to attempt! Great job!
The light felt a bit too weak to navigate the map, even for a dark game. I moved against many of the walls to navigate around. Somehow I managed to brute force the bells at the beginning by playing random notes, that was weirdly funny to me. Puzzle games are not really my cup of tea so I had to cut it short before I got to the end, but the atmosphere was extremely well done.
Absolute peak, if you could find a way to expand the story i would genuinely buy it, it's a really great experience
This was really lovely! I liked the simple look at sound, it all really came together into a nice mood:3
Found the puzzles a bit difficult at times, but I am also a bit sleep deprived so that's probably on me - Didn't finish as a result, but not out of frustration, just out of acknowledgement that I'm the problem. Regardless, I liked the use of sound in the first puzzle, and found the second room ones interesting, promised a lot of depth. Good stuff for a jam!
This is a magnificent game, and I only had time to play the first two levels of it. But I will go back and finish it, because it made me want to play it fully, not just evaluate it <3. The audio design and implementation is top notch. For accessibility I would have the dark not so dark (ideally there'd be a gamma setting, but given that this is a jam game I totally get why not). Love the atmosphere, love the music puzzles, although that's frankly pandering to all my weak spots :). The writing leaves me wanting more. Overall, amazingly done.
@zdmajor7 thank you so much ðŸ˜ðŸ˜ur comment made my day