Moonshine by TravisChen 2013-05-19T11:26:00
Very simple gameplay: just go to the finish and do not fall into the trap. But atmosphere is great. Darkly. Lonely. Beautiful.
Foon → Ludum Dare Explorer → Users → Alprog
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | WhiteSnow | jam | 573 | 3.72 | 3.50 | 3.25 | 3.64 | 4.00 | 3.61 | 3.58 | 3.26 | |
| 2013 | 26 | Minimalism | Lunarium | jam | 132 | 3.50 | 3.88 | 3.36 | 3.19 | 3.67 | 3.33 | 2.89 | 3.55 | 71 |
Very simple gameplay: just go to the finish and do not fall into the trap. But atmosphere is great. Darkly. Lonely. Beautiful.
Enemies fly into pieces according to the laws of physics! And sometimes you need create a mountain of corpses to climb up and complete a game o_O I like it!
Combat system of this game is unusual but very cool (control sword’s direction by mouse).
This feature was enough to get good rating but beyond that the gameplay is constantly changing and does not get bored. There are a lot new abilities during game (unexpected but awesome).
And stylish graphic. And logic puzzle. And bosses. And humour. The best one.
Not very clear keyboard control, but it is not critical. I willing to buy full version :)
Actually, I did not complete this one. It crashes on my computer at the end of game :(
But anyway it is very exciting gameplay. Epic and fun!
Best level design, that I seen on competition and organic tips about control. So beautiful, so cute, so indie way. Must play.
Windows version doesn't work for me. Exe is doing nothing.
Don't work for me on windows. It writes "Godot Engine v3.3.stable.official - https://godotengine.org" And that's it.
It is more Art than Game actually... Oh, I see. Anyhow it is pretty fun and innovative, I think.
I don't understand how to use divine hacker. I have beaten androids by the weapon. I have killed android-horse and all androids inside them. But that's all. I don't get how to defeat the core.
At a farmer stage the bottleneck is selling. I found that the only good strategy is upgrading sell price. At a mining stage there are no reason to gather ore or coal. It made gameplay pointless :(
The graphic, by the way, are nice.
p.s. Also there is a bug if you click "market" inside mine shop.
I can't believe you done this in 3 days. 37 minutes of super cool gameplay. It was HARDCORE but awesome. Incredible level design in such short period.
I love village (cute!) and fog of war (good programming skill). Gameplay is not very exciting. I believe the only problem is pointless. You just need to add some goals and better progression.
p.s. Now you have 20 ratings!
Don't run: # A fatal error has been detected by the Java Runtime Environment: EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00000000, pid=12120, tid=0x00003a90
I am confused.
In one side it is pretty good mix of good genres with great factorio vibe. But in other side you have done main code work (command execution) before Jam. And also you have made some sprites specially for this concept before jam too. It is not prohibited, of course. Especially if you have great idea how to fit your old code and assets to the theme. But in this case it looks like you have made skeleton of the game REGARDLESS of the theme.
So, I decided not to vote at all cause I don't know how to judge it honestly. But game is nice, yeah.
Another very good one. Great idea, graphic and level design. Small game but pretty nice for 10 minutes.
It is awesome! Too easy at the end of game but it is definitely one of my favorite entries.
Incredible short one :D
Omg, it was unexpected as hell, ha-ha :D But the game itself is interesting.
The game is very atmospheric. Art is nice too. The bad thing is that items respawns when you back to the level. It broke the atmosphere a little.
Too simple for my taste. There are not so much action to do. Some shooting can help the sitution. But nice try anyway. I spend some fun minutes.
It is too easy to go deeper without moving camera at all. You need just shoot out forward by one bullet per once if you see obstacle. You need implement at least unbreakable boxes as additional obstacles.
Anyway, I like how game is look like. I hope you will get 20 reviews by the end of jam.
Very short gameplay. I believe it is your first entry on game jams. Next time you will do more than this. Theme is followed perfectly by the way.
I have reached the core.
I believe it is too dark. I understand that it is gameplay element but it hides almost everything and you need to choose random direction. If there was some clues where fuel might be, it would be better experience.
Anyway I have reached the core as I mention before. So it is playable.
Also I love menu mechanic.
Very buggy. Many of my coffins goes through the walls. And the game stuck at this moment :( But I have passed several levels.
Omg, you are finally found 20 mac users. Congratulations!
Nice gameboy-style graphic. Mechanic reminds me SpaceChem. Drawing pathes is not really convenient cause blocks can be overlapped. But it is possible to adopt after several minutes of playing. Puzzles too easy for me but there are a lot of potential.
Leonardo Dicaprio will like it :) Concept is nice but it is too difficult to manage dreams for me after 3 levels.
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I had been building PERFECT dam with ALL water pieces down at the ALL bottom pixels but unexpectedly map was expanded :D Such a trick!
Great theme solution! I like how levels look like. The game needs some little balancing by the way.
I am floating away forever, ha-ha!
Wow, wall jump is a cool mechanic. But after that... nothing :-) And you can fall off the screen if you go to the left. It is funny.
42 minutes, 66 dies. A lot of super meat boy vibe. I love the details! Look at girl staying one leg on the edge. Look how she is running after landing on high speed. It is awesome. I believe it is my favorite entry.
Very common type of puzzles.
You definitely can expect high rating in mood category! Good luck.
Very good one! I like almost every aspect of this game: graphic (especially visual effect on the edges of screen), cute art style, sounds and gameplay. Very good level design!
I love different combat styles. There are not so many games with different types of weapon. It is good! But it is difficult to figurate what to do in game. I restarted game several times just to be able to read the text. I have catch some souls via vacuum cleaner sometimes. But didn't understand when and why they are "shakes" :-)
It is funny that characters spoke "World War I" not just "World War" in 1924. Interesting concept in general but I desire text to be a little faster.
Great idea for theme. But the game itself have a lot of glitch like z-fighting and controversial camera angle. The good thing is level design. Many big levels. Nice work.
Crazy idea for clicker :D
Very good art but gameplay is broken :( I can't pass further after the first pit.
Mouse sensitivity ruined almost all fun of the game :( But not bad if don't take it into account
Almost no gameplay but tons of text . I am lying bad in front of boss. Perhaps, it is bad ending. I am not sure if there is any good ending.
Comes to a magma level several times. Next is very hard. Nice one. I gave you 20 ratings :)
I led 1 molato to the victory! It tooks 3 attempts to me. Great one. I hope you will get high innovation rank (I know that this is similar to lemmings but lemmings are not molatoes!)
p.s. Is it some kind of reference to Ludum Dare 26 with unofficial potato theme? :)
@gamescodedogs lol, I recognized your avatar. I will checkout your game too.
I can't say that I am impressed. My games in 14 was a little bit better. But I started at 12. So, age is not important. Experience is important. I hope you continue learn how to make games. Game development is a great adventure to go on.
Cool boss music! It started really bad ass on that moment! But it ended on that moment :( We need more levels!
It was funny. I love sprite of main character.
Good atmosphere. Both visual and audio. Really cute art-style. Not so much gameplay.
Top of the screen kills you. Bottom of the screen kills you. Freeze-stuff freeze you for very long time and edge of the screen will kill you. Nice job but very hard for me.
I'd like that game provides 2 types of gameplay: hook climbing and monster fighting. Both a pretty good! Great experience. Good luck with Steam.
I don't understand anything :D
Nice one. It took a lot of time to find 5 diamonds but I made it. The game just need more levels with different tasks and monsters and it would be cool.