kirby 2021-04-27 02:17
YOOOOO. I SO LOVE YOUR ART WORK. Very good game.
Foon → Ludum Dare Explorer → LD48 → DISPOSAL
By evilsock, yuri-yakovlev, savegor, Anton Savinov, QuantumNail, BraveBanana and olgavek
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 263 | 3.93 | 51 | |
| Fun | 363 | 3.74 | 51 | |
| Innovation | 350 | 3.73 | 51 | |
| Theme | 77 | 4.32 | 51 | |
| Graphics | 336 | 4.18 | 51 | |
| Audio | 254 | 3.90 | 51 | |
| Humor | 310 | 3.54 | 49 | |
| Mood | 475 | 3.83 | 50 |
YOOOOO. I SO LOVE YOUR ART WORK. Very good game.
what a nice game and absolutely brilliant art! very good work!
Super good game. It's very difficult to try and keep up with the acid, but in a good way. I enjoyed the challenge
This game was super cool! Not sure if it's was a bug or an intentional mechanic, but I hit a point where I lost the ability to jump? Overall though, love the aesthetic and perfect for the theme!
This was a well-done, fresh take on the 2D mining genre. I enjoyed it. The music was humorous, the gameplay was engaging, the graphics were internally consistent.
Something about the controls and movement felt a little cranky. I'm not 100% sure what it is... but I think if you click anywhere below the player (rather than immediately below), he should mine down, anywhere to the right, he should mine right, etc. The level of precision I needed to click the exact tile I wanted to mine was a little bit too hard for me.
I think this was very well-done, and I'm glad I got to play it!
@not-tomo unfortunately it's bug:( it's connected with level generation
Love the concept! Very addicting gameplay, beautiful pixel graphics, lovely music. I tried my best but could not reach an end (if there is one). Would be cool to know how far I was able to dig like a score of some sort. Great job everyone!
Collisions sometimes don“t work right, but still it is great game.
Very Nice, Would have love to know how far i can go. Well done :)
I always die right at the beginning :S Is there any How To Guide or did I just get like 30 bad RNGs? The acid is super fast and I can't dig further than 4 blocks until it reaches me. Digging in front of it before digging down also doesn't help because once I get out of the pit, the acid fills it within half a second.
The graphics are nice, controls are fluent, sounds are cool, I just wish I could get deeper and enjoy the actual gameplay. Any hints highly appreciated. ^^
@leorid, thank you for attension! I think, you should find some strategy :) Maybe something like communicating vessels? ;)
"That's simple I just have to dig in a straight li...OH NO NO NO !"
What a cool and refreshing game, really well put together. The controls are, at times, a bit uncooperative but other than that rare occurence it's a lot of fun. Game looks good, audio is great and even taking damage is an enjoyable experience for that face alone.
Congratulations on your entry !
Game is funny as Hell and addictive, team who made this is awsome. This game rules!
Great game in so small amount of time.
Looks sooo good! Gameplay is pretty simple, but nice.
Wonderful artwork. I really like it
The artwork its so beautiful, its look so cool. Very fun game, i liked it.
Not bad, it take a little strategy to make the best tunnel but once you're going you're not stopping ! I would have liked a score, or an objective, or maybe some variance in the gameplay, but overall it's still a sympathic game :)
Excellent work with liquid. Very fun to play. My favourite game there so far. Sad it becomes boring after you find an ultimative strategy. Also game lacks an end game conditions.
OMG... Love the art an the sounds man... Congratulations about the game!
Well done! I really liked the game :) Sound and art are great.
I really enjoy this concept and the difficulty feels just right to allow for additions. I'd love to see where you all take the idea in the future. I think it would be interesting if there were little weirdos to meet down below.
The sprite work and audio design are both exceptional. I especially enjoyed the sfx.
Awesome work overall!
It's quite difficult, but very fun! Nice job!
The concept is so cool, easy to understand and efficient ! Easy to get, hard to master !
Really fun and high replayability.
Also, everyone pretty much said it already, but the art is fantastic ! Nice job !
Nice art and wery addictive gameplay. Nice work!
Just a little too hard but otherwise really great work
Mechanics are clear and artworks + music work great!
A bit too hard, and I felt like the main character missed an option to get out of the maze he made himself. Ability to add a block in front of him maybe? I wanted to guide the liquid but cooked myself every time in the process.
Still had quite a few tries at it, and it was pretty fun and challenging. Thanks for making this game!
A really polished experience. Great gameplay that needs some balancing as it was pretty chill when I understood the games ruleset. The art is great and so is the music.
If I haven't missed anything there is no goal for now? That would be a great enhancement. Even if it's just a simple highscore.
@bidentworks we thought about this ability and it was made. But it made game imbalanced, so we had decided to remove it before publishing )
Absolutely stunning! I can't fault it on anything. Sound, controls, mood, ART.. everything! I particularly liked the fact that this waste seems to melt layers of you as it hits you. Brilliant, well done!
Nice game, really cool idea for the story.
Great jam! Nice graphics and audio!
Realy fun idea that's well executed! The art is amazing and super atmospheric. One thing that i would like to see is instant restart option (current fade out time after death is waaaaay to long). Also it would be nice to have press and hold option for digging as well as ability to bind it to some keyboard (unless that's already in the game and i just didn't find it :P)
Incredible game!
The art is top notch, super clear, very precise, with a well chosen color palette. The music and audio are good and give good feedback.
The gameplay is simple and easy to understand. I love how at the end of the first game I was like "oooh ok that's how it all works" and jumped right in a second one without having to read anything.
I had a bit of trouble playing on trackpad, but I still think your controls are a great idea. The jump felt a bit sticky against the walls at time but other than that everything was really fine and balanced. I expected something like a score or a distance to the end to push me to continue, but after thinking about it I am not sure that would have been a good idea, it's quite good to keep all the focus on the intrinsic gratification of the core gameplay loop.
Thanks for the game and good job!
Good one! For some reason I could't jump anymore after digging deep enough. But it was fun enough anyway.