FoonLudum Dare ExplorerLD48 → escape

escape

By matt-swieboda

View on ldjam.com

CategoryRankScoreCount
Overall17432.8532
Fun17932.4832
Innovation17772.4332
Theme9353.6332
Graphics15063.0132
Audio12292.4630
Humor11122.4325
Mood15822.8730

Comments

owen-kidd 2021-04-28 02:11

I made it out! I like the level design at the start. The door that leads to certain death. The wall jump mechanic. It flashes on the screen a little quickly, but I figured it out after several deaths. After that point, I just fell most of the way to the bottom and went around the floor to fall into the infinite abyss. Great job.

goggleskitty 2021-04-28 02:15

I like the concept! Also, you may or may not be able to walk off to the left at the start and land at the bottom ;) It's a speedrun strat!

hcs-hades 2021-04-28 02:20

I thought I won at one point but I was free falling infinitely lol! I think you nailed it with saying it needs a bit of polish in level design. Great start though :)

jelch 2021-04-28 02:20

Having the onscreen tooltips for the controls is a great idea for game jams! I'm definitely going to use that going forward. I was not able to get very far :(

tarcisiotm 2021-04-28 02:23

Nice job! Liked the graphics and the helpful tips. With some level design work, as mentioned, I could see this going far. I couldn't find in the description what was the button for the action, but once I did, I confirmed what has been said about certain death. Too early for something like that, perhaps.

cacciatc 2021-04-28 16:17

The wall jump felt good, which is not always easy to get right!

matt-swieboda 2021-04-28 21:58

yes the level was definitely not finished... at all :) sorry to lead you all to your infinite deaths!

admittedly I worked on the wall jump 10x more than the actual level. I've learned for next time to make sure to finish out a full level layout!

sorlok 2021-04-29 01:06

A cool concept, but the controls were a bit inconsistent (jumping off of ladders in particular) and I also fell off the left side of the level. Otherwise the game was fine. Would have loved to have seen more time added to level design!

mighty-mufflon-games 2021-04-30 13:19

Okay, falling off the left side was mentioned enough I guess. xD Solid mechanics. I hope you will add a complete level. :)

coolp 2021-04-30 18:56

I liked the game! It was good. The controls need a bit of work, but the tips are a nice touch :)

matt-swieboda 2021-05-01 21:32

Hey everyone, I really appreciate all the feedback. I've been working on updates since Wed, I will add new post-LD builds in a bit (as to not skew anyones ratings for the LD entry).

Updates done so far: - background image, improvements to tile sprites - foreground layers (water, but more to come like quicksand, mud, etc) - level editor (test/save/load) to motivate myself to make complete levels instead of a messy/broken playground! - camera shake after falling too far down - falling spikes via gravity (aside from the main slowly creeping spikes at the top) - disables going outside the world (sorry speed runners, but great tactic!) - more (and *hopefully* higher quality) sound effects - lots of code refactoring to make updates easier, with level management, keyboard + gamepad input organization/detection, tiles and layers, blah blah blah coding stuff

Noted on the controls @sorlok @coolp I'll continue tweaking and improving them along the way.

Aside from aforementioned comments of needing controls improvements, and the obvious failures I had in level design, and falling off left/right/bottom, were there any other improvements anyone saw that I hadn't thought of, or maybe accidentally was ignorant to?

As I'm still developing the game, feel free to chime in any ideas you'd want, and I can add them. I have a pretty big enhancement WIP/brainstorm list, and would love more ideas too! And if you're interested stay tuned for post-LD builds in a few days or so.

k back to coding! :computer:

matt-swieboda 2021-05-02 01:31

**Note: I decided to update the releases. If you're rating this LD entry, please use either the**

``` LD-ENTRY-escape-win.zip LD-ENTRY-escape-mac.zip ```

or play the embedded HTML5 version on the itch page.

Thanks!

dest-69 2021-05-02 22:54

Nice concept, but need more content :)

leyaotang 2021-05-08 15:33

It is for Amiga! No music like few Amiga games. That kind of jumping game is hard for me, in contrast I took it. I felt it. Its is actually a gem for original PC gamers. Congratz!

alprog 2021-05-13 02:19

Wow, wall jump is a cool mechanic. But after that... nothing :-) And you can fall off the screen if you go to the left. It is funny.