FoonLudum Dare ExplorerLD48 → Drill Away

Drill Away

By milan8890 and Solus

View on ldjam.com

CategoryRankScoreCount
Overall18372.6423
Fun18362.4022
Innovation18812.1222
Theme10753.5223
Graphics17392.3823
Audio1.0414
Humor10322.5018
Mood17932.2220

Comments

eryn 2021-04-27 05:44

Hard to see with my monitor's resolution (3440x1440), everything was so big! I think it would be fun if the drill animated when you drilled :)

vitor-milioni 2021-04-27 05:49

It has something going for it, the mechanics themselves are quite nice, the idea of having to reset, not being able to jump, mining and grinding your upgrades to be better everytime, it's fun, i really liked it, the presentation is not the best but it's not bad by any means, the sprites are well done and go together cohesively, the lack of sound and animations drag it a bit down but are not a deal breaker at all, but i did dig in front of the store the first time and ended up not being able to sell my stuff at all, that is something that should have a work around, nevertheless, a great job! i really had fun in my time playing this game

milan8890 2021-04-27 06:03

@eryn Yes i agree. Actually we had animations but unfortunately we ran out of time :(

bigbadbison 2021-04-27 08:02

Cool concept with the reset, the mining is a little slow for me and some sound/animation would go a long way. Great start though!

hapiel 2021-04-27 08:07

Congrats on finishing a game! The mining was a bit slow for me, and I didn't manage to open the shop, but I liked that the ground does not change after a day passes!

milan8890 2021-04-27 09:47

@hapiel Thanks for the feedback! You need to go to the shop to open it, one is on the right and one is on the left!

ogelgames 2021-04-27 11:35

Nice game, the shop was not the most obvious to find, but I'm glad I found it and was able to see what the jumping upgrade did :) Other than that, the only thing it was really lacking was sounds, which would have made it a lot better.

milan8890 2021-04-27 12:00

@ogelgames Thanks for the fedback! I updated the game so the shops are in view from the start! :)

turquoise-moon 2021-04-28 05:32

This is cool. Its nice that there are different types of materials that you can get and that upgrades don't only cost money.

lelek-hunor-kadosa 2021-04-28 14:23

I managed to do what you told me not to :P A little animation and sfx would have been nice. I accidentally pressed two times the Esc when i wanted to close the shop...and I managed to close the game instead. I like the motherload like games. Well done, nice game.

sorlok 2021-04-29 01:50

I think I messed up by drilling in front of the stores. Oh well. The main idea was interesting, but I had a hard time coming up with a good strategy. Audio wasn't rated (was there audio?). I think that some animations or basic tweening would have helped the game feel more immersive.

ahmed-hamdi 2021-05-01 02:38

Great match for deeper and deeper. Keep it up! The UI should be scaled to fit the screen though. Sometimes, I could even grab onto a rock at the side while falling, but it was still a fun game.

adam-selker 2021-05-01 02:46

It's hard to see the UI, hangs over the edges of the screen... Cool concept!

alprog 2021-05-13 02:06

I am floating away forever, ha-ha!

someone 2021-05-13 16:57

Decent game. It is quite satisfying when you get to dig tiles instantly. I initially thought the resource values on the right were cut off by the screen. Having to type in amounts to sell was not ideal. The fuel amount and R prompt were very hard to see. That would have been better as a big visible bar somewhere. Occasionally the game would refuse to dig a tile downwards.

runuchok 2021-05-13 18:49

I really wanted goals that i can achive! Like drill 100 m, find dimond, maybe some story that will drive player through game! Overall nice experience!