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Sparky

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Every Man Is An Island Yay, I found the treasure. Now I can go float with the others... :) <br/>Quite short, but nice and pixely.
Intercontinental Drift Now that's an idea, goody goody! <br/>The music gets a tad annoying, and boy, is that game rock hard. Still, a very solid entry.
Aah Little Atlantis Lovely, looks very polished. Somehow the Atlanteans don't always seem to run from freshly sunk tiles. Are they also afraid of meteors? I thought they would save them? <br/> <br/>All in all solid game, sound is needed!
Arks of Mercy Not bad and quite well done. The controls are a bit awkward, a help text below the options would've helped quite well. <br/>Especially when starting out it's not exactly clear which of the names in the readme are which building.
Hockey Island So completely stupid it's hilarious! And it even works flawlessly. <br/>I have no real control besides a basic direction and yet it's still fun! <br/>A winner is you!
Islands of the Stone God Neat concept, loved the interaction stuff. Alas with 48 hours there's only so much you could do. <br/>Plus for the Star Trek combination ;)
Keytrader Interesting mechanic! Oh wait.. Also, very very nasty, in the tutorial you need to keep your hand spread over the keyboard and then you expect the player to simultaneously click the mouse!? ;)
Gaiadi This is fun, it totally makes me want to make a defensive buildy game. I'm looking forward to future versions.
Traffic Island A neat idea, innovative! <br/>This could make a nice typing practice program.
A Fishing Adventure Awesomeness in a can! This rocks. All that in 48 hours? <br/> <br/>I absolutely adore the Cutefish. Other than being cute it doesn't serve a purpose I reckon? <br/> <br/>As bluescrn said: I miss a reset level key (had to walk into spikes) and sound. <br/> <br/>Make that a full blown game, 100 levels and mail it to me, kthxbye ;)
Whales of Aelia Weird and interesting at the same time. I never managed to get to the island to the east. I did gather two other wales and found two quartzes to eat. Then the worms stopped appearing and I strayed too far. <br/> <br/>With a bit more clarification on the gameplay this could be quite fun. It does have that extra bit of alien feeling though.
Isolated It's difficult to figure out what you have to do to fit in. I couldn't :( <br/>Very innovative idea though. But the poor guy always looks so sad...
Island Repair Man Now that's almost a new game idea :) <br/> <br/>Very well done. Wish there was a way to get a bit more control. Sometimes you need to wait for a while until you can fire safely.
Pleochorism Holy feck, my brain is in a knot now. <br/>The most annoying thing is the level title box staying over the third view for too long. The second is having to release the move keys again (although it's probably a safety measure).
The Naturalist The idea is grand! Keep developing this game, add lots more to evolve, but don't overwhelm the player at once.
BRAVE ISLAND DIVER I like it. I managed to activate the jump pads but can't get any higher now. I've no idea how to get higher/deeper. <br/>Good stuff!
You are me now Interesting. I got almost stuck in one area and had to R my way out of there. The mind harp is the ending?
Paradise Fort Neat, thanks so much for making this! I had a lot of fun. It was hard to tear myself away and go make my own game :) . Cheers! I think there's an epic game in here somewhere, and I can't help but imagine what a version with a grander scale would be like.
Planetfall "The procedure entry point _ftol2 could not be located in the dynamic link library msvcrt.dll" <br/> <br/>How'd you manage that? That function is part of the C runtime.
Larma and the Missing Island Awesome style. I was not able to win the second screen (animate drums). I tried to rebuild what the other monkey did, but the scorer always said "Meh". <br/> <br/>I don't vote audio, since I can't see how you made that in 48 hours. <br/> <br/>A bit more info on what to actually do in the screens would help.
ICELAND, OR: How I learned to stop caring and love Eyjafjallajokull Now that is something. You captured a good game right there. Controls are precise, the effect is interesting. <br/>And the lava blobs at level 5 came quite as a surprise. <br/>Rock solid entry!
Island World Very interesting idea but somehow it was very hard for me to get into it. I didn't understand when I earned a new tool (do you need to gather different tiles?) <br/> <br/>Also, I have no idea how to fight back actually. I didn't get the sword and don't know what to collect for that. A bit more details in the intro would've helped a lot.
Beebop The Island Hopper Yay, victory! :) <br/>And annoyingly frustrating, when I went back the three last islands again and again. <br/>Well done!
Isles of Color Awesome, I like it. I got 26 spheres until went onto the purple island top left. I couldn't get back to the other parts anymore. <br/>Fix the glitches, get rid of that music and you have a winner right there!
Hungry for Island Hilarious! <br/> <br/>Only nitpick is the mouse control, it's moving... weirdly. Having the mouse follow the on screen cursor would probably be better. <br/>Other than that, this is made of win!
Island Guns Great mixture of Tower Defense and Sim Something. I like the added power lines, finally a bit more strategic thought needs to be put in.
Jump Pirate Thanks for the fix. <br/> <br/>Yay, after almost giving up I tried again and made it. The last screen is infuriating. <br/>Other than that, solid game. <br/> <br/>Also, in the end sequence I got this: <br/> <br/> <br/>___________________________________________ <br/>ERROR in <br/>action number 1 <br/>of Draw Event <br/>for object theend: <br/> <br/>Error in code at line 13: <br/> draw_text(x+160,y+160,"Time: "+string(floor(global.time/1800)+":"+string((global.time/30)mod 60))) <br/> ^ <br/>at position 64: Wrong type of arguments to +.
Tiny Armada Great game! <br/>This needs to be made a full game, with sound/music and maybe some pirates strewn in between ;)
They Came From the Ocean Looks neat, though my computer is too old to run this.
Island Hopping Nice idea. Some jumps are pretty hard since you have no control over the jump length. <br/>Also, please do not use space for jump. Depending on the keyboard the press registers too late quite often. <br/>And the music is annoying ;)
Wow, Islands And Stuff!! Very solid game! Not particularely innovative, but really good fun. <br/> <br/>Hint: When I saw the first time "YOU WON" I thought the whole game is done ;)
Island Defender Great game, frantic, good sound, good music, good gameplay. <br/> <br/>A bit annoying that some enemies are out of reach on the top and I couldn't stop their bombs at all. <br/> <br/>What did you use for doing the music?
Roller-Derby 20XX: Mega Islands of Awesome Rock solid game, captivating, fitting music, good atmosphere. Almost perfect!
Rocket Bike To Space Nice! But damn hard. Maybe a tad more checkpoints, the extra bounce is making things a bit too annoying for my taste.
ROW, FUCK!!! Thanks for uploading somewhere else, download worked fine. <br/>Holy crap, quite frantic :) <br/>Although I have to say, the music is not fitting at all (and seemed to be from outside the compo). The oncoming explosion sound and music together do not blend at all, sounds annoying very fast. <br/>Also, you made it maybe too nice, I've noticed that when going backward the black part would also retreat? <br/> <br/>Lovely game though, the rower must have arms like Popeye.
L'il Guys and the Floating Islands This is pretty fun. There are some nice little graphical touches, especially for a Ludum Dare game. Thanks for making this. Note: a tiny bit of UI polish would improve the game a lot for a small amount of effort, I think.
I HATE ISLANDS Now that's how to write WIN! <br/>The intro alone would make you the winner, and then you have a real awesome game there. China had me laughing, but Argentina is the devil and Apple combined. <br/> <br/>Nothing to complain about. Well maybe Argentina, I feel sick now ;)
Nuclear Test My eyes are broken now, thanks a lot :) <br/>Weird and good. In a weird way.
Island Escape Rock solid game, very polished and complete. <br/>Not particularey innovative but everything's falling in place. <br/>Well done!
Pee Wee Pirates Nice game :) <br/>Tough rum limit, but I managed to explore the full map on voyage one. <br/>Solid fun!
The Floor Is Lava Gave up on 223 points. Nice take on islands. Is there an end somewhere? ;)
Nieuwe Aarde This is solid. I think if you did a tiny bit of graphical and UI work, you could make it a lot more accessible and fun to play. The mechanics are already there. Thanks for making this, I'm enjoying it.
The Lost Hebrides Very beautiful art and good story, but seriously, if you do not get lucky picking persons you have no chance to make it in time. <br/>I got to the islands once.
Jealous Gods Lovely. Took me a few seconds to get which Tiki represents my tribe. Nice little touches with the tiny men screaming and swimming.
Conquistador Good game. Is there a goal actually? I tried to explore the full map but usually the crew mutinied before. There's not too much you can do against that? <br/> <br/>More events, bigger map!
Turtle Ferry Managed to get 15 kittens. Quite tough on the time limit. <br/>Sounds! Music! Eating kittens for time bonus!
Infinite Deadly Islands Of Terror Very polished entry, as usual. Does get a bit boring after while as there's not too much diversity. <br/>Still a solid game.
Message Nice game! Made it to the end. The second puzzle is a good one.
Super Island Colonizer Nice idea, but weird start. I had a boat and an island, but once I entered the island screen the boat was gone? <br/>Anyhow, I won! Is there a challenge in there? I didn't play much further.
Rescue the Stranded! A bit more enemy variety and hell'd break lose. Quite nice in it's on right though.
Savory Sea Hoss Ha, this game is made of win! <br/>Hilarious, polished, fun. <br/>Only nitpick for me, there's not much of a challenge going on.
Eden Island Lovely toy box :) <br/>And then the pirates came and killed all my monkeys. I let there be monkey rain and they perished. Muahahaha... <br/>Keep on working on this, I wanna see where this is heading.
A Practical Survival Guide for Robots Absolutely unplayable slow. Maybe 1 frame per 10 seconds. What weird stuff have you going on there? <br/> <br/> <br/>Music is awesome though and plays fine.
Island Defence Very solid, and awesome graphic style. It's too easy for my taste though, the island never got hit by anything. <br/> <br/>Also nice touch to have hit enemies bounce each other off the screen.
Tropical Islands of Doom Alas it would run quite jerky even on fastest setting. I however found 4 chests before giving up on the triple barrel jump. <br/>Nice idea, exploring is fun, the camera control is most annoying though.
Galapagos Aw dang, it looks so lovely, i dig that style. Really a shame that there isn't much of a game yet. I expect you to finish that ;)
Stuck Aww, no ukulele :( <br/>Looks lovely. Nothing too innovative but good short fun.
No^Man The art is awesome, the first puzzle was quite easy to get, I cheated through the second one but did the next one again. <br/>And then there was nowhere to go but the abyss... <br/>Not sure if you're supposed to use a word as platform.
Monkey Islands What falling in the water music? <br/> <br/>Looks very lovely, the music is great, there just is not much of a game here. Also, it's a tad sluggish (my machine probably).
Sky Traders of Jupiter It's not exactly my type of game, therefore I refrain from voting on Overall and Fun. <br/>From what I can see it's a very polished entry, but i fail to get anywhere. I've travelled (and walked) back and forth a bit, but wasn't really able to get at higher credits; it did go up a bit though ;)
Islands: Through the Sweep of Stars This has an interesting feeling to it. It's neat to see you trying something so different. I hope it was a fun experience for you.
The Adventures of Archie Pegalo Not that difficult as you guys make it sound. Aww, I beat it. The teddy is made of pure win! <br/> <br/>Rock solid game.
Island Planet! Nice. I dig spherical worlds since Populous the Beginning. <br/> <br/>There's some z buffering artifacts on my laptop, but nothing game breaking. Winning is quite easy so far, maybe add some more challenges?
Eviction Yay, 2175. Thank you for your cooperation :) <br/> <br/>Nice idea. Once the platform tiles are missing you can't do anything about the bots in the higher parts. Smart little idea, well made.
ChickenPost! Awesome intro and graphic. <br/>The gameplay suffers heavily from not exactly knowing where you are. The level design often forced me to crash somewhere and then move over the full width to the either side. <br/>Love the different plane stage!
Radio Silence Love the atmosphere, the non textured low poly area feels quite alien. But why oh why did you put jump on space and not on the mouse. Very unconvenient if you're walking with the cursor keys. <br/>And I didn't find the last radio :(
Clean the Island!! Nice game, lovely music. A shame there are not more levels.
Island Hermit Hop! Lovely game. For some reason it's ridiculously slow on my old desktop, but works fine on my laptop. <br/>I didn't find the second key for the two part door on the third hop :(
Is Lands? Cool, loved the landing part. Sweet music as well. Too bad it's rather short and not really a challenge. <br/>Leaves me wanting more!
Mauritius Exception caught: This application requires OpenGL 2.0 or above. Yadda yadda OpenGL 1.1.0 <br/> <br/>GLView and other games say otherwise.
Artillery Isles Nice game although spamming the enemy with rockets seemed to do the trick. Probably a bit more balance would fix this. <br/> <br/>Also, for some reason this runs incredibly slow on my machine.
Kallista's Dream Actually not that far from art game ;) <br/>Not too much of a game but quite gripping emotionally. However I wished I could speed up the text in the passages between stages. And it really takes a minute to actually start a stage.
SkyLands Nice. Simple idea, and the second level is actually harder than one might think.
Pirate Panic Good idea, and hard as fuck. The turn based system makes it a good thinking exercise. But it's really really hard. <br/>Well done!
Island Rescue Nice tetris variant. Not too islandy but still good fun.
Tropical Vampires Lovely silly :)
Poke-Slayer Funny :) <br/>I take it you don't like Pokémon? <br/>I was playing along and suddenly after winning a fight the game exited.
Capsize! feat Rep. Johnson vs. DJ Admiral A balancing game, neat :) Somebody should've remade Arctic Shipwreck. <br/> <br/>It's obvious there are a few elements missing, as for now you can just try to keep balance until the island is too heavy. And now I know what capsize means. <br/>Also, some of my clicks didn't seem to spawn any air drop. <br/> <br/>You'd need a way to lighten things again.
Hairgel Quest Ahh, good old &lt;anything&gt; Quest times :) <br/>A tad slow on walking and the crashing bug on the beach. Other than that quite solid.
Dinosaur Vs the islands! There should be a extra category for games likes this, craziness ;) <br/>So bad it's good and actually fun!
Attack of the Canvey Island Monster Awww, dang. I hoped I could also smash the buildings, but it wasn't meant to be :( <br/>Awesome base, but sadly not more than that.
Hula Girl HD It's her face. Grey like a zombie! Hula of the dead :) <br/> <br/>Nat particularely innovative, but good fun.
YOU ARE ISLAND. Err... What? <br/>I have memories of islands flashing but they are overshadowed by the sentence "Combo expired". It feels... odd.
The Noah's Ark Awww, that game is depressing ;)
Iceland and the volcanic ASH of DOOM The mouse is incredibly slow, I had to restart to see that you actually have to move left/right to turn around. <br/>Some other control scheme would've worked wonders.
Pedestrian Voter Nice, love the vote poster :) Vote Frogger! <br/> <br/>Somehow the controls sometimes don't seem to register.
Islands Far Away The usual complains about text adventures apply. Also, why the heck is LOOK not the same as EXAMINE. <br/>Other than that, nicely done. I had to look up in the hints file for the first puzzle, but was almost able to do the rest without :)
Zombie Island The gliding after landing killed me quite often. I dig the arcade like display!
Island Airline A) No setups please, I know it's very convenient with VS. <br/>B) It crashes on startup with a System.TypeInitializationException
SautEUR Grand idea :) <br/>Somehow I never managed to defeat an enemy with biting, only by jumping or throwing stones. That's also quite a big map there.
IslandsMUD Nice, a bit more options than level grinding would've been nice. Some puzzles or more items.
The Forgotten Isles More like a book than a game. <br/>Navigating the maze was getting tedious near the end, also as others said: Why not move oriented towards the camera?
Baby Leviathan: Eat All Fishies The controls are different, good take on that. The gameplay itself is not too grabbing, but still fun for a while. <br/> <br/>Love the Donkey Kong screen ;)
Sheep are Flammable Doesn't work here. XP, SP3. Loads all the assets and then hangs.
Invasive Hmm, this could be a real fun game if it weren't for some flaws: <br/>The outermost view is useless, you can't distinguish glompers from kiwis. The glompers replicate way too fast. You basically have to go in the medium zoom, hunt for a red blob, zoom in and try to put traps in front of it. Using the walls is kinda useless as they move way too fast for me being able to trap them. <br/> <br/>Has potential though! <br/> <br/>The zoom control over the menu breaks the game flow. Having keyboard shortcuts for chosing the current build item would help a lot.
Island Tour Racing Your total time was 85.786003. Congrats! <br/> <br/>Damn, you should force the player to a short pause after dying. Right now if I die once I keep up pressed and immediately drive into the borders again. <br/> <br/>Some fine tuning on the controls, nifty graphics and you could make this a great little game!
4 Islands Incredibly ambitious, way too big for 48 hours.You did quite nice artwork there for the alotted time. <br/>Would be nice to see it completed.
Island Survivor Yay, all I needed to do is drink from the canteen often enough and voila, I was suddenly saved :) <br/>I would like to see where you wanted to go with this, more items, more possibilities, etc...
islands Weird. There's probably some idea behind it but no explanation at all. I gave up halfway through the screen which took a minute already.
Isolated Empire Access violation on startup.
Dare Islands Nifty idea! Leaves a lot of strategy options. It'd be interesting to see this built into a full fledged game.
Piratey Tycoon Gets completely unresponsive, I get 0.1 FPS in the menu already, when I click onto an option the app gets hung (not in the good sense).
Artifact Hunt Can't fairly vote as A) it's slow as molasses (1 FPS maybe) and B) there's only 4 square cm of non-blurry image in the center. <br/>If that's what shaders are good for, fuck 'em to hell.
Eyelands Aww, dang, I got killed because I strayed too far from the fire. But there was no more bamboo near the fire :( <br/>Nice idea with a few flaws in the gameplay, combine that with different materials and more items to make and it's a show!
Island Balance Really good for two hours. <br/>The controls are rough (Web), you basically have to jump yourself to speed when starting out. The ball speeds up too slow. If you just roll you sink.
Hungry Hungry Castaways Neat :) It uses the same mechanic I have in a never finished game of mine. Dangerously addictive. <br/>Polish'er up and add music/sound!
On an Iron Isle Hole feck, it's hard. <br/>Well done, but hard. I loved the dying animation.
Windsurfing ! Installed the runtime, but it now crashes direct after startup. I do have a gamepad (XBox 360 controller).
i thought we had a thing For some reason it's kinda fun doing the fetch quests to progress the story. Strew in some challenges and you have a nice little game there.
Micro Silent Hunter Quite sluggish (16 FPS). Simple take on islands, it took me a while to find an enemy. I noticed you can go beyond the borders.
Voyage for the Queen Nice implementation. Maybe the first task should be a lower number of items to get accustomed to the game. <br/>I had to go around the map quite much and got maybe 50% of what I needed. <br/>A bit more control of the sheep would also be nice, at least diagonal. And sound/music!
Island of Darkness You could always make a cassette 50 game of it ;) <br/>Seriously, it's a damn good base. Sure it has flaws but it's amazingly close to a playable game. Tune the controls, make the enemies deadly and you're almost done.
Evil Lair Command Rather a technical experiment than a game :) <br/>Nice feat to pull it off. It basically shows that HTML5 is not ready yet. And probably turns into a nitpick crapfest that CSS is.
Cartograph Had the blurry version, it's still playable though. <br/> <br/>The dual concept is a nice approach. The sound effects are highly annoying. If you have the same sound playing for most of the game it better be relatively easy on the ears. <br/> <br/>Not your fault, but what's with Gamemaker and the crap idea of disabling the X on the window?
Mad Hatter Island Tough and quite good for 2 hours. <br/>Using space to jump is mostly a bad idea. Space has the habit to not register if you want it to. I had tons of pressed but didn't jump moments. Maybe make the player a tad slower.
Crowned in Doubt The idea is neat, but I think the execution doesn't do it justice. I think one easy way to improve the game would be to add more feedback for getting attacked and destroying + stunning enemies.
Tango Dang it, if you had added the possibility to get destroyed and selecting a target you'd had a game already. <br/>Could be quite nice.
Loneliness Yay, pretentious art game! :) <br/> <br/>Not much of a game, but does convey emotion quite nice. Music would be nice.
a bridge too far Nah, having only one stage and then an impossible one, not too nice.
Simon Haigh's Pirates! Could be quite nice if some of its flaws are mended: A tad to slow, a bit more challenge and diversity. <br/>Right now you're mostly travelling about and looking for lower numbers. <br/>Can't vote on graphics and audio.
Ultimate Baluga Whale Ok... <br/>1) The game in your download link does not look like the screenshot <br/>2) Unless you're a whale, a weird bearded guy, a box of washing powder and a metal combo in one person there's no way you made that alone
Awesome LifeBoat Game Awesome music, alas the game itself is rather boring. Not much todo or to do wrong.
Ferry catcher Neat idea, but you can feel the rushed time of 6 hours. First step would be a restart key and an actual goal.
Giant Floating Island Adventure Hmm, the controls are rather annoying, you're sliding way too much. I got forward a tad but then fell off in one room to the left of the first elevators and the game suddenly stuck.
Island Assault This could be a really nice game if it weren't for a few annoying thing: <br/> <br/>Diving off the left side is instant Game Over with all progress gone. Not nice. <br/>Also, why don't you put the player back in the level select screen after finished a stage?
Dnalsi Quite ambitious, especially with the small time frame you had left. <br/>That probably also explains quite a few flaws: <br/>Things are damn tiny. Text is really really hard to read. Hiding the own unit off screen is not good. <br/>Somehow I built everything up to power plant, tried to gather resources, but nothing seemed to happen. I moved the builders over resources (yellow spots in gray) which according to your readme should be the way to gather them. <br/> <br/>Cleaning out the flaws, adding sounds and bigger display this could get quite fun.
Floatation Neat. Somehow it got pretty longish in between. I moved all my ships to destroy the enemies fleet and then resorted to building up. A speedup option would be a nice addition. <br/>Love the weather effects!
Risky Island Could be a nice strategy game, but as it is there just isn't any real gameplay. <br/>I won the land next to mine but somehow was not able to claim another one.
Life-Cycle of the Great Asp Turtle Could be very nice if you'd fix the collision bugs. Right now you're getting stuck too fast. <br/>Also, the wrapping around of the ocean didn't work at all for me.
Golden Solid little game. There's some problem with the controls every now and then I have to release left/right and depress them again to gain full speed. <br/>The map is effin' huge! <br/>Still, it feels good to play.
Super Macho Minesweeper ...
Horrible LD17 Game It is horrible, but could actually make a good game if you invest more time. <br/>Extra huge plus in community for organizing the torrent.
Pirates Nice art. <br/>Nitpicks are the control with the keyboard delay and a bit more diversity with the enemies. <br/>Other than that nice game.
Hovergirl in Island World The link works now, but as you say, it's not much more than an engine demo. <br/>It doesn't work in IE 8 at all (script error), and FF locks up when exiting.
Island of Bounty Good start, the block dude looks funny. <br/>As of now there's just not much resembling a game, but could be made into something nice.
Dreams of how we once were Interesting concept, not really game, rather a story. <br/> <br/>And a few flaws: Falling off somewhere puts you back at the current chapter. Urgh. <br/> <br/>Also, half of the textures and palms seem to be premade stuff. Not good in LD.
Island Abduction Waiting for the Windows port ;)
These cannons fire too fast The web version did not work at all, the downloadable version needs to be in a folder hierarchy without spaces in the folder names to work (crap java crap). <br/> <br/>Anyhow, a Pirates game! Weird that almost nobody went for that. Works nicely, although runs at rather constant 12 FPS. It seemed a bit easy, but I'm sure that can be remedied with more enemy types (cannons from islands and such). Good game!
Island Robotica That's a game that I'd love to see fleshed out and polished up. <br/>Very ambitious, probably too ambitious for 48 hours. I only found a gun beside the target beacon. I once pressed F1 and after that my robot was slow again (I had gotten an extra motor before). <br/>Quite well done!
Island Construction Malfunction Tyler- I propose that the people can't touch because some of them have chicken pox, and they respect each other too much to risk contagion. <br/> <br/>This is a pretty neat idea, I like it. I would have liked to see a bit more spit and polish- for instance sometimes it's unclear why an attempt failed, because of the lack of information about who died, why water flowed the direction it did, etc.. Given the time constraints this is a neat little game.
Waves Solid game, nice buoyancy effect and nasty nasty sharks. Made it with 235 points.
WeComeFromTheSkies Quite ambitious game and a good start! <br/>The controls made it a bit awkward. Some key pressed didn't seem to do anything. On trying to build a dragon it told me I hadn't enough gold, ok. Then I tried to build a cannon but nothing happened. <br/>Obviously the first incoming dragon tore my islands apart.
Elementary My Dear Watson The control idea is interesting. I especially liked that it also effected the enemies and shots. <br/> <br/>It'd be nice if your ship could take more than one hit. One hit is good for the enemies though ;)
Island Defender Impressive for 48 hours! Selecting more than one enemy would've been nice (although you can select more than one if they overlap). <br/>Needs sounds!
Island Warz Holy Misbalance, Batman! :) <br/>I don't stand a chance against the computer, he overwhelms me every time. <br/>Nice idea though, a bit more balancing and maybe de-I the AI a bit.
Island Towers Worked flawlessy. It's nothing innovative but a working game. <br/>Needs sound badly. <br/> <br/>Also, if you fix post deadline, please keep the original version around for proper voting.
Jetpack Island Same as almost, you might want to upload somewhere else.
AlienIslands The rendering is very pretty. <br/>On the gaming side it's not much more than a heightmap demo. The movement is pretty jerky. I jumped off the volcano and sailed around. Pretty big map :)
Island Warriors Reminds me of an even older game, Galactic Imperium (or some such) for the C64. <br/>Anyhow, nice game, and really lovely with the ships moving about. <br/>Sound would be needed and more maps.
Whales Deep I had to edit the batch file since the path to app.rb was wrong: <br/> <br/>set RUBYOPT= <br/>binrubyw.exe srcsrcapp.rb <br/> <br/>Looks nice, feels nice, but isn't just a game yet. With a bit of work it could be.
Islands Survival I actually liked the robots. It does feel rushed though. <br/> <br/>With a few more diversity and cleaner controls this could be quite hectic fun.
Lonesome Flotsam Awww, no continues in the wild :) <br/> <br/>Quite a long game though. It really could do with one or two continues to be found under a rock or so. <br/>Other than that very nice game.
Island of the Mind Interesting take, I also like the hints/building locations scattered throughout the island. <br/>The big fish in the water is way too fast, seeing it is usually instant death.
Coconut Island Good first game. There's however a few small glitches that should be ironed out. <br/>The elevator pushed me into a platform and I couldn't get out again. Also, Mr. Turtle always starts out with a jump on respawning.
Island Shoving Interesting take. Somehow the shoving with Shift feels as if it should work moving in the other direction. <br/>Once I got that sorted it's a nice little game.
False Flag You should really explain more in the readme. The idea sounds quite interesting but it's damn hard to figure out. <br/>And even then you're quite stumped.
Islands!?! Curses!?! Installed .NET 4 runtime but it'd crash. I looked for a XNA framework redistributable 4.0 but couldn't find one, 3.1 as highest?
Ilopocalypse Yay, Löve managed to bring their page back online. <br/> <br/>Not too much of a game there. You basically look for a safe place and sit put. Got 257 seconds before getting a full hit. The jump is too small. You can only jump half a block high and climb up due to weird collision code. <br/> <br/>Better controls and some objective could make this quite interesting. Collect something, do something, go to the other side.
Land Ho! Could've been quite nice to explore and do some more things. It's quite easy to sink the ship :)
Coconuts I've chosen to give n/a on fun, it'd be unfair to vote since I can only play alone. Obviously the fun increases with number of players. <br/> <br/>I also had some weird hickups, music would repeat for 10 seconds and then things would advance again.
Arquipelago Hmm, the time limit kills any strategy you might develop. Also, keeping the time limit running if you misclick is deadly.
Island Defense Yay, 9770. <br/> <br/>Nice idea. The control part where you select the active island is the main problem. For a programmer it's quite logical, but during playing it's just awkward. <br/>I do have to say, I have no idea how to make it better though (other than maybe let me click on it).
Simcano Ok, what gives? I can't even build the tree and mountains from the screenshot? Every click shoots a fire ball. I can move tiles around to avoid but there's no way to gain anything?
Floating Islands You can shortcut the first few stages by direct aiming at the flag. The gliding is a bit too much, you fall off quite often :)
Napol�©on et la punition myst�©rieuse �®le du diable Once I got my head around the jumping behaviour it went quite smooth (besides the player being to wide). On the second island however the platforms stopped somewhere up half, but some platforms were on the left side. So I tried to jump out the right border (and hope to come in at the left). That's where I fell down but couldn't do anything anymore. <br/>Weird atmosphere, quite fitting ;)
Flag Island LD is supposed to be a single coder competition, so I can't vote on audio. <br/>The AI is pretty tough, and the gameplay looks like Counter Strike. Wildly jumping without any sense to keep being hard to hit. Probably more fun with a human opponent. <br/> <br/>Also, I HATE IT IF THE X OF THE WINDOW DOES NOT CLOSE THE APP. Don't ever do that.
Pirate-Go-Round Cute idea, I like the decision to only allow one direction ;) <br/>Can't vote fairly for Fun and Overall as I hadn't had a second player to play with.
geology Thanks to allen I could actually test the game: <br/>The sea level was a damn great idea. However the controls kill any gaming fun at once. The ship is moving way too fast and it takes like 3 minutes for the water to rise again. During which you are mostly stuck on an island with pixel wise movement. <br/>Especially with the sea level you could make this quite interesting, if you iron out the control issues.
DumDumIsland As others said, the enemies take too much hits. It's a good base for a better game. Pack more items, collectable stuff in there.
10 Things to do when stranded on a Island Hangs after the title with some error "Unknown unit type".
Islands in the Sky Simple, short and nice. <br/>Somehow the jump doesn't always seem to register.
Pirate Looks so well drawn, and such a basic mistake. Completely random squids means unfairness abound! <br/>Every second jump you end up on a squid with no new squid to go further.
Ancient Island Hurray, no shaders :) <br/>Nice puzzles, obviously the command preselection helps along.
Needles I like the graphics, and the idea is cute. Did you make this in Construct? If so, I'd be curious to hear what you think of it some time.
Banana Joe The player looks suspiciously like Final Fantasy ;) <br/> <br/>Nice little game, the controls are somewhat too slidy.
Bouncecrab, Starfish Island The starfish reacts way too fast. It is pure luck that I got to the island. The average play duration is 0.5 seconds :) <br/> <br/>Partially randomized stages would increase the replayability a bit.
Angry Stan And The Island Of Doom I'm trying to play, but Stan falls through the island as if it's not solid over and over at the beginning of the game. Is this a bug?
YARGH! Shake Yer Booty! Grand, Trend Micro complained about the files and wouldn't let me download. Can you check, I'll reckon its a false positive. <br/>Thanks for the swap, however Trend Micro still complains :(
Isle of the Firepiss Nice solid little game with a few flaws: <br/>I never could look uphill like your screenshots show. Nasty if enemies are up there and you can't shoot them. The camera was kinda weird.
NoNameIsland Sorry, won't install Python, Python's not a damn system library.
Simulacrum Polished entry. Plays fine, if a tad too fast. The wall jump is good to control. <br/>The end is somewhat abrupt.
X by Allefant I take it is some kind of 3d Space Taxi on islands. <br/> <br/>But the controls, the controls. They kill any remote action I try. With decent controls of the player object this has potential!
Zombie Grinder Was kinda fun but the controls were awkward. I was not sure how to do a jump attack (pressing both Y and X at once?) <br/>After a few minutes more and more allies came in (maybe 10 in all) and the whole thing slowed to a crawl.
Island Defence Your randomizer is weird. Sometimes I had to wait half a minute for another plane to appear. <br/>Also not particular islandy.
Island Raiders Same as Jonathan Whiting on clicking game.exe. <br/> <br/>Game.bat seems to try to compile the full binary?
Island Hopping Choplifter in Hawaii :) <br/> <br/>The controls could use a little work. The helicopter flies off pretty fast and it took all my time until it came back down into the screen.
tailspin Raid on Bungeling Bay :) <br/>It looks like you stopped abruptly. There is a good base there but also a few flaws: The jerky movement, fuel is gone in no time and it's damn hard to hit the runway again. <br/>Could be a good game if you invested some more time.
Treasure Tub Awesome graphic concept, I like that you can also shoot the palm to pieces. <br/> <br/>In the long run getting kinda boring, but still a solid game for 48 hours.
Stranded! Dear americans: Every other country beside yours does NOT have c:program files (maybe UK and Australia do). You should never hardcode an absolute path. <br/> <br/>Also, if a banana floats I certainly wouldn't want to eat it :D <br/> <br/>Nice little game, if somewhat unchallenging. You have to try hard to die. Have other stuff float by.
Ascention Doesn't work in IE at all. Played in FF. Runs ok, the jump mechanic is quite interesting. But also hard to think ahead. <br/> <br/>In the long run it's getting rather boring.
Arcipelago Worked fine for me, some tricky parts there. <br/>I also had the failed jump problem. Quite a few times I died because the jump didn't seem to work.
Atollery An interesting variant on Picross. I just don't get why you had that ink mode, it doesn't really serve any purpose than to force the player to use the keyboard.
108 seconds of loneliness An explanation would've helped a long way: You're supposed to push the gray barrel on the red button. <br/> <br/>The streams are a nice addition. I was not able to beat the fourth stage.
Roach Route Holy feck! First I thought nothing to do but once I got the chest... Great effect, really creepy! <br/> <br/>Tough to try to remember where the torches were.
Island Skate Delivery Boy Solid game. Not too innovative but good for a little bit of play. <br/>Some of the random island placements seem impossible to do.
Rising Sea Levels Looks like a good start but as you say, there is just no gameplay there.
Ganjisland Interesting start, but as you said not very well balanced. I also am not sure which units are mine and which aren't. <br/>Also, plus for adding music, but minus for the music being annoying ;)
Islands At War Quite good. Beat easy and went on to very hard. Lost quite fast :) <br/>Now add sound and a secret instant win button for me. Thanks!
Kill ALL the Pirates! from osgeld Something's horrible wrong, I get wrong lines, partially built display. <br/>Can't actually play it at all.
Island Jumper What a funny idea to jump to other parts. Although the jumping mechanic is a bit tedious in the long run. <br/> <br/>Bailed with a script error when I took a huge jump unto the right end of the map.