rik
Shame it's so unfinished, was hard to navigate and see what's what with the temp/holding artwork. What was finished looked very good though!
Foon → Ludum Dare Explorer → LD17 → 4 Islands
By tozy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 55 | ||
| Theme | 42 | 3.64 | ||
| Humor | 90 | 2.38 | ||
| Fun | 104 | 2.70 | ||
| Graphics | 105 | 2.95 | ||
| Overall | 110 | 2.80 | ||
| Innovation | 119 | 2.60 | ||
| Community | 178 | 1.33 |
Shame it's so unfinished, was hard to navigate and see what's what with the temp/holding artwork. What was finished looked very good though!
The temporary art is minus, primarily because key objects (like the rope) were not identifiable right a way.
I liked the puzzles, the player has the sense that it's bringing the comunity together. And in terms of story, it's simple but captivating, and i liked the cliff hanger with volcano erupting (or was it a bug?).
To finish, I would like to see a version with final art in it, I think it would be a great little adventure.
The map looks lovely - it is indeed a pity the rest's unfinished. Looking for the third item on that island made me stressed :(
Idea was very cool, but I don't feel that you did the Islands theme very well. Great job on isolation, unfortunately, that wasn't the theme :)
I think that the biggest enemy of this game is its scope. You tried to pull off a game idea that seems way to big to finish in under 48 hours. I enjoyed it though, maybe you can finish it?
Ambitious. Nice map though! Would love to see the game with consistent graphics like that.
I got a crash after I talked to the joiner again just after getting the device. Other than that, fun game!
Even the temporary looks good in my opinion.
The world map boat moving is slow.
This is impressive for how much had to be done to make it work.
From the screenshot I was expecting a very different game than the one that I got.
I really appreciate the idea of interpreting the theme the way you did. Extremely ambitious, I hope you continue and finish the project.
Incredibly ambitious, way too big for 48 hours.You did quite nice artwork there for the alotted time.
Would be nice to see it completed.
This is the first time I've seen AGS used for Ludum Dare. Very ambitious, but not easy to accomplish in 48 hours.