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Voyage for the Queen
Voyage for the Queen
By serilyn
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 37 | 20 | | |
| Theme | 45 | 3.63 | | |
| Community | 101 | 2.67 | | |
| Graphics | 120 | 2.82 | | |
| Innovation | 123 | 2.57 | | |
| Overall | 129 | 2.69 | | |
| Audio | 131 | 1.40 | | |
| Fun | 161 | 2.19 | | |
| Humor | 171 | 1.57 | | |
Comments
Oh dear, a trading game : ( It looks okay, and feels okay, but I those trading screens make me feel a little nauseous. I guess in general one has to be careful when making games like these. I don't want to post something so negative, but I figure it's better to say something than to not. I won't give you a score in innovation/overall, because I haven't played too much of it.
I was unable to locate the sourcecode for your entry.
... ugh.
Okay, here goes.
The Good - umm... not that many people made trading games? Everything worked fine. The pictures of people where kinda cute.
The bad - clunky controls, boring as hell to play.
The Ugly - spritework. Lack of audio. Total lack of innovation.
It should be noted that Im not really that into trading games, so this review may be unnecessarily brutal. I also got frustrated by silverlight crashing my computer on install, but thats not really your fault (although it definitely made me a little aggravated by the time I started playing this.)
I stopped playing when pirates hit my ship. First I was happy because they didn't took my bananas, which I was gathering, but then I went to resupply at the Queen's castle and lost all my bananas. I mean, the game did warn me, but I figured since the pirates didn't take the bananas, the Queen's resupply wouldn't either. I wish I could had just dropped off the bananas I had and continued getting the rest.
I think the game also needs a compass or a map to help you find the Queen again. I managed to find her, but I wasn't sure I was going the right way until I did.
Basically though, fun basic trading game.
I had a good time playing and i manage to collect the 83 holy spices. LOL
Its kinda... relaistic, inmersive... somthing.
Nice game. The pirates were too hard to beat though
This did a pretty good job of keeping me entertained up until the pirates looted everything I had. That kinda sucked. lol
Great use of theme!
Nice implementation. Maybe the first task should be a lower number of items to get accustomed to the game.
I had to go around the map quite much and got maybe 50% of what I needed.
A bit more control of the sheep would also be nice, at least diagonal. And sound/music!
Overall an interesting attempt, though it's hard to make a game like this work. My biggest problem was I didn't know if different people offer different prices for things; am I supposed to keep my own spreadsheet and map tracking prices? On the other hand, if the game told me outright which prices are high and low, that would kill any challenge. In any case I ended up sort of bored and listless, not knowing whether I was playing it right or not.
Good job on the GUI. It has a very clean look and feel.
For some reason, Silverlight doesn't seem to load properly on my computer, even after I got the newest version.