FoonLudum Dare ExplorerLD17 → Arks of Mercy

Arks of Mercy

By tenoch

View on Wayback Machine

CategoryRankScoreCount
Innovation44.2124
Theme44.2524
Audio183.6319
Overall173.6825
Community44.3821
Coolness327
Fun493.2124
Graphics513.4624
Humor992.339

Comments

Riley Adams

That was awesome! It took a second for me to understand how everything worked and the controls were a little iffy without a game pad, but that was actually really fun. Nice work!

Almost

Kind of cool, though the controls seemed a bit awkward. I would've preferred a point and click system to an arrow keys and space bar system for precision reasons. I accidentally removed a beacon instead of bringing up the menu to place a new building near it several times. It also wouldn't hurt to have beacon rings always visible.
Also, night time looks like a lack of shading rather than a darkness.
And for the record, I liked the green and pink color scheme more than this brown orange one.

Geti

Managed to get it working with some crazy workarounds, and it's damn cool :D I loved the feeling of a mass exodus and watching my little guys running around. neat!

localcoder

I really enjoyed this. There's a great feeling of doom as the water rises and islands appear out of the terrain.

The 'centre pixel' control system is a bit awkward, especially when selecting objects on steep terrain.

The game felt well balanced to me. I had to use all of the construction types, with my last ark assembled just in time and hastily-built boats to pick up the last few refugees who couldn't fit.

Tozy

Congratulations! Very Nice ;) Have played for a wile.

Hempuli

I found it a bit hard to grasp what I was supposed to be doing. The teleports were cool, but are the big buildings supposed to take that long to be built? The game felt very stable and solid.

Perrin

Thought this was really interesting, with a really great visual and audio style. Sadly I found the gameplay too confusing, as I really didn't want to sit and read all your instructions above. Really think it could do with more in-game help.

jplur

fun and great use of the theme! I would really like to see this continued with mouse controls.

Endurion

Not bad and quite well done. The controls are a bit awkward, a help text below the options would've helped quite well.
Especially when starting out it's not exactly clear which of the names in the readme are which building.

snowyowl

This game was very fun to play! I liked the way you implemented the theme, in that a continent with a few lakes in it becomes a mess of islands with people on them.
I like the use of beacons for controlling people; there were a few times when it became inconvenient (perhaps the beacons' range is too small?), but hey-ho. The music is very haunting, overall it's great fun.
I saved 298 people using 4 arks and a boat (EDIT: I got the hang of it a bit more, and saved 423 people with only 5 arks. Any advance on 423?). It might be handy if, once you select the "load people" icon on the ark or teleporters, it continues to load them until it's full or you deselect it. But that's a minor issue.
(Extra credit for the Windows release. If you zoom in enough, your HUD can be covered up by water.)

someone

Very nice. The controls are a bit awkward and help text would have been useful but the gameplay is good. I like the atmosphere.

Diet Chugg

I liked being able to customize the color of the island.

Draknek

This is really weird but quite cool. Controls are pretty much unusable though.

The Linux startup script should have #!/bin/bash instead of !#/bin/bash on the first line.

SonnyBone

Man, I love this. The music is PERFECT. Needs some SFX and a graphical upgrade with some more structure and it will be GOOOOOLDEN.