Endurion
The control idea is interesting. I especially liked that it also effected the enemies and shots.
It'd be nice if your ship could take more than one hit. One hit is good for the enemies though ;)
Foon → Ludum Dare Explorer → LD17 → Elementary My Dear Watson
By xeon06
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 35 | 3.59 | ||
| Coolness | 54 | 15 | ||
| Audio | 146 | 1.00 | ||
| Community | 159 | 1.53 | ||
| Fun | 170 | 2.06 | ||
| Overall | 174 | 2.18 | ||
| Theme | 177 | 2.06 | ||
| Graphics | 193 | 1.53 | ||
| Humor | 197 | 1.13 |
The control idea is interesting. I especially liked that it also effected the enemies and shots.
It'd be nice if your ship could take more than one hit. One hit is good for the enemies though ;)
It seems that I can't open the game. When I open the .bat, nothing happens.
I like the idea of the game, it is enjoyable, however alittle bit more polish and it would rank much higher in my book. I understand the time issues you had though, hope you will have more time next time!
huh. weird.
The Good - controls where innovative as hell and well implemented. You get 5 stars on innovation.
The Bad - there... isnt really a game here. You die super fast, and there is next to nothing to do in the game. also, it generates infinite vectors then crashes when you die.
The Ugly - this game, basically. Total lack of presentation. Thats not really a big deal, programmer art is allowed, and even expected, and I understand you didnt have much time, but all the same I cant give you high marks on graphics either.
The control thing was unique (but check out... um... a name I forgot, an indie game that was basically the same idea, really popular), but actually I found it really hard to use. I guess just that everything was so slow moving. I don't know...
I agree with Hamumu, everything seemed to be effected too slowly. Very innovative control though..
Very interesting control scheme, but way too slow.