jhauberg
This was really interesting to play. I'm still quite uncertain about my goals, but it was a cool experience. Great music.
Foon → Ludum Dare Explorer → LD17 → Whales of Aelia
By psysal
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 11 | 3.97 | 31 | |
| Theme | 23 | 3.81 | 31 | |
| Audio | 6 | 3.97 | 32 | |
| Overall | 17 | 3.68 | 31 | |
| Fun | 79 | 2.97 | 31 | |
| Graphics | 56 | 3.39 | 31 | |
| Humor | 110 | 2.20 | 15 | |
| Community | 75 | 3.10 | 21 | |
| Coolness | 66 | 13 |
This was really interesting to play. I'm still quite uncertain about my goals, but it was a cool experience. Great music.
I think I managed to grasp the gameplay, and it was quite fun. However, the font was very hard to read, I had problems understanding what everything said. ;)
Weird and interesting at the same time. I never managed to get to the island to the east. I did gather two other wales and found two quartzes to eat. Then the worms stopped appearing and I strayed too far.
With a bit more clarification on the gameplay this could be quite fun. It does have that extra bit of alien feeling though.
I like this, it has a special feel to it. The music and sound sets a good mood aswell. The gameplay was not very clear however, and i still dont know what the goal of the game is, if there is one?
Very odd title, I didn't really get what's going on. If found a second Island, and made it leader, but was not sure about what to do with it.
Nice design, very simple graphics. Nice music and sound.
This is really great. I loved the process of exploring how the world works, and discovering the basic rules without handholding.
There was some problem loading the game, but it worked when I opened the SWF up directly in my browser.
I think this was a fantastic game. Took a while to figure out though, but I thought in the end it was very evocative. The first time I played it I missed the opening text that explained the goal. I think that's what happened to a lot of people, but then it also might be that it's just hard to understand. It certainly took me a few tries to understand what was going on. I'm not sure if you were trying to make a statement about religion or perhaps something else, but that's what I felt I got out of it. Fantastic.
I agree with Hempuli that the font was very hard to read. As for the public domain NASA image, I think that's at least somewhat fair game, since it's not even like you used it as is, and it's not a major part of the game.
Cool. Pretty sure I didn't understand the whole plot, but that's OK, it was fun to play. Didn't seem the worms did anything, and I finished it fine. The names really added character to the... apparently wales. :)
I really liked this. It has a wonderfully melancholy feel, a big part of which comes from the (really well-done, and perfectly judged) writing. I think more explicit instruction would probably spoil it.
This was pretty RAD. I eventually got the idea, but went on forever and ever without ever finding the 'end'.
:(
I dig the music and SFX. Artwork and tech blend together nicely. GOOD WORK!
Despite getting to an island in the east and getting an "ending" (twice), I'm still not sure I actually "got" the game. Oh well. I had fun with it at least and I think it's a great entry!
Damn worms. I really liked that once I made some sense of it, very alien feeling. Unfortunately, when I found the palmawhateverthingy to worship, on of my islands had died T_T... Still, pretty rad.
Got the ending... I think. Interesting game.
Jo! I could't play. Too much for for someone whose first language is not English. But i look very good. Wish I could play it better =(
Well... i rated you in Audio, at least.