Foon → Ludum Dare Explorer → LD17 → Isolated

Isolated

By roburky

Percentile
CategoryRankScoreCountLD17Ever
Innovation113.973394.493.1
Fun1662.123316.54.4
Theme1063.123347.230.1
Graphics1312.733334.119.3
Audio1461.0060.00.0
Humor812.452258.630.5
Overall1212.733338.613.3
Community1741.38813.47.3
Coolness135310.91.1

Ratings received

OverallFunGraphicsHumorInnovationThemeCommunityAudio
322132
323244
2212321
21353
555355
22444
222234
211231
222222
221342
434354
43454
22233
4353531
212243
312343
2123421
2231431
213221
4343553
333244
32234211
443551
21242
22234
22245211
32454
223411
323245
221342
434242
32335421
32344

Comments

ollz

Hmm... I just can't figure out how this game works. My character just starts crying and fades away each time :)

lz1kwk

Although it's a good idea, the execution just isn't very fun.

mehblahwhatever

Looks like it could be cool if I knew what to do. Maybe it's intentional , so that you feel the isolation.

sparky

It's difficult to figure out what you have to do to fit in. I couldn't :(
Very innovative idea though. But the poor guy always looks so sad...

hempuli

I couldn't figure the talking mechanism out, either.

mrzaku

I didn't find the gameplay very intuitive, maybe I'm missing the point somewhere...
The complete lack of audio also bothered me (played the web version, I don't know if the Windows one has any audio)

beardog108

the animation so cute

gorwozo

Very clever take on the Island theme, just couldn't really figure it out.

mihail_b

what? huh? Where? You dont say?
This game had all the fun of talking to an alcoholic in the midst of a binder.
So you know, a little bit, but mostly just confusion.
The Good - neat gameplay mechanic, cute graphics, for some reason.
The Bad - WTF IS GOING ON? I cant do anything but turn things red and cry.
The Ugly - nothing really, this game was cute... but umm... what?

psysal

This is a true gem. Here is what I like about it so much:

- I really empathize, and did right from the beginning.
- Your interactions feel obscure at first; but in fact it's very intuitive (I think) what you need to do, and if you just engage a bit with the game you do understand what's going on. That's amazing, and was really rewarding.

Great job, this is one of my faves so far. Love it when somebody does something new (though maybe this is a bit like the sims? I haven't played the sims, incredibly, but I know they have a similar talk-bubble system...)

Only suggestion would be some sense of progression or if not progression in a linear "goal oriented" sense then maybe at least change.

Thanks for such a well thought-out game.

entar

Somewhat hard to understand, needs a bit more usable feedback, I would say.

kaisirak

This game is bizarrely random and at the same time I liked it.
Weird part for me the cyclops kindof formed 2 groups. ones that liked me and ones that did not. It almost seems like the different cyclops have different personalities. I couldn't tell but good game.

metiulekm

It was a good idea, but its not very clear what you have to do

nightmareblair13

I love the philosophy driving this game, but the gameplay just doesn't work all that well. Good effort though!

furblesmith

Even after several attempts at making conversation I was still completely useless at it. And then I came home and played this game, and the same thing happened!

hamburger

Interesting! It's a nice twist on Sims socializing that you need to watch others for patterns, instead of there being one action you can do over and over to flatter everyone. The fade out effect was quite effective. I think this is first pixel game I've seen made in Unity.

madruse

Thought this was really good, subtle and interesting mechanic. Top notch work.

dertom

Hmm,...looked quite interesting!

jagger27

localcoder wins!
This is a neat idea but it needs some more work.
KEEP AT IT