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Feedback comments for LD42
DarkGuardsman's games and stats for all events →
| Timestamp | Since previous | Game | DarkGuardsman's comment | |
|---|---|---|---|---|
| Aug 14 00:25:50 | Squirrel'n Away | ♥ 0 | Interesting concept, controls are a little odd. Was expect space to jump and esc quiting the game is a bit annoying. | |
| Aug 14 00:31:46 | 5m 56s | Halcyon Woods | ♥ 0 | Game looks good but doesn't seem to work well. Movement is odd, animations for movement plays while harvesting, logs can't bee seen through grass, and building doesn't seem to do anything. Over all the game seems to be unfunctional |
| Aug 14 00:38:35 | 6m 49s | Stack Master | ♥ 2 | Game seems ok, movement is not visually or mechanically good. Animation looks like a zombie and you can't jump while moving. Boxes can get stuck in corners and can't be pushed out. Its not well explained how the mechanics work. As well the dropping doesn't feel random, sometimes speeding up and aiming for empty spaces making it hard to destory boxes. |
| Aug 14 00:43:15 | 4m 40s | Wormhole Arena | ♥ 4 | Enjoyed the game, needs a little work. Quit button does work, and mechanics are not explained before starting. |
| Aug 14 00:51:17 | 8m 02s | 11042 | ♥ 1 | Visually it looks good, and has a creepy vib. However, its unclear how to get around the ship. Ladders are hard to spot and O2 goes down too fast. |
| Aug 14 00:55:14 | 3m 57s | Ink Flood | ♥ 0 | Game will not run, sadly it does look good |
| Aug 14 00:57:35 | 2m 21s | Castle Custodian | ♥ 1 | Seems interesting but seems to feel laggy on the web. |
| Aug 14 02:18:17 | 1h 20m | Sim Tabloid | ♥ 0 | There doesn't seem to be a download link? |
| Aug 14 02:27:08 | 8m 51s | Paranormal Investigations: The Darkness | ♥ 1 | Interesting game, art work is good and audio gave a good mood. Not really fun but that might be due to the style. |
| Aug 14 02:27:48 | 40s | Light of Bacterium | ♥ 0 | Link is broken, let me know when you get it fixed would love to test it out. |
| Aug 14 02:31:30 | 3m 42s | Summer's Lease | ♥ 0 | Seems more like an interactive book then a game. Though I assume someone might like it. However, I feel it could use animation/images, even if simple. |
| Aug 14 02:38:52 | 7m 22s | Planet 'O' | ♥ 1 | Graphics are good, but mechanics are rough. Movement bouces the view around too much. Running to each rocket feels more like work than fun. Audio could use some work, could use some audio and visual notifications of fill level of rockets. Should be a way to clear destroyed rockets. Interaction could be done with mouse instead of M. Lastly the game might have done better as an above RTS style of economy game. In which you could see all 4 rockets at once and just pressed buttons to fire. It would bee a little less interesting but mechanically would feel more solid. Beyond that good job would like to see were this goes. |
| Aug 14 02:44:48 | 5m 56s | MapleOS : Backup Royale | ♥ 1 | Love the style, art work, and jokes inserted into the game. All though it took a while to figure out its one of the nicer games I've tested today. |
| Aug 14 02:49:46 | 4m 58s | Cavern Crawl | ♥ 1 | Controls could also use some work. WASD movement didn't seem to work well and arrows key movement felt chopy. Also seems the moving wall can push you right through objects without issue. I rode the moving wall a good 5 mins before death. |
| Aug 14 02:54:49 | 5m 03s | Quick Packer | ♥ 1 | Nice simple game, really enjoyed it and had a few laughs when I saw the giant soup can followed by a small book. Did notice that you can push objects through the wall which will break the logic. Screenshot 2018-08-13 22.53.19.png |
| Aug 14 02:57:33 | 2m 44s | Space Ninja | ♥ 0 | Nice game, love the simple but challenging mechanics. |
| Aug 14 03:02:05 | 4m 32s | King of Bjorp | ♥ 2 | Very nice, would love to play this against some buddies. Audio is a bit strange but the rest of the game is nice. Also the web version doesn't seem to go beyond the controls UI. |
| Aug 14 03:06:08 | 4m 03s | Science Vs. Flowers | ♥ 1 | audio and graphics are good. However, the controls are a bit too hard to use. WASD for movement, space for jump would be much nicer. Also took longer than I like to admit to get through the UI. Using Z as an activation key rather than enter is strange. |
| Aug 14 03:10:05 | 3m 57s | Abalite Crystal Defender | ♥ 0 | Oddly couldn't get the web version of the game to run. The windows version seems to be missing files. |
| Aug 14 03:14:54 | 4m 49s | Rusted Robots | ♥ 0 | Very interesting combination of two game styles. Only thing this needs is a high scale resolution and maybe have the r key rotate the blocks. |
| Aug 14 12:03:50 | 8h 48m | Cloudy Eclipse | ♥ 0 | Good game, graphics are on the low end but that goes well with the simple nature. Only problem I had with the game is the controls are a bit hard to use. Normally WASD is for movement and arrows for firing in other games of the same style. Personally would have liked mouse support but that is fine. Also killed the orb at the center of the goo but nothing happened. I assume everything is still WIP :) |
| Aug 14 21:37:19 | 9h 33m | Nuclear Arms 6: Waste Wizard's Tricks | ♥ 1 | Great game, love the jokes and gameplay. |
| Aug 14 21:58:54 | 21m 35s | Backpack Fight | ♥ 0 | Very nice concept, took a while to figure out the mechanics of how damage worked. Thought for a while you had to stack it in front of HP. Instead you just have to put all the damage items into your inventory. Which quickly becomes a challenge and fits the theme well. |
| Aug 14 22:04:09 | 5m 15s | Space Sale | ♥ 1 | Simple idea, would have loved to see more mechanics but still good |
| Aug 14 22:07:18 | 3m 09s | VoidStalkers | ♥ 1 | Nice game, audio & graphics are good but felt the world closed in too fast. |
| Aug 14 22:11:28 | 4m 10s | Pool Watch | ♥ 2 | Interesting game, got a good laugh out of the sound effects. Mechanics are good as well but there seems to be some graphic issues. In which tiles turn black as if missing before turning. |
| Aug 14 22:20:18 | 8m 50s | Orbiteer | ♥ 3 | Loved this game, it looks simple but is enjoyable through the mechanics. The control of the rocket was challenging but could be figured out. What made it great was impacting objects and causing chain reactions. |
| Aug 14 22:24:24 | 4m 06s | Running Out Of Space, In Space! | ♥ 1 | Seems the download zip has issues extractingScreenshot 2018-08-14 18.22.48.png |
| Aug 14 22:33:32 | 9m 08s | Co-op Puzzle | ♥ 1 | Good little game, didn't get a chance to test the PC + phone combo. However, just the PC version was enjoyable. I loved the simple mechanics and could see myself playing this on phone by itself. |
| Aug 14 22:52:27 | 18m 55s | The Junk's Games | ♥ 1 | Really hard performance and seems to be no way to get to the end. However, I had a good laugh so you got points :) |
| Aug 14 22:57:27 | 5m 00s | SteamRush | ♥ 1 | Graphics looked good but honestly needs more work. Death seems instant and holes will show up blocking exits. I spawned and died instantly a few times. |
| Aug 14 23:00:36 | 3m 09s | SciFi Escape | ♥ 1 | Not sure I get the game, I pick up the first key and keep falling through the level. Then the game tells me I've "F### up" without explaining what is going on. Gave the game a few tries thinking it was a glitch but same result. |
| Aug 14 23:04:19 | 3m 43s | Patrick's Challenge III | ♥ 1 | Interesting idea, but controls are rough. Took me a while to figure out z activated UI elements. As well could never figure out how to move any other direction than sideways. |
| Aug 14 23:10:18 | 5m 59s | Smart Gecko | ♥ 1 | Fun little puzzel game, would have loved support to move to the next level without the mouse. As well support to run the entire game from the mouse. Also this would make a great cell phone game. Since you could just click to each tile to move. |
| Aug 14 23:16:08 | 5m 50s | SpaceOut | ♥ 3 | Very nice game, love the combination of shooter and ball bouncer. Graphics and audio are also good so I gave you good points. |
| Aug 14 23:37:39 | 21m 31s | SGStduio - Holly Sheep | ♥ 2 | Fun little game |
| Aug 14 23:47:36 | 9m 57s | Kzoh | ♥ 2 | Ok game, would like options to turn down audio. |
| Aug 14 23:53:29 | 5m 53s | Detonation Dice | ♥ 1 | Decent game, took a second to get the controls but is fun. Would make for a great cell phone game |
| Aug 15 00:05:41 | 12m 12s | S.T.A.C.K.E.R. Clear Bag | ♥ 1 | Very nice game, enjoyed the text style mixed with a little inventory system. However, couldn't tell how this fit the theme. |
| Aug 15 00:13:02 | 7m 21s | GRIDLOCKED | ♥ 1 | Fun game, love the use of modules that wire into each other to create outputs. It makes the game a challenge to combine everything to get to the desired result. |
| Aug 16 03:03:14 | 26h 50m | Tomb Walker | ♥ 0 | Looks ok but couldn't figure out the objective. Also keep getting stuck on objects and navigation with WASD alone felt odd. |
| Aug 16 03:06:24 | 3m 10s | Storage | ♥ 1 | Nice simple concept, could see myself wasting time playing this on my phone for a few hours. |
| Aug 16 03:18:33 | 12m 09s | Space Taters | ♥ 0 | Looks good, great to see a java based game. |
| Aug 16 03:25:58 | 7m 25s | Displacer | ♥ 1 | Fun game, movement could use work as jumping would get stuck while moving forward. Would also be useful to drop the player off next to the trader and also show the current item on the HUD at all times. Little bit of physics on the objects after they drop would also be cool. Had several moments were trash floated in the area and would not fall. Over all good game :) |
| Aug 16 03:32:56 | 6m 58s | Polterplot | ♥ 1 | Great game, did really feel like it fit the theme. However, it was very enjoyable to play. If found myself playing it longer than expected. As well the stand in audio got a few laughs out of me. Good job :) |
| Aug 16 03:38:18 | 5m 22s | Floating Island | ♥ 0 | Interesting concept, but like others have pointed it out it needs some kind of feedback mechanic. It could also use some stats to show how many items are products, stores, and are being sold over time. This way I can tell if I need to buy more buildings of each type. Assuming there is an imbalance between buildings. If not then an imbalance would be cool to force players to make more of each type rather than 1:1:1. Over all the game is good and a great start for a little economy game |
| Aug 16 11:01:40 | 7h 23m | The Sand Will Bury Me | ♥ 1 | Nice concept, took a while to catch on to the mechanics. A short description would help with this. However, its really enjoyable game. Could see myself playing this on the cellphone for a few hours. That being said I do agree that there is no way to predict wall changes. This is something that could be nice to have. As the current state is random guessing. |
| Aug 16 11:21:11 | 19m 31s | Take care of her | ♥ 1 | Interesting concept, good story tell, and good music. Not sure I would call it a game but it was good :) |
| Aug 16 11:27:33 | 6m 22s | Espace | ♥ 1 | Decent game, wish I had some of those graphics for my own space junk. Also really like how the mood of the level changes as you go. |
| Aug 16 11:58:11 | 30m 38s | Sewage Control | ♥ 0 | Fun game, nice mix of new and old. |
| Aug 16 12:05:54 | 7m 43s | Dice Builder | ♥ 1 | Interesting game, couldn't figure out how to get adjacent numbers to vanish. It think some visual guides would help with this. |
| Aug 16 12:09:05 | 3m 11s | Penguin Odyssey | ♥ 2 | Very nice game, I feel in some cases the movement speed of the character and the ice do not match. So very often I find the ice melted before I even get to that part of the area. |
| Aug 16 12:16:00 | 6m 55s | Rainbow Rave | ♥ 1 | Very interesting game, art work is nice and audio is funny. However, I couldn't figure out the keyboard controls. Didn't seem like a character had spawn that I could control or controls were not responding. |
| Aug 16 12:20:54 | 4m 54s | Virus: Rabbit | ♥ 1 | Good concept, nice graphics but couldn't figure out how to destroy things. |
| Aug 16 14:53:03 | 2h 32m | Dr Roger's Rocket Shoes | ♥ 1 | Decent game |
| Aug 16 14:55:51 | 2m 48s | Spiritship | ♥ 1 | Nice looking, but no gameplay :( |
| Aug 16 15:05:59 | 10m 08s | The King's Board | ♥ 1 | Interesting concept but needs more work. Would like to be able to destroy units and capture them. For example if you capture all the tiles around a tower it should be captured. This way the units can change hands to give a sense of capturing the board. |
| Aug 16 15:13:15 | 7m 16s | My Cube | ♥ 1 | Game is a bit confusing, I had units landing in buildings without much explanation. Keep getting attack from all sides and the game kept telling me to buy resource even when full. |
| Aug 16 15:31:59 | 18m 44s | Descension | ♥ 2 | Very nice game, could see myself playing this for hours on my phone. It has a nice mic of good audio, graphics, and the challenges are hard enough to not be easy. |
| Aug 16 15:46:01 | 14m 02s | Project Breathe | ♥ 2 | Interesting game, physics were not very good with collisions being non functional on some objects. Several times I flew right through the ground. The controls were very strange, I would have loved to have some yaw movement instead of just pitch & roll. As well controls are inverted making it hard to get good movement with a mouse. As well the keyboard movement is unusable. Its very hard to reach Q & A at the same time. Latest thing the game didn't really fit the theme other than to be in space. That all being said its a good start of something. With better controls and more lively danger mechanics it would be nice. |
| Aug 16 15:50:40 | 4m 39s | Salvation* | ♥ 1 | Odd but amusing game. Retry button doesn't work but the game... is something. |
| Aug 16 15:57:30 | 6m 50s | A Bar In Space | ♥ 2 | This might be the best game I've played so far. Love the keyboard usage and the fun little graphics. Great jokes inserted into the game. Over all great game and would love to see this continued. |
| Aug 16 16:01:42 | 4m 12s | OFF ICE | ♥ 0 | Nice game, timing on a few of the platforms can be improved. As well movement is slugish in some areas. Mainly when moving from platforms onto solid land again. Over all good game :) |
| Aug 16 16:05:12 | 3m 30s | Inventory Heroes | ♥ 2 | Looks good but didn't feel in control of what was happening. My hero would auto attack, I couldn't use any of the items, and slowly just died. |
| Aug 16 18:20:12 | 2h 15m | Space Run | ♥ 1 | Nice simple game, good graphics, and nice audio. Didn't hear any music which I think would have made it great. |
| Aug 16 18:24:48 | 4m 36s | Emissary | ♥ 1 | Even though a control is recommend the keyboard controls are very smooth and easy to use. Still had no clue what I was doing but enjoyed the movement alone. |
| Aug 16 18:32:49 | 8m 01s | CritterRun | ♥ 0 | Nice game, thought the pacing was slow at first... but it seems to ramp up as you keep going. Got to a point were I had to start acting like a leaf on the wind. Love the concept of cargo space feeling up with creatures. Acts as a nice health mechanic. Over all the game is good, though could use a little work. Mainly some improved spawning as a few times I hit a sold wall of objects. |
| Aug 16 18:38:31 | 5m 42s | Home Invasion | ♥ 1 | Visually it looks interesting, however it lacks good information on controls. It also lacks information on the goal and I feel it doesn't fit the theme. The only thing close is the fact items fill up the house. However, it doesn't cause problems and clear out items is super slow. However, I got a few laughs out of the game so you got some points :) For anyone else testing arrow keys are movement, x picks up items, c drops items, v places stuff in compost. |
| Aug 16 18:49:27 | 10m 56s | Running Out Of Space | ♥ 1 | Site the file is host on seems a little sketchy. Had 3 pop ups show and I clicked one by mistake due to the site not being in english thinking it was the download. If it wasn't for my AV software I might have installed something other than the game. I suggest next time hosting the files on something like itch.io, github, or just dropbox. For some reason the game seems to want to load on my 2nd and 3rd monitor randomly. It doesn't seem to care about my primary and have yet to figure out how to fix this... might be unrelated to the game. Last issue not sure why the game is over 600mb for a simple 2D game. I've noticed this with other unreal engine games. Wonder if this is a way to optimize download size as I'm not seeing this with other engines. Out side of those issues the game is good. The art work and music are great. I would have liked to hear some sound effects for shooting and damage. As well the jump for forward motion felt to much. I did get a good laugh out of head bouncing enemies so you got some extra points for that :)Screenshot 2018-08-16 14.45.34.png |
| Aug 17 03:10:56 | 8h 21m | Hopeless Run | ♥ 1 | Simple but interesting game. Loved the simple mouse controls. The graphics were ok but would have loved to see more random rock assets. Jokes were also good but didn't feel like it fit the theme. Overall the game is good and didn't write down the score :P |
| Aug 17 03:16:10 | 5m 14s | Space Smash | ♥ 1 | Very nice game, would have liked some mouse controls. However, the controls in place were very easy to use. I enjoyed the able to get power ups and the simple nature was great. This is now in my top 10 games of the jam. Great job and keep up the work. |
| Aug 18 02:01:49 | 22h 45m | Head Space | ♥ 0 | Fun game, graphics are good, audio was good, and mechanics were easy to use. Over all a great game :) |
| Aug 18 02:16:07 | 14m 18s | Castle Crabers | ♥ 1 | Really nice concept, graphics are very nice, but mechanics could use a little more polish. Movement was a bit hard to use with mouse alone. I found myself often between two tiles drowning rather than standing on the selected tile. Digging was also a little rough as it required to be almost on top of the tile. Other than those issues excellent game, going to continue playing it as its fun to build sand castles. |
| Aug 18 02:31:07 | 15m 00s | Space Cargo | ♥ 0 | I'm not much for trading games but well done. Simple graphics make it easy to focus on trading. However, I noticed there was not a good trade link system going. I went 40 planets without finding another that would buy my cargo. What would be nice is being able to sell cargo at a loss on any planet. That way you don't get stuck with zero credits due to a bad buy. As well UI could use improvement. It was hard to tell the difference between sections at a quick glance. Using just simple colors would massively help. As well it would be cool if items were color coded by type. Final thing would be hints at trade potential. Maybe either by default or through interaction with NPCs. This would also be cool if combined with AI ships fly between planets. That way a player can visually see trade interaction possibilities. |
| Aug 18 02:55:43 | 24m 36s | Space Trap | ♥ 1 | Nice game but the movement would work so much better as screen relative instead of ship direction relative. |
| Aug 18 03:40:09 | 44m 26s | Wingman | ♥ 1 | Very nice game, graphics, movement, mechanics, and audio are all solid. Only issue is I couldn't tell how it fit the theme. As well there seems to be no penalty for the player dying. |
| Aug 18 03:47:36 | 7m 27s | Eventful Horizon | ♥ 2 | Very impressive game, love the mechanics of movement via a ball and the flipping directions. Only issues I spotted were that you could get the ball slightly into the ground. Which would result in the player getting stuck. Though could eventually get out with repeat ball throws. |
| Aug 18 03:53:59 | 6m 23s | Slime Sumo | ♥ 1 | Nice game, like the simple controls but could use more work. The audio was a bit lacking and needed some indication of damage outside of audio. As well there seems to be no real goal outside not dying. I think it could use a way to block the slime spawners or have some kind of progress. Maybe even just a kill counter if anything. Over all decent game :) |
| Aug 18 04:01:54 | 7m 55s | Box Beatdown | ♥ 3 | Amazing game, you're the only game I've given max points. Love every bit of the game, the mechanics are great, movement is smooth, story behind the game is funny and amazing... very good game. Only problem I had was that clicking punch over and over got tiring. Would be nice if holding click would keep punching or an alt keybind could do punch. |
| Aug 18 04:17:33 | 15m 39s | ToFSDfSftPDRRoDwL | ♥ 1 | Fun little game, nice art work, but didn't notice any audio. Would have made a nice addition to help set the mood and pace. |
| Aug 18 04:23:43 | 6m 10s | Closing In: Barney's Daring Escape | ♥ 1 | Impressed to see a NES game and of good quality. Love the old school nature, good graphics, and great audio. Only problem was a few areas it was easy to get stuck. As well some spots enemies would hit you before the transition between sections. |
| Aug 18 04:28:09 | 4m 26s | Clot! | ♥ 1 | Nice game, good graphics, and audio. Had a few problems with spawn rates. Enemies would come a few at a time and then would not spawn for several seconds. This made pacing a bit odd. As well would have liked a little more HP. As baiting enemies next to dead ones is a bit rough. Then to get one shot feels bad. Overall good game :) |
| Aug 18 04:35:52 | 7m 43s | Castle Z | ♥ 0 | Could use more of a description than "The game shows a mechanic that might be interesting for a platform-puzzle" as not all of use know what platform games normally contain. The mechanic itself is nice, I think I have seen it before. However, it feels a bit lacking in presentation. The first areas were not bad but then you hit areas were the door instantly slams down. Not in a slow way either. First few steps the door creeps down. Then when you get next to the door it slams 50% of the way down. This leaves a rather poor experience. Over all the idea is nice, the game is ok and the levels need work. Possible suggestion is to have tiles already stepped on not repeat. |
| Aug 18 04:44:49 | 8m 57s | Celestial Lacuna | ♥ 0 | Ok game, would have liked to see some WASD controls. As well the game doesn't feel like it fits the theme. Only running out of space part is too many enemies shooting. Of which it gets nearly impossible to dodge... which feels generally bad. Good arcade shooters try to create patterns to allow movement. While also making the player think they are in danger. |
| Aug 18 04:49:56 | 5m 07s | The Jaws Of This World | ♥ 1 | Visually the game looks good, love the pixel art style and the nice mood lighting. The character is really cool and animates well for movement. Controls are ok, would like some WASD controls but that wasn't a problem. Found it really nice the character could climb up walls. However, I got stuck in holes often without a good way out. Feel like jump could use a bit more range. Maybe even just a nice double jump if anything. Over all its a decent start for an unfinished project. Screenshot 2018-08-18 00.47.31.png |
| Aug 18 04:56:16 | 6m 20s | Cosmic Collapse | ♥ 1 | Enjoyable simple game, graphics and audio fit well. Mechanics and movement were solid. Only thing that was needed was a little better UI instructions to highly the teleport requirement. As I missed this the first time reading the controls. As well a audio or visual effect for when teleporter is ready could be a plus. |
| Aug 18 05:04:16 | 8m 00s | We Haul | ♥ 0 | Amazingly slow uncompress for the zip, didn't take points off but wanted to point out as it felt odd. I know the reason is all the small files, but I wonder if this is a way around this? As for the game its good, the mechanics are simple, graphics nice, audio ok (could use work), and fits the theme well. There are problems with the controls. Sometimes I had to click object several times to select. As well it was tricky to get objects into the van after it started to get full. [ ] might not have been good choices for rotation. Maybe something closer to WASD keys as that is normally were the hand rests. Over all good entry :) |
| Aug 19 15:33:28 | 34h 29m | Serving Qeldrar | ♥ 1 | Interesting game, would be great on a phone but lacks feature for PC. Also had the game crash when hitting the plus button. Which I assume bought units for attack. Also the game could really use more information in the UI. I would like to know the stats of my units and the expected stats of the target. This way I can make a choice on what I should attack based on what I have. |
| Aug 19 15:39:43 | 6m 15s | Plenty Of Junk | ♥ 1 | Love the character and the good physics. Its strange but works well for the style of game. Only problems with the game is no warning for the incinerator. As well the controls are a bit tricky at times. Over all a great game and a good laugh. |
| Aug 19 15:46:14 | 6m 31s | NO MORE ROOM IN HELL | ♥ 1 | Very solid game, love the graphics and humor. Only problems were no invulnerability when respawning. As well download is not windows but web based. Outside of that very very nice :) |
| Aug 19 15:56:46 | 10m 32s | Zombies Hate Fire... | ♥ 0 | Happy the download was a zip instead of rar but should use the name of your game in the download. It helps locate the file in the download folder next to the other dozen games called build.zip Esc is a bad idea to close the game. As its expect that esc opens a pause menu. Game pace feels really slow, zombies are not that aggressive and spawn in large waves. This sorta gives the impression of the theme but with the large map it doesn't work well. Graphics could use some work as well but understandable they are low end. Other than that ok start of something. |
| Aug 19 16:06:51 | 10m 05s | Drying Up | ♥ 0 | Ok game, needs a lot of work. The level could use brighter colors, movement was slow and left/right click didn't do much. Was expect some kind of tail animation to show movement with swishing. Pearls were easy enough to find and the map was ok. However, camera would glitch often and ran into a few render problems. Last problem would die instantly toughing surface water. Would be nice if there was a damage delay with camera fade. Additional to this the game opened on my secondary monitor instead of main monitor. There seems to be no option to fix this or run the game in windowed mode. Over all good start, with a little work I can see this being fun. |
| Aug 19 16:16:51 | 10m 00s | 1066; The Viking Conquest of England | ♥ 1 | Impressive to see a javafx game. Normally I see people use at least openGL for graphics. Anyways the game itself was ok, units died faster than I could get new ones. Attacks seem to have an AOE as I lost 3 swordsmen from 1 arrow. Units outrun the player so its hard to keep them alive. Finally money seems to come in too slow to gain new units. Additional to this the game seems very laggy. Not sure if this was due to it being java or javafx. Hard to say even for someone like me who has been coding in java for 10 years. |
| Aug 19 16:27:08 | 10m 17s | The Family Business | ♥ 0 | Rather amusing concept and great level design. Levels literally were a fun hell to move through as the camera flipped directions. However, The character could have used some lerp motion or something. As it twitch around so much on my screen a good deal. This was painful to look at and took away from the nice levels. Over all good game, little work with graphics and it would make for a great cellphone game. |
| Aug 19 16:36:47 | 9m 39s | Cybermind | ♥ 1 | Very nice game for being uninished. The audio and graphics were great. The dialog is indeed the best part of the game. Sorta wish it was finished. Would love to see in the finished version some better movement and walking animation :) |
| Aug 19 16:53:23 | 16m 36s | The Unfortunate Story of Hans | ♥ 3 | Text seems to have some issues display and goes under buttons. The game is interesting, I like the simple building survival nature. Nothing really wrong with the mechanics though would be interesting to sell buildings. |
| Aug 19 16:58:31 | 5m 08s | Mars Web | ♥ 0 | Interesting concept, didn't make it too far due to the unity web part breaking. However, from what I could see it is cool. |
| Aug 27 16:11:15 | 191h 12m | Commercial Mars: Lunar Lander + Tetris Mash up | ♥ 1 | The concept is rather good. With a little work this could make for a fun game. However it has some problems that need to be fixed. Start first with the control description in the UI. Its a bit hard to understand and could use some images to better define the controls. Next issue is that controls are rough to use. Rocket took several tries to learn to fly and due to the hard handling was very difficult to land. To go with this issue there seems to be no way to rotate the blocks. Only rotation seems to be to invert the block over the y axis. This makes it impossible to play in a few cases. Especially when the first block is a wide block that will block the landing pad. Overall its a decent start and could be enjoyable with more work. |
| Aug 27 16:16:25 | 5m 10s | Cutting Edge: Screensaver | ♥ 4 | Really nice concept and good quality. Sadly had trouble enjoying it due to the odd controls. |
| Aug 27 16:21:26 | 5m 01s | Park & Match | ♥ 0 | Good game, movement needs a little work. Other than that nice to play |
| Aug 27 16:29:16 | 7m 50s | NOOR | ♥ 1 | Very interesting game, will have to come back to this later to finish it :) |
| Aug 27 16:42:00 | 12m 44s | Get Off My Boat, You! | ♥ 0 | Simple game that might have some potential. However, I think it needs actual controls over moving the wheel UI with the mouse. As well due to the speed and the camera movement it was easy to get sick. |
| Aug 27 16:47:27 | 5m 27s | D.M.A.E. is Flooding | ♥ 0 | Nice idea for a game, and a great start. Does need a bit of work, audio for movement was a bit annoying. As well the character moved to slow to make it to points quickly. Other than that overall good game. |
| Aug 27 16:54:00 | 6m 33s | The Game Collector | ♥ 2 | Didn't think this was going to be a good game... but man this was enjoyable to play. With the mix of physics it keeps you on the edge of your seat. |
| Aug 27 16:59:47 | 5m 47s | Roomy's Party | ♥ 0 | Fun little game :) |
| Aug 27 17:04:26 | 4m 39s | Andromeda | ♥ 0 | Love the concept but needs a better UI. The land was very small and the building buttons would do better on the bottom. As well stats would work well with some graphics. Such as showing icons for food, housing, etc. |
| Aug 27 17:12:05 | 7m 39s | No Place To Die | ♥ 1 | Good game, visuals and audio were really nice. Only problem was the movement. Screen based movement would be much nicer than character aimed movement. |
| Aug 27 17:16:24 | 4m 19s | Flood | ♥ 0 | Simple game, transitions could use some work. As its very easy to get attacked moving between panels. |
| Aug 27 17:33:27 | 17m 03s | HELP: The Illuminati captured my family and are forcing me to make this game | ♥ 1 | Odd and funny, was a good break from other games. Could use a little bit of controls. |
| Aug 27 17:44:11 | 10m 44s | Housing Crisis Island Wars | ♥ 1 | Great game, could use a little balance work but that is about it. |
| Aug 27 17:51:30 | 7m 19s | SpaceLab 42 | ♥ 0 | High quality game but there is nothing to make it a game. Really could use more content, slower O2 loss rate and a challange. |
| Aug 27 18:05:30 | 14m 00s | The Infinite Hotel | ♥ 1 | Nice game, could use a way to speed up time. As well ability to change resolution/screen size. Along with better visual information to tell what was going on with room status. |
| Aug 27 18:11:56 | 6m 26s | Whatefs | ♥ 1 | Good game, nothing wrong with it other than needing audio and screen size settings. |
| Aug 27 18:22:14 | 10m 18s | Inventory Wars | ♥ 1 | Very nice game |
| Aug 31 17:24:39 | 95h 02m | Zero Star | ♥ 1 | Good game, the starting screen is a little disorientating. Would have also liked more freedom of movement in the game itself. Other than the graphics and effects were rather nice. Would like to see this built out more with enemies, more challanges, etc. |
| Aug 31 17:36:45 | 12m 06s | You May Live (YML) | ♥ 1 | Not my style of game but has a good quality too it. I think this game would do well in the same groups that play papers please. Good job |
| Aug 31 17:43:45 | 7m 00s | Caving In | ♥ 1 | Google drive links do not seem to work, some stall out while others 404. Good game, level generation could use more work. As its a bit rough trying to get up to even a few meters. |
| Aug 31 18:03:37 | 19m 52s | DETRITUS | ♥ 1 | Very enjoyable game, gun play needs a little work. Other than that good audio, graphics, and design. |
| Aug 31 18:19:52 | 16m 15s | BugStorm | ♥ 0 | Good start of the game, was enjoyable but does need work. Buildings could use some in game detail about how they work and rules for placement. Had issues placing bridges and buildings. |
| Aug 31 18:31:51 | 11m 59s | Day Three | ♥ 0 | Nice game, and thank you for watching the stream :) |
| Sep 3 18:48:44 | 72h 16m | Bombing Run | ♥ 1 | Did play it long enough to figure out the bomb codes. However, had issues with falling through the level. Outside of that its an interesting concept, the graphics look nice, and I think there is something this game could turn into with more work. |
| Sep 3 18:52:38 | 3m 54s | Robert Raccoon and the Great Gallery Robbery | ♥ 0 | Couldn't get the game installed. The package failed to open, and getting around it with 7zip was missing dlls |
| Sep 3 19:06:59 | 14m 21s | Der Raum | ♥ 1 | Very nice game, you did a good job fitting the classic arcade style. Really would have loved if you got some keyboard controls built into the game. Could have used WASD for movement and arrow keys for shooting. |
| Sep 3 19:18:08 | 11m 09s | Crate breaker | ♥ 1 | Very nice game, audio and graphics were good. Mechanics were simple enough and enjoyable. Only problem with the game was the controls. As it was hard to slot next to a crate at higher speeds. |
| Sep 3 19:22:55 | 4m 47s | Organize Bits | ♥ 1 | Not my type of game but could be interesting if it was a cell phone game. |
| Sep 3 19:28:31 | 5m 36s | Crowded Prison | ♥ 2 | Ok concept, could have used some screen size settings. As well took way to long to figure out which image on the screen was the character. As the character looks the same as the NPCs. Would have been nice if the character was a different color or had an outline. |
| Sep 3 19:37:48 | 9m 17s | Data Runner (LD42-Jammer Edition) | ♥ 1 | Really good game, graphics were amazing and have yet to see something like it. Does need a flash and bright light warning. |
| Sep 3 19:41:36 | 3m 48s | Timothy's Correctional Institute | ♥ 1 | Doesn't seem to want to load. The window pops up and closes right away. |
| Sep 3 19:50:17 | 8m 41s | Tetris Hero | ♥ 0 | Interesting game, could use a little better spawning of cubes. As its very easy to get stuck in a hole. |
| Sep 3 19:54:51 | 4m 34s | Ball on keys | ♥ 1 | Good concept, with a little work could be a great game. |
| Sep 3 20:10:04 | 15m 13s | The Last Floe | ♥ 1 | Well made game and good humor on the orange giant. |
| Sep 3 20:13:58 | 3m 54s | Dice Blackout | ♥ 1 | Really nice game, could use a little slower screen on the first level. That way players can get use to the concept before failing. |
| Sep 3 20:18:54 | 4m 56s | Galactic Wars | ♥ 1 | Love the old school style, good job |
| Sep 3 20:34:56 | 16m 02s | The Server Room | ♥ 1 | Interesting concept, could make for a great server IT simulator with more work. Would have loved to see more going on in the room. Such as NPCs moving around and maybe even commenting on the work your doing. As well would have liked to see stuff around the room, PCs, servers, wires, tools, broken PCs being fixed, etc. Other than that the game was ok, there was a bug were the 1024MB shows as a 128 and is placed as a 128. |
| Sep 3 20:41:28 | 6m 32s | Quest for the antivirus | ♥ 0 | Interesting concept but the pace was too slow. Also seems to be an issue were the turret cost 70 but only consumes 20 when placed. |
| Sep 3 20:56:49 | 15m 21s | Knight General | ♥ 0 | Any chance you could post a guide on how to get the game to run on a Ubuntu. I have a VM for testing but its been too long since I used it last. |
| Sep 3 21:02:56 | 6m 07s | Space Out | ♥ 2 | Interesting concept and love the art style. Had a few problems with the controls. Seems movement didn't always want to activate. As well I seem to be able to move when paused. |