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Feedback comments for LD48
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| Timestamp | Since previous | Game | saintchristopher777's comment | |
|---|---|---|---|---|
| Apr 26 11:08:34 | CHROMAHOLIC | ♥ 3 | Cool. I am now disoriented and lost! | |
| Apr 26 11:18:05 | 9m 31s | Magic Forest | ♥ 2 | Nice work! The constant scrolling forest definitely made me dizzy though! |
| Apr 26 11:28:02 | 9m 57s | Eat Prey Live | ♥ 1 | Yep, def Spore vibes! Love the minimalist character design and water effects.The map needs to be a tad more "busy" I think though - sometimes it's hard to tell if you're even moving when the ocean's so empty... |
| Apr 26 17:45:44 | 6h 17m | Mind Hunter | ♥ 1 | Very cool! Love the sound and atmosphere. I didn't solve the puzzle, but the theme and *feel* of the game are great! |
| Apr 26 17:56:34 | 10m 50s | Deep_demo | ♥ 0 | Very cool, you should definitely develop it more! |
| Apr 26 21:08:15 | 3h 11m | R.E.M. - Vocab Nightmare | ♥ 1 | Awesome entry! Love the sleep take on the theme, and I never would have thought of trying a vocab game. Gets really hard pretty quick! Good simple sound/visuals too! |
| Apr 26 21:33:53 | 25m 38s | Canyoneer | ♥ 1 | A bit hard to figure out at first, but fun! Definitely hits that "just one more try" spot - quite compelling (tried for a "rappelling" pun here, but meh). Rope physics are cool. It'd be nice if you would just stop at the end of the rope, rather than automatically letting go. Or maybe I'm just not coordinated enough :) Never did make it to the bottom of the darned canyon, but I might give it another try. Or a dozen. Great entry! |
| Apr 26 21:51:34 | 17m 41s | Wisdom of the Ancients | ♥ 1 | Nice, a Zorklike! (is that a thing? Come to think of it, if you squint, your "wisdom of the ancients" icon looks vaguely "Z-shaped" too!) Nifty little text game. Loved the wall of platitudes! |
| Apr 26 22:08:24 | 16m 50s | The Cave | ♥ 1 | Cool little game! |
| Apr 26 22:22:09 | 13m 45s | DigOut | ♥ 1 | Nice work! |
| Apr 26 23:26:45 | 1h 04m | Vertical Diamond Deliveries | ♥ 2 | Nice! A little tricky to get the hang of, but it kept me trying until I made the delivery (249 seconds on that one)! Moving the UI out of the way would be nice though - the buttons kept getting in the way. Also, was there an exit option anywhere? I had to alt-f4. |
| Apr 26 23:41:36 | 14m 51s | Into Conflict | ♥ 1 | Nice, cool idea! |
| Apr 26 23:51:39 | 10m 03s | Moot | ♥ 4 | Oh man, that's really good. Art, sound, and atmosphere! Excellent! |
| Apr 27 00:05:16 | 13m 37s | Crazy Fishing | ♥ 0 | Nice, fun game! An endless... fisher, I guess? The old boot got me in the end... :) |
| Apr 27 00:35:33 | 30m 17s | Space Dwarf Alchemist Go! | ♥ 2 | Ha ha, "now we're movin'!" Love it. It's not *really* "Dwarf Fortress meets Kerbal Space Program".... but it kinda is! |
| Apr 27 01:11:57 | 36m 24s | Lonely Journey | ♥ 2 | Cool theme! I like the pixel art and general idea. Gameplay could probably use a bit more though.... a lot of "waiting for gas to click the thrust button." |
| Apr 27 01:30:39 | 18m 42s | Deep into the mine | ♥ 0 | Haha, poor little gun-toting ghost, you didn't deserve to die so many times to spiders! Cool idea! I didn't get far, but I'm pretty bad a sidescrollers in general. Is there a quit option anywhere? I had to alt-f4. |
| Apr 27 01:41:17 | 10m 38s | Eros and Psyche | ♥ 0 | Game idea, art, sound - all great! But I'm terrible at these sorts of games, so I didn't get far. I hope Psyche ended up with a kind and loving beast! |
| Apr 27 22:44:25 | 21h 03m | Down Whale | ♥ 5 | Very cool! Art, sound, action - all great! I did have trouble figuring out the fuel mechanic at first though - it isn't *immediately* apparent that refueling is something you need to worry about! Great entry though! |
| Apr 27 22:57:26 | 13m 01s | The Camera Is Watching | ♥ 1 | Cool idea! I wish there were more levels! Like everyone else, love the animal robbers art. Some audio would be nice, but its tough to find time for that in a jam (I certainly didn't get all the audio I wanted in my own entry!) Great work! |
| Apr 27 23:20:31 | 23m 05s | Her Bedtime Stories | ♥ 1 | Wow, deep theme, I'm glad you made it. The art is really good, and I like that it ends on a hopeful note! The music was good, but a little repetitive. More tracks would be nice (but it's hard to find time for everything in a jam!) |
| Apr 27 23:31:05 | 10m 34s | Mullet Time | ♥ 1 | Wow, using a custom engine is impressive! Nice game, though I'm terrible at sidescrollers, so I didn't make it far. Sparta kick ftw though! A "restart" option would be nice on player death, rather than just having to relaunch the game. |
| Apr 28 00:07:04 | 35m 59s | Under The End | ♥ 2 | This is really good! Searching for copper to extend the lifeline makes for surprisingly compelling gameplay. Art and soundscape are great too. Excellent game! (also, making alt-f4 the official exit hotkey: ultimate "it's not a bug, it's a feature" move!) |
| Apr 28 00:12:58 | 5m 54s | DMG-001 | ♥ 0 | Nice, it _does_ look like gameboy! Takes me back :) |
| Apr 28 00:19:04 | 6m 06s | Final Exam | ♥ 1 | Haha, cool idea, but _very_ short! |
| Apr 28 00:55:32 | 36m 28s | The Fall of Alice | ♥ 1 | Haha, very chill game! I _did_ make it to the end - had to see if you copied the whole book in there! I will say this - after a while audio starts to sound like a modem from the early nineties! Nice work! (and dang, Alice got some junk in her trunk!) |
| Apr 28 01:06:15 | 10m 43s | Conversational Pitfalls | ♥ 0 | Hahaha! Love it! Sure, there's not really much gameplay, and too much randomness, but the idea is hilariously relatable! And the voices are great. And the scarf, of course, is magnificent. |
| Apr 28 01:13:55 | 7m 40s | It's o-fish-al! | ♥ 1 | The game looks great! Soundscape is good too. My problem is that I'm not very good at it! Not much room for error on that fuel consumption. :) |
| Apr 28 01:38:27 | 24m 32s | Deep Mind | ♥ 2 | Wow, that's pretty fun! Clean, simple aesthetic, and the music was repetitive but in a chill rather than irritating way. Most fun I've had losing my job and having nightmares every night! Good to see another card game here (my entry is a card game too - shameless plug!) |
| Apr 28 01:52:26 | 13m 59s | Into the dark | ♥ 0 | Nice little game! The light ball "find a path" mechanic is clever but the implementation was a little frustrating. |
| Apr 28 01:59:16 | 6m 50s | 1 in a billion | ♥ 2 | Hahaha! Okay, _someone_ had to do the theme we all thought of at first! :-D |
| Apr 28 02:19:04 | 19m 48s | SPERMA | ♥ 1 | Haha! Surprisingly fun. Also, obligatory "Nice!" hmm.png |
| Apr 28 21:53:31 | 19h 34m | Gyro Scavenger | ♥ 1 | Cool game! Art and sound are good, and the gameplay is fun. The controls are a bit tricky, but I suspect that's by design as part of the fun is figuring out how the gyro will perform with thrust/tilt. I think I need an "easy mode" with less punishing health/fuel losses though, 'cause I'm a lousy helicopter pilot! :) |
| Apr 28 22:23:01 | 29m 30s | Drill18^2 - This is Just a Drill | ♥ 3 | Awesome! I was _listening_ to the stream most of the weekend while furiously working on my own entry, but didn't play until just now. Turned out great! |
| Apr 28 23:12:29 | 49m 28s | Search for the Undergem | ♥ 1 | Fun game, very chill! Love the angry looking robot character! I actually liked that getting $$ to max out the upgrades ramped up pretty quick - if it didn't getting to the win condition probably would have felt a little grindy. I think if you expand on this with more exploration/game objectives, _then_ would be the time to adjust the $$$ rate. |
| Apr 28 23:47:13 | 34m 44s | Dwarven Mines: Hunt for the Evergreen | ♥ 1 | Agree with everyone else - as is the game _looks_ great, but gameplay is just "hold D to walk." Also, I started getting some lag/choppiness around -300m and on (got worse the deeper I went) - might check to see if there's a memory leak or something in there? |
| Apr 28 23:55:40 | 8m 27s | Despair | ♥ 1 | Cool game - def see the Binding of Isaac inspiration. And the "MS paint" graphic style actually works! I _do_ think player speed needs to be enquickened(tm). |
| Apr 29 00:24:14 | 28m 34s | Deep Sea Adventures | ♥ 1 | Chill game, I like it! Harpooning 2+ fish in a go feels great. Some relaxing music would be nice (but obv it's tough to get everything in that you want in a jam). I also noticed that the "retry" button didn't work when I ran out of O2. |
| Apr 29 00:34:33 | 10m 19s | Kibble Caper | ♥ 1 | Love the cute cat character, and the rest of the graphics. Game was too hard for me to really have much fun with it though (which, admittedly, might be down to my own poor coordination). Music is great though! I would have loved it if it were more of an exploration type of game, rather than action/fight oriented. |
| Apr 29 00:39:41 | 5m 08s | Dwammings | ♥ 2 | Very cool! Graphics and sound are great. And anyone who played a ton of lemmings in the nineties like me gets a nice nostalgia rush! |
| Apr 29 00:56:03 | 16m 22s | Save Her | ♥ 1 | Nifty game! The "cut scene" images are funny - I especially like the boyfriend's "shocked" face when the mole pops out! The gameplay is fun, but could definitely use some more prompts to let you know when you're getting into the danger zone - audio would be perfect for that. At first I couldn't figure out how to activate anything - trial and error before I discovered that "e" was the mapped key. |
| Apr 29 01:15:14 | 19m 11s | Backwards Quest | ♥ 2 | Very cool idea, working deeper backwards in time! Unfortunately, I'm terrible at bullet hell type games and when 1 hit is all you get that means I didn't make it any further than the second battle (not for lack of trying - I died _a lot_). a checkpoint system could work well. It seemed like you had one, but after a single respawn to battle 2 dying sent me right back to the start of the game :( That said, the game looks nice, has a clever story idea, and I like the music! Good entry! |
| Apr 29 21:24:56 | 20h 09m | in the depth of cheese | ♥ 2 | No one else has mentioned this, so maybe it just bugged on my system, but I started hitting obstacles while still obscured by the opening textbox. Also, the whole screen turned blue after a bit, like this: Bleu.png Bleu Cheese maybe? Anyway, it's a good start - regardless of any issues it's always an accomplishment to finish a working game for a jam! |
| Apr 29 21:36:32 | 11m 36s | Jung Guns | ♥ 0 | Ha ha, didn't expect to see another Jung game in LD! Thanks for the tag @emiliabea This shooter is way harder than my game. I didn't make it to far because I too have the "old man reflexes" :-D Art is good though, and the game looks fun (if shooters were my thing). Good entry! ps: also love the "Jung Guns" pun! |
| Apr 29 21:48:36 | 12m 04s | Sharpy wheel | ♥ 0 | Pretty fun! I like the strategy of judging the jumps + momentum to try skipping over multiple obstacles. Not sure if I like the "MS Paint" art or not. I _think_ I do - it has a certain style to it anyway! |
| Apr 29 21:54:49 | 6m 13s | Boris with a crazy dream | ♥ 1 | Very cool art and music! Obviously not much gameplay there, as the showcase was on those elements. Great work! |
| Apr 29 22:08:33 | 13m 44s | The case of the door in the woods | ♥ 1 | Very cool! Love the audio. Love the art style. A full-blown point and click type adventure in this style would be awesome! |
| Apr 29 22:35:29 | 26m 56s | The Unfathomable | ♥ 2 | Mua ha ha, none can beat the 1337ness of my score! 1337.png Seriously though, game is really fun. Art and soundscape are great too. Good entry! |
| Apr 29 23:01:12 | 25m 43s | Chocolate Dip Cookie | ♥ 0 | Art and music/sounds are fantastic! Game idea/theme is awesome and hilarious! The gameplay is where it stumbles a bit though. I played until I got bored, around score 50 or so (OK, I got bored before then, but thought 50 might be a "win the game" break point...). The worst part of the gameplay is that it requires you to keep your eyes glued to the arrow icon so you can't enjoy the rest of the great art on screen! Even though that probably comes off complain-y, I loved the entry overall! Great work! |
| Apr 29 23:15:11 | 13m 59s | DangerCo | ♥ 1 | Chill game, I like the level/ruins art. Would be cool to add more gameplay elements and maybe a story of some sort! |
| Apr 29 23:23:24 | 8m 13s | A Psychic's Interview | ♥ 1 | Cool game idea - could definitely be expanded into an interesting narrative game. The controls could probably use some feedback - was hard to tell that the attack was doing anything at first. Solid start though! |
| Apr 29 23:40:20 | 16m 56s | Ancient Maze (starring Mathilda Ayume) | ♥ 1 | This is really cool! With the upgrades and good level design if seems pretty complete! My only constructive feedback is that it might be good if the player sprite/hitbox was _slightly_ smaller that the corridors, so that getting into a t-intersection (for instance) didn't take quite as much precision. Great entry! |
| Apr 30 00:23:46 | 43m 26s | Micanthul | ♥ 1 | Oh man, this is really good! I think you and I must share a lot of interests, given that you liked my Jung stuff too. I'm a history nerd and did my thesis on Native American stuff, so this is totally my jam! Art and sound are great, and I love the "combat simulator" idea. Would love more info on exactly what attacks they do, what the stats do, etc, so moving the party members into different formations felt more strategic. Implementing more story would obviously be great too. I did run into a couple bugs. The first was that after reviving Don Luis from "death" by camping his sprite still presented as dead/wounded. The second was more game breaking - the main UI went blank making progression impossible (and Juan was becoming a beast, at level 14). Screenshot below. Anyway, love the game! Would love to see a fleshed out version someday! Capitan.png |
| Apr 30 22:08:16 | 21h 44m | Super Mole Bro | ♥ 1 | Fun game! The strategy of digging/finding pathways that don't get you stuck is great! Movement feels good, and the art is nice. The background music is good, but does get a little repetitive (though obv I understand that it's tough to get in a bunch of tracks for a jam). Great work! |
| Apr 30 22:23:07 | 14m 51s | Burst Vein | ♥ 1 | Very cool! Great atmosphere! |
| Apr 30 22:32:00 | 8m 53s | How Deep is Your Love | ♥ 8 | Lovely game! The art is great, and I really like the background music! Pirate/mermaid romance ends about how you would expect :-D Would be nice to have an exit option on the main menu - unless I missed it. I just alt-F4ed. |
| Apr 30 22:43:38 | 11m 38s | Deep Space Journey | ♥ 2 | This _does_ look like a good base for something, but I'm afraid I didn't really find it that much fun as-is. Putting in some sort of narrative/quest and a reason to "go deeper" would do a lot. Of course, that's true of a ton of elements left out of _most_ LD games due to time constraints, so no worries! Music and starship art are good! |
| Apr 30 22:49:28 | 5m 50s | Dear Child | ♥ 1 | Wow, the feels :'( Great work, esp for only using 24 hours! |
| Apr 30 22:58:14 | 8m 46s | Le bateau ivre | ♥ 2 | Cool little..... game? More of an "art piece" really, which is fine. Definitely gets a mood across, even without any sound. I liked it! And yes, the ascii octo was cool! |
| Apr 30 23:09:33 | 11m 19s | 20,000 Leagues | ♥ 0 | Very cool, love tabletop card games! Haven't had a chance to actually play yours yet, but I've played enough similar games in the past to tell it'd be fun from your video! |
| Apr 30 23:31:12 | 21m 39s | Deep Sea Explorer | ♥ 1 | Fun game! Wasn't quite clear on some of the game mechanics though. I couldn't tell if there was any difference between the resources to collect. I also couldn't see any reason to ever "rest" - maybe if you got a locked hand? Enjoyed it though. Would be great to expand on it with more upgrades to purchase and some sort of "expedition objectives" or something! |
| Apr 30 23:47:34 | 16m 22s | Ore Hoarder | ♥ 1 | Fun little game! Upgrade system is good. Fuel seems to be the main limiter, at least at first. Some sort of respawn after dying with _some_ cost, but not having to start over would be good. |
| May 1 00:24:05 | 36m 31s | Into the Forrest | ♥ 1 | Wow an RTS is LD - very cool! Obviously there are a lot of features and QOL stuff missing in a such a big endeavor put together in just 72 hours, but well done for making it playable in that time!! |
| May 1 00:33:37 | 9m 32s | tetronimo! | ♥ 0 | Cool take on tetris! Surprisingly the first one I've seen so far this LD. Agree that a list of the controls up front would be good - I floundered for a few minutes trying to do a standard top down tetris type of play! (even _after_ figuring out Q/E :-P ) |
| May 1 01:31:45 | 58m 08s | Descend | ♥ 2 | Super good game! I love the artwork (especially the snails) and sound! The "home" screen with the CRT looking computer interface was a great touch. I'm also really glad you didn't start the player "back at the top" on each new day. Unlike a lot of LD mining games, yours had an interesting story/mystery which kept me engaged a lot longer than I would have been without it! Finally made it to the light and (presumably) back home! |
| May 1 11:43:36 | 10h 11m | 1000 Fathoms | ♥ 1 | Nice, a 2-player game! I had to play solo, but it was still fun! Simple but effective gameplay. My only minor piece of feedback is that when the water levels rise the blue walls sort of blend in, making it a little tough to navigate (especially with the screenspace being so small). Great entry! |
| May 1 12:30:50 | 47m 14s | One Shot in the Dark, Now I'm Dead. | ♥ 1 | Very cool narrative! Love it! Don't know if you have any expansion plans, but this would make for a really good rpg-ish backstory - running around whatever post-apocalypse tunnels people live in and uncovering the conspiracy bit by bit. Great entry! |
| May 1 13:13:40 | 42m 50s | Deep Sickness | ♥ 2 | Really good atmosphere. Love the art! Controls feel good. You could probably expand this out into a full multi-level game pretty easily! Just needs the time to do playtest iteration and level architecture tightening + mood music. Great entry! |
| May 1 13:28:41 | 15m 01s | Treasure Hunter | ♥ 1 | Ha ha, cool! Love the idea of playing as a treasure chest! Great visuals too! |
| May 1 13:41:06 | 12m 25s | Mole Hole | ♥ 1 | Cool little game! I like the art style, and the controls feel good. I'm glad you included a difficulty option and "retry level" buttons for people like me who are bad at shooters! The web version wouldn't even load up on either chrome or firefox, but the windows .exe worked. Good compo game! |
| May 1 14:00:01 | 18m 55s | Am I only dreaming? | ♥ 1 | Nice atmosphere! I like the cute ghost sprite. Background music is good. Took me a minute to figure out how to go through the first door! Good voiceovers (hint: if you use something like Audacity, there's an easy feature to clean up some of the background noise from your clips. Something I just figured out after someone suggested it in a comment on my game. You can also snip off the end of the clip to remove the "mouse-click" sound from when you stop recording!) Good compo entry! |
| May 1 14:35:39 | 35m 38s | Brubnar the Barbarian in the Deepest Dungeon | ♥ 1 | Fun game! Definitely reminds me of an 80s-90s arcade! |
| May 1 14:52:23 | 16m 44s | Pescuit Pe Plajă | ♥ 1 | What a lovely game! Love the instructions! Artstyle is fun, and the music is good (it _didn't_ actually get to an annoying level of repetitive)! Fully enjoyed! |
| May 1 15:14:40 | 22m 17s | Diary of Sedah | ♥ 1 | Good game! Love the visuals/art and the soundscape. The lighting lanterns mechanic works well, and the lighting effects look great. |
| May 1 15:34:51 | 20m 11s | Rip Deeper | ♥ 2 | Very polished! Love the visuals and the soundscape! Gameplay is good, but targeting is sometimes a little fiddly, especially when you're farther towards the "back end" of the level. Maybe an over the shoulder camera (or even 1st person) would be a good option? Great entry! |
| May 1 15:57:05 | 22m 14s | Ancient Civilizations | ♥ 3 | Looks interesting, but didn't really work for me. Left click did nothing (wasn't just an animation issue - I kept left clicking that mummy for over a minute straight doing no damage at all). |
| May 1 16:44:39 | 47m 34s | Panda Prize Pusher | ♥ 0 | Adorable game! Love the art and music. I didn't notice much in the way of strategy other than just "battering ram" your way through. Reminds me of a phone game you'd get to keep your kid occupied (in a good way)! |
| May 1 17:00:37 | 15m 58s | Dive To China | ♥ 1 | Nice game; chill experience! Was more fun than I assumed it'd be from the screenshot with basic shapes :) I might have hit a bug though - my score stayed locked at zero, even though I got fairly far (WebGL build, on Firefox, for reference). zero.png Fun little game though! Good work! |
| May 1 17:15:14 | 14m 37s | Deep Freeze Café | ♥ 1 | Hilarious take on the theme! Controls are... awkward. I got kinda used to the movement after a bit, but it was still pretty rough. Cool concept though! |
| May 1 19:49:43 | 2h 34m | Radication | ♥ 0 | This is really fun! I like the strategy of bee-lining the best soil. Made it to level 38, which I _think_ means I won. Chill music too. I do agree with some others here that the middle-click control is a little awkward. Also, the "hand" of tiles is obscured/camouflaged a bit when over already placed roots. Great entry overall! |
| May 1 19:59:25 | 9m 42s | Not So Grimm | ♥ 1 | Very cool atmosphere/mood. Love the art! |
| May 1 22:48:38 | 2h 49m | Me:Tree! - New Roots | ♥ 1 | Very cool idea. Love the music and atmosphere! Gameplay seems pretty punishing though - I couldn't seem to find a good direction/balance to grow that didn't result is super quick tree death :( |
| May 2 11:36:39 | 12h 48m | Graphite Journey | ♥ 2 | Very cool art! Music is good too. I know you said that you fixed a bug where the player could leave the map, but I was still able to, on level 2. Once outside, I couldn't get back _in_ though.(Screenshot below - yellow arrow points to where the break in the "barrier" was) Good entry! sketchout.png |
| May 2 11:48:57 | 12m 18s | Abyss | ♥ 1 | Cool idea and mechanics! Pretty challenging to actually play though (probably _too_ challenging if I'm honest). Definitely worth developing further! |
| May 2 12:18:39 | 29m 42s | Krepkiy Oreshek | ♥ 1 | Very cool! As others have said, the animations really do make the game. The explosions are particularly satisfying! The slight "porthole shift" on your sphere with movement is great effective feedback as well. Love the bathysphere art overall, and the music is good too. I'm not very good at reflex shooters, but was able to win this one! Very fun! vic.png |
| May 2 12:48:45 | 30m 06s | In a Barrel | ♥ 2 | Very chill game! The music is perfect for the mood. I think I got too close to the surface and got stuck on a collider or something though - I ended up able to move horizontally but not back down vertically. Feedback: having the camera be always on, and not impede movement would be better, letting you just quickly snap a photo with left click. And, of course, a proper quit button rather than needing alt-f4! Great entry overall! |
| May 2 13:14:43 | 25m 58s | Hole Down | ♥ 2 | Nice work on this! AS with others, it took me 2 tries to figure out some of the controls/mechanics - a brief explanation upfront would be nice. Art and soundscape are fantastic. I think I even saw a filmgrain effect in there adding to the style. Great work! |
| May 2 13:50:14 | 35m 31s | Going Down in Fishstory | ♥ 2 | Fantastic game! Great art, soundscape, story. Loved it! |
| May 2 15:05:32 | 1h 15m | Deep Dream | ♥ 1 | Nice; cool mechanic! Definitely an innovative take on the theme! _kind of_ a memory game (not quite, but similar). Would be nice if the grid marks on all 4 screens were super clear - I had to lean in a squint on some of them to get my distances right! Art is charming (both illustrations and in-game models), and the music is nice. Great entry! |
| May 2 15:22:59 | 17m 27s | Falling Bot | ♥ 3 | Nice game! Took me a couple tries to figure out how important it is to use both thrusters at once to "hover" consistently, but once I did, it was really fun. Art and soundscape are great. Really enjoyed! |
| May 2 15:32:57 | 9m 58s | Worry | ♥ 1 | Tone on this game is spot on. The art, lighting, sound, and effects all work together perfectly. Good work! |
| May 2 16:22:50 | 49m 53s | Mind Dive | ♥ 1 | What a surreal experience! I see that plenty of people found it stressing, but I thought it was pretty chill navigating/drifting through the brain! Maybe I just "got the hang" of the controls more intuitively than some? The music added a lot. Weird but good! |
| May 2 16:59:53 | 37m 03s | Dino Digging | ♥ 1 | Very cool! Love the paleontology theme! Strategy was fun to puzzle out, and I'm glad you didn't have a punishing "one failure, and you start all over" approach! Could easily be expanded post-jam with more upgrades, levels, fossils, etc. Great entry! |
| May 5 10:55:06 | 65h 55m | Journey to Atlantis | ♥ 1 | Fun game, I really enjoyed it! Love the Atlantis theme. An expanded version with more encounters and mechanics could be fun too! |
| May 5 11:01:35 | 6m 29s | Where are my sexy red boots | ♥ 1 | Very cool idea - the game just needs to be longer in order to really take advantage of it. Love the art and humor as well. |
| May 5 11:13:07 | 11m 32s | Fathomless | ♥ 1 | Very cool idea! Love the art and scribbling sounds in the background. The "going deeper and deeper" into smaller drawings mechanic is great. I didn't get too far, but that's down to me being terrible at platformers, and probably not any fault with the game! |
| May 5 11:22:38 | 9m 31s | PANEMUAN | ♥ 1 | Very moody/atmospheric! Art style works well, and the music. Good work! |
| May 6 23:44:27 | 36h 21m | Archeo | ♥ 1 | Very cool! I didn't realize the "click frenzy" it would boil down to at first, and my initial try ended with 0 points as I tried to slowly and methodically dig like a careful archaeologist. I did _way_ better on the second go! |
| May 7 00:15:35 | 31m 08s | Die in the Mine | ♥ 0 | Cool game. Love the dice mechanic (and pun)! The bug I ran into was reaching the bottom of the dungeon, and having it lock up (entire browser tab died - I had to close the whole browser session to end the game music). Other than the bug at the end, I had fun! Maybe because I've played plenty of tabletop dice games, I found the rules pretty intuitive. Good game! |
| May 7 00:34:21 | 18m 46s | Titan Abyss | ♥ 1 | Cool concept! Love the Titan setting. Great ship model. I got 7 samples before running out of power. Actual gameplay seemed a bit lacking, but it's an excellent base/prototype to build on! |
| May 7 13:17:49 | 12h 43m | Deeper and Deeper- A drop's journey | ♥ 2 | Adorable game - love the artwork! Soundscape and gameplay are solid too! |
| May 7 13:36:29 | 18m 40s | Kinda Deep | ♥ 0 | Really cool game. Graphics, sound, and controls are all great. I think the tempo is a bit (or a lot) too quick though. There were "shops" or areas to pick up new equipment, but I couldn't figure out how to interact with them. Stopping for even a second to try different key-presses resulted in lava death :-( Procedural generation lends itself to exploration, but time pressure is kinda antithetical to exploratory gameplay. My 2 cents anyway :) |
| May 7 13:47:15 | 10m 46s | The Last Spores | ♥ 1 | Cool game. The art and "mood" are great (obviously music would only add to that)! Was a little surprised at losing when reaching the "end" of the level w/o enough spores - it kinda presented like it would just keep going until you ran out of energy or got to the spore count (to go to a new level maybe?). |
| May 7 15:22:41 | 1h 35m | Stranger Fish | ♥ 0 | Neat little game! I like the sharkmarine (all the art, really). The levels with lowering light, and eventual giant spotlight needed for visibility is good. Actually finding the fish collectables is pretty rng - I think having more environmental exploration would be cool. Good game! |
| May 7 15:54:37 | 31m 56s | She Waits Below | ♥ 1 | Excellent game, loved it! The themes were very "Erich Neumann-esque" @ynneblack I just played it - while I might not have seen everything I would characterize the spider "graphicness" as pretty tame. And pretty much all text. |
| May 8 23:32:34 | 31h 37m | DeepPsy | ♥ 1 | Interesting game! The different modes definitely convey the idea of the different psychoses. |
| May 8 23:44:00 | 11m 26s | Deep Down | ♥ 3 | Very weird game. I feel like the [story?] needs more development to really know what to think of it - as-is it's so short as to be merely a prelude. Understandable, given the jam timeframe! |
| May 12 00:25:01 | 72h 41m | Storyteller | ♥ 0 | Cool game! Love the animations! |
| May 12 00:37:57 | 12m 56s | Neptune's Whispers | ♥ 1 | Love the art, and I will always 100% vote up a catchy sea shanty! I do concur with everyone saying that the aiming/shooting is a bit dodgy, but I think the main issue is the super slow movement overall. I like the mechanic of treasure reducing the air meter, that's pretty clever. |
| May 12 00:46:38 | 8m 41s | Infernal Jam | ♥ 0 | Hahaha, love it! |
| May 12 23:25:44 | 22h 39m | Deep Finger | ♥ 2 | Hahaha! Gross, and hilarious! Also, surprisingly fun and challenging after my 8-year-old sense of humor let me stop laughing. Great entry! |
| May 12 23:46:00 | 20m 16s | Theodores Tumble | ♥ 0 | Cool game. Art and music are good. Is there a restart button though? I couldn't find one (not that it's hard to relaunch after dying - also it's possible that you included it and I'm just blind). Great work, had fun! |
| May 12 23:54:55 | 8m 55s | Underblood | ♥ 0 | Cool game! Sound and graphics are good, and the gameplay is fun! Nice work! |
| May 13 00:31:45 | 36m 50s | Boundless Depths | ♥ 2 | Nice game! Really like the 3d effects. Took me awhile to figure out I could right-click for a menu though. Progression is a bit too slow, I think. Even though the gameplay is fun, I got tired of drilling well before nearing the winning $$$ amount. I'd recommend increasing the treasure/dirt ratio, and making higher value ores available a little closer up. Overall though, Great work! |
| May 13 00:42:30 | 10m 45s | Go Deep or Die Trying | ♥ 0 | Cool idea! I didn't get too far though because the "X" responsiveness seemed off a bit. Love the character sprite! |
| May 13 01:04:01 | 21m 31s | The Clinic | ♥ 1 | Art: charming! Music: tremendous! Theme: great! Left and right click mechanic: I kinda hate it. Not sure why, it just didn't seem like it added anything for me. That's my only complaint though - other than that an even _longer_ traipse through Shakespearean psyche flashbacks would be nice! Great work! |
| May 13 23:01:35 | 21h 57m | Hadal Depth | ♥ 3 | Awesome game! Definite slay the spire vibe. Not sure I care for the rng on attacks randomly missing, but it _is_ pretty balanced. The game was fun for sure! Great entry! |
| May 13 23:57:30 | 55m 55s | The Sounds of the Cavern | ♥ 0 | Nice game! I like the light management idea. Good art and really good music! |
| May 14 00:16:35 | 19m 05s | CURSED QUEST | ♥ 2 | Cool game! Art and sound are great. I _would_ like checkpoints though, gameplay-wise, due to my old man reflexes. I did notice a few minor bugs, like getting momentarily stuck on walls, and some graphical jitters and sound crackles (WebGL version). Overall though, great game! |
| May 14 01:20:50 | 1h 04m | The Discloser | ♥ 1 | Love the idea of this, and it turned out awesome! Way more fun than shuffling around sticky notes ought to be! I did notice a few typos, but hey, it's a 48 hour jam - my game had typos too. Overall, loved this one. Will probably play again! |
| May 14 23:00:33 | 21h 39m | Untitled Simulator | ♥ 1 | Super interesting idea! As someone interested in both history and psychology, it really appeals to me. Well executed also. Visuals and soundscape are great. Dancing Hitler at the end is hilarious. Sure, there were a few typos and anachronisms, but that's pretty much inevitable when you have just 72 hours to make the game. The only thing that seemed "missing" was a skip ahead button, to zip through repeating text animations. Great game! |
| May 14 23:17:13 | 16m 40s | River, Carry Me Away | ♥ 3 | Wow, absolutely nailed the ambiance/mood! Art and music are great! Sure, gameplay is pretty limited, but this feels more like an extended interlude that might separate two gameplay sections of a larger production. Only 2 small technical issues I noticed. 1) The custom "hand" cursor reverted to a regular pointer early on, after clicking the first floating item. 2) The fog in the foreground sometimes had a faint "checkerboard" impression in it. Overall, great experience! |
| May 14 23:29:57 | 12m 44s | Afraid to Turn | ♥ 1 | Great work! Love the idea, and the art/soundscape are really good (especially the audio)! Gameplay is compelling too - kept me trying over several times until finally managing the cure. Fun game! |
| May 14 23:54:10 | 24m 13s | Unto the Eight | ♥ 2 | Good pixel art and music! I did find a bug where the "manual" couldn't be exited (web) - had to reload the page. Gameplay has promise, but as-is I found it more on the "annoying" side of challenging than the "fun" side. Trying to juggle 3 depleting meters (life, heat, and light) is a bit much. the shrinking visibility from you lamp depleting exacerbates that as well. Overall, impressive work for the 48 hour compo! While I think the gameplay needs work (and who's jam game doesn't?), there's definitely a shiny gem in there to be polished! |
| May 15 15:52:52 | 15h 58m | Date Night | ♥ 2 | Charming game! Love the art style, and the background music is nice. Great entry! |