Volt Tower (Machine Learning based game) by Ajay.2002 2017-07-30T21:49:23Z
@jQnas Fixed it :)
Foon → Ludum Dare Explorer → Users → Ajay.2002
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | El Juan's Takedown | compo | 105 | 3.73 | 3.57 | 4.00 | 4.00 | 3.88 | 3.29 | 2.69 | ||
| 2018 | 42 | Running out of space | CRUSHED - Rage Inducing Platformer | compo | 253 | 3.55 | 3.00 | 3.12 | 2.55 | 3.95 | 3.39 | 2.16 | 3.78 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Play To Survive | compo | 3.54 | 3.22 | 3.25 | 2.90 | 3.72 | 2.95 | 3.20 | 3.86 | ||
| 2017 | 39 | Running out of Power | Volt Tower (Machine Learning based game) | compo | 3.00 | 3.00 | 4.00 | 3.00 | 3.00 |
@jQnas Fixed it :)
@slunkey Hey slunkey, thank you very much for your feedback :) To place the weapons all you had to do is click on the weapon in the weapons tab no click + dragging. You click on the weapon and move your mouse back onto the screen and the weapon will follow your mouse until you click to place it.
Thank you again for the feed back
Noice game
I was able to finish all the levels, I quite like the graphics style and the game is pretty polished. I have to say that the controls are very nice, this is one of the games I have played that really follow the theme very well. Everything was very nice about this game, no bad feedback. The game did crash at one point, I had no idea what caused it though but other than that, well done :)
Nice game bro, I saw all your posts on this throughout the compo and I was pumped to play it!
I really like ittttt
I really like the concept this should get more ratings
Very creative and enjoyed it alot! No I take it back, this was extremely creative :thumbsup:
Nicely paced game with nice graphics and nice controls and was very nice the audio was nice and gameplay was nice. IN the end this was a ** nice asf game ** :)
I like the art style and the concept is very nice, but it does get difficult hahaa
trippy , but really good :laughing:
I like the mechanics and I like the design very much, the gameplay was fun and the levels were very creative!
Good game and I liked the music. Was a very original idea ;)
Nice game man!
@theomelet @akros @teo-miklethun Thanks for the comments about the graphics guys! I tried really hard on that especially.
@aaranos Absolutely I will update that now :)
@whoisninja Hahah good luck! It even took me so long to get past that part :)
@serious07 Yeah I'm sorry about that, really I was spending a lot of time working on getting the phsyics right, but in the end I had to make a deliberate decision to go for performance over physics accuracy :\ wasn't too happy about that but hopefully I can write some custom code to detect walls via raycasting later :) Thanks for the comment!
@noa-calice Thank you for the feedback and very nice comments, yes I noticed that about the first obstacle, I really never figured out why that was happenening haha :sweat_smile:
@ravenflame You're not the only one, imagine me trying to play the game, actually seeing if it was possible and I swear I spent more time playing my own game than actually making it :laughing:
@ethan-nachreiner Thank you for the kind words and valuable feedback, will bee sure to fix these issues :)
@naemis @psychead @dangogamedev Thank you all for your amazing feedback, hahah yes the phsyics and hitboxes are quite off I will certainly fix these issues once judging is over :) @naemis I'm not quite sure what this bug is? Did is start happening after you held onto an obstacle, because sometimes I think the camera shake effect goes overboard and kills the camera :sweat_smile: -- Thank you all for your comments :)
@missalpha @talia Thank you both for very kind words, @talia I think it would be appropriate to add space for jump, and I also forgot to map the arrow keys - I need to work on adding that. - Thank you for the kind words :)
@ytaha @jambav Thank you both for your kind comments :) @ytaha If you rage quitted my friend, I did my job :laughing: :laughing:
@wolfrug Yes absolutely I agree with you, actually this is the first time I have worked in 2D in unity and the first time I have created a plat former, so the reason of the terrible is collision is I set the mesh collider of the first obstacle to convex, but that you for the feedback :)
@fryderider Thank you very much :) Glad you rage quit :laughing:
@dark-roast-studios Absolutely, the game is actually quite short this is why there are no checkpoints but I will be sure to add onto it in the next version :)
@bentekiller ooh that's some very nice feedback, I think checkpoints would help in this aspect am I right?
@eric-kulbiej Appreciate it, thank you!
@jackou @raffe @brallex Thank you all for playing the game and the great comments. Physics is a big thing I have to work on but im glad you enjoyed. Good luck with your own games :smiley:
@flyingkiwi I totally agree with you!
@flyingkiwi I totally agree with you!
@rangoiv Thank you very much :) Also thank you for pointing out the exact locations I will certainly make note of that so I can fix it
@jasperarmstrong You are absolutely right, thank you for playing the game :)
@wrenpirate I'm confused, may I know what error you received and you can still play the game that file was just the source code
@liven Thank you very much for the great feedback, the cursor change idea is very nice I will certainly add it once judging is over. @agentparsec Thank you, glad you had fun :thumbsup: @angela-k Thank you very much Angela :)
@ghostgoatsgames Thank you very much for the kind words
@tontonpizza Thank you very much, you are absolutely right!
@nam-nguyen Wow, that is one of the best and high quality feedback I have seen in a long time, I appreciate that you took the time to write this :)
- To address your first point, I didn't want the player to go backwards because of optimization hahah, in the short time I needed some quick means of optimizing the entire game, because there were a lot of objects and everything working in parallel would kill any computer pretty quick. So I set every checkpoint as a way of de-loading all objects in the back. But you are right, I feel like I could have spent a bit more time on this.
All of your other points are absolutely right, unfortunately I cannot go back and fix this :( But once the judging is over I will fix these points - but this is just another jam game for me.
- On your point about indication of obstacles on black and white games, I was going to add a few black particle effects around the border of the obstacle but I really did not have time at all. I just had time to throw the game together in the last 10 hours of the jam because like many other unlucky individuals, I changed my idea past half way through :face_palm:
- Level design as you can clearly see, is not my strong point hahaha I will need to work on that. Plus I primarily work with 3D, 2D is a very different environment for me to be building in.
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I really appreciate this feedback, thank you very much :)
Keep up the good feedback :thumbsup:
P.S Your game, is ** amazing **
@zinski Thanks Zinski, yes you are absolutely right - thanks for the feedback :thumbsup:
@nam-nguyen White tips are also a very good idea, but on performance - you don't have to use the particle system, you could pre-make particles into the sprite and make it as an animation as well, would that work?
@wisstopher Thank you very much for the kind feedback! It really is motivating :thumbsup:
Fun game overall the graphics could use a bit of help but in terms of the game it was really good and challenging just the way I like it
Very nice and polished game, the graphics are very good and the physics as well. May I know how you managed to get such good physics? Did you tweak the physics settings or fixed timestep by any chance?
Really fun to play, and the mechanics are new - Bit difficult but I like games like that. Really well done and keep going
Pretty awesome game and addictive, just how did you come up with this concept, it's really creative and when I first played it, I was like wtf huh - how do people come up with this :thinking: . But very solid entry, 10/10 good job
I really like this game, it's fun - but I really think you should add more detail to this page ^^
@oriondark7 Yeah I absolutely know how you feel hahaha
Really enjoyed it! Well done :)
Very polished game, solid gameplay with nice controls. May I ask how you created the voxel type graphics I had quite a fun time looking at it. SFX is very good and this is one of the higher class games created, I loved it and great work :)
Quite hard but really fun if im being honest! I will save so I can play later again :)
HAHAH I LOVE THIS GAMEE OMG! Very nice audio, graphics were playful and awesome, one of the best entries I have seen so far, keep it up! :)
I was a reallly nice game overall, well done mate!
Concept of the game was fun, it was funny I will give you that. It had a few pitfalls in terms of the music but on the game along it was pretty good. Good work :thumbsup:
I really liked how you conveyed emotions and atmosphere through the game, good use of theme. Great game, keep it up :)
Addictive, nice graphics and audio... what else to say it was a beautiful game. Great work and keep making games :)
Nice game! Very good use of the theme in this game, I liked the story and I was actually thinking about a similar idea in the beginning but I didn't know how to execute it, but this is just perfect. Well done!
The game is very nice, just a bit of trouble with the controls and the enemy clicking is eh. But for the time given you have made a very good game and it has some nice potential. Well done, considering this is your first LD Game you have done well :thumbsup:
Overall fun and interesting mechanic! I really enjoyed the game, I love seeing nice and polished 3D, the SFX were pretty awesome, how did you make them lol. Great game and keep improving on it, I see some awesome potential
I had a lot of fun, some levels were a bit difficult at times, but I got it after a few tries. It would've been awesome if the game was longer but you probably ran out of time. But awesome entry :thumbsup:
Hey man, nice game however you should try and rate other people's games if you want a better chance at winning :)
Nice polish on the game and I really love your UI design damn! The low poly modelling is very nice and cute, well done! This is awesome :thumbsup:
Very nice game, good graphics and everything is very nicely polished. I like the way you used this theme, but I felt a bit bored and the the movement of the player gets a bit boring but really well done overall :thumbsup:
@omniorcus 'This is a game where half the players will solve it immediately, and the other half will get really frustrated wondering what to do.' You said it correctly! I am a bit slow, and in the other half category, but really fun! :)
@dangogamedev I told you sir I'm so slow that I can't solve the first level, I hit the door with the axe and you win, but when I pull the lever in the box nothing happens. I was so confused, I have tried around 15 times with no idea how to solve this... :cry: Or is hitting the door the actual way to play? I would really love to see the next level haha
@dangogamedev That's alright, it was a fun game none-the-less. It has great potential, just add a bunch of levels and you might have a winner on your hands :thumbsup:
Nice game! Really enjoyed it, I'm impressed with the quality of AI in the time given. Keep it up :thumbsup:
The game is really good, and I love the fact that sometimes you feel like there is absolutely no way but if you're patient you can just make it through.. Although sometimes it was impossible :laughing: If you decide to keep working on this game, just send a few raycasts out and check if the current position of the player is actually able to escape their current situation, if not help the player out a bit and move some stuff out of the way. I actually never reached it to the end :(
It's a good concept and I like the graphics of the game, maybe you should rate and play more games to get more recognized?
WOW! Nice concept for a game, had a lot of fun!
I enjoyed the music quite a bit and the art was :heart_eyes: , had a lot of fun playing! Good job!
@blackshadow1games Thank you very much for the feedback, will definitely look at your game.
@darkianmaker As this is a bug that is probably ruining the gameplay experience of many, I have fixed this issue, instead of trying to fix the entire input mechanism I just timed the death of the enemies, so they will always die at the same time. So if you kill an enemy previously then it will still die.
@erebus Thank you for the feedback sir, yes I realize now that we should've submitted to Jam but it's a bit to late for that. I have fixed the inputs so that it makes sure that enemies you killed previously will die at the same time.
@hempuli I'm glad you enjoyed, haha difficulty tweaking is one of my weaker points. Thank you for feedback :)
@nanocube75 Thank you :)
@sir-syko Very valuable feedback, thank you for playing :)
@jk5000 @nicmagnier Thank you all for the feedback, and yes I will talk to @pov to try and get the game switched.
Great game, this type of graphics really hits home for me was very beautiful :heart_eyes: overall the sfx also sold the game pretty well. Very very solid effort :)
It's pretty good for the time you spent on it
Hahah sucks that I'm a bad speller
Great Game! But way too hard for me...
Love the concept
Cool game but you should probably read the description before you play
I liked the concept a lot! It was really exciting but I feel like there are way too many polices. But Good Job!!
Loved the game but was too short
the 'type here' part haha nice
Haha this was actually really fun, good concept and unique mechanics, loved it!!
@Jima Thank you very much Jima for taking the time to review this, it's great to receive feedback and we will certainly improve these aspects. :)
@Kobrar Thank you very much for that feedback! All of those are very valid points :)
Great Game! Love the concept and style
I really like this! The controls were a bit weird for me but it was fun overall!