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Feedback comments for LD39
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| Timestamp | Since previous | Game | gonutz's comment | |
|---|---|---|---|---|
| Jul 31 08:06:40 | ODISSEUS | ♥ 2 | You should definitely add a screenshot or two to your game page. Like you did in your "published" post. I will check out your game after getting some sleep! | |
| Jul 31 16:14:04 | 8h 07m | Energy Collector | ♥ 1 | I would have liked to be able to just start the game and jump right in but I had to come back here to read the description first. Unfortunately even after reading them I am not quite sure when I get money but the concept of building gas stations becomes clear after a while. 48 hours are not much time but a little in-game tutorial would have been nice. Anyway, I am now building a large number of stations. A minor thing: it would have been nice to be able to build multiple instances of an item without the need to go back down to the bottom of the screen to select it again. Just let me build five consecutive gas stations. Although that was a lot of critique, overall I find this game very cute, the graphics have a nice and cohesive pixely style. The simulation part is working well, so thumbs up! You did a very good job! |
| Jul 31 16:24:48 | 10m 44s | Powerless | ♥ 1 | Nice LD in-joke right there! :-) Nice music and I think I head some sfxr soudn effects ;-) An in-game tutorial or even instruction set would have been nice. I write that comment for all entries that rely on people reading the game page top to bottom to find the instructions, I want to be able to just start a game and go from there. The hitboxes seem a little off, I don't think those squares should be able to hit me from so far away ;-) One major complaint is the controls, pressing Ctrl plus either of the movement keys is fatal, Ctrl+W will even close the window! Overall good game, unfortunately I haven't gotten to the end of it. |
| Jul 31 16:43:52 | 19m 04s | MotherBoard | ♥ 2 | Nice idea, I really love the premise of you being the killer app! :-) The music and graphics are very nice, It is only 48 hours so there are a few shortcomings. The camera is hard to control, you have to figure out that the mouse position relative to the screen's x center rotates the character. There are some graphical glitches, like seing the wooden plate through the walls, but those are not a big deal :-) I like the color scheme you use throughout the world, it is consistent which is great for immersion. Nothing breaks immersion more than a high fidelity robot next to an 8-vertex flat box. So the overall feeling here is cool. One bug I noticed: when I first started the game I was not able to kill anything, not even by throwing the keys at it. I thought you might not have finished in time but then on the second round it worked all of a sudden. |
| Jul 31 16:46:27 | 2m 35s | Dorgus Needs Power! | ♥ 1 | Unfortunately I cannot play your 64 bit exe on my 32 bit machine, could you upload another build? |
| Jul 31 16:56:50 | 10m 23s | LD39 - Runner Clone | ♥ 0 | The music gets monotonic very quick, as does the gameplay, you never speed up and it does not get harder. There are also some technical problems, sometimes one of the small obstacles is placed inside a slot machine. Also the slotmachines often obfuscate the view of what lies ahead so I don't know whether to go left or right. The mini game is hard to control with the mouse, I find myself knowing how I want to rotate the panels, but I just can't make it happen. I really like the 3D art style and the intro screen looks great. I know my cirtique sounds very bad but I am nitpicking here to suggest ways to improve on your next game. Overall this is still very nice and you completed a game in 48 hours so great job! Keep up the good work! |
| Jul 31 17:01:18 | 4m 28s | Quest for Normalcy | ♥ 0 | Unfortunately I cannot run this 64 bit exe on my 32 bit machine, could you add another build? |
| Jul 31 17:27:11 | 25m 53s | Batteries Low | ♥ 2 | First off - OneDrive has a very confusing user interface. Would I not have had to deal with it in previous LDs I would still not know when to hit download. But that is obviously not a problem with your game, just maybe think about using something else next time :-) While being at it, please do not call your download "Windows.zip" or I will not know whether your download was "Windows.zip (1000)" or "Windows.zip (1001)" ;-) I have to tell you - the music is very annoying and I am turning it off right now :-) Consider using [Bosca Ceoil](http://boscaceoil.net/) next time, I use it a lot because it is so easy to get good music out of it. The graphics are simple but nice. A consistent style is much more important then shiny graphics so good job there! The gameplay is a little irritating. I am not quite sure what to do and I got to the level where you have to builda tower up the wall but then I quit there. The Unity collision thing really throws me off. Maybe a simpler approach without a 2D collision framework would have worked better here. Overall my hat's off to you for creating a game in 48 hours, keep up the good work! |
| Jul 31 17:29:06 | 1m 55s | D34TH | ♥ 0 | Unfortunately I cannot run this 64 bit exe on my 32 bit machine, could you add another build? |
| Jul 31 17:35:40 | 6m 34s | Blackout | ♥ 1 | This is very confusing to me. I don't know how to work on the game. Also finding out where to click for that generator store was very unintuitive. I loke the art style, it is overall consistent and nicely drawn. I love hand-drawn art in games. |
| Jul 31 17:51:11 | 15m 31s | Low Energy | ♥ 1 | Unfortunately I cannot run this 64 bit exe on my 32 bit machine, could you add another build? |
| Jul 31 17:52:40 | 1m 29s | Gymtastic | ♥ 0 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Jul 31 18:11:48 | 19m 08s | Jam Simulator | ♥ 1 | I LOVE your voice acting and all the other sounds that you made! :-) This is how it should be, programmer art - both graphics and sound - is very charming :-) I was also able to pick up the game and play it - without needing to read your page, the in-game tutorial is all you need. Great job! The whole feel of the game is very appealing and actually really reminds me of being up all night to finish my game entry ;-) Really cool, I will keep this in my bookmarks so I can find it when showing my friends what Ludum Dare is about. Thanks, keep up the great work! |
| Jul 31 18:12:49 | 1m 01s | Engines & Earl Grey | ♥ 1 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Jul 31 18:27:29 | 14m 40s | Tesla Defence | ♥ 1 | Your win32 Windows download is not actually a 32 bit exe. Could you rebuild and upload it? Your game looks really cool and I really want to play it :-) |
| Jul 31 18:32:05 | 4m 36s | Cyberhell Cleaner | ♥ 5 | This is really cool, loved the moment when the music kicked in :-) The animations and the atmosphere are great, they convey the dark feeling of hell. The only thing to further the immersion is that you could have replaced the mouse cursor with a sprite of a crosshair or something similar. Other than that the graphics are awesome! The gameplay was a bit confusing at first, I did not figure out that you could double-jump for some time, that is why I could not get up to find the pick up items. Then the items themselves were actually hard to spot, the ammo item is really small and among the body parts everywhere it was hard to see at first :-) Great game, thanks and keep up the good work! |
| Jul 31 18:51:05 | 19m 00s | I Once Had Power | ♥ 1 | This is really funny, I broke your game, I made it pretty far, then I had only a 4th or 8th of health left, then with the last two attackers I suddenly could not move left or right anymore. They ran into my spear anyway and I killed them. Then I chose to lose some attack strength but by the time the last wave came in my guy had dropped to the ground. But not dead, the wave still keeps going back and forth :-) Other than that this is a really cool game! The storytelling is very nice, I like how just by using the right couple of words it feels like looking back on the heroic life of this brave rectangle hero ;-) The music and sounds also fit the atmosphere really well. Overall a great experience, thank you and keep up the good work! |
| Jul 31 18:58:19 | 7m 14s | Star Slammer | ♥ 0 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Jul 31 19:26:34 | 28m 15s | Zombies and RVs | ♥ 2 | This game is awesome! Hard to believe you created this all by yourself in 48 hours! (I realize this sounds like I am doubting it but I don't, just to be clear :-) ). One minor thing: the first level is hard until you get the hang of it - jumping from RV to RV while shooting - then you get a power up and the other levels are really easy. The other way around would have been nicer. But that is just a small issue, this game has great graphics, great music and sound that add to the atmosphere and it also has tight controls - very nice job indeed! Thanks and keep up the great work! |
| Jul 31 19:46:48 | 20m 14s | Voodoo Lockdown | ♥ 3 | Is there any way to get out of the room with the six computers? I cannot jump up through the roof, am I missing something here? Maybe a special letter combination or something? That is all for my stupidity :-) This game is just great! Aside from great music, sounds and graphics, it is very innovative. What a cool game mechanic, changing the letters. Also it is very well paced, it felt great when I found out that you could change the letter in the middle while jumping! Really, my greatest respect to you, this is awesome, great game design, I would buy the full version immediately :-D |
| Jul 31 19:52:27 | 5m 39s | LD39: Running out of power | ♥ 0 | Can you even win this game? :-) I love the graphics, hand-drawn art is my favorite. Nice pick of color(s), too. Very charming! The gameplay is clear pretty fast, but I don't know how to win the game (or if it is possible at all). Overall, nice game, a couple sounds would have been nice :-) Keep up the good work! |
| Jul 31 20:00:31 | 8m 04s | Runaway Convoy | ♥ 3 | Please do not call your zip "Windows.zip" or I will not know your game from "Windows(999).zip". Also the content of the zip is called "LD39" which does not help either. But the real problem is that I cannot run your 64 bit exe on my 32 bit Windows. Please make a compatible build and upload that as well. |
| Jul 31 20:04:14 | 3m 43s | Fluffy Racer | ♥ 0 | I don't get it, what do I do? The rules are not at all clear, so I will have to drop your game. That said, the graphics are reeeaaaallllyyy cute indeed :-D |
| Jul 31 20:05:00 | 46s | Wreckage | ♥ 0 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Jul 31 20:06:36 | 1m 36s | LD39 Compo: Trindle Armored Defense | ♥ 1 | Change the end of your download link to "...ME.zip?dl=1" to skip ads and go directly to the download. Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Jul 31 20:13:58 | 7m 22s | Moon Landing | ♥ 0 | The web version just says "Failure during start-up, see JavaScript console". The Windows version is 64 bit but I have a 32 bit machine, please add another build for that. |
| Jul 31 20:19:44 | 5m 46s | CG Petrel MK II Simulator | ♥ 0 | This seems way too complicated and unfinished. Aren't there suppoesed to be some asteroids coming my way or something. Also I cannot tell which systems are currently enabled, whenever I click a button it just gives me the same sound and nothing else. Also the button texts are confusing. The tutorial does not help, I cannot remember more than 5 +-2 things at a time, average human being that I am. I know you still put a lot of effort into this, so please do not take my critique too much to heart, keep making games and they will improve, keep up the good work! |
| Jul 31 20:48:13 | 28m 29s | They come at night | ♥ 2 | What do I do here? The game does not give me any direction. I now went and read your game page, but every game should be playable by itself. Now we are talking. A tower defense game! This looks pretty nice, I like the isometric view! The gameplay is intuitive, once you know what is what, however I never seem to have enough power to defeat all guys, but then again that's the theme and I was able to beat level one anyways. Trying level 2 right now. Overall this game is fun. A little music and better sound effects would have been nice. Did you do the wolve sound yourself? :-) |
| Jul 31 21:02:43 | 14m 30s | eDrive | ♥ 0 | 9983 ft! I know for you as the programmer that must sound like a joke, like when people tell me my game is too hard ;-) This game has great music and sound effects, I also love the graphics, frogger with electric cars? I'm on board! The controls are tight, everything is self-explanatory right away, perfect game jam game! Keep up the good work! |
| Jul 31 21:06:51 | 4m 08s | Voltage Velocity | ♥ 1 | This is a Java app, I cannot open it without installing Java, which I definitely don't want. You should maybe choose a different tech stack for a game jam, something that people can either play in the browser or something that you can download and run on a fresh Windows XP, 32 bit without any other dependencies. |
| Jul 31 21:12:17 | 5m 26s | slime raiders | ♥ 2 | Nice and simple game, easy to pick up but fun to play! Nice using the Pico 8, this works very well in the browser and does not take ages to load. The sprites are really cool, makes you feel like one of the Ghostbusters! :-) Very good job overall, I have no complaints about this, whatsoever :-) Thanks and keep up the good work! |
| Jul 31 21:18:27 | 6m 10s | Power Surge | ♥ 0 | Looks nice to me as well, give us the link. THE LIIINK! |
| Jul 31 21:23:47 | 5m 20s | Tycoon | ♥ 0 | This has nice graphics and OK sound but the gameplay is rather uninspired and random. This is of course just my opinion but I find it not fun at all. I don't say this trying to be mean and I know the work it takes to create a game in 48 hours. So please do not take my criticism to heart too much. The game is solid in its controls, it has in-game instructions and is intuitively playable, these are all very important aspects of creating a game. Thank you and keep up the good work :-) |
| Jul 31 21:29:34 | 5m 47s | Delivery Drain | ♥ 1 | Very good job! The music is fun, it fits the gameplay very well, kind of retro sounding, which also fits the graphics. The graphics are very simple in design which makes tham very clear and unmistakeable. When I read in the instructions that there is a smart phone and map involved I was afraid of visual overload but the UI is actually very simple and easy to understand! The UI and controls are all very intuitive, as is the mini map. Technically the game runs fine, had no bugs, just runs in the browser nicely. Overall a very solid game, great job! Thanks and keep up the good work! |
| Aug 1 14:54:13 | 17h 24m | Airship Engineer | ♥ 5 | Very good looking game! First the bad things :-) There is a wall of text right at the start of your game, blocking people like me from seeing the well crafted game itself. On top of that the font type is almost illegible, you could have chosen a better font for it. I tried skipping the text and playing right away but was not really able to deduct what I had to do so I had to go back and actually read the text, most of which is a cute backstory, kind of obfuscating the actual instructions. Maybe a little comic at the start would have been good instead, this would not need to be too fancy, just still images. This way you could convey your story and controls much better and it would probably not take too much longer compared to writing the text. Trying the game without instructions was confusing to me because I did not realize that you could grab animals from the boxes on the sides. They look like unimportant filler objects because they are half way out of the screen. You could put them more in the center to focus the player's attention on them instead. That's it with the complaints. The graphics are awesome, the cat and chicken are really cute! Very good job on that and on the main character animation. The walk cycle looks very good, impressive for 48 hours! I also like the sounds the animals make, your voice gives this its game jam feel ;-) The gameplay is solid, once you figure out what to do it is actually easy to make the guy do what you want, the controls don't get in your way. Overall a very good job, thanks and keep up the good work! |
| Aug 1 19:02:55 | 4h 08m | Bot Beater | ♥ 1 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 1 19:19:41 | 16m 46s | Runner Out Of Power | ♥ 0 | I would have loved to play the game but I don't have Java installed and definitely don't want to. Maybe you could choose a technology that is easier to deploy on Windows for your next game? |
| Aug 1 19:42:55 | 23m 14s | CoolCoalGame | ♥ 1 | Who da Manny? This endless clicker has very nice music and funny sounds - like "No Manny" ;-) I love the Trump - coal reference, very funny! The gameplay is repetitive - as all endless clickers - and after some time my hand hurts now and I could basically play for another couple of hours maybe, until the demand goes higher than what is possible to achive with the maximum of 8 furnaces. Maybe there should be room for more if anybody really wants to play that long :-) I like the in-game tutorial, good job on that! I hate games where I have to search the LD page for instructions after getting frustrated with trying to figure out what I am supposed to do. This game does it right! It is simple, gets the message across and in your case is funny with the Trump image and references! I also like how the text rolls in as he speaks, instead of a static text. The movement and sound really make a difference and give a more polished feeling. Nice detail! There is just one thing that confused me a bit, I did not realize that I had to buy a furnace at the start. Therefore I was fired couple of times until I re-read the instructions and found that buy button at the bottom. Also instead of automatically quitting the game a simple restart would have been nice, but I know it is sometimes simpler to program it like this in the 48 hours :-D Overall a very good entry, good job, thanks and keep up the good work! |
| Aug 1 19:54:32 | 11m 37s | Gadark | ♥ 1 | The sounds made me laugh so hard, nicely done :-D I can see through my space ship, does not seem very secure with all the holes in it ;-) Why can't I skip the intro, I don't want to wait 20 seconds every time before retrying! I die a lot because I don't know the game so that is a major annoyance that actually made me quit after five tries. The game world is very dark, some parts are just black so I can't really see where I am going. I cannot look down all the way with the camera stopping at 45 degrees, so grabbing those lit cylinders is very hard. I love that you played the flute for your star trek - I mean sound track. Very nice game jammy touch :-) Thanks for this funny game and keep up the good work! |
| Aug 1 20:00:06 | 5m 34s | Blackout | ♥ 0 | Please do not call your download "Windows.zip" because I will not be able to tell your game "Windows(1000).zip" from "Windows(1001).zip"! Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 1 20:01:25 | 1m 19s | Running from Power | ♥ 1 | https://drive.google.com/open?id=0B8F1xxaJXirTc3YwbzdPM3AyU0k |
| Aug 1 20:10:38 | 9m 13s | Doom of the Civilization | ♥ 0 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 1 20:19:54 | 9m 16s | Audio Hook (formerly Hook, Beat, & Keeper) | ♥ 1 | I really love your game, the music is nice, your sounds are funny ;-) I would have played another couple of levels, but I am also happy that I finished a game here :-) There is a funny graphical glitch, whenever you shoot, no matter the direction, there is one frame of the bullet going straight up :-) Very good job, thank you and keep up the good work! |
| Aug 1 20:32:24 | 12m 30s | Losing Troops | ♥ 1 | Score 188! :-) This is a nice little game with basic graphics and sound. You could have made the archers and swordsmen more distinguishable, a belt or slightly different color or a helmet would have gone a long way. As for the gameplay, I don't know why to even select groups, I just took all of them and sent them to the nearest attackers which worked fine. Thanks for this nice little game and keep up the good work! |
| Aug 1 20:33:21 | 57s | Super Future | ♥ 0 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 1 20:40:24 | 7m 03s | Forgetting Things | ♥ 2 | I know this is kind of the theme here but the controls did not do what I wanted. Sometimes I would not jump while running, other times it worked so this seems to be a bug and not a feature. I like the puzzles that I have encountered so far. What was strange is that even without hitting the green thing, the intro levels would sometimes just throw me to the next level. |
| Aug 1 20:55:52 | 15m 28s | Noane's walk | ♥ 1 | 9 km! This game is terrible. Terribly funny that is! I laughed so hard at the sound and graphics! :-) The walk cycle, oh man! The coughing in the middle of that "soundtrack"?! Then there is never any water to find so you inevitably die of thirst. Man, these background objects with the gadient fill tool, hillarious! How the backgrouds just change all of a sudden, without even connecting the moutains in the desert to anything! :-D Awesome game, keep up the good work! :-) |
| Aug 1 21:08:25 | 12m 33s | Jetpack June and the Tower of Power | ♥ 1 | Really cool game! Very nice, big world, cool graphics, very cool music and sounds (I hear sfxr sound effects). I love the animations, the title screen is awesome and the intro - man that is really impressive for 48 hours! And the effect that the guy shrinks into the backgrond :-) Very solid game, only thing I don't know is how to open those doors, do I need to find anything first? |
| Aug 1 21:25:40 | 17m 15s | Hungry Sky | ♥ 1 | I have no Java installed and I don't want to install it. Please consider using a deploy-friendly technology for your next game. Something that builds to a single Windows executable is ideal for a game jam, or a zipped folder with the executable. |
| Aug 1 22:04:08 | 38m 28s | Back Home | ♥ 0 | Really cool game, nice to see a 3D game (at least the graphics, gameplay is still 2D)! I love those little guys and the purring noises they make :-) Is the third level actually doable in a reasonable time? If I get one power charge after the other, this will take ages as I constantly have to shoot those guys. That is why I quit there after about 15 minutes and three tries. This gets frustrating after a while. Really nice game, congratulations! Keep up the good work! |
| Aug 1 22:58:50 | 54m 42s | Cranked 1911 | ♥ 1 | Nice little 3D game, I know it is a lot of work to create something in 3D so my respect for that! I sometimes get stuck with the car or with the guy, the blue car is very aggressive :-) The music is basic but OK for the game, the sound effects are fine as well. I like the physics, the car is a little hard to control but I guess the model T might have been that way ;-) Good job, thanks for this game and keep up the good work! |
| Aug 2 19:31:26 | 20h 32m | rop | ♥ 1 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 2 19:40:26 | 9m 00s | Gargoyle's Curse | ♥ 3 | 3100! This game is getting tough pretty quickly! I love it. Greate game, nice using the Pico 8, I have found it to run fine in the browser, unlike some unity webGL games. I like how easy it is to play these Pico 8 games. The lack of an instruction in your game, other than to press x, is a very good thing. The controls are easy to grasp and even though the Pico 8 graphics have few pixels, your graphics were really nice, after less than a minute I was able to figure out everything by myself, this is how a game is supposed to work! Very good job with that, I could quickly see the two weak points I had to fight, the bars for the machine and grandpa's health were clear, I have not read your introduction on this game page until now, the game told me the whole story. I cannot stress enough how important that is and how good of a job you did on this! Overall I would say this is how an entry should be, thank you for this cool game and keep up the good work! |
| Aug 2 19:47:04 | 6m 38s | The P.U.R.G.E. Protocol | ♥ 2 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 2 20:17:43 | 30m 39s | Downpour | ♥ 1 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 2 20:26:38 | 8m 55s | Torch Boy | ♥ 2 | Hey, very nice, a game as short as mine! ;-) Nice game, I like the in-game tutorial! No need to read through your submission page (which I never do) so that is a big plus! The sound effects are good, they fit the atmosphere very well, did you use sfxr for those? The graphics are nice, they are simple yet effective and the style is consistent, which is very important. It gives you that feeling of darkness. Also I like the animations, a little screen shake really goes a long way here. Overall a very nive game, thank you and keep up the good work! |
| Aug 2 20:35:51 | 9m 13s | Island trouble | ♥ 0 | I have to say, this is not my type of game, maybe if the UI was a little nicer, the text everywhere and the pixelly graphics do not really look all that great. Then I am sure you spent your time on programming the game play which is good, don't get me wrong, I know the compromises for a 48 hour game. In fact, this time I made the opposite decision and went all in with the graphics but have only little gameplay. Still at least a little nicer graphics and some sound effects would have been nice. Other than that I cannot really say much about the gameplay because I quit very fast because I find it too complicated. I will not rate you bad for this, I think that would not be fair, so I will leave it at this comment and not rate your game. Anyways, keep up the good work, see you around the next time :-) |
| Aug 2 20:41:50 | 5m 59s | Character Building | ♥ 1 | I do not find this kind of humor funny, the writing is very odd and just does not make sense a lot of times. I know you try to turn things around with the reactions to my answers but they are so constructed, it seems so random most of the time. The music is nice, though ;-) |
| Aug 2 20:51:39 | 9m 49s | Escape From Planet Poop | ♥ 1 | I have to say, this stool thing is not at all my kind of humor but I burst out laughing at the finishing line in the game :-) Good game, the graphics are basic but get the point across, solid entry. There could have been a little background music, though, and more sound effects. The monkeys could have made funny noises for example. Anyway, a solid game, keep up the good work. |
| Aug 2 20:52:36 | 57s | Westwood Hills Hospital | ♥ 1 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 2 21:00:21 | 7m 45s | AtomoS | ♥ 0 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 2 21:02:17 | 1m 56s | Coffee is Power | ♥ 1 | Where do I even download your game, I can't seem to find the link! |
| Aug 2 21:20:28 | 18m 11s | Defend Home: Mars | ♥ 1 | Wow, this is impressive for a 48 hour game jam! Really good job, the ants look great and they even have a nice attack animation! Also the environment is really good, this is as immersive as you can get in a game jam I assume :-) The music and sound effects are very good as well, the gameplay is solid, nice shooter, although it stayed at the same difficulty level, but that's fine with me. Once I noticed I could shoot from any distance I only had to walk somewhere to pick up the ammnuition. Very good job, thank you and keep up the good work! |
| Aug 2 21:30:09 | 9m 41s | Gradient Descent | ♥ 0 | Unfortunately I cannot run this Windows 64 bit exe on my 32 bit machine, could you add another build? |
| Aug 2 21:35:43 | 5m 34s | Lamplight | ♥ 1 | Got five rooms cleared. I like the gameplay, really nice idea. I like turn-based video games in general and this one has the right amount of random elements and required player thinking. Good balance in that! The music is cool too, as are the sound effects. Is that Bosca Ceoil and SFXR? :-) Overall, a great entry, thanks and keep up the great work! Oh - and after the game closes, it crashes and Windows asks me to send a bug report, you may have a memory leak or null pointer acces on shutdown. |
| Aug 2 21:51:23 | 15m 40s | Computer Crisis | ♥ 1 | 3034! This is a very cool game, I like the humor, the sound, the pixelated graphics, it is intuitive to find the start, then it simply gives you the instructions, no confusion possible! I like the idea of WarioWare games very much, as you obviously do too, so this is exactly my cup of tea. The added score system is very nice, it integrates the theme and increases replayablility, genius design! Overall a very greate entry, thank you and keep up the good work! |
| Aug 2 21:59:25 | 8m 02s | Power or die | ♥ 1 | This game is in a rough shape, 48 hours is not that long. Some typos and grammar issues in the text, but that is OK, I assume you are not a native speaker. The text in the top-left is very small, it gives you crucial information but is hidden away in a corner. The music is nice, it adds to the dark atmosphere of the story. The story is well told, the narrative gives you subtle hints, like when the player responds to "you have the knowledge about this and that" and we say "that was a long time ago". That is a very nice touch. I also like the text box presentation with the guy in it. This is so much better than a plain text box, it gives you so much more. Good job. Overall a nice entry, keep up the good work! |
| Aug 2 22:08:42 | 9m 17s | Artifact Dive | ♥ 0 | 90 MB is the largest compo entry download so far and then it was just the sources and dependencies. The web version does not work for me, lately the unity web games all tell they cannot allocate enough memory which is a ridiculous error since I have plenty of memory in all parts of this machine. |
| Aug 2 22:23:44 | 15m 02s | Proto472 | ♥ 1 | The music is a bit hectic but that fits the game. The gameplay has some problems, the camera perspective is very bad for the jumping mechanism. From the back view you cannot make out when you need to jump, a side platformer is ideal for jumping puzzles, but this is just frustrating because you inevitably have to jump at one point or another. Another annoyance is that the handle bars on the ceiling block the way for the upcoming lane, usually they disappear before an obstacle appears but you get the urge to look around it, this is very annoying. The third thing is that I would have liked the player to automatically switch to the center of the lane instead of being able to move freely sideways. Since the obstacles are always in one of three positions, why not make the player stick in those as well, the extra freedom does not give you anything in this case. Overall this is an OK game, the fact that you created a 3D game and music from scratch in 48 hours is impressive, so please do not take my critique to heart too much, I am just trying to give you constructive input :-) Nicely done, I am excited to see what you have to offer in future LDs :-) |
| Aug 2 22:25:52 | 2m 08s | < Mr. Plug > | ♥ 0 | I don't have Java installed and don't want to, maybe consider using a technology stack that allows for easy deployment for your next game jam entry. |
| Aug 2 22:31:02 | 5m 10s | Automated Explorer | ♥ 1 | Your game crashes on shutdown, maybe you have a memory leak or null pointer reference somewhere. The graphics and music are nice, great atmosphere. I don't get the point though, is the exploration really all there is to it? Like the path is the goal? If so, that is fine but I am not a minecraft player, I like having a goal in a game ;-) Overall nice entry, thank you and keep up the good ~~world~~ work (actual typo that fits, so I'm leaving it in)! |
| Aug 2 23:15:10 | 44m 08s | HE BEAT HER. | ♥ 2 | Please do not call your download "Windows.zip" or I will not be able to tell your "Windows(100).zip" from the next game's "Windows(101).zip" ;-) This is an excellent game! The graphics and music are awesome, it looks and feels so real. It is very immersive, the characters feel real and deep, even through the limited interaction that we get with them. Your drawing is fantastic, huge respect for that! I was not able to come up with the solution myself, after falling asleep in court and finding out about the dog, I was not going anywhere so I looked at the walkthrough. That still did not make the game less interesting at all, seeing the story unfold is an emotional experience. You managed to make me feel for the characters, I cannot stress how cool this is, I did not expect this kind of experience from any of the compo entries! I am not sure about the message that you bring across with the solution to the mystery. It says (SPOILERALERT) "Now you think about all the domestic violence cases" where the reality is that in 99.9 % the guy really is the bad one. So this kind of thinking is a bit dangerous I feel. There is one technical thing, the controls :-) I had to sometimes click the input with the mouse although it is the only text field. The same goes for the restart button (or rather text), I should just be able to ENTER my way through everything as this is the kind of game that you start over and over again. Overall I think it goes without saying that I find this one of the top games in this competition. Thank you very much for this, I will follow your work from now on. |
| Aug 2 23:33:26 | 18m 16s | Shield Defender | ♥ 2 | I have not played your game yet, just found it on top of the list and wanted to point out that you might want to edit your post and add a screen shot to represent your game in the list. You know, that one input field where you can put in just one image. Then people will be more drawn to your page. I will try this game out tomorrow, I have to go now but will come back here and let you know what I think. Until then :-) |
| Aug 3 20:26:14 | 20h 52m | Powerless: Trump Teaches Typing | ♥ 1 | This is really funny :-) 74 days in office, that is 73 1/2 too long. This is funny, I like typing games and this has very nice graphics, music and sound effects and I really like the Trump parody. Solid entry, not a new concept but implemented really well, good job, keep up the good work! |
| Aug 3 20:53:16 | 27m 02s | Spacy adventure | ♥ 1 | This game is just addicting, everything, it has great graphics - I love those Pico 8 games, they run in the browser without a problem and they are cute - it has a catchy music that did not get old after 30 minutes and the sound effects are cool as well. I love the particles for the explosions, I did not know that you could do something as cool as this with the Pico 8. I have never programmed in that myself but have seen a couple of other entries here. It seemed to me that you would be restricted to using 8x8 pixel tiles, but this proves me wrong in thinking that :-D Overall a great entry, so far my high score is 337 but I am going to get that up for sure :-D |
| Aug 3 21:00:32 | 7m 16s | The World's Worst Segway | ♥ 2 | 480! I like the music, very funky! :-) The sound effect is strange, is that a "whohoo"? The graphics are very funny actually, I would not have recognized the segway had it not been for the name of the game :-) A nice game, it would not have needed to be in 3D, though. You could have had much better 2D graphics and the top-down view is 3D effectively. Also I at first got stuck on the gray buildings in the center that looked like the gray steeet, you should have used a different color there :-) Overall a fun little game, thank you and keep up the good work! |
| Aug 3 22:20:49 | 1h 20m | Battery Jump | ♥ 1 | I DID IT! This game is actually very hard. That is good. The story makes no sense whatsoever and you know it :-) The music is OK, I think it does not really fit the setting, it is just too generic a background music. But that is a minor issue. The cookies - which do't fall to the ground in spite of gravity - have strange collisions sometimes, especially the skewed ones. The colors are all over the place, a nice simple palette would have suited the game better, you cannot make out the cookies and the battery from some of the backgrounds. Overall a challenging and fun little game, good work! |
| Aug 3 22:41:19 | 20m 30s | RooP | ♥ 1 | How did you do the sirene sound effect? Do you have a sirene anywhere? :-) After a distance of 10000 I quit this game, it does not get harder or change in any way. What do the police cars and the question mark boxes do? Do they serve any purpose. It seems like you had planned something with them but ran out of time? Otherwise this is a solid entry, graphics are fine and the gameplay is good. Keep up teh good work! |
| Aug 3 22:48:28 | 7m 09s | Smash ball | ♥ 1 | This is very basic, graphics sound and gamplay. It seems to me like you have just used a generic physics engine to make a generic physics simulation. It almost looks like it could be a tutorial from the engine but I don't know unity and this is not an accusation, it is just that this has nothing really personal. It is giving me really nothing. I rather like games where people put in their own touch and personality, that can be in sound, graphics or gameplay in many ways. Still I know you worked hard in your 48 like we all have so please do not let my honest review get to you, making a game in 48 hours is very hard and you have completed one so be proud of yourself. It is just that maybe next time you could do something crazy, something of your own, that only you would come up with :-) |
| Aug 3 22:57:36 | 9m 08s | Spaceship Ferry Captain's Handbook, Chapter 12: What to Do in the Event You... | ♥ 1 | My god, this is such a short game when you finally figure out how it works :-) That was really nice, I cannot believe how hard it is to fly this tings :-D Nice graphics, there is no music in the game, only in the intro, why not keep the music going during the game? Overall a good entry, it was fun, keep up the good work! |
| Aug 3 23:08:54 | 11m 18s | Betty Botz | ♥ 0 | I did not really know how to play this game until I looked at your gifs afterwards. The wall of instructions is too much to grasp and scares you away, the camera controls would not have been necessary, you could have played the game from a single perspective. A little background music would have been nice but the sound effects were good. Overall this feels a little generic and not personal enough for my taste. A little programmer art, hand-drawn art of any quality or some self-made sound effects give a game a personal touch. I have found 3D games like this that only use simple geometric primitives to feel cold and mechanical. Please do not take this review to heart, I just want to give you my honest opinion. I know how hard it is to make a game in 48 hours and you did a good job, the problems creating something in 3D make it even more complicated to get the game out the door so kudos for that! Keep up the good work, I am excited to see what you have next time :-) |
| Aug 3 23:14:34 | 5m 40s | I Am S.A.M | ♥ 1 | Man, > 200 MB is quite a large download and the web version is stuck at 27% for me. I think I will have to skip this one, sorry. Maybe you could be a little lighter on the resources for your next game, it is a game jam after all ;-) (of course I will not rate your game, as I have not played it) |
| Aug 3 23:29:05 | 14m 31s | Losing Power | ♥ 3 | This is a very basic game, the music is just five notes, you could have done a lot more there. Why do I have to grab the mouse all the time to click buttons? My hand is on the arrow keys, why can't it stay there and I just press ENTER? The graphics are also at the minimum to call them that. The level design is basic and up to level 8 or 9 - third one with spikes - where I quit, there was no actual challenge except for the weird controls. Acceleration up to maximum speed should take maybe 2 frames, not 20! The makes the controls very unresponsive which is death to all platformers (except maybe Gianna Sisters but there weren't many alternatives back then). The theme is running out of power, not time, but this is a problem that many games have, often instead of a clock some people just make a backwards progress bar and call it energy. This is not a big deal for me but you could have at least tried to do something like that. Maybe with a little story, e.g. this square gets weaker or something. It would be the same mechanic but at least the theme is somewhat paid tribute to. Seeing that you use unity you had a very powerful tool on your hands, I would have liked more of everything, graphics, sound and controls. Now this is probably the harshest critique I have given out and I want to make clear that I am not criticizing you personally, I want to give you constructive input so you can improve at making games. Please do not let this discourage you, you have managed to make a game in 48 hours which is an impressive feat. I am looking forward to what you have to offer in the future, good luck to you! |
| Aug 3 23:36:00 | 6m 55s | Azrellian Asteroid Field | ♥ 0 | 994 km! I LOVE the sounds, your sped up voice is so cute and funny :-) The graphics are also very charming, your style is consistent and has a very personal, programmer artsy, touch :-) Cool music, intuiitive and good controls. What more to say, this is a great entry, thank you and keep up the good work! |
| Aug 3 23:38:00 | 2m 00s | E - Volt | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 4 18:20:57 | 18h 42m | Energia | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 4 18:24:52 | 3m 55s | Lithium | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 4 18:36:32 | 11m 40s | Power Plant | ♥ 0 | Very nice game, the music fits well for the background music. Since it is an endless loop you could have done something about the gap between two repeats but that is a minor issue. Technically everything is well, the game loads fast, runs in my browser without a problem and the controls work, that is not always a given :-) I like the graphics, they have a consistent style and I love hand-drawn graphics in a video game - good job! I was able to beat the game, I liked the difficulty level, not too hard but not without thinking either. Overall a very goob, thank you and keep up the good work! |
| Aug 4 18:43:02 | 6m 30s | Rats will kiss the gunner's daughter | ♥ 1 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 4 18:45:17 | 2m 15s | Coffee Hero: Powered by Coffee | ♥ 3 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 4 18:51:14 | 5m 57s | On/Off | ♥ 1 | Please do not call your download "Windows.zip" or I will not be able to tell it from "Windows(1).zip". Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 4 21:19:22 | 2h 28m | We Made A Game While Camping | ♥ 0 | Haha, nice way of teaching me, surrounding me with 3 rocks and 1 movable item! :-D I cannot beat the game. This is very frustrating but that is the way it goes sometimes. Two guys get the solar thingy, the other one the generator. Then you run out of fuel and althogh I got all three to be almost done, they lose their progress when unplugged, I am not sure about this mechanic. Anyway, the music is awesome and the graphics are mostly OK. The problem with the graphics is that you cannot really see what is what, it took me some time to make out the fishing rod, it looked like a pixel mess at first, but the real problem is those propellars or whatever they are. Only after reading the comments I knew what they were and what to do with them and when the whatever in the north started rotating I did not see it taking any effect. What are you supposed to do with that? I first thought it might blow away the clouds so the SUN generators work better, but that was not the case. What am I missing here? The controls are off, sometimes space will not do anything, it seems that always after starting the game I pick up the generator and the first time trying to drop it, it does not work. Then sometimes when you pick up a generator you only can put it back onto a lightning square, then pick it up again and then you can put it anywhere. There are some graphics glitches, the draw order is messed up sometimes, e.g. carrying the beer box over the bridge draws the bridge on top. The gameplay is very long, making me think twice about going again, then on the other hand I have taken five attempts now so the game holds up even while it is very tedious. The map could have been smaller and the time shorter, would have been less frustrating. Why does the game simply close when I lose. Shutting down the program is not the best way to end a game :-) Overall this is a very cool idea, I spent a lot of time on this one, still I am a little frustrated by it. Keep up the good work! |
| Aug 4 21:34:30 | 15m 08s | MOTHER | ♥ 0 | Ten seconds is a very long time, really destroys the flow of the game, mechanics like this are really getting you out of the zone in my opinion. The intro and connection to the main game is very nice. The graphics are fine but the "mother" (I guess) looks really out of place, one pixel anime character amongst hand-drawn abstract objects. The controls are OK but not suited for non-English keyboards, many European keyboards (like mine) do not put the Z X and C keys next to each other so you might have to have a weird hand position. Why use the mouse for moving, on my landscape screen I can go a lot faster to the left and right than up and down which feels strange. The arrow keys would have done the trick more nicely I guess. I quit the game after getting killed in level two, this is not really very appealing to me. Still, a solid entry, like I said, really liked the intro, very good job there, keep up the good work! |
| Aug 4 22:51:51 | 1h 17m | Broken Shuttle | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 4 23:11:05 | 19m 14s | Powercore | ♥ 1 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? Neither exe works. |
| Aug 4 23:14:46 | 3m 41s | Dear Leader's Love Powered Peace Bomb | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 4 23:24:22 | 9m 36s | 15 Minutes | ♥ 0 | Please do not use Java for your games if possible. I don't have a Java installation and don't want one and there are more people with the same problem. Consider using a technology that allows for easy deployment, at least for Windows. |
| Aug 4 23:25:40 | 1m 18s | BioTechnoWorld | ♥ 1 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 4 23:44:16 | 18m 36s | Raw'b Out | ♥ 0 | The graphics are OK, you could have better differentiated walls from floor, both are gray. The music is fine for background music. While I move down against a wall I cannot move left or right, the collision detection could be better here. I would think that the point where I click with the mouse is the way the bullets fly but when I shoot downwards, the bullets come out of the end of the gun and then pass by the enemy that I clicked, this is not very intuitive, the bullets trajectory should go through the mouse cursor at the time of clicking I think. Most guns look the same in the inventory. Also - why is the inventory so big, gun 1 appears in the second square, gun 2 in the first and gun 3 somewhere in the middle? I don't like how bullets cancel each other out, that was not obvious to me at first and I was confused why I always missed, them I realized it. I like how the music changes in battle situations. Overall I found this game rather tedious to play. Also the green things are everywhere so there is no challenge. There just is no penalty in getting hit, it does not matter. Also, I just ran through the levels and did not care to kill or find everything, there was always a green thing before the door. The game design is a little lack luster in these regards. Please do not let my review get you down, this game is not at all the worst that I have played, rather somewhere in the middle so that is already a good thing. It is really just a lot of details that bug me a little about it. That said, I know what it takes to create a game in 48 hours and how hard it can be, especially when the time runs out, so having completed your game along is a big achievement in itself and as I said it is not shabby. Keep up the good work and I am excited to see what you got next time :-) |
| Aug 4 23:59:14 | 14m 58s | The safe zone | ♥ 1 | 10341! This is a fun little game, well done! I love the minimalistic graphics, still you can easily recognize everything. A little music and sound would have been nice :-) Good job, keep up the good work! |
| Aug 5 22:58:46 | 22h 59m | Bolt World | ♥ 2 | Very cool game, at first I thought I was missing something - and I was: the space key. After that it was pretty easy to beat the first place. Always when I grow very large then at some point I eat something and then I seem to blow up. Is that intended? Is there a maximum growth? The graphics and music make it feel very psychedelic, nice mood therefore :-) Very well done, keep up the good work. PS: I have commented on your comment on [my page](https://ldjam.com/events/ludum-dare/39/breathless-parks-running-out-of-power) |
| Aug 6 18:25:13 | 19h 26m | Superbman | ♥ 0 | 100 MB is a very large download, this makes me skip this one. Maybe consider compressing your audio more, I assume that is the problem because the graphics in the screen shot do not look like the bottleneck here ;-) |
| Aug 6 18:34:38 | 9m 25s | Just dodge | ♥ 2 | I cannot get more than 175 points. The randomness generates impossible situations so how far you get depends mostly on luck. This is not good, you should have constrained the randomness more. The graphics are fine, a spacey background music would have been nice. Only two SFXR sound effects are a little lackluster. Overall very frustrating to play. Nonetheless, you managed to complete a game in 48 hours and that is an impressive feat all by itself. Just work on your gameplay for the next entry, I am looking forward to it! |
| Aug 6 18:44:20 | 9m 42s | m-Powerment | ♥ 1 | Oh no - WALL OF TEXT instructions! That is really annoying. I don't know how to pick up the battery in level 2 or what to do with it and there is no hint anywhere. How am I supposed to kill those five faces there? I feel this is not well designed. Try to make your controls and objectives clear in your next entry and refrain from using text for it. |
| Aug 6 18:49:15 | 4m 55s | Star Dodger Elite | ♥ 1 | Why can't I control this game with the keyboard using the web version? The graphics are nice, the sound is good but the gameplay is tedious and gets frustrating very quickly. |
| Aug 6 19:59:49 | 1h 10m | Brittle Power | ♥ 1 | Aha! A tower defense game. I build a gun tower and then immediately lose because someone shoots and just for a moment I am in negative power. That is really bad design causing frustration. Have it be able to be in negative power for a second or something, this is not cool! FINALLY! After about one hour and a zillion tries I finally beat it :-D I like the rewarding feeling of how the game just freezes when you beat it ;-) Graphics and sound were clearly not your focus here but the gameplay, that turned out really great, the simple mechanics still bring a large variety to the game. You really have to learn a lot about the mechanics to finally figure out the winning strategy (which I will not tell here of course). Very well done. Keep up the good work! |
| Aug 7 20:35:53 | 24h 36m | Fuse Cell | ♥ 2 | Wow back at you! This game is awesome! The music is great, it is catchy and fits the game's atmosphere, light hearted and cute, like the graphics. The pixel art is really cool, great job. The controls are not ideal, on some European keyboards (like mine) the X and Z key are far from each other, maybe simply using LEFT/DOWN would have been better if you want to be sure that the keys are next to each other, or 1/2. The game was tough at first but I easily learned what to do, the visual indications were very good and letting me press both letters that I need to start the game, now that is a really cool idea. Respect for that, this may seem like a small detail but teaching the player in this intuitive way is really top notch, even AAA games often mess controls and usability up, great job! The difficulty was nice, at first I was killed all the time, then after five minutes I got to the first balloon guy, and after 15 minutes I was able to beat the game and then did it again right away. Dying did not at all feel frustrating, this game is a lot of fun. Then the boss battle, how cool is that, it even had two parts, in the spirit of old classics like mega man, really cool. I really appreciate what you did with your game, excellent work! |
| Aug 8 20:29:29 | 23h 53m | Floppyboy | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 8 20:30:45 | 1m 16s | Neon Ride | ♥ 0 | Unfortunately I cannot play your game. I have no Java installed and really do not want to install it. Please consider using a technology that makes it easy to deploy on Windows for your next game. |
| Aug 8 20:41:59 | 11m 14s | President of Zorga | ♥ 1 | The music button does not always work it seems. The user interface does not scale with the window and the text is very small, almost illegible, hurts my neck after a while from leaning in so much. The UI is really confusing, I don't know what half the buttons do. I don't understand the gameplay, it seems a little complicated. I like the music, very catchy. The graphics are funny, I like your little hand-drawn characters, especially the grumpy grandpa :-) |
| Aug 8 20:45:30 | 3m 31s | Unit S-2 | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 8 20:59:02 | 13m 32s | After the Crash | ♥ 2 | Some technical things: - sometimes you see the black border when you drive all the way up the scene - the cars in the final accident seem to not be exposed to any friction, they just keep going, rotating away The story is told really well, the first sudden context switch to the accident scene really makes you feel helpless. Then you desperately want to find out what happened to Breanna. It is really emotional for a game jam entry, great job on that. The stressful music in the first accident fits really well, later on it is rain which is an interesting detail. Seems like the dreams change a little every time. Overall a greate job that you did here, keep up the good work! |
| Aug 8 21:02:29 | 3m 27s | QTechnologic Quest | ♥ 1 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 8 21:52:24 | 49m 55s | Greed | ♥ 1 | Mindless endless clicker, but why not? These kinds of games hook me for a while but then my hands hurt and I write an automation script for it. In this case I could let it run in the background while having dinner :-) It is not quite clear to me where the difference between yellow and blue is, what is the cooldown? Isn't that the same as clicking more times per second? The graphics and sound are obviously not the main focus of this game. I like how easy the web game is playable, no unity, no download, just go to the page and start playing, very nice! Overall a nice entry, keep up the good work! |
| Aug 8 22:01:42 | 9m 18s | Power Planet | ♥ 1 | I don't know how to play this game, the gun looks like that from Portal and that charging station looks like in Half Life. But how do they work? When does it get recharged? Why can I hold LMB when the shot is the same as when just clicking without holding? Where do I go from the charging station? I quit this game after five minutes because I could not figure out these questions. If there is some mechanic I am missing then you should have better taught me in the game. I do not read game page descriptions, controls belong in the game, a manual should not be necessary, not even for game jam entries. The music was OK, a little generic but fitting the comic style of the graphics. The fact that this is a 3D game makes me respect your work even more, I still dream of making a 3D game for LD myself :-) |
| Aug 8 22:06:49 | 5m 07s | Power Earth Saver | ♥ 1 | This is very hectic and confusing. I am not sure how to play this and how to make the decision what to draw the power to. Also I am not actually sure what the consequences are when I switch the arrow to something else. The graphics are nice, I like the Pico 8 pixel graphics. The only problem is that the background and enemy ships blend together a little too much. Fewer background stars would make it clearer what to shoot. The music is nice and fits the game. Overall a solid entry, just the gameplay needs a little more tweaking. |
| Aug 8 22:12:16 | 5m 27s | Running out of Power | ♥ 0 | This is really strange, your random number generator makes me win 2 out of 3 games instantly. Also the rules are not clear, there are 4 things, 2 blue circles and 2 green power bars. I don't know what must be connected to what but it seems to me that only the blue things need a connection. Is that right? What a weird concept. There was no music and the graphics were simple but not bad, kind of Tron-like. |
| Aug 8 22:29:05 | 16m 49s | Hungry Harry's Climb | ♥ 1 | I don't know what just happened. All I did was dig myself out of view, then go all the way to one side until the level was completed and after three levels it said "You escaped". So - yay. I guess? The graphics and sound are OK but the gameplay is really unclear to me. |
| Aug 11 10:50:22 | 60h 21m | PowerMan | ♥ 0 | Hey there, I just wanted to make a suggestion because I do not have Java installed and I do not want to install it, that maybe for the next time you could choose a different technology that allows for easy deployment on Windows or maybe just an HTML version of the game. This way more people will be able to play your game. Keep up the good work! |
| Aug 12 11:32:53 | 24h 42m | Discipline and Punish | ♥ 0 | I don't know how to play your game. Trying different slider values did not make it clear to me. The music is cool and I like the ASCII graphics head there. I am not sure what the goal of this game is. |
| Aug 12 11:39:58 | 7m 05s | No Sorcerer's Sky | ♥ 1 | I don't know how to play this game, I can click on some flying things and not on others, there is no tutorial or any clue as what to do. I can click on some of the wireframes and get to a menu where I can buy stuff with some other stuff. This is really far too complicated to play without any kind of instruction. The graphics are cool, though, nice comic style. The music gives the game a nice spacey atmosphere. |
| Aug 12 17:08:13 | 5h 28m | RagooP! | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 12 17:10:05 | 1m 52s | Dash Guy | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 12 22:30:07 | 5h 20m | The Color of Days To Come. | ♥ 0 | Completely inaccurate, earth does not have two moons. I was sincerely feeling sad when there was only one toothbrush. This subtle thing really got to me in that moment. The pill on the other hand was not subtle at all and the experience for me went downhill from there. The space scene is still running in the background while I type this. What am I supposed to do here or what is supposed to happen. The tempo of the game was being set by me in the first part but now it seems like I just have to wait. Only after reading the other comments here did I find out that I am supposed to just wait for things to happen. Right now the screen got smaller and there is a planet with one moon there and my small moon is noisy. Someone said I should "give the noisy moon to the other planet" but how would I do that? At this point the game breaks down because it does not allow me to do anything. OK, now this is really making me upset. I went back to the game and fiddled around some more and I don't know how or why, maybe it is just that my mouse moved or something, but now the noisy moon is with the planet. I am going to continue this review when I am done with the game or when I hit a show stopper again. Yeah, well, did not make it. But I finished the game. The graphics are really cool, I like your innovative art style. The music fits the mood really well, good job! As for the "gameplay" or rather the experience, you got me hooked at first but the end did not hold up for me, it was too abstract for me. As I said before the relatable tootbrush scene really made me feel the sadness, more of this subtle way of creating emotion would have done more for me than what actually followed. I only got the planet and asteroid idea by reading other peoples' comments here. Overall this game really sticks out, this is not your hastily throw together jump n run or shooter game. This is something special. Thank you very much for creating it, I will check out your "Forever Someday" next. |
| Aug 12 22:31:39 | 1m 32s | Escape from Power | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 12 22:58:45 | 27m 06s | Sperms and Passwords | ♥ 1 | The controls are all over the place, why do I have to right-click, that is really annoying. Hotkeys or a menu to click on would have been nice, or better yet a context sensitive mouse cursor, since all items just react to one interaction type. Why have this mechanic when you don't need it? The graphics are nice, I like the programmer art. The problem is that you cannot really figure out what is what. Is that an eye for looking at things? Why is the pupil a crosshair? Also that peace symbol I guess is your hand? It took me a while to figure out what to do because the graphics made it hard. The music is nice and spacey, fits the scene well. The only anti-aliased thing in this game is the text in the final cut scene image. Why not make this pixellated as well? It stands out from everything else. I really do not like your spearm related "jokes". This is just annoying, but then I don't know how old you are so I will cut you some slack here. Even though it took me long to figure out how your game works, I still finished it with just under 80% left. The game has nothing to do with the theme, you have just added a meaningless timer. Many other games did this as well but most of them did a better job at hiding this fact. Overall really funny entry, thanks for this and keep up the good work! |
| Aug 12 23:12:07 | 13m 22s | Running the Marathon | ♥ 1 | Nice little game, very funny! I had to read the instructions to figure out NOT to go as fast as possible. At first I though this was a fast button mesher like [mine](https://ldjam.com/events/ludum-dare/39/breathless-parks-running-out-of-power) but it was not :-) I like the parallex scrolling in combination with the minimalistic palette and pixel are, very cool! The plane was a nice detail, I thought I had to run the whole time without anything happening. Then nothing happened :-) I have not passed the plane, it is very slow, I hope you have added other things to not make the marathon too boring. The theme was nicely implemented, good job! Overall a cool game, thanks and keep up the good work! |
| Aug 16 15:35:46 | 88h 23m | The Liberation of Liberatia | ♥ 1 | This is really too much text, written too small. That and the high pitch music make my head ache. Victory is mine! Time to stop this music. I like the interpretation of the Power theme. The graphics are very basic, I like the programmer art but there were no animations and as I said, the text is really small. I did not read all of it, just enough to beat the game. The gameplay feels like a dice game, I tried three times until I won the game, I was quickly able to figure out what to click in which order to have the best chances of killing everybody. Overall a solid entry, keep up the good work! |
| Aug 16 16:13:49 | 38m 03s | Super Helpful Man: An Old Man Super Hero Handy Man Simulator | ♥ 2 | The "Play" button is still in your info screen but you cannot press it from there. The "wrong tool" voice is not audible after the first time it is said. What is [#1043]? When I cannot carry any more items. Also "The %selected doesn't work here :-) I do not find these jokes funny at all I have to say. The toilet jokes in various forms, the one with the wife. They are just not funny. You try really hard but it fails to tickle my funny bone. Why can I not use the the pliers when standing in the yard, it says wrong tool. Only when I click on the wires so that it zooms in, I get the option to use the tools. When Roy tells me that the tool does not work, the screen and foreground objects move to the right a little, after talking they snap back. Well, that ladder was really hidden well. Found it just by coincidence, this reminds me of pixel hunting in point and click adventures. I really like the graphics and animations and of course the voice overs. Really great job in the art department here! The transitions, the camera zooming in and out of a scene and cutting to people while talking, these are the details that really give this game a great atmosphere and make the characters come to life. I know that you had plans to animate the fall from the tree and the cat attacking and what not, 72 hours is not a long time and I am deeply impressed by what you managed to get done graphics and sound wise in such a short amount of time! The music was nice as well, really fits the overall mood. The game play was intuitive, the interface clear and I love that you put the story in a cut scene at the beginning, as a lot of entries just present a wall of text to the user which is really not what you want to do. Nicely done! Overall a great job, I look forward to playing your games in the next events, hope you will be back! |
| Aug 16 16:14:49 | 1m 00s | Is Your Refrigerator Running? | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 16 16:17:18 | 2m 29s | Ten Little Letters | ♥ 1 | Your game just gives me a blue screen on start up. No sound or anything. I have encountered this problem with another game before, maybe this is some kind of Löve thing? I am using 32 bit Windows XP, maybe that is the problem. Is this not supported? |
| Aug 16 16:21:30 | 4m 12s | LOW BATT | ♥ 1 | Wow, that was awesome! I don't really know what just happened, I have never before played a rhythm or music-centric game, this was really nice! Well done! It was just an overall greate experience, I felt powerful to create this music, although I of course don't really create it. This has to be what those first person shooters mean to boys, this was cool! Thank you for this and keep up the good work! |
| Aug 17 15:03:31 | 22h 42m | Deliverer | ♥ 1 | This game is really unfinished. Not just the audio but the gameplay as well. That said, I like the controls and the minimalistic graphics, if you had had more time this could easily have turned out to be a fun game. I wish you more luck with your timing for the next LD, keep up the good work! |
| Aug 17 15:23:37 | 20m 06s | Pylon Defense | ♥ 1 | Wow, that was quite close but I did it - for the heartbreaking winning screen - which I almost mistook for the game over screen. This is a tower defense gone endless clicker, my hand hurts a little. Still a nice game, not very innovative but a solid game jam entry. I like the basic 3D graphics, they at least made it clear what was happening at any time. The difficulty is well designed, I see that you tried it out a lot to make it hard to beat but not impossible. Good job! Music and sound effects would have been nice. I see that you opted out of audio but at least some SFXR laser beams would have made a very big difference. Never underestimate how important sound is in a game, even if you don't see it :-) Overall a solid game, nice work! |
| Aug 17 15:28:36 | 4m 59s | Punchey! (VR ONLY) | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 17 15:30:31 | 1m 55s | The Power of Hove | ♥ 0 | Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine, could you add another build? |
| Aug 17 15:34:37 | 4m 06s | Plagued Station | ♥ 1 | itch.io tells me the game was uploaded 16 hours ago but the jam ended two weeks ago. That is quite a gap! 86 MB is quite a download, you should try to compress your music, which is usually the largest assets, for your next entry. Trying to run the game tells me it cannot find d3d11.dll. I am running Windows XP which only supports D3D9. Are you using anything that really needs D3D11 capabilities? I am pretty sure from the screen shots that you do not so next time you could try to go for the lowest common denominator which today is still D3D9. |
| Aug 17 16:34:12 | 59m 35s | Battery of Power | ♥ 1 | Wave 20, Kills 86! This is a nice little shooter, the sound effects and graphics are basic but they fit together well. I like the pixelated graphics style. The game play is simple and quite addictive. Overall a solid game jam entry, good job! |
| Aug 17 16:49:23 | 15m 11s | Night Watch | ♥ 1 | Oh no! I already finished the game. I was just getting familiar with the controls and everything. I was ready to start over and beat this game but then the winninig text showed up! The difficulty is way too easy and I am actually quite disappointed because it was cool and I was having fun. Also there was no big surprise at the end, just a plain old text, all of a sudden. I assume you ran out of time, 72 hourse is not much. Still, I would have hoped for more. What is there is really nice, great visuals and sound, the mood is perfect. The music fits the theme and the overall atmophere lets you forget what is around you while playing. Really well done on the art side of things. Gameplay, as I said, is much fun as well, once I figured out you could repair the lights, it got a lot easier, I was already half way haunted. But with the lamp posts intact it was a breaze. That is why I expected something more. Overall a greate entry, thanks and keep up the good work! |
| Aug 17 17:23:53 | 34m 30s | Blackout for the new warden | ♥ 0 | Your instructional text and help text go out of the windows. OK, this is way too much for me, why are you putting this wall of stuff right in my face? I have to pass on this one, there is no small tutorial, no systematic instructions, nothing to help me get how to play this game. It is just everything, full on. The Help is just a wall of text as well and I do not have the nerves right now to read all that. You could argue that I am lazy but the reality is that if your game hits me with too much stuff at once, I am naturally going to be overwhelmed. |
| Aug 18 05:43:25 | 12h 19m | The Music Box | ♥ 1 | Why is it always 6:00 in my room? :-) Wow, this is an impressive feat for 72 hours, you really created something unique here! I love just everything about this game, the art style, that you have cute animals for protagonists, the music and how it changes depending on where you are, giving you a hint for example that the principal is evil. Also the transitions, especially the morning sun transition! This is a simple effect to program and yet it provides so much value, incredible! I love how the story unfolds, I had to play through 10 or 15 times to finally make it. Cool idea that you cannot finish this play in the first go, because of the janitor only giving you the combination at that specific time, this let me know that my character, as I myself, can actually remember what happened in previous days and it is not just a restart of the game but that he is really stuck in a time loop. The audio is fantastic, the background noise in the restaurant - man this makes it come to life, the voices make the place crowded even when there are really only two to four characters in it. Perfect choices for music and sound effects. Overall this is just a perfect game, I am deeply impressed by what you managed to do in a 72 hour game jam! PS: I just now read your description, so you fixed the 6:00 thing :-) Ps no 2: The fact that I did not need to read your instructions is a huge plus as well, the game makes it clear what to do, self-explanatory and intuitive to control - great job! |
| Aug 19 08:20:25 | 26h 37m | How I Met Your Great Great Grandmother | ♥ 2 | Wow, really cool puzzle game so far, I am going to beat it after writing this, I'm in the Savings level and it is a hard nut to crack for me right now, but I am going to finish this game, even if it takes me another 3000 years :-) I love the music and art stlye, it really fits together, the graphics are cute and so is the music. Although the graphics are very minimalistic, this is all you need for this puzzle game. The simple graphics do not obstruct the game play, the UI and instructions are very clear, the game tells you exactly what you need to do, this is very good, I did not have to look at your game page at all, everything is just clear. I like your puzzle design, it starts out simple with plenty of head room to waste a couple of turns and still win the level, but then it gets tougher and you really have to think carefully about your next step and keep in mind all four paths that you will take. Really nice difficulty curve. I will be back after finishing the game and complete this comment :-) |
| Aug 20 09:33:31 | 25h 13m | Mr Mayor's Energy Crisis | ♥ 1 | It was very hard figuring out your UI and the game play is kind of boring. This is one of those games where I have to figure out what to do and I feel left along by the game for not giving me enough instructions. Some games give you no instructions whatsoever but then you learn it by yourself and feel proud, like [The Music Box](https://ldjam.com/events/ludum-dare/39/the-music-box) where everything is intuitive. This game is not intuitive at all I feel. The graphics are fine, simple 3D art but with a love for detail. The music is really cool, nice tune to listen to. Also a nice detail that the ducks quack when you click them :-) Overall a good looking (and sounding) game but the game play is not really for me. Anyway, I know how hard it is to create a game in 72 hours so big up for that, keep up the good work! |
| Aug 20 10:38:59 | 1h 05m | daemon | ♥ 0 | Hey I did it! Plus I jumped up out of the level :-) This game is really cool, really sick graphics and nice dark background music. The bunny remings me of the overgrowth protagonist :-) This is really just a platformer so the theme is not met in my opinion, BUT it is a really cool one. It has the double jump and the high difficulty level, really nice. Overall a solid entry, keep up the good work! |
| Aug 20 18:59:38 | 8h 20m | Heal The Dark Lord! | ♥ 2 | Hey, very nice idea for the story, this is really funny, one of the few games that I actually find funny, very cool! The graphics and sound effects are really cool as well, the animations are so funny, especially the Dark Lord :-) I was confused by the rules of the game, it was weird how you pick up two items and then put them in the mixer with the same key, it was a lot of trial and error to find out. Then I got the DL a heart attack and I was told to shake him but could not figure how. At first I thought he was already shaken by the other little guys around him, but that was just his dying animation. I had to read up on the game rules here on your page but a game should tell the player how it works. Overall a really cute and funny game, nice job! Keep up the good work :-) |
| Aug 22 15:32:36 | 44h 32m | Battery Life | ♥ 1 | OK so I had to read through your instructions, all the way to the end, to get the most vital information: that I have to go back to the start of the level to finish it. There is no clue in the game to hint me at that. A simple in-game text message would have been enough to not break the immersion. After trying to go back for some time while the batteries only get half charged at most, I rage quit this game because the extra mechanic with the batteries is not adding anything to the game other than frustration! That said, I really liked the idea when I saw it and the save points are well placed, good concept but then why do the batteries not seem to charge. They stop at half power and then it's not fun anymore. I love the graphics, the pixelated game boy and batteries look good and the sound is cool as well, very authentic. Then again, you put all this effort into creating the graphics and sound and then in order to save power I have to play on low light mode with the sound muted, taking out the fun again. My guess is that you had this idea for the theme and then ran with it without realizing that it would eventually harm the game experience. That is OK with me, I am just telling you what I felt while playing the game :-) Overall still a very cool entry, I like that you did not just create a platformer and leave it at that but rather put a new spin on it. Very cool, keep up the great work! |
| Aug 22 15:33:28 | 52s | Captain Lettuce | ♥ 0 | What kind of crazy download page is that? Please use something less suspect next time, like Google Drive or DropBox, or better yet just github.com! Unfortunately I cannot play your Windows 64 bit game on my 32 bit machine. |