unoion 2017-08-01 22:10
Nice prototype to continue developing! Well done for such a short time.
Foon → Ludum Dare Explorer → LD39 → Neon Ride
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.28 | 9 | ||
| Fun | 3.14 | 9 | ||
| Innovation | 2.71 | 9 | ||
| Theme | 3.28 | 9 | ||
| Graphics | 3.00 | 9 |
Nice prototype to continue developing! Well done for such a short time.
Solid game! Reminds me of the Jelly Car series from way back in the day, loved the nostalgia trip. What you have so far for a working prototype is really good, and I love that you're excited to keep working on it regardless. The game could really benefit from fun sound effects and more level variety. A little more work on it and I think you could have something ready for the app store! Awesome job!
Nice, remembered me of old mobile games, BMX, or something like that :D.
I had a fun time playing this, very cool graphics. I found the controls a bit confusing at first, so maybe add a short tutorial or something. Other than that this was really fun
Math is hard; physics is difficult.
+++ The wobbly, unstable physics of the car made me keep playing the game even though I was frustrated at my inability to reach the third battery. My motor skills are poor (ba-dum-dish!). ++ The headlamps and the glowing batteries combined with the dark scenery set up a good mood for the game.
-- Controlling the car made my wrists hurt. It might be gentler to players to make the car easier to control.
This was a good entry. Mad props for seeing it through to the end with only 12 hours!
You accomplished a lot in 12 hours, congratulations!
Unfortunately I cannot play your game. I have no Java installed and really do not want to install it. Please consider using a technology that makes it easy to deploy on Windows for your next game.
Nice prototype of game. However the lack of music and the weird physics make it a bit frustating to play. It is a good prototype and could scalate really well nonetheless.