Foon → Ludum Dare Explorer → Users → yotam180
| Year | LD | Theme | Game | Division | Rank | Co | |
|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Toy Time | jam | 14 | ||
| 2016 | 36 | Ancient Technology | Gregos Journey | jam |
Neither the web version nor the windows version worked for me... However, the concept of the game *sounds* interesting and fun.
@mvasko2 Well, the web version says "This website is temporarily unavailable, please try again later." So I'm going to return to it later. The windows version just won't open :P. I'll try again with a different architecture after lunch and inform you if it worked.
Nicely done! It becomes quite boring after 3 minutes or so, but it's still nice.
Is there a goal in this game? Or just grabbing cubes?
Simple yet fun! Not sure if I won or died after jumping off the roof :P
The gameplay is nice +-. It would have been better if the guards actually took actions and didn't just stand there, waiting for their death.
The graphics are totally programmer art.
Sounds? Could be better with some :/
Overall - the game is nice, but if it was a bit longer it would become boring. More action is needed there :P
Great game , graphics were cool , sound was great , i realy liked the way the characters talked and the humor in the game , and after all very impresive for 72 hours
there is only one attack type of zero range, which makes it really problematic and not very fun to play
The game seems nice, but a tutorial or a guided first level would be appropriate. It's hard to understand how to operate traps and what to do there.
The art is great, and I really liked it!
Hi @GrassWhooper. Thanks for the comment. We really were worried that the cave level would be too hard. The thing in that level is that you have to represent the number 36 (which is on the note) in the binary lock (making it 0100100). Basically putting the rocks in the right places. Then a stone door opens and lets you to the next level. I might upload a video showing the solutions for stucked people.
Thanks again for the comment!
@mvakso2 It's planned to be ;) We already designed a large part of the future level, and we absolutely don't want to waste it, right? So when we have time (hopefully today or tomorrow) we'll add the next level.
Thanks for the comment, anyways!
@Petzi Nope, it's to prevent brute-forcing those buttons. However, they're supposed to return after like 1 minute... Didn't this happen?
@JK5000 What do you mean? The right solution is putting the stones on the third and sixth places... I'm not sure I understood you :P
@mathiasj
*spoiler alert* the numbers change the direction of the light
*more spoilers*
That changes the symbol which the sundial points on.
*even more more more spoilers*
Then you take that symbol and press on the same symbol button on the wall. This opens a secret door. Enjoy!
To everyone who were complaining about the egypt level - I'm not at home now, but when I get back I'll fix it ASAP. Thanks for all the comments!
@LĂȘnon Kramer To be honest, we were sure that people will easily (or at least with a small effort) solve the binary lock, then the Egypt level will be hard, and the medieval level will be a bit tricky but easier.
Didn't know how hard the cave level would be!
Nice game, nice art, nice concept! Looking forward to a complete version ;)
Download link seems broken? Or is it only me?
The story is pretty cool and interesting , but sound is very poor , graphics aren't amazing either
The game is challenging and fun! I love the art style, and the attacking mechanism is very neat! Love the music concept also.
This game can easily become a real game, keep working on it! Nice job!
What a cute and funny game! Haha!
The "voxel" models are very neat, especially liked the animation of the enemy (lee?).
The terrain design is kinda noobish (it's boring, honestly) but the models and other design parts cover it, so it's ok.
The game lacks background music in my opinion, and it's almost silent (except for jumps, I guess :/ )
Overall, the game is nice and funny, but it's a bit difficult and lacks some basic elements.
Cute game! The style of the gameplay reminds me a little of the Scratch gaming engine. It's simple but it works. The game (at least in the 3-4 first levels) is easy and fun to play (didn't go any further than this). Cute game, Cute art, sound effects are a little annoying - could do better ;) But overall of the game is good!
I had fun playing this!
"The land will fade into darkness"
This is definitely the most fun game I have played so far. I really like it - gameplay, art, everything is balanced so nicely, controls are natural and comfortable.
Only one thing is missing for me - sounds. Like, some nice background music? Sound effects for fire, summoning, picking and dropping torches, etc..
You should definitely continue working on this game - maybe find an interesting concept and make it a multiplayer version? It would be very cool!
I would be glad to help with this game, if you wish :) It really has some potential :D
Hey there!
Nice game you have made! I love the background music and the cheap style art! The gameplay is cool, not too hard but not too easy either! The costumer looks a bit annoying tho :P Looks a bit needy
Anyways, cool game!
This is so surprisingly fun! :D I got to 60 magnificence (I have no idea if it's a little or a lot xD)
However, great game!
Haha this is a cool game! King fatcat's voice acting got me laughing :D. However, I still can't pass the filthy racoon xD. Great game!
Wow this game is much more fun than it seems! It requires concentration and multitasking, and it's pretty hard tho!
For the game itself: I like the content and the implementation - sounds, music, art and overall. Everything is excellent!
Good job!
The game mechanics seems nice, however it's a bit hard and not the controls are not natural (I still couldn't understand how to summon rain - I tried everything, really).
Does this game has a goal, or is it an infinite growing island?
However, I liked the art style - simple yet attracting. The controls need some improvement. Gameplay seems nice.
Well this game is spooky. I like the atmosphere. The mechanics are simple yet satisfying.
It was really fun, playing the game. Exactly the right taste and amount from everything. Lights, buildings, atmosphere, titles, etc.
Keep the good work up! Great job!
Won't run on my Windows 7 machine:
Unrecognized option: -XstartOnFirstThread
Error: Could not create the Java Virtual Machine.
Error: A fatal exception has occurred. Program will exit.
Nice gameplay and graphics! This game is cool! It really deserves more comments and more people should see it :)
Good job!
Neat game! Awesome music, too!
Very nice game! I died so quickly );
If I'm not wrong - great use of normal maps and height maps! The graphic style is the real winner in this game - combining retro style with modern animations and particle systems.
Sounds are nice, too.
Overall - the game is really nice, polished, and for 72 hours it's a worthwhile game!
Impressive game! The art style is very cool, the storyline is awesome, and the game just makes you want to go deeper and deeper into the game environment. The mechanism of levers and item grabbing is neat and comfortable, animations are cool, the music and voice acting really fit the environment. 10/10 Awesome game!
The graphics and sound was really good but the actual gameplay could have been better it's pretty hard to hit the enemy and because of that the game is pretty boring , i think i would have been better if you played until someone's health was 0 because 11 rounds go past really quickly
Nice game, puzzles are challenging, it's fun and it's satisfying! Art style is pretty cool, and the background music also :)
Keep up the good work! I really like the game (even though I haven't finished it :P)
Cutest game of today! I have played like 5 levels. It's pretty easy tho.
The art style is so cute! I like the background music, too.
Great compo entry!
The game is simple, fun to play and is easily understood, but quickly gets boring (you know, it's basically the same every fight - moving and shooting. Idk - maybe I'm missing the point). There's nothing much to say besides that. The game being a Jam entry and not a Compo entry is a little disappointment, because I don't think 72 hours are required for this.
But, besides the criticism, when first played, it is fun! Could be better, but still fun!
Awesome!
The idea is nice, graphics are not that shiny :/ And tbh the controls are very unnatural... It's hard to play, but the overall game is pretty nice :)
The concept of the game is so cool! I really like it! The game is fun and enjoyable, but some fancier graphics and sound effects will be better. The game is well made, good job!
The gameplay is fine, but not really interesting.. It's like checkers - nothing special happens with different catapults. The game was too laggy for me to play more than 10 turns, but the graphics were fine, so it's kinda forgivable.
The game is ok, but some sounds, lag preventing, and a little more sophisticated gameplay would be better
Cool game, nice concept!
Cool game. It's simple and cool, but it's disappointing me for being a jam entry, as it should not take more than the compo time to make. Good work, though!
Cute and simple game! It's too easy in my opinion, but the known concept of "save the prince" did it again!
I'm not sure if I liked the implementation or if it's too simplistic for me - no real sounds, no fancy effects, no nothing.. It kinda ruins a game. But that was still fun though. You just need to know when to attack...
Overall, this game is cute, but it definitely could be better.
The pixel art and 8 bit music are great! The game is fun to play, but I got stuck after some time when it didn't let me collect fruit nor to place blocks. Besides from that, I really enjoyed!
Nice game :) Looks cool and it's fun, it's really easy at the beginning (you don't really do much) but later it's harder and takes more time.
I love the game it's based on "Game of life" - nice concept either. As Gipzo said, a fast forward button will really be appropriate there :)
The game overall is great , but just a couple of side notes : when you aim with the bow the sensetivity is suddenly harder which makes it way harder to aim , the game is too short , would have been more fun if just played until you died (survival mode) , but other than that the game is great , graphics are amazing and gameplay is fun
Nice game!
Music - relaxing, gives a lonely feeling. I love it!
Graphics - programmer art is exaggeration. Art is like a 5 year old. Less liked...
Gameplay - as said before - it's quite linear. The hidden objects are nice, crafting is pretty obvious after understanding what buttons do.
Story - cool :)
Overall - nice game!
Cool game! :D
Cool game! nice graphics!
Very fun game, enjoyed it very much
there could be added more types of rocks and enemies but generally it's very good
also there could be added a points counter
Great game , story line is great (Remember never jump into unknown places :D) , but some music could have been nice
Hard game, but really cool to play! The shooting is indeed the best part of the game - natural, hard but really fun and satisfying when you hit an opponent.
Also, great job combining 3d environment and 2d characters!
The artistic style of the game is very interesting, gameplay is nice, and, yea, I liked it!
It's really cool , the graphics were great , the sound well was like it's supposed to be :D , and original and unique idea , really cool
Awesome!
Cool game in overall! The movement feels smooth and easy to control, the missions are presented clearly and it's pretty fun, too. But the art is programmer art, though. :)