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Ancient Kingdoms
Ancient Kingdoms
By ndebruyn
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Comments
Looks like a very neat game with a lot of potential! I love how you have the terrain for the battle set up, and the art style fits perfectly with the game. The only technical problem I was getting was a very low frame rate. It also might be cool to add a way to damage an opponent's catapult. Overall, a wonderful concept. Keep up the great work!
A very smooth game. The first move was a bit annoying because I had no idea where to aim (I didn't know there was another castle). I'd make the game slightly faster-paced. Great job though!
ndebruyn
2016-08-29 08:16
Thanks for the feedback. I ran out of time to get those things sorted but luckily everything is configurable.
Thank.
Beautiful implementation but could leave the HUD angle on top of each tank.
Once you aimed correctly - you can shoot again and again without any additional tweaks. May be windforce should affect the projectile somehow? So player would improve angle and force each turn.
Nice low-poly style!
The graphics and sound was really good but the actual gameplay could have been better it's pretty hard to hit the enemy and because of that the game is pretty boring , i think i would have been better if you played until someone's health was 0 because 11 rounds go past really quickly
The game is fun and I accidentally destroyed my own catapult
Yaaay Ii wooon! My 3 third launch I hit the other catapault into the ocean and it was funny seeing it struggle to attack me from there. Fun game! I agree with @Volcanic Giraffe there needs to be some variation and some skill to account for it between each turn.
Really nice looking game.
I liked playing 1 battle, but there is too little going on for to keep a second one interesting.
Anyways, loved the looks and fits the theme well :)
Funny short battle game! I want to see more!!