Weirdo Words by SimplePotential 2022-10-04T12:01:53Z
I enjoyed it. The ten second timer added to the challenge.
Foon → Ludum Dare Explorer → Users → ofiro
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Snoof'It'Up! | jam | 632 | 3.50 | 3.60 | 2.81 | 3.26 | 3.97 | 3.97 | 3.61 | 3.64 |
| 2023 | 52 | Harvest | 👥 | Golem Problem | jam | 350 | 3.57 | 3.50 | 3.17 | 3.85 | 3.40 | 2.85 | 3.27 | 3.27 |
| 2022 | 51 | Every 10 seconds | 👥 | Outta Time | jam | 1170 | 2.73 | 2.82 | 2.36 | 3.25 | 2.92 | 2.43 | 2.47 |
I enjoyed it. The ten second timer added to the challenge.
Really cute. But I found the gameplay a bit confusing. What is making my health drop? is it the thrown candies or the monsters getting close? Also I eventually understood that biting was one of my abilities, but before that I was wondering why it only sometimes works.
I think it would be funny if the monsters came out from behind the bushes :)
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Grandpa Defense! awesome!
Took me a few tries but finished the level. Nice little game, I really liked the character :)
Some things I ran into: - some screen tearing with the ground textures - jumping near the top of the level makes the camera stop following you, I would make it higher
I like the slow death closeup.
I feel the upgrade stops broke the flow a bit, but the free endless upgrades were nice.
My first guess was right. I thought I must be missing something so continued looking.
There are still some things that aren't so obvious to me, but the game was very well made and I really enjoyed it.
I liked it. Reminded me of VA-11 Hall-A. I don't know why the game ended for me! I fulfilled all orders
Pretty cool game, I liked the first rule of Robo-Clash 1999 about transmitting data :)
Some things:
- 2nd player definitely needed. It's hard to play vs. the AI, I found wins or losses were essentially random. I feel that if you could make less than 10 moves every turn, it would help get close to your opponent, as it minimizes the chance of moving too far apart.
- I would add a clearer indication as to which player I am (player 1 won - is that me?)
The space game was fun.
I enjoyed less the red light - green light game with the boss. I just want to play... I feel the theme could be integrated better within the space game itself.
The atmosphere is really there. You definitely succeeded in that. And cute graphics. Also I like how the levels start really simple to help you understand the mechanics.
Some things:
- I'm not sure how the campfire works. I thought it would heal my cold state but I see it only pauses it?
- In level 4 or 5, the one that starts with a drop down then a jump over underground water: There's a point in the level where you can continue on the surface but then hit a wall, or go down to an enemy there is no way to avoid. I tried a few times but couldn't get past that. Not sure where to go?
- I was also a bit confused at first with the enemies because since they look like me. I thought they were friendly :)
The look and feel are impressive even before considering you only had 3 days for them :)
I feel the upgrade stop broke the flow a bit. Maybe the upgrades could be integrated into the gameplay in such a way that doesn't stop it? Suppose you get a different power every 10 seconds, and to keep it you can use the money.
I destroyed the right barrier and enemies swarmed in. The performance took a hit at that time.
I really enjoyed it. It was fun guessing the prompts. Reminds me of Semantle a bit and I think it would make a cool daily web game. I'd play that.
More variation in the pictures would make this perfect, also being shown the correct prompt!
I finished about 10 rounds and then the screen became gray and nothing happened anymore.
One of my favorites so far! Super fun, easy to get into and high level of polish. The music fits well with the gameplay.
Don't know if it's a bug but think I've had some of the enemy ships start the laser when I'm in the slo-mo phase. (They don't do damage though)
The openings were a bit small, but maybe that's part of the challenge. Pretty good game!
I like the humor in this one. And Gale.
The guards were a bit difficult. Trying to escape the guards and then being transformed into a SLOW snail is really something :)
As other people have said, the looks and audio are top notch.
Some thoughts:
- A bit more gameplay depth would be perfect - maybe a long term goal / different levels. As it is now "get as much money as possible"
- I was given some impossible missions (no way to get there in time) and some too easy (get to C, but I'm already at C), needs a bit more balance
Thanks for sharing!
I liked the upgrade boxes
I would increase the movement speed and jump height to make the gameplay a bit more fast paced.
Nice little game. Music was really fun. Liked the details in animation - screen shake, bullet casing. Avast antivirus closed the game due to "infection" after trying to add myself to the leaderboard
Great concept :) loved the visuals (also the particles around the cursor).
Was hard to get everything done in under 10 seconds, mostly because the text buttons were small to click and you need to click an object before you can access its actions.
So it was a bit stressful!
I would consider making the actions show on hover
I really enjoyed the atmosphere set by the music, graphics and environment :)
Unlike how some other games have interpreted the theme, your pacing is slower which I like - more comfortable.
Game is not working for me :(
The music got me in such a mood that I just kept playing... both the home and outside tracks are awesome! Did you make them?
I went into overdraft with the bread and wood but the game didn't seem to care ;)
Really original and creative. I keep failing on the R level lol. Nice work
The game doesn't run for me sadly.
The screen flashed black (connection to GPU stopped) and then Avast antivirus flagged it.
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Love everything about it! My favorite so far :)
The puzzles are intriguing yet simple enough to finish every level in just a few tries. Story is short and cute.
Everything seemed to work as expected. The only thing I would add is support for WASD/spacebar as well as the arrows. Also maybe a mention somewhere that R resets the level because I found it through an educated guess.
The music track is seriously awesome!!
Game looks really good. Where can you find the ingredients? I only managed to find the toadstools strewn around. Even did a full circle around the village and no luck :(
A small suggestion would be to enable fullscreen in itch. I don't really know how it's done but your game should be played big!
Liked the concept. I too thought the paths were a nice touch. I did get kinda lost in the map at one point and didn't feel like going all the way back. So something like a minimap or a compass back to the monster would be cool :)
It took me some time to learn the controls (keyboard) but then again YEETING a carrot away was really funny
Fun puzzle game :) Level design is really good. I like how there's more than one way to solve every level.
The quick restarts are helpful because sometimes you fall a lot.
Beautiful game, very well made!
I like the ambience and the particle effects. Also the player flip animation.
It's a bit dark at times but that helps pull you into it.
Hey good job :) I won pretty easily because of an easy map, I see in the comments that the maps are randomized?
I liked escaping the mean farmer. It seems in the win state you can "stash" endlessly by pressing n.
Yay 20 ratings! Cool physics game. I found the explode on restart really funny. I like how the number of veggies increase on every failure to show you how bad you are at the game ;)
I would make it a little more fast paced, specifically when it's obvious that you failed to land back in the ship maybe auto restart?
Seriously awesome game!
The end was hilarious even though Bob cost me my job. (The machines are coming to replace us honest human workers!)
Will leave a 5-star review on Glassdoor either way.
Soundtrack is great and I listened to the song again once I saw you linked it here :)
I would play a full version! really great job. Graphics are really cute (I like the animations and the limited palette) and the music bops. The high level of polish is impressive for one person.
I had an issue with the knockback. Sometimes it would get me stuck in walls. Specifically here, where I had to reset the game twice:
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Nice game. The screen scrolling right made me a bit dizzy, was that the toxicity filling up?
Cool game. Parts of it really reminded me of Starbound which is my favorite game :)
You have to be mindful of how you control the ship to avoid bumping into stuff. The controls are a bit different than usual but probably more realistic. If I remember correctly that's how Starbound does it with mech walks.
Something to think about is the permadeath, maybe go back to the level start instead of a full game restart?
The parallax backgrounds are cool!
I see the theme hit close to home :)
I like it
Art is gorgeous. The rhythm game is hard as mentioned but I did manage to get to level 4 :)
I would consider replacing the "oh no" with something else because I found it a bit hard to concentrate
Take them for free... take all my fruits and internal organs... just leave me a good review on Yelp :(
Really good job with this, I had fun! I got to season 7 and then things started going downhill.
I like the art and music, level of polish is high and it all comes together nicely.
A very interesting experience. I had a lot of fun with it. Managed to find a command that wins every time :)
If you have one person missing a heart and another missing everything BUT a heart, who would you harvest to save the other?
The SFX were great for ambience, I especially liked how each organ made its own sound when picked.
It did sound a bit like the patients were cussing me (so ungrateful! (:)
Good job on the graphics as well, your anatomy skills are sharp.
Cool thing! After figuring out the strategy, I depended mainly on the RNG.
Looked for the most 'valuable' survivors who produced the most and therefore could help me attain the arbitrary goal of 10 rooms... there are some capitalistic undertones here despite the tribal theme. It's a thinker :)
I would have liked it to be a bit more zoomed in because I was almost squinting!
Awesome!! One of my favorites so far. Like the ending. Very impressive for a solo entry!
Music set the mood well and it reminded me of some space games I like I should probably get back into.
Good job!
Awesome. I like the cute graphics and the strategy aspect. Final sound effect was nice XD
Top notch!
My favorite so far. Took me a few tries until I figured to hide my stuff when the thing approaches (thought it was a speed based thing). The mood is set really well, and the first person perspective + camera angle + freaked breathing make this feel claustrophobic, as I assume you intended :)
Awesome job :)
Really cute. Not easy, the limited jump mechanic is against the habit in usual platformers, and this makes for an interesting twist. I was stuck on the tutorial for a few good minutes before I finished it :)
I like the sounds (music and nature sounds) and the graphics reminiscent of old folk stories.
Fullscreen is not working for me in the itch version so I played windowed
Great job! :)
Nice job. I like the drawings :) I had some things fit in the same cell that probably shouldn't have (e.g. the boot toe and a strawberry).
I like how the concept is managing the inventory while the character fights on its own :)
I didn't really know how to pick the different items and what the skill points help with, so usually just settled with the "rarer" colors.
Awesome! I like everything about it! best puzzle game I played today and at 19 levels (including a funny name for each and also a well thought puzzle) it is really impressive for 72 hours.
If you ever make more levels I would love to play them :)
Fellow rodent game :) I like it but I too couldn't place the last object on level 4.
The music really hyped me up, and I enjoyed the rat moving to the beat :) since the first few levels are short, I think the tune should have kept playing instead of restarted.
Good job!