Snowman Sumo by AtkinsSJ 2014-12-08T18:28:00
The sound effects are amazing. Have nobody here to play local coop with, but I can see that the game is quite fun just like that. XD
Foon → Ludum Dare Explorer → Users → Iak
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | LD37 - Find The Room | jam | 650 | 3.05 | 2.70 | 2.60 | 2.55 | 2.19 | 2.55 | 2.80 | 3.05 | 45 | |
| 2015 | 32 | An Unconventional Weapon | Riddix' Dialogue Adventure | jam | 842 | 2.81 | 2.79 | 4.09 | 3.44 | 2.09 | 2.61 | 2.24 | 2.63 | 60 | |
| 2014 | 31 | Entire Game on One Screen | The 5th Layer | compo | 884 | 2.88 | 3.06 | 2.03 | 3.39 | 2.27 | 2.09 | 2.46 | 2.50 | 58 |
The sound effects are amazing. Have nobody here to play local coop with, but I can see that the game is quite fun just like that. XD
I actually liked the controls... xD
Not sure if I can say much about the gameplay... But those graphics are amazing. Good use of sounds, too. Theme... Maybe? Not entirely sure really.
You're making this difficult to rate. ^^''
This was really entertaining, but I gotta take off points for lack of gameplay Somewhere, right? Maybe I should just judge the stuff that was good for sure and leave the other things on n/a...
I've seen a similar concept before, but you did a much better job on it than i've seen so far. Very neatly made.
This was really fun. Very nicely made.
I mildly hate you for making a game all about Quicktime events. Then again, looking at some of the more recent Resident Evil games, you might make it into Capcom if you send them a copy of your game!
Great Idea and well executed. Much like.
Very nice TD game. A few times it turned night again right after day started without me clicking anything, not a gamebreaker though (it's beatable anyway).
very fun balancing seed gain with strong defense!
Smooth controls are pretty nice, overall graphics and sound fit together well, too. Could use a few more things to increase the difficulty (i dunno, traps or somesuch) but running out of time is nothing rare in a LD XD
Awhut. This shmup is awesome. I love your cauldron mechanics - they make it so much harder to focus on dodging.
pretty interesting idea alright.
Next task: Grow a jungle to cover the entire planet. =P
Didn't work for me on chrome either (it didn't even ask for the unity plugin in the first place), but it worked fine in the windows downloaded version.
I like the gameplay, the sounds and graphics are funny (not bad though), I just wish enemies wouldn't spawn right next to my people instant-hitting them so often. XD
Windows link "Unavailable"...
Simple enough it looks at first - but actually rather difficult at times. Nice memory game!
I can confirm it working on Windows 7 64, too!
Also, this game is way better than it probably should be. Nice... Art. ;)
Whut. What was that boss...thing... ?! XDD
Is it even possible to stop that...? Oo
Doesn't run on my computer for some reason!
"Fabulous Escape GL3.3.exe has stopped working"
Vertex shader compilation failed. ERROR:0:2: 'location' syntax error.
The regular version just complains about my Graphics card being too crappy (my graphics card isn't High End as I'm currently on my Laptop, but I do believe it should be sufficient for a platformer (All my Steam games run on it just fine))
-I'm running on Intel HD Graphics 4000
The screenshots look interesting though! XD
The fixed version runs fine - Very awesome game! One of the best i've seen around. I love your use of the theme.
@HolyBlackCat Also, about your comment on my game - If you want to cheat a little, holding G pressed while starting the game using Space gives you 200 lives ;)
I'm currently working on a post-LD version which starts out easier, but I didn't have the time left to add that during LD.
There are currently only 3 phases - I already started working on more though!
I don't have a Mac to test it myself, I just exported to OSX using the standard files provided with lwjgl - if you have any specific errors appearing I could try to find a fix...
working on more levels already, visual/audio feedback for hitting enemies is a good idea, too.
Animations for enemies moving onto the screen rather than them just appearing there are already done and will be uploaded once I am relatively certain it causes no gamebreaking bugs.
Thanks for the feedback!
Very smooth controls. I like it.
I still had a few little problems like that I couldn't clean the hammer on any sink, the one in the room where you find the towel doesn't work for some reason. (at least when I clicked it nothing happened).
Figuring out where exactly I had to click on the Incinerator also wasn't quite obvious.
Other than that, I actually really liked the game. I could imagine a more advanced version (post LD) of the game with several different murder scenarios to clean up would be pretty awesome.
Didn't run for me. Something about my license being broken (pretty sure it isn't though).
Darn. And here I finally found someone else who wants to murder snowmen. =P
If only combat had worked - kiting those things around gets a little old - I love the way you use whatever is currently not visible for terrain generation though! Nice graphics, too.
Excellent use of the Theme imo!
This really makes me want to beat all 4 rounds. I'll try again...
Saving snowmen?! Snowmen are meant to be burned down (not melted, melting is for wimps), not saved!!!
Seriously though. You may have gone just a little bit overkill on the graphics and stuff just to dodge a few snowballs =P
Other than that, not a bad concept. Dodging is fun as long as it doesn't lag (I'm on my laptop, so I don't have too high end specs ^^')
It seems a little unrelated to the theme, but I do quite like the gameplay.
This was fun. I deciphered the code without knowing it or looking at the site you linked and only got one miss! Well done, the start made it clear enough how the code was built for it to be solvable in one go.
aww it didn't start because of some problem with pyconfig. (it tells me the file already exists but shouldn't...
Bit difficult to get into the combat system, but actually really fun once I got it. Also the design is amazing.
amazing graphics, good audio, excellent mood, really nicely done.
I should probably have read the text before playing. Whatever, figured it out on my own XD
Nice idea of opposing colors like that.
Nothing unconventional about this. That's everyday life for corrupt rich people. Bonus points for realism!
Classic mechanics, decent music, next time let me throw coins - they hit harder.
I love this game. Still a few clunky things about the controls at times, but if you fix these (like how the doublejump isn't very consistent) I'd buy a game like this with more levels! XD
Many awesomepoints.
Just played through this a second (and third) time, found some bugs for you to deal with! =P
-the height of second jumps is very inconsistent (sometimes catapulting me straight into the ceiling)
-by jump-cancelling in the right moment you can double-jump before even destroying the enemy
-walking off an edge allows you to jump while falling, with this all levels where you start on a high ground are beatable without using nunchakkats
4:10 , 242clicks.
This is fun. Everything comes together well. Simple mechanic, well executed.
I shall punch you all with my spoon!
Kinda wish health was a thing to give my survival a purpose, that'd be fun. But hey, bugs in a Jam are everything but rare xD
I think there is a bug with hit chance (instead of adding up, it seems to only count the last item added).
That being said, pretty nice style and a very unconventional weapon indeed!
That's a really awesome game. Only some mechanic to help you find that shed would be good... Half the time I have no idea where the damn thing is - and then get so far away from the spawnpoint that I probably wouldn't find the shed ever again.
Great graphics btw!
Well it Looks interesting - couldn't get it to run though. Crashes Twice upon launch. Not quite sure how it even does that, but yeah.
interesting use of the theme - I can only imagine a war where people run in between getting rid of unconventional weapons... XD
Some strange collision things here and there, not too varied content, but a really cute concept. Going about turning all the bad stuff into good and happy stuff is a pretty interesting idea.
Very cool game. Maybe a bit troublesome that I have to learn by heart the game before I can do anything without dying, but hey there are games like that, too.
Wow. That was actually really fun. The different weapons are hilarious. Very unconventional indeed!
Who needs weapons if you can just crash into your opponent! Cool idea. Much like. Pretty wellmade, too!
An Infinite-Exploding-Fruit-Launcher. 'nuff said.
I want my toilet at home to shoot lazors, too.
Also I agree with what SmilingCat said. xD
I like this. Seing the story change depending on small details that are changed is definitely interesting.
@Gaeel Did this happen after you created a fairly long weapon? I could see the game judging you too slow to move for a long time, so that might've caused the bug.
@all, thanks for the feedback!
Cool platformer. Very fun mechanic for the sword! Overall pretty solid, I like the rate at which it gets more complicated.
bit strange to control, but funny concept to apply platformer logic to a realistic-ish environment
I HAZ A GUN THAT SHOOTS HAPPINESS!!!
yeah. Very nice game. I love how the scene changes with peoples collective mood.
what the frick even happened. XDD
So I attacked that building thing with my rotten bananas...
And it started spawning millions of entities until it had no more RAM to use. That was odd.
Dodging weird stuff was fun while it lasted though xD myeah I like shmups.
Great voice acting there. The controls are a bit of a pain when you have two screens though - my mouse keeps going on the other screen. Cool idea with the unconventional use of conventional weapons!
@all who are bugged out by the controls: you can change them in the settings.
@Mimus, stop wasting Pizza and let me eat it instead!
Not too worried about my electrical appliances being stolen... they are all soaked in water and thus broken!
Really good fun. Excellent puzzle game!
As everyone already mentioned it doesn't really go with the theme, but other than that I really enjoyed it.
Gets hard too quickly, but not a bad concept
That weird light weapon thingy is pretty cool. I like it. Turny turny bullets that shoot around walls are always good.
This game is much more fun than it probably should be. Really neat catchy-bouncy mechanic!
There are so many things wrong with this game... By far the most creepy entry I have seen so far.
Jup, same situation as seankimdesign mentioned...
I love the graphics style. I love the abstract way of communicating your message. The atmosphere is great. Not much of a 'game' I guess, but still very enjoyable.
At first confusing, but once used to it the controls were alright. The gameplay is actually a fairly fun concept. Good job with the theme.
Would be nice if I could interact while the ladder-person isn't in the way of a pipe though. ;)
The game has good graphics and sounds. I like the concept and the different options, though the goal wasn't very clear.
I also had a bit of a bug? I think. I sometimes couldn't click anything. Not sure why. But after clicking around randomly for a bit it worked again.
Pretty good particle effect.
The 'attack' could have used more variability. It seemed just keeping S pressed was pretty much the best way to kill stuff.
damn I'm bad at this xD
I like how it looks though.
yeeaah, glitched myself out of the game... ..can't "x" out either, but ESC works... also, control descriptions would haev been nice
Really well polished. Nice game with lots of stuff to do. A description on the stats of stuff before buying would've been handy, but there was enough room for experimentation.
wasfun to play :)
not a comfortable way to exit the game though
Very nice art and music. The difficulty seemed to go up and down a lot between levels, maybe due to randomisation?
Nice little story for a platformer. Getting the 3rd ending is rather challenging, fun.
The story is interesting and the concept goes well with the theme, but there really wasn't any gameplay, I guess.
I do think the graphics and sounds are pretty good. Interesting design.
But as most people from what I read I had trouble figuring out what exactly to do once I had the flashlight.
Could definitely do with some sounds and a way to speed up the process maybe. Other than that a very fun entry.
Oh hey, a game about my life.
Pretty well made and rather fun concept. Sometimes it's not entirely clear if the teacher can notice me or not, but I guess that's actually kinda realistic.