Necrowizardry! by pickens-inc 2024-04-17T18:33:55Z
Cool art and audio effects ! It was fun to play, maybe a second sort of creature could have been a nice addition !
Foon → Ludum Dare Explorer → Users → Civ92
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Cat in the dark | jam | 647 | 3.24 | 2.85 | 2.90 | 3.97 | 3.41 | 3.36 | 3.53 | |
| 2024 | 55 | Summoning | 👥 | Fiesta De Las Quimeras! | jam | 599 | 3.54 | 3.37 | 3.45 | 4.08 | 4.00 | 3.56 | 3.29 | 3.70 |
Cool art and audio effects ! It was fun to play, maybe a second sort of creature could have been a nice addition !
Nice game, nice mechanics and simple puzzles. I think that the time mechanics does not bring a lot to the game as I finished with more than 2 minutes I think, and maybe the ending was quite abrupt :) otherwise I enjoyed the experience and it kept me until the end.
Nice visuals, fluid gameplay, maybe missing a tutorial or some more information when hovering above the items :) I had no sound, not sure if it's from my browser or not implemented ? Nice realization overall !
Fun game and nice animations ! your concept works well and is nicely executed !
Had fun playing it ! Perfectly in the theme, perfect dubbing , simple but effective gameplay and good level of polish :)
Really enjoyed the visuals, animations and audio, and the summon mechanics. The gameplay is a little slow but overall it is a very impressive game and well polished experience, in phase with the theme !
Nice (but very short) experience,
Could have used some more interactions, but very nice entry overall and clean realization, with some nostalgia vibes ! I enjoyed the atmosphere.
Very nice and innovative ! Also enjoyed the level of poslish and animations you put into it !
Nice concept, I liked the images and the various references, although some of the puzzles could be quite hard.
Fantastic game ! Had me hooked until the end ! I had one bug on the very last puzzle where my wizard could go trough the big rocks ! Only the audio got me crazy :D would have loved a relaxing music or something on the background !
@treefds Understandable about the music, and in the end I'd rather have you set no music than put a random one :) The content you propose here and the general balance of the game is already quite impressive for a 3 days work !
I really enjoyed the art ! I was a bit skeptical at the beginning as it begins quite slowly, but then it quickly gains in complexity. The leaderboard is a nice addition
Cute and relaxing game :) very nice animations and graphics ! Not much about the gameplay but I enjoyed the experience overall
Nice realization ! Short but nice :)
Very nice visual and audio experience ! I had no technical issue during my playthrough, and I really enjoyed the overall atmosphere. The audio really got me. I feel it is more a technical demonstration than a full game, but it is really impressive and it got me hooked until the end anyway.
Quite nice and balanced experience ! The music is catchy and I enjoyed how the game seemed to get harder as time passed by, even though it could maybe have been a little bit harder. Visuals were simple but cute, and audio effects in phase with the gameplay.
As said before, short and fun, and nice mix between the calm map wandering and the battles. It was nice to follow a story and play an original game !
Nice little game, not much to add to the previous comments, only that the jump sound got me crazy ^^' but I enjoyed the art and animations, and the general experience overall. I think there may be too much difference between the move speed that makes for a speedy game and the combat that makes for a slower game : both speeds could work for this game, but having this two in the same game made the first controls a little bit hard. Good job :)
Nice game, I enjoyed the overall ambiance with the music and visuals, and the way you managed to introduce the mecanics of the gameplay without a tutorial. Sometimes the end of some levels is very slow when you have only a few insects and some drops of carrots at the corners : maybe adding a victory condition when you destroy like 99% of the crops instead of every last drop could have made the end of the levels a little bit quicker, but really solid realization overall.
Nice concept ! Had some fun playing it !
Nice little game. Controls are responsive, the light mechanics is challenging and art is quite cool.
Smooth game, nice for the compo challenge ! With more time, it would have been nice to add a background music, but fine entry overall.
Satisfying to clear a level. I think some sound could have been a really nice addition when you mine an ore for example. Came here to verify if the hero was indeed a stick man drawn on paint, was not disappointed !
Fun game, very polished. Loved the music, UI and overall feeling of the race. Good job !
Very nice concept ! I began to draw the map and then feel like I could rely on my own judgment to finish the exploration as there are quite a few recognisable spots in the different area :) This concept could be nice with a more complex layout also I think ! It was a bit complex on a non-QWERTY keyboard as keys were mapped on value instead of location, but it was worth the hassle !
Nice realization. As said previously, maybe a little bit hard / punishing from the start. I liked the addition of a little voice acting.
Very nice and original little game. I enjoyed the simple graphics that help a lot in the immersion. I'm glad you didn't implement hull damage !
Very nice art direction and way to show the porgress of the player ! On the transition to the last level, I got teleported directly into the wall ^^ But that did not prevent me from enjoying the game : overall very nice entry. krabb.PNG
Cute game, but unfortunately the camera had the best of me. It seems to get stuck sometimes after too much manipulation. But I enjoyed the experience, especially the design and the robot, even though I couldn't get to the end. I think better controls and camera handling, plus a soundtrack would have greatly improved the overall feeling, but already very nice, especially for a solo dev !
Very chill game, I enjoyed character design and art :) very nice, especially for a solo dev ! Went through all the game to listen to everyone's story, I would have enjoyed a small end dialog or conclusion from the different guys we met, but I understand that you were quite on a schedule already !
Nice simple game :) I understand the time constraints but I think a little relaxing background music could be a really nice addition !
Very nice, reminded me of Antichamber a little bit. I really enjoyed the atmosphere and the puzzle. Only getting Token 4 was counter intuitive and did not follow the same logic I thought as the other tokens : I had to check your walkthrough to get it. But has a very pleasant and changing experience overall. Also are the ghost supposed to do something ? I did not really get if I should catch them or if they were catching me :D Very good job overall.
I like your take on the theme here, and quality graphics ! Took me some time to grab on the concept and objectives but it was an original experience overall :)
Really enjoyed the atmosphere and really in-touch with the thematics. I couldn't figure out a good way to deal with the eels once they're stuck to your character however :(
Really enjoyed the game, even though it can be quite hard. The music makes the game quite engaging, and kudos for proposing some voice acting !
Very fun game. Gameplay is very simple, but I see that other aspects of the game (mood, procedural generation, and sound design) are very original, and the game is overall very polished (fluid controls and visuals, no bugs)
Enjoyed the game general mood and speed. I am not sure that the goblins were damaging me though, as I finished with my health bar still full, and only could die in spikes ?
Fun game, liked the scoring mechanics and the fact that the game's difficulty increases with time as the screen gets flooded with predators and rabbits get eaten in seconds ! A few collision glitches between predators but nothing that prevented me from playing :)
Very unique atmosphere and mood ! Really had a good time on this one, really original take of the theme and really enjoyed the music also.
@yubs Thanks for the comment, we didn't have time enough to implement some music sadly !
@jon-curtin Thank you for your nice comment :)
@based-on-life Thanks a lot !
@toupaks Thanks, I hope your enjoyed the short experience :)
@bacontree Congrats :)
@kamile-v Thank you for playing the game !
@aleksey4adoff Did you find all 3 ? :p
@gifarre Sorry for the experience, we had some issue with the HTML export indeed and have seen various performances depending on the browser, but we were unable to fix it in the given time unfortunately. But thanks for playing anyway !
@moogs Thanks ! The rope was the main difficulty for us ^^
@iphen thank you for your feedback, glad you enjoyed the experience !
@kauesilva sorry for your experience :( but thank you for testing the game and leaving us some feedback !
@deadcode Thank you very much, I hope the freeze did not prevent you from enjoying the experience !
@milq Thanks for your comment and for taking time to play and rate our game :) We wanted to implement fullscreen, but we saw too many different behavior depending on the browser, and decided to drop it unfortunately !
@nacchan Thank you very much ! The rope mechanic was more challenging than we expected ^^
@mamboman Thanks ! Tha map was a last minute addition, and I had to take the place of our artist unfortunately ^^' @jb-rock Thanks for the feedback ! @jtap Thanks for your patience and congrats for finishing the game :) We tried our best to fix the performance issue in web-browsers but unfortunately we ran out of time (and of technical choices ^^') ! @librory Thank you very much ! Happy to see that some people meet our sweet hidden bats :)
@cresceda Thanks for your comment :) @maxdrago Thanks and glad that you enjoyed it ! @braeden Thank you very much ! @tobius Thank you very much for your input :) Our level design suffered from a lack of time and last minute debugging :) @kristinamay Thanks ! The map was so a last minute addition that I had to take on the place of our artist and the result is what it is ^^
Very fun and original take on the theme :) The game is well balanced, I did manage to finish it on my first try, but the clock was ticking :) good job.
Very nice art and fun gameplay. I think some audio could have improved the general experience, and I felt that combat can be punishing if you are out of luck, but overall a nice experience.
Very cool, reminded me of Carcassone and Saboteur. Really enjoyed gameplay, art and music. Very nice realisation !
I will not add much to what @quasilyte already said, as his comment is quite complete already in terms of presentation of gameplay. I really enjoyed that the game felt finished, with death animation for the enemies, sound, and smoot to play.
Very short but fun game. I enjoyed the ending. I had a little bug where I interacted with the guy that proposes to restore your health, and then when I interacted with the next chest I had the same pop-up that I was unable to close. Controls are really fluid and I would have enjoyed a second level.
Very nice mechanics, maybe a little bit hard from the start : a growing difficulty or a first layer without timer could be a nice addition to grab the mechanics and understand the cards before getting into the real game :) but overall nice realization with a fun and original gameplay loop.
Fun little entry, maybe a little bit too dark at some points where I was just going blindly. I've experienced some lag issue in my browser but I think this is a Godot / HTML issue (we experienced a similar issue when using lights and shaders). I enjoyed the jump that made me feel like a flea ^^ Also I really enjoyed the dynamite stick but I am not sure of its use :)