Phoenix Delay by aeveis 2024-04-29T19:41:43Z
Really solid submission. Very few weakpoints to mention, mostly all great! Adorable, exciting, funny; well done! Would have been really nice to have additional content, perhaps you could use proc gen to build levels as the game is being played and achieve an infinite runner. For a game jam though it's a great prototype and execution was near perfect.
The speed lines were clutch, I was glad you were able to convey proper acceleration and the way your pheonix moves further towards the right side links the speed to difficulty, amping up the tension exponentially. Simple, yet powerful mechanic. The flapping / diving control scheme was a bit unwieldy, but fun to try and wrestle so I get that you don't want it too easy. It's just a bit too floaty and delayed to feel like I'm really in control.
Music was awesome, absolutely nailed it, sfx were great and also, I liked the dialogue; very cute text frames and portraits. Visually the only thing I would consider is staying consistent with the art style for the foreground and background. Seeing the chunky pixel art in front of the higher res horizon is just a little discordant. Great work overall!