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Shunaky

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TimestampSince previousGameShunaky's comment
Apr 30 02:40:49 Kaide and the Bloody Sacrifices ♥ 2 The game is fun to play But, the camera movement get's me a little dizzy and maybe the shop should telegraph when you purchased something. I sacrificed my entire life trying to upgrade my attack by accident hahahaha But that is a good game, tho.
Apr 30 05:03:16 2h 22m LD44 ♥ 0 The game is fun, but it is confusing to find where the bullet is going as the height is important as well. Maybe something that informs how is the bullet going to move can solve this problem. Just one question, how is this game applied to the jam's theme? But it's a good game
Apr 30 05:35:50 32m 34s BOB ♥ 3 The sounds are great, but a bit too loud (the volume spike is too high) I loved the art of the game, very unique!
Apr 30 05:44:59 9m 09s Market Master ♥ 1 It's fun to play, but it is a little bit too colorful, and the audio is a little bit too loud. I literally got a jumpscare when i received a Crashing action. It feels a little weird in the begining until you figure out how it works. It's a really well made game. Just an update on this comment, I Kinda understood how to play it now. I kinda ignored the tutorial at the begining hahaha. That is a really nice game, bro. Just try fixing the volume of the sound effects.
Apr 30 05:53:48 8m 49s Curren¢ ♥ 2 Interesting Idea, but the game is a little bit confusing to understand how to play or what to do. But when you get the grip of it it's fun to play. Oh, and the sound effects are waaaaay to loud. I jumpscared when that thing came and stole my coin, I believe.
Apr 30 06:21:43 27m 55s Life is Food ♥ 2 I somehow dodged A vegetabe and ended up falling into the abyss... So... eat your vegetable, kids. the game have a nice and funny art, it's concept is pretty good
Apr 30 11:11:31 4h 49m Necrohill ♥ 1 OH... We really had the same Idea ahahahaha, even the name is similar, good job on the art, when I get back home I'll download and play it.
Apr 30 15:23:33 4h 12m Hospital Horrors ♥ 1 The game is good, but maybe you should make an animation when you or other creatures attack, this way the player can react to the enemies attack. Why does the nurse can throw bleeding magic? One little tip about the colliders, they can be trigger or physical objects, you can create two colliders, one for where your feet (physical collider) are and another one to where the rest of the body is (Trigger). this way you can avoid problems like "How Can't I pass there??" as the trigger collider doesn't physically "Collide" with other objects. I loved the way you shown the controls to the player, I think I saw that on "The binding Isaac". You did an awesome job applying that on your game as well. The BGM is great, but I think that with the lore saying that you are the only survivor, this calm BGM doesn't really fit. You did an awesome job on this game, congratulations!
Apr 30 15:39:35 16m 02s BraveBelly (Thiccboy hurdle jump sim) no download required ♥ 1 The game is quite enjoyable. Some glitches I found: - For some reason, when I hold jump before I collide with an obstacle ans keep holding it, my jump gets really higher (The characters even exits the camera). - Any button except "Space", "Left arrow" and "Right arrow" makes the character jumps, Maybe that is a little weird, it is not game breaking, but it is weird Some Ideas of changes: - Raise the penalty for hitting the fences. For how it is right now you don't need to be afraid of hiting it, because you can recover the stamina pretty quickly by eating something. - Modify how the fruits are being spawned, making them sometimes risky, but a risk that is worth trying. The game is simple and enjoyable, except by these things that I just said, this is a pretty good game.
Apr 30 15:49:51 10m 16s Life Exchange ♥ 2 The game looks fun, but there are some issues on it - The enemies respawn when you just killed them, there is no point in combating in most of the cases, and as you are slowed down while attacking, you just get hit by them really quick, as they are though to kill. - The chest in the begining can fill your entire life, and if you took some damage you can just go back and replenish your life, maybe if you cap the maximum hp that the chest can give you or seting a coldown time, it would solve this issue. The art is great and he way you made the map is very good, I god lost with a horde behind me a few times hahaha. Nice work, bro!
Apr 30 16:51:33 1h 01m Idle Idol ♥ 1 Great Idea of a clicker game, but, for the late game, it really sucks to have to click all the time in the same buildings over and over again to select them, maybe if you created something to just select what are you doing now it would solve this issue. this was my score by the way, I was trying to make the entire field with blue buildings, but the game just ended... :( you could create something that shows the victory condition, not just "PAH you won", when the player doesn't really knows how to. for example, the winning condition I thought I had to complete was making the entire field with the ultimate building (The blue ones). And I was almost filing up the entire field with it (Was already something like 50% blue already) priiint.png But this game was really well made. Good graphics, no bugs, and really fun (even more on the endgame, when you need to be quicker)
Apr 30 20:28:49 3h 37m DEA-7H ♥ 1 The game is really good, it needs some balancing, when you have a harder game with a lot of people it get's almost impossible to do it. I loved the "Spyfall" feeling that I had in this game, by trying to find who is the deception, I just think maybe they could answer your questions as they thought you were looking for the right answer, trying to give you a real (Or not, if he is the deception) but with not a lot of details. Spyfall works this way, you have a place and a role, and you are asking the other players what they do, how is the place and so on... and the people answer trying not to give the place away, because if the Spy finds out where are you at, he win's the game. So, I little idea for your project: - Make the person create the questions by creting a list of possible matching words, like in the first word "Where", "How", "Do" and so on, and all theese words have a tag that represents what they do in the phrase, and when you ask the person they get those tags and answer based on it... It's hard, but that would give a lot more life to your game.
Apr 30 20:32:37 3m 48s Ransom ♥ 0 I couldn't play, it says I need to have a controller to play :(
Apr 30 23:27:44 2h 55m Kill The Money ♥ 1 The game is really good, I had tons of fun on it, buuuut I had some ideas of how to improove: - The shotgun reload sound looks like he is puting one shell at a time, but if you shot only once and reload, he does it 6 times, when it should do only once. - Shooting using the mouse makes me fell that I should be able to aim with it, or at least choose where my character is facing with the mouse. - The camera is vibrating when you move the character, probably it is attatched to a gameobject that is vibrating while you move (Maybe the sprites have diferent sizes and it is following the sprite's pivot point. - The machinegun is overpowered. And I faced a bug in almost all levels: - The doors open before you kill everyone on the level (I don't know if that is a bug or a feature) The songs are great and make the player feel really good while playing. The graphics are pretty good and the style stays constant through the entire game. Congratulations on making this game, bro!
May 1 04:14:49 4h 47m UnderBreak ♥ 2 The art is awesome, but the animation is kinda weird, I did the entire game doing moonwalk hahaha The storytelling is good, but really short, maybe if you had more things to do in between demons it would be better. But congrats for the game, bro
May 1 04:25:05 10m 16s Seaway ♥ 1 Wow, the visuals of this game is just stunning, but it's hard to find the enemies, tried to by something at the harbour and I couldn't do it.... The land visuals reminds me of an mobile game that you are a God trying to expand your people territory and so on... Congratulations on the game
May 1 09:02:30 4h 37m Enemy Of The State ♥ 1 This game was really fun to play, loved the joke between money and communism ahahhaa But about the level design, if this is a house, it should have more details and things on it. There is no point of a kitchen that is that big, that area could have been the garage, and so on... But this was a great game, congrats!
May 1 09:08:55 6m 25s Timezone ♥ 1 Holy moly, this game feels great!!! I kept retrying and retrying to get the hang of it, who to kill, who to spare... What a great game!!
May 1 09:23:10 14m 15s Once Upon A Plague ♥ 1 The web version is really laggy, so I downloaded the game and tried it out. The game is AWESOME!! Bug i saw some bugs and issues: - The Kill count doesn't work. - When switching all the time in between the characters, this slowdown in time gets annoying - The Camera movement is too slow when the characters are far away from each other Great work, bro!
May 1 10:07:41 44m 31s Slime Life For Life ♥ 1 The Basic Idea is good, but there should be a way to know the recipes, i tried like 20 times, and only learned 2 dishes, and they didn't gave me much more time... The ingredient randomness kinda screw with the game a bit... There are my Ideas: - Create a recipe book - Make the angel crave for some kind of food (Vegetables, meat, or even a specific food) - A place to store the items I recomend you to see a game mode that happened on Don't starve together "The Gorge", maybe it will give you some insights to what you can do better next time But as a simple 3 day game? It's great!!
May 1 10:55:30 47m 49s Demon's Wages ♥ 1 The general Idea is really god, but some characters have the same model, and that is very confusing sometimes. There wasn't a lot of reason to be checking on the news, I totally forgot about that and did it anyway. The artstyle is great, and the sound effects are well made. Congratulations, bro!
May 1 11:13:08 17m 38s Heartless Deal ♥ 2 Awesome art style, great story telling.
May 1 11:21:13 8m 05s The Shifter Machine ♥ 0 Acabei de testar seu jogo, enfrentei 2 bugs seguidos que eu tive que reiniciar o jogo. - Se você morre depois de sugar o sangue do cara na primeira fase o cara não volta mais. - Quando você chega em um checkpoint na mesma hora que você morre o tempo fica negativo e não para mais (Você deveria ter colocado um "if (time <=0)" e vc provavelmente usou "if (time =0)" nessa parte. Mas o jogo é interessante, tem uma mecanica que faz você pensar 2 vezes antes de tentar resolver o puzzle sem ter certeza do que esta fazendo
May 1 11:33:22 12m 09s Lifelight ♥ 1 Really well drawn characters, and really fun to play too. The atmosphere of the game is incredible. I don't know if it's just me, but those dark monsters look a lot like pokémons hahaha Nce job on this game!
May 2 00:38:39 13h 05m Real Life ♥ 1 Okay... that game is weird... so do life... Work work work, and die
May 2 00:49:14 10m 35s Bankin' Bacon ♥ 2 OMG this game is so funny, very polished and the game sounds feels great! But maybe creating controls for 2 playes in the keyboard (WASD and Arrows) would it be better, not everyone have controllers (As the game can only be played with 2+ players
May 2 00:52:43 3m 29s Ent merchant ♥ 1 I didn't understood how this game fits this Ludum dare theme...
May 2 03:15:27 2h 22m Yen Master ♥ 1 The game have a good Idea, buuuuuuuuuuut - As the camera is fixed you dont really know how your shots are going to be moving, you know roughly how, but not precisely, fixing the camera at the player might help that. - The speed movement upgrade starts to be bad after lvl 3, as you have inertia, I bought lvl 3 or 4 and it was just bad for me. - Shooting on the mouse makes me feel like the mouse should be used to aim/move the character - On the level 2 it is just madness and you are being hit all the time and when you kill someone, the award is too low. Maybe it needs some balancing in this part. But it was a good idea, maybe if you did some different aproches it would be better Nice job, bro
May 2 05:42:29 2h 27m SPENDOTRON: 2019 ♥ 1 I saw this game in a Livestream, played it, but forgot to rate it. Hope you fixed the Bitcoin exploit and the Yen sound ^^ The game is awesome, btw
May 2 08:30:32 2h 48m Sword of Hearts ♥ 1 This was an awesome game, but 2 questions: - If through the entire game I had to die to win, why does dying in the last stage really kills me? - What are those hearths left behind that it says at the end? The game was really well made, just one issue: - On the second level (I think) the third jump need to be very well timed, what is frustrating if it is around the early levels, it gives a weird difficulty curve that just goes up end then comes to the normal. (The problem isn't about being hard, it is about the 2 adjacent levels that are way easier because they don't need timed jump) I recommend adjusting the x position of the second or third column Congrats on making this game ^^
May 2 08:47:06 16m 34s We Are Nuts! ♥ 1 The game looks cute but I found some issues you might want to fix: - The double jump works in a weird way, it looks like it doubles your current speed, if you double click too quickly you jump way higher than two jumps good timed. - The speed buff looks very random, I'm walking and suddenly he rushes and stop, that sometimes do the opposite of helping. - The online version has some resolution problem, in one of the levels the nut spawns outside the screen (You can still see the glow of it) But the game is good, just need some polishment... Congrats ^^ Btw, just made you pass the 20 points :3
May 2 10:46:08 1h 59m Kaumaha ♥ 2 Graphics are very good, but I don't really got the point, I don't have any clue about what each god do. My Ideas about this game: - Actually tell the player cons and pros for worshiping that god - Make the cutscenes shorter, they are cute and well done, but after the third time it get's kinda boring because you want to know if you choose the right god But overall? It was a well made game. ^^
May 3 04:50:51 18h 04m Jumpcoins ♥ 1 Incredible game, very polished and fun. As I told you on the stream, there is that purple guy that you probably want to fix it. Congratulations on the game ^^
May 3 10:32:40 5h 41m Make a Million ♥ 0 Holy moly, this game is hard! Loved the Idea and it is a great concept just found one Issue: - The menu should work with the mouse too, as the entire games works with it, it's weird that the menu doesn't Congrats on the game ^^
May 3 10:43:57 11m 17s Life Path ♥ 0 It's a quick and fun game, the graphics and the Humor is quite good. Just 2 design issue: - The colors of the buttons makes me want to always go for the green one, even knowing sometimes it is bad, try making the 3 of them with the same color. - The choosing how will be your life part is a little clunky, a better approch should be by pressing firstly on the type of square and then on the square itself. Printa.png Congrats on the game ^^
May 3 10:48:33 4m 36s The Last Dragon ♥ 2 Cute artwork, I played the original version, so I found the game a little clunky, but fun - The jump fells weird, you might want to work a little bit on that - The purple bird that slows you down sometimes is impossible not to take it, maybe changing the possible height it can spawn will do the trick. Congrats on the game ^^
May 3 10:53:23 4m 50s Bob the Zombie ♥ 1 Great job, the art work it good but one issue (It's not really an issue but....) - The eating sound doesn't match with the screaming sound, one looks very arcade like and other very realistic But the game is awesome, I would try building a city around the burger shop to not deal with the people random spawning in thin air... Congratulations on this game, bro ^^
May 3 10:58:20 4m 57s Paylife ♥ 1 It's a good game, but maybe creating something that doesn't allow you to eat something when it kills you or when you buy an upgrade and doesn't move the mouse you can't buy another thing for a couple hundred miliseconds would help not accidently buying an upgrade you didn't wanted, but that is the only complain, the game is very well made. Great job, bro ^^
May 3 16:25:46 5h 27m kard ♥ 2 The movement feels weird... you have too much friction on the floor and when you are airborn you move like superman, try tweaking this a bit. But it's a good game for a jam
May 3 17:34:58 1h 09m invertebrae ♥ 1 Hoooly that was an awesome game! Played it entirely (Did this just to a few games in this jam) The narrative is very good, and somewhat funny (The boss part is the best) But I had an "Issue" with this game - Lack of the ability of double clicking the word for fast placement/removal This wasn't reeaally an issua, but it would have made my experience far better (Nothing that removed points from my rate) I loved how you had to go back and foward through time for grabing words that you had to use somewhere else About the storytelling one Issue - How did I received the e-mail and I said "Oh, so it work" when I didn't do it yet, I could have received it but I wouldn't answer that it worked if I didn't really do something, got it? Just that. The game is Awesome, Congratulations!!!
May 3 20:27:10 2h 52m Depths ♥ 1 This game was actually pretty good, and it's awesome when someone creates something to an old console and it actually works on it. Congrats!!
May 3 20:28:59 1m 49s The DESCENDANT ♥ 1 Nice game, I liked that you can stick one arrow to te other, it really helps on that tall wall
May 3 20:49:08 20m 09s Sick Business ♥ 2 This game is really funny, I laughed a lot on this game, when I saw that GIANT pill that the patient had to take I just couldn't stop hahahaha
May 3 23:21:52 2h 32m Escape from Hell ♥ 1 The game looks good (I tried to kill that guy at the begining for almost 5 minutees but his life didn't came down, so I died. I Found some issues on the game: - The shop at the south of the slimes didn't work for me - The dying mechanic is a little clunky but overall, its a good game, you just need to polish it
May 3 23:30:01 8m 09s The Money Hole ♥ 1 It's good to see people still using RPG maker, It was my first engine that I really worked with, it was the RPG Maker 2k. Good old times... Some tips about RPG maker, I saw that you used XV that is one of the latest (If not THE latest) - Try using some scripts, the raw engine is not that good, is good to start, but it can be improoved. There are several online comunities that you can join and search for stuff; - Try actually programming on the events system, you can do a LOT of stuff on that and get a good hang on how to program (I even learned how to program on the Rpg Maker with the event system) - Don't be afraid of trying something new on it, the Scripts on this engine (If they didn't change) is the RUBY, buuut, a lot of cool stuff is already done in those comunities, and most of them share them for free.
May 3 23:39:54 9m 53s King's Alchemist ♥ 2 The game is pretty good, I had one some issues - The button to go "Down" to the to the basement is okay, but when you want to go back up you press in the same area that you are used to go down, that generates a little confusion to the player. - I didn't quite get how it fits the theme, is it just "if you don't sell you die" or is it some better explanation? (If it has I'll raise the grade on it. - The game ends TOO QUICKLY, when you get the hang of it, it ends... it's sad... cz I really liked it.. can you add a postjam version with a limitless mode? (maybe with the rules of not selling enough potions every x seconds Awesome job on the graphics too. Congratulations ^^
May 4 00:14:27 34m 33s Robots in Hell ♥ 1 Very nice game, bro There are some Ideas you should consider if you want to update it: - Create an area aroud the tile you are placing a structure to tell the player how far it can reach - Balance the game, it's way to easy - Fire fountains are WAY too strong for their price (They are even stronger than the demon turret) - Crossbows seems pretty useless... - Try creating different roles for each turret, so you know they have a trade-off and a reason to use multiple types. But the game is very well done, the graphics are incredible. As I you told me, you did it all alone, and that is a really good thing, you pulled off a good game with graphics and a decent playthrough, if you change those things I said, it would be a great game to keep updating (Maybe for mobile)
May 4 18:30:33 18h 16m Life of the Party ♥ 0 The game is pretty good, with a Solid mechanic all through the game, with good graphics. But just two issues: - The archer is overpowered if you compare to others - The mage is Way Underpowered. - The enemies were focusing their attacks on my mage (Not the warrior that was what I expected) The archer is the must upgrade one, you need him to be a gatling gun, medium damage but being able to apply it so far away it get's way stronger than the other options. The archer and the mage feels like they play the same role, but the mage a weaker versions One thing it would be cool to add on the mage is a slow down on the hit enemies. But it was a pretty good game!! Congratulations!!
May 5 13:20:37 18h 50m SHROUD (Synthetic Human, Radiation OUtput Determined) ♥ 1 The game seems pretty neat, but I couldn't really see the point in exchanging body parts, as I can easily get coins. But that was an Awesome work, bro! Congratulations
May 5 15:02:20 1h 41m PizzoTyping ♥ 1 Excelent game, it is interesting how you choose to work with the theme, it's pretty subtle the way it fits (As mafia protects you but if you don't do what they wan't they will make you pay with your life) buuuut, I don't get why I need to type the mafia's speech as well, as it's not me who is talking. Awesome graphics and cool sound, it really helps to create the game's mood Congratulations, bro!! ^^
May 6 15:50:13 24h 47m Daybreak Inn ♥ 1 The game looks good, but I couldn't really see with ease how much people were in each group and did some wrong stuff trying to move someone and so on... So: - Try making an outline to the selected group, this way the player will have a visual feedback about who is he moving. Actually, I just saw this issue. Congratulations on the game, if you polish it up and do some work about it, you will definely have a good game (Maybe for mobile?)
May 10 23:02:57 103h 12m Cat Your Life on It ♥ 2 Great idea, the graphics on this game are just amazing, and the sounds are pretty good as well, But the cat kinda looks like a giant rat... I would change the way the shooting happens, I think it should be more intuitive and not a draging mechanic But overall? The game is excelent!!!
May 11 14:41:30 15h 38m LAZERBOI ♥ 1 How did this game have only 16 ratings??
May 11 21:15:16 6h 33m Squishies ♥ 1 The game is pretty cute, Loved the characters ^^
May 12 12:59:50 15h 44m DEADline ♥ 1 Awesome Idea!!! Challenging and fun, congrats!!
May 12 21:07:55 8h 08m Escape from the Mint ♥ 1 This game is Awesome, in the begining I thought it was kinda super easy, and then BOOM!! Loved the way that you need to think how are you going to receive the change to pass some levels. I would rework the controls, I would love to use my both hands without moving them through the keyboard, I recommend: - A and D: lateral movement; - Space:jumping; - Ctrl: toll paying; - Q and E: cycling through the coins; - Press and Hold R for x seconds: Restart. On the press and Hold, it would be good if it was shown to the player that he is restarting the level by using a radial bar or any other visual feedback. Great entry, By the way... It was an AWESOME game, had lots of fun ^^
May 13 01:40:05 4h 32m Bloodlines ♥ 0 The game is pretty fun, the voice acting kinda reminds me of Magicka. I managed to get all 11 cultist without losing or sacrificing any of them, you might want to change the values of killing a hunter, I managed to survive only using their blood. Cool idea, and great game ^^
May 13 14:27:34 12h 47m Sigillis ♥ 1 Loved the game, I play a similar game on my phone called "Magic Touch" I just faced one problem, there is a sigil that crosses itself, when I try using it it just becomes a triangle... Congrats on the game, pretty solid entry ^^
May 13 14:32:51 5m 17s Where There's Smoke ♥ 1 Very relaxing game, loved how you need to hide from the elements I would fix one thing, when you are reading a sign, you shouldn't be able to fire, I lost like 3 Hp doing so... hahahaha That's a solid entry, nice job!
May 14 20:03:10 29h 30m Kicky Blimp ♥ 2 Awesome game, really funny, but I can't see the point of the shop except by the need for the theme, you can easily play without passing through the shop... But this game is pretty fun, and it's nice to see that you made an Android version too
May 14 20:32:40 29m 30s ORBid ♥ 1 Very cool game, I kinda exploited using the Growth speed+amount per groith addons so it got really easy pretty fast, but this game is incredibly good for a LD game, Congrats!!
May 15 01:56:56 5h 24m goldenpixel ♥ 1 Nice game, it is fun but i it needs some polishment, for example, the guards and the civilians sometimes run through walls, that's kinda weird... But, congrats, that's a pretty solid game for a LD ^^
May 15 17:18:51 15h 21m Hell's reefs ♥ 1 The mood of this game is really well done, super relaxing music, maybe some polishment on the pathfinding and some additions and this game might be a cool mobile
May 15 19:44:08 2h 25m A.N.D.Y.R.U.S.exe ♥ 0 Interesting concept, I had to play the jam version for the grades, it was a solid entry already, good to know that you continued to work on it and made a post jam version of it. Nice job ^^
May 15 20:25:08 41m 00s Somnambulist ♥ 0 Great game, cute art style, but it's really weird using the arrow keys to move... Pretty solid entry ^^
May 15 20:31:37 6m 29s Life Bet ♥ 1 It's a good concept, but you definely need to do some polishment on the game. But it's a solid entry for a LD ^^
May 15 21:09:16 37m 39s Elevator Pitch ♥ 0 Fun game, but this intro should be able to skip or fast foward, it takes too long and the audio of each letter is way too loud... but except for that? The game is awesome, congrats ^^
May 15 21:10:31 1m 15s Cats get 9 Bets 🐾 ♥ 1 Really funny game, but I think you should have drawn your own cats :/ But except for that? Cool game ^^
May 15 22:46:25 1h 35m Current_CE ♥ 1 Cool game, When i discovered about the second jump thing I got pretty far on it hahaha Nice game, bro ^^
May 15 22:49:48 3m 23s Collecting Really Nice Cats! ♥ 1 I see this as myself in the future... The crazy cat sir hahaha
May 15 23:01:52 12m 04s Bloodalchemist ♥ 1 That's an incredible game, It needs some polishment, but it's a great game! Congrats, bro
May 16 03:01:30 3h 59m Face to Death ♥ 3 Loved it, cute graphics and awesome mood, but I felt the jump a little bit weird, but that's not really a problem... Congratulations on the game ^^
May 16 03:03:36 2m 06s IF ONE DAY... ♥ 1 Cool game, feels a little weird on the start, but it's a cool game, Congrats ^^ (I think Now you are over 20 :D )
May 16 03:05:41 2m 05s Life Merchant ♥ 1 Awesome game, I've seen it in some streams and now I finally found it hahaha Loved how you can time travel to be able to do stuff in each age, but when you get good at it, it ends... Definely needs some new levels and mechanics. Keep working on it, please ^^
May 16 14:53:34 11h 47m Barter In Blood ♥ 0 The game is cool, but there are 3 problems on it... - Intro WAY too long and there is no way to skip it - It seems that the game over screen don't allow you to restart the game, (Implying on the first problem again) - Broken Movement The Movement is weird, as if you click W you move at 1 speed up, and if you click D you move at 1 sepeed right, but if you click both of them together, your diagonal speed is 1i+1j that is 1√2 and this is significantly faster... you might want to have a look onhow you character moves. But, pretty solid entry, congrats ^^
May 16 14:59:20 5m 46s The Capitalist Fireman ♥ 0 It's a cool game, but there are some issues and improvements that you should look into it - The tile movement is a little wird as you go fast to the next and then stop, and then rush to the next, and stop... Maybe making it a little more fluid? - Extinguishing in only 1 way is kinda frustrating. - There should be some visual hints about where are the fire for you to extinguish, for now is a lot of guessing. The game has a good mood arount it and it is fun to play, if you improove those things I just said it would be great ^^
May 16 15:35:35 36m 15s Battle Hearts! ♥ 1 Really fun to play, but te little lullaby could be a little larger, it gets annoying after some time of gameplay, but it's fine anyway This game definely could have a mobile version if you polish it a little more
May 16 15:40:05 4m 30s Trade Droplets ♥ 0 The game definely needs some polishment and you should have more things to do, this is too linear, I couldn't see where does this game fits to the Theme... But it's a good idea, you just need to work more on the Idea, maybe doing a puzzle-like game? Nice job ^^
May 16 15:42:48 2m 43s The Last Duel ♥ 0 Interesting Idea, maybe a little more polishment and better card visuals and this can definely be a mobile game. (But, cmon... you should play other people's games, that's the whole point of LD, you have less than 1 point on rates given...)
May 16 16:11:20 28m 32s Click Heartbeat ♥ 0 It's a great concept, maybe some polishment and some actual instructions on how to play and this game would be a great mobile to puzzle around Great work
May 16 17:27:26 1h 16m Soul Builder ♥ 1 Cool game, it's cool that you have to use all the real people to win as you need all the souls to complete the game. But, I would addd something like a risk factor, and actually choosing between stuff, as the game as it is, is pretty linear, but it's a very cool game for a LD ^^
May 16 17:41:08 13m 42s Coin Coin ! ♥ 0 That's a cool game, Loved how random it feels, congrats ^^
May 17 12:59:02 19h 17m Business Cat and the Literal Loan sharks ♥ 0 Cute art, but the movement is a little weird... But it's a cool game for a Jam, Congratulations ^^
May 17 13:05:10 6m 08s Human, your life is currency ♥ 0 Cool Idea, maybe some polishment and some new things and you may be able to launch a post jam version ^^
May 17 18:40:13 5h 35m Library of Madness ♥ 2 Cool graphics, you definely need to work more on the movement as it is very weird as it is right now... But the game is pretty cool, just keep working and improoving it ^^
May 17 18:42:13 2m 00s Mana Loss ♥ 1 The game is pretty cool, but I would put the card's atributes in a separated area not with the text, so the card would be easier to understand. I Hope you continue to work on this game, polishing and improving it, this ddefinely has some potential
May 17 18:48:35 6m 22s Blood Money ♥ 1 Cool asteroids-like game, the movement feels a little odd, I wouldd improve it by: - Allowing Inertia to do it's job. (You are on space, things that are moving tends to keep moving) - W should add a force point foward (Where the ship is pointing) It would be great if you had a Way of telling how close you are to killing the enemies. But now for the good things: - It's a very fun game - Impressively balanced for a LD Game - Cool grahics - Easy to play This is a pretty solid entry, congratulations ^^
May 18 03:40:04 8h 51m Death. Mame. Gun. Kill. ♥ 1 "Ammo" "It's a Sword" HAHAHAHAHA That was a good one XD Fun game, played until the wave 12, and then I died because my cat droped a glass on the kitchen's floor ¬¬
May 19 01:25:24 21h 45m Forfeiting Your Soul ♥ 1 The game is a little weird, if it is your first game, it's okay, but there are a lot that you need to get better... For example: - It looks like I'm walking with my chest, that gets WAY more obvious when you are fighting agains the boss and the attack range comes not from the foot area but from the chest area But try not to get this critics as a turn down for you, see this as a way to improve, take our critics and work on it and get better, force yourself to do better, you will get amazed with what you will be able to do ^^
May 19 17:17:44 15h 52m Trading Lives ♥ 0 It's a cool Idea, simple mechanics But I ave some ideas for you to improve - The BGM as it is right now it gets annoying pretty fast, make it subtle and something that when you loop you can still listen to it for a long time; - The Jump mechanic: If you are able to fly, you should make something that shows the player that he can do that. - The Jump mechanic: There is a bug when you hold space, you hold space and it does a "dit diiiiiiiiiiiiiit" on the space, (Try holding space and you will understand) - Make something to tell the player how close (or how far) he is from saving his daughter, maybe making her model move closer and closer as you run through the void. Try improving the game in those areas, I'm sure that this can be a good mobile ^^ Congratulations on the game :D
May 21 19:40:23 50h 22m The Curse of Jen-Rah ♥ 0 Cool art and good storytelling, congratulations ^^