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Feedback comments for LD55
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| Timestamp | Since previous | Game | KrummSakura's comment | |
|---|---|---|---|---|
| Apr 18 12:37:12 | Siela | ♥ 2 | The visual style and the mood of the game is really impressive. Gameplay is rather soothing. I did not encounter any major bugs. I hope you can develop it further to be a full fledged game after the jam. | |
| Apr 18 12:46:47 | 9m 35s | Phasmophile | ♥ 2 | I really like the underlying idea. It has quite potential for further development. Good job! |
| Apr 18 12:57:59 | 11m 12s | Readybuns | ♥ 1 | The minimalist visual style of the game is really charming. I wish there were more levels. |
| Apr 18 15:55:14 | 2h 57m | HolyCrash | ♥ 1 | The art style is really distinctive and the isekai reference is hilarious. As a suggestion, if you prefer to develop the game further, please consider implementing a color blind mode. |
| Apr 18 17:57:21 | 2h 02m | If Only | ♥ 1 | I am not particularly good at puzzle games but art, music and mood of the game kept me playing till the end. Brilliant. |
| Apr 18 18:04:47 | 7m 26s | Manku the Magician | ♥ 5 | Simple but addicting gameplay and gorgeous art. Implementation of the scoring is brilliant. Definitely in my personal top 3! |
| Apr 19 12:37:07 | 18h 32m | Fedora Fury | ♥ 1 | The humor, the art style, presence of a non-fedora, voice of the players conscience and “run stupid”. One of the best I encountered in LD55! |
| Apr 19 12:57:16 | 20m 09s | Summoner Story | ♥ 1 | Art style looks really refined. I liked the idea of an alchemical puzzle with cards. Last but not least, the lighting effect is adding so much to the enigmatic atmosphere of the game. |
| Apr 19 13:30:37 | 33m 21s | Invocation | ♥ 1 | The Art and the audio of the game are pretty and fitting the vibe of the game. I appreciate the game design that the combinations to summon demons are intuitive and mostly don't require moon logic. |
| Apr 19 19:05:05 | 5h 34m | Slimmoning Bounce | ♥ 0 | The visual style and audio are charming. I am sure it is fun with 2 players but a single player mode can also be implemented (maybe with a timer?) |
| Apr 19 19:19:36 | 14m 31s | The Kings Summoning Man | ♥ 1 | Everything looks gorgeous and polished. The voxel characters looks really expressive in the cutscenes. So many things can be built upon the current state of the game. |
| Apr 19 19:27:48 | 8m 12s | Save Baby Cthulhu | ♥ 0 | Simple yet quite enjoyable game. I especially like subtle humor involving the baby Cthulhu cries over such serious music. |
| Apr 19 19:40:36 | 12m 48s | Frame Wizards | ♥ 1 | The art style is quite charming and gameplay is enjoyable once you understand the idea, but some button to un-summon excess products can be highly beneficial to avoid cluttering. |
| Apr 19 20:48:00 | 1h 07m | Demonware Incorporated | ♥ 4 | I found my personal winner of LD55, and it is not just about excellent gameplay, mood, music, etc. It is much more personal. It is the reflection of my nightmares about my future.. And yes, I have a PhD in ecology... |
| Apr 19 23:18:38 | 2h 30m | Infernal Covenant | ♥ 0 | It is visually stunning and game play is quite intuitive. It could be great as a full fledged game with more complex rules and a storyline. |
| Apr 20 00:01:55 | 43m 17s | School is Hell | ♥ 2 | It is not like a jam game but a polished product with cute art and music. Gameplay is engaging and enjoyable. Great job! |
| Apr 20 00:23:01 | 21m 06s | Summonion | ♥ 1 | Surprisingly complex and well balanced game. But a tutorial level to explain onion production, summoning and using the slingshot could be highly beneficial. |
| Apr 20 14:42:18 | 14h 19m | Unstable Elementals | ♥ 1 | Gameplay is really engaging. I forced myself to stop playing to write this. Art style of elementals is both cute and eerie. as mentioned above by another person, they could be a little bigger to shine. Great job! |
| Apr 20 14:53:21 | 11m 03s | In My Image | ♥ 2 | Presence of a narrative which involves a cast and an engaging game mechanic is a killer combo. I liked the mysterious vibe supported with art style and music. Excellent job! |
| Apr 20 15:30:42 | 37m 21s | Datema | ♥ 1 | I liked the hand painted aesthetic of the art and the ethereal music which are quite befitting the style of the game and I can see the potential. With a little polishing it can be far more accessible. For instance, some kind of indicator for the mana catching device in dreamscape and better explanation of the ricochet mechanic can be beneficial. Also, it could be much better if the resources are not wasted in a wrong summoning process. |
| Apr 20 15:41:08 | 10m 26s | the Crowd | ♥ 0 | Art style is phenomenal. I can say that it is in my personal top three among all the games I played in the LD55. Gameplay is smooth and polished. Puzzles are not too challenging which is a plus for me, since I am terrible at puzzle games:) |
| Apr 20 15:56:42 | 15m 34s | Summon Get It! | ♥ 0 | The low poly aesthetic and the clunkiness of the game made me remember the games that I played like crazy aeons ago. Congrats that you have captured this feeling successfully! |
| Apr 20 16:06:56 | 10m 14s | Shenanigans at Schmendy's | ♥ 1 | It is extremely satisfying to beat the annoying wizards and clean their mess with a single broomstick! Good job! |
| Apr 20 17:48:37 | 1h 41m | Evocation | ♥ 1 | As a long-time visual novel player, I really liked this game. The art is gorgeous and works great with the lo-fi/distorted voice acting over the eerie music to create an enigmatic atmosphere. Also the memory based rune game is a nice touch. Great job. |
| Apr 20 23:03:21 | 5h 14m | The Ordnancer | ♥ 1 | Satisfying combat with a good selection of weapons. Well utilized audio and visual effects with matching visual style. Good job! |
| Apr 20 23:18:22 | 15m 01s | Summon in the Dungeon | ♥ 1 | Levels are well designed and the art style is cool. I especially liked ambience which is created with background sounds without music. |
| Apr 20 23:34:23 | 16m 01s | The Summoner, serving justice | ♥ 1 | It is quite awesome and ambitious! While hitting, shooting or even touching could be perfectly acceptable to eliminate the enemy, inclusion of shot to slow down and button mash to eliminate mechanics are admirable! Great job! |
| Apr 20 23:41:59 | 7m 36s | An Old Song | ♥ 1 | It is nice to see another narrative game in LD55. I really liked the enigmatic atmosphere of the game! And also I know what you mean when you explain your initial aim to make it "much more elaborated and emotive". I've been here too with a similar aim to create a narration, yet it is jam with limited time. Great job! |
| Apr 21 00:03:17 | 21m 18s | A Tale of Six Rites | ♥ 1 | It is definitely one of the most polished and complete games I've encountered in LD55. Visual style and sound design is astonishing. I wish it was not six but sixty rites. |
| Apr 21 00:17:53 | 14m 36s | Summon & Chill | ♥ 1 | Waiting for the words to fall, strangely feels like tetris. When a simple “et” doesn't arrive at the time it is frustrating but when a line disappears, it feels great. Simple but best kind of simple. Great job. |
| Apr 21 00:38:36 | 20m 43s | Party Wizard | ♥ 1 | To be honest, I couldn't play it properly because of the wizard guy. Whenever I looked at him I just laughed. My favorite in the humor category so far. Great job! |
| Apr 21 10:58:25 | 10h 19m | Rituals | ♥ 2 | Alongside the creepy atmosphere and delightful low-res aesthetic, the best thing about the game is how immersive it feels. I hope you expand it into something much bigger. |
| Apr 21 11:13:31 | 15m 06s | The Ghost of Leo | ♥ 0 | Such a bittersweet narrative game on mourning and closure. Definitely goes to my personal top 3 in LD55. I don’t why but the guardian of the cemetery, despite being a dog, made me remember my precious late cat. |
| Apr 21 11:42:02 | 28m 31s | Monster World Domination | ♥ 1 | Under simple structure, it is a quite engaging game and even challenging at some points. With a little polish and juice it can be much more. Nice job! |
| Apr 21 13:11:17 | 1h 29m | Pact Factory | ♥ 2 | The polished art style and an intricate summoning system is admirable. The tutorial level, which is not very common among the jam games, is highly beneficial to explain the mechanics of the game. Luckily, I didn’t encounter the bug you mentioned. Definitely deserves to be developed beyond the jam. Excellent job! |
| Apr 21 18:19:09 | 5h 07m | Advanced Algebra IV | ♥ 2 | A Cute and funny narrative. I liked the art style, especially the texturing. Character designs are awesome. Scattered notes about hell culture and history are hilarious. A crosshair in the middle of the screen could be highly beneficial to detect intractable objects. I really enjoyed it! I think our approaches are somewhat similar. My game is also a 3d first person narrative too. |
| Apr 21 19:50:34 | 1h 31m | Unpacking Armageddon | ♥ 1 | Gameplay is quite enjoyable. I liked the guitar tune and the incantation of the summoner. Art style also matches the humorous vibe of the game. Good job! |
| Apr 22 21:51:49 | 26h 01m | Chicken Slayground | ♥ 2 | Hand drawn sprites are adorable and the leveling up mechanic is satisfying. Based on the rest of the game, I am sure that you can create a far more appealing UI. Not a major issue but a more prominent visual cue for the rune paths can also be beneficial. Great job! |
| Apr 22 22:41:31 | 49m 42s | Experiment 44 | ♥ 2 | It's a really cool idea and made me remember Hypnospace Outlaw. The artwork and choice of music fits the mood of the game. I liked the well crafted backstory. I have two minor suggestions. First, the text in the mails could be a little bigger. The second one is about the text, expanding letter by letter from the center, in the intro sequence. I also used a similar approach in my game (which you are more than welcome to play) and according to feedback I've got from the players, it is a little hard to follow, especially in the case of longer chunks of text. Great Job! |
| Apr 22 22:52:04 | 10m 33s | Book of the Ghosts | ♥ 1 | The shaders look fantastic. Despite some camera issues, gameplay is quite nice. Also the color based attack concept is a nice touch. Good job! |
| Apr 22 23:12:11 | 20m 07s | Creepy Crawlers | ♥ 1 | The crawlers are cute and the cards are delightfully creepy. The levels are nicely designed. While the experimentation with the cards is enjoyable in itself, some sort of tutorial could be highly beneficial. Nice job! |
| Apr 22 23:32:27 | 20m 16s | Fiesta De Las Quimeras! | ♥ 5 | I really liked the art style. Music and effects perfectly fit the creepy-cute atmosphere of the game. Orchestration is lovely and the xylophone is a good choice for any bony occasion involving a graveyard :) Rules are intuitive and gameplay is quite engaging. Great job! |
| Apr 22 23:47:09 | 14m 42s | Ordinary Wizards Doing Ordinary Things | ♥ 1 | Humor is great, gameplay is addicting and programmer art is delightful. Now i go back to play some more. Last but not least, thanks for loving me. |
| Apr 23 10:46:56 | 10h 59m | Creature Conjurers | ♥ 0 | It is incredible to see the well taught outcomes of each combination. The delightful art and humorous item descriptions are just great. It can be the basis of something far bigger. I hope you keep building over it after the jam. Great job! |
| Apr 23 17:28:29 | 6h 41m | Gods of the Forest | ♥ 1 | The art style is great. Backstory and dialogues are well written to set the mood. I really liked the original approach for the spell casting which is the most distinctive feature of the game. Not a major issue but, a little game juice applied to the spellbook, can make the experience far more impressive. Great job! |
| Apr 23 18:03:02 | 34m 33s | Demanager | ♥ 5 | It’s a refreshing approach to identify the demons (which are really cute and well selected) based on the summoning materials. Obviously not a huge deal but it can be more punishing. By the way, my favorite demon was 999 among all, it was really funny :) Good job! |
| Apr 23 19:02:17 | 59m 15s | Summoning altar | ♥ 1 | One of the most visually distinctive games I've encountered in LD55 so far. Maybe I am somewhat partial but collages with a touch of vaporwave are delightful. The upgrading system is satisfying and gameplay is smooth. Nice job! |
| Apr 23 20:21:19 | 1h 19m | Summoning a Memory | ♥ 1 | I liked the charming and moody art style. Memory summoning is an interesting mechanic and has potential to create intricate platforming puzzles. The gameplay is surprisingly challenging. I encountered some minor bugs involving summoned memory which is understandable for a jam game. Good job! |
| Apr 23 23:06:00 | 2h 44m | Summoner's Arena | ♥ 1 | Art style is lovely. Low poly models, toon shader and slight chromatic aberration looks fantastic. I especially liked the idea of disposable weapons which makes the game a very interesting sort of puzzle. It’s not a major thing but a dashing ability could be nice since the enemies are quite punishing by causing both weapon loss and stun. Great job! |
| Apr 24 10:44:53 | 11h 38m | Labyrinth of Fiends | ♥ 1 | It’s a lovely game with a coherent art style and somewhat like from the so-called good old days. Procedural dungeon generation is a nice touch. Audio could make it more polished. The repetitive feeling, mentioned by the other players, could be broken with some trick by recoloring and resizing the same enemy sprite to create different types with varying speeds, damage, size, etc. Good Job! |
| Apr 24 10:57:38 | 12m 45s | Demon Phone | ♥ 1 | First of all, the art style is gorgeous, and looks like it's from an art exhibition. The mechanics of stations used in the summoning process are quite interesting. Dialogues between the demons and the summoner are well crafted. The only thing to nitpick, micromacroscope could be a little more informative to detect the features of the demons. Excellent job! |
| Apr 24 12:00:49 | 1h 03m | Fiend-Zone | ♥ 1 | I liked the idea of unfriendly autonomous summons with distinctive mechanics which represent the seven sins. Game loop is satisfying. I played both jam and post-jam versions. The most appreciated feature in the post-jam version is the exit sign, (i couldn't find where to run in the jam version). Some sort of ambient background audio could be cool but I’m not sure if it would break the retro vibe. Good job! |
| Apr 24 12:13:33 | 12m 44s | Arcane Anagrams | ♥ 1 | It’s a lovely little game with a potential to be loved by many players, especially on mobile platforms. The game play is engaging as a mind exercise. I know it is connected to the internal theme of the game but the runic font is a little hard to read and needs a while to adjust. Nice job! |
| Apr 24 12:38:16 | 24m 43s | Don't get seen. | ♥ 1 | I really liked the overall ambience of the game which is a result of the color scheme and low-poly/low-res aesthetic. Humor in the tutorial is a nice touch to set the mood. One-shot kill gives a puzzle vibe to the gameplay. Audio can be improved but it’s not a huge deal for a jam game. Now it’s time to find the 7th guy that I couldn't find. |
| Apr 24 13:18:42 | 40m 26s | Unpetrify | ♥ 2 | It’s really impressive for a jam game. Game play is satisfying which can make the player keep on. At least i couldnt stop for a while. With some environmental challenge or at least a resource sink but building, could make it much more engaging. Excellent job! |
| Apr 24 13:48:51 | 30m 09s | Soul Weaver | ♥ 2 | The Rune drawing mechanic is awesome which made me feel like I was actually casting some spell . Art style is pleasant and polished. The current state of the game can be the basis for a larger project after the jam. Excellent job! |
| Apr 24 14:02:17 | 13m 26s | Bony Barricade | ♥ 0 | It is a well crafted game with a nice variety of units and aging up mechanic. The voxel art style is a nice touch. I am not sure if it is a balancing issue or intentional design choice, but it was a little challenging for me. On the other hand, I am not experienced in tower defense games, so it is probably me. Good job! |
| Apr 24 14:23:53 | 21m 36s | Beastkeeper | ♥ 2 | This game is among personal favorites in LD55. Both in-game voxel art and the art of beast icons are adorable. The cutscenes with camera movements to signify the points of interest are a nice touch. Certain minor bugs such as some text are unreadable behind objects and navigational problems involving beast are totally acceptable for a jam game. Excellent job! |
| Apr 24 15:02:03 | 38m 10s | Summoning for Suckers | ♥ 2 | It is an interesting example of the match-three genre. Best word to describe the art is uncanny which is a combined result of art and animation. Back story is a nice touch. It is a minor issue but the intro could be delivered in a more polished way, maybe with bigger fonts. Good job! |
| Apr 24 16:12:33 | 1h 10m | Big Fire Restaurant | ♥ 1 | It’s an enjoyable game with engaging gameplay and lighthearted mood which involves violent foods and heavy metal. The upgrade system and weapon variety is a plus. I didn’t encounter any bugs. Good job! |
| Apr 24 16:30:20 | 17m 47s | Crystal Defense | ♥ 2 | The concept of the game is brilliant. The spells with combined effects are admirable. Audio can be improved but not a big deal for a jam game. With a little polishment, it can be far more than a jam game!. Excellent job! |
| Apr 24 18:23:04 | 1h 52m | Mansion of Dreams | ♥ 1 | It was a delightful experience. Minimalist art style was quite distinctive and voice acting was a nice touch. To be honest, if there wasn’t that cheat-sheet, I couldn't finish the game, but once you get the idea things begin to make sense. Good job! |
| Apr 24 18:51:26 | 28m 22s | Runic Summoner | ♥ 1 | The game loop is quite enjoyable. Intricate back story and a presence of a lore is really nice. I like the voxel art style. It is not a huge deal but the character animations could make the game look much better. I did not encounter any bugs. Good job! |
| Apr 24 19:38:07 | 46m 41s | rotator | ♥ 0 | The minimalist art style is really nice. I am sure that there are other similar card games but it reminded me of the card game called E-card from famous gambling manga *Kaiji*. Good job! |
| Apr 24 20:18:20 | 40m 13s | Mage Summoner on Royal Duel | ♥ 1 | It’s a really novel battle system. but requires some familiarity with the summon circles, runes and the formulae which makes the game a little bit hard to access, due to the fast pacing nature of the battles. Art style is cute and the music fits the magical mood of the game. Good job! |
| Apr 24 21:07:55 | 49m 35s | Protect Forest | ♥ 1 | I’ve never watched the show, but as an ecologist who spent years studying the impacts of global environmental change on biodiversity, I can say that the game is extremely satisfying and cathartic. Visual style is nice and the music fits the mood. Excellent job! |
| Apr 24 21:21:27 | 13m 32s | Succubi Slayer | ♥ 1 | Despite the lack of a game loop as you mentioned, it’s surprising how enjoyable even a single solid mechanic can be. It is a good starting point. Good job! |
| Apr 25 00:16:59 | 2h 55m | The Culling | ♥ 2 | All I can say is that it is really impressive. Loading screen, voice effects, creepy-cute characters, game loop. One of the most polished and stylish games I've encountered in LD55. Also as a colorblind, I appreciated the settings. Excellent job! |
| Apr 25 00:51:40 | 34m 41s | Aphantasia | ♥ 1 | It’s a really polished game. Art style and character design is gorgeous. Puzzles and the skills are well crafted. I wish there was more to play. Last but not least, cool zoom, as its name suggests, cool. Excellent job! |
| Apr 25 01:09:43 | 18m 03s | Phasebound | ♥ 1 | Design of James/Lisa/Burt/Custom the Giraffe is adorable. Humor is great, puzzles are enjoyable. Themusic and effects fit the lighthearted mood. One of the most polished games I've played in LD55. Excellent job! |
| Apr 25 19:47:51 | 18h 38m | Geekmancer | ♥ 3 | The game has one of the most distinctive art style/aesthetics I've encountered so far in LD55. Gameplay is surprisingly rich with the provided shapes and weapons which leave room for tons of experimentation in each run. The music fits the mood nicely. Not a major issue for a jam game but some sort of tutorial could be nice. Great job! |
| Apr 26 00:32:20 | 4h 44m | Summons of the Sovereign | ♥ 2 | It's a quite polished hidden gem that I'm delighted to play. Availability of a player vs computer mode is admirable. Tutorial level is also a huge plus for a game with its own rules. Isometric pixel art and the music fits the mood well. Last but not least, voice acting also adds a lot to the overall experience. I wish I was good at such games. Excellent Job! |
| Apr 26 11:13:38 | 10h 41m | Muddy Wars | ♥ 1 | Surprisingly enjoyable. Limited ammo and time, together with challenging controls, makes the game some sort of dynamic puzzle which requires some planning in each level. Nice job! |
| Apr 26 11:27:02 | 13m 24s | Naturevenge | ♥ 1 | The tower recycling is a novel idea which makes the gameplay more dynamic than an ordinary tower defense game. Art style is charming. Last but not least, As an ecologist, I am always partial to the games which I can play on the side of nature :) Great job! |
| Apr 26 12:20:59 | 53m 57s | The Weaver from the remote hamlet | ♥ 6 | It's not like a jam game, The art style is gorgeous. The narrative aspect of the game is admirable, one of the best I've played in LD55,. Every choice and interaction feels meaningful. Music and effects fit the mood nicely. Excellent job! |
| Apr 26 18:14:32 | 5h 53m | Necrogirl | ♥ 3 | It’s a surprisingly challenging game with engaging gameplay. I like both the in-game and cover art style. Not a huge deal for a jam game, but walking animation for the characters could be highly beneficial. Good job! |
| Apr 26 18:23:30 | 8m 58s | Court Date | ♥ 1 | The naive art style is charming and I really liked the idea of controlling punches with the keys which is quite a novel approach. Gameplay is quite enjoyable. Nice job! |
| Apr 26 18:33:27 | 9m 57s | Clone Stacking | ♥ 1 | It looks quite polished with the right amount of game juice. Levels and puzzles are well crafted. Art style and music matches the retro vibe of the game. I especially liked the menu which is too good for a jam game. Excellent job! |
| Apr 26 18:50:33 | 17m 06s | TANKZ | ♥ 1 | It is almost a finished product rather than a jam game. I especially liked the hand painted looking art style. The movement animations of the tank and the particle effects look really professional. Upgrading and building systems add much to the gameplay. Excellent job! |
| Apr 26 19:08:52 | 18m 19s | LD 55 - The Great "Sum"-moner! | ♥ 1 | The game captures the feeling of educational games perfectly which is nice to experience for the sake of the good old days. There was no sound which could be a problem on my side but still I was able to hear sound effects and even music in my head :) Good job! |
| Apr 26 19:37:39 | 28m 47s | Delightfully Devilish | ♥ 3 | Delightful is the right word to describe both gameplay and art. I like the experimental nature of the game. Character designs are lovely. Both music and the sound effects capture the vibe nicely. Great job! |
| Apr 26 20:06:07 | 28m 28s | Siege Wizard | ♥ 1 | I like the seamless transition from main menu to game play. The control scheme which relies on only the mouse is brilliant. Some sort of tutorial could be highly beneficial but not a huge deal. Good job! |
| Apr 26 23:14:41 | 3h 08m | Summon Traffic Controller | ♥ 1 | It is a really fun game which makes you want more. I like the simple capsule character with hat and staff, which is cute and well animated. Disposing the excess creatures is a nice addition to the main loop of the game. Good job! |
| Apr 27 00:00:42 | 46m 01s | Dreamcat | ♥ 4 | It’s about a calico cat with an idle animation looking into my soul and all that happens in a cat’s dream. I can’t imagine something cuter than this. Levels, especially the "catnip" ones were well designed and more than enough for a jam game. Excellent job! |
| Apr 27 00:35:14 | 34m 32s | Panpidech | ♥ 0 | The art style is pleasant and the gameplay is intuitive. I also appreciate the environmentalist undertone. It is not a major issue but maybe procedural generation of the level or even randomizing the location of the wastes could be highly beneficial for the game. Good job! |
| Apr 27 11:55:59 | 11h 20m | Virtua Bob | ♥ 0 | It is a really fun and polished game which brings back the memories of virtuacop from deep past. The humor is relatable, choice of weapon is great and the voice acting is cool. Excellent job! |
| Apr 27 12:33:48 | 37m 49s | Sminer | ♥ 1 | It looks like an authentic retro game with its visual style and music. I like the layout of the elements. Gameplay is quite novel and engaging. Good job! |
| Apr 27 14:43:01 | 2h 09m | The Summoner's Apprentice | ♥ 2 | I might be a little partial to this one since I used Godot for a 3D game too, but the visual style looks great and the mechanics to conduct the summoning rituals are quite immersive. Also the humor is a nice touch. Several minor issues involving physics are acceptable for a jam game. Excellent job. |
| Apr 27 15:20:33 | 37m 32s | Djimm's Revenge | ♥ 0 | The pixel art and the animations, which are reminiscent of Prince of Persia, look quite polished and the Gameplay loop is nice. Not a huge deal for a jam game but some variety for the attacks could be great. Excellent job! |
| Apr 27 15:58:34 | 38m 01s | You Have Been Summoned | ♥ 1 | It’s one of the most refreshing interpretations of the summoning theme in LD55. The Courtroom sketch style is brilliant to convey the story which I really enjoyed as a long-time visual novel reader. As for the audio, the game was silent but it can be an issue with the WebGL port. Great job! |
| Apr 27 20:10:12 | 4h 11m | Cards of Angels in the Manor of Demons | ♥ 2 | It’s a very interesting take on the tower defense genre. Environmental design is very elaborate and polished. I liked the music which reflects the tense atmosphere nicely. The tutorial level is a huge plus since it's a game with its own rules. It certainly has potential to be developed further with more variety. Excellent job! |
| Apr 27 20:40:39 | 30m 27s | The Curse of PentaCastle | ♥ 0 | I liked the pixel art style and character design. Parallax effect is a nice touch. Variety of enemies is admirable. The spellcasting mechanic is quite enjoyable and satisfying. There are some minor issues (which are acceptable for a jam game) I encountered. The pentagram goes out of screen when the cursor is close to the corners. Platforming is sometimes challenging (which is prominent in level 3) and may need some adjustment to colliders. Excellent job! |
| Apr 27 21:09:01 | 28m 22s | 🐑 S.H.E.E.P - Sheep Hell Emissaries, Eradicate Purity 🐑 | ♥ 4 | It’s one of my personal favorites in LD55. Gameplay is extremely addicting. Art style is cute and polished. Skills are well designed. One minor issue I encountered, blur caused by Kraken makes the selections hard to see (which can be an intentional design choice to lead to a trade-off, I am not sure) Excellent job! |
| Apr 28 13:48:18 | 16h 39m | Trinity | ♥ 0 | The gameplay is quite enjoyable and the variety of minions is admirable. The visual style is pleasant, and I especially liked the overlay of elements. Good job! |
| Apr 28 14:05:39 | 17m 21s | Faemori | ♥ 2 | The pixel art of the minions is lovely and the animations are well crafted. Music fits the retro vibe nicely. The variety of minions makes the gameplay quite enjoyable. Good job! |
| Apr 28 14:13:29 | 7m 50s | Summoning Detective | ♥ 1 | It's a quite refreshing experience to play a pen-and-paper game which is quite nice to see in Ludum Dare. I took a few re-reads to grasp the rules but the game was great. Excellent job! |
| Apr 28 17:03:10 | 2h 49m | Stars Align | ♥ 1 | The lizard wizard and its spellcasting animation are adorable. Despite the simple and easy to learn rules, it’s quite deep and well crafted in comparison with many other puzzle games. Great job! |
| Apr 28 17:28:23 | 25m 13s | Autobahn to Hell | ♥ 1 | The visual style of the game is stunning which I can say that it is one of my favorites so far. I like the multiple distinct levels with different music which are really good and fit the mood. Also the backstory is a nice touch. Not a huge deal for a jam game but sound effects could add some more game juice . I hope you can develop it further after the jam. Excellent job! |
| Apr 28 20:44:48 | 3h 16m | High School of Conjuration | ♥ 1 | It is fun and engaging. Deciding the best strategy to run from the furious little demons is surprisingly tense. Art is pleasant, and I especially liked the backgrounds. Also the implementation of enemy AI is admirable. Great job! |
| Apr 28 20:59:52 | 15m 04s | Penguinology | ♥ 1 | In my first run, I was highly doubtful whether I played it as intended or not but, after several tries I got good enough to fall into oblivion from the cliffs. Jokes aside, the audio was great and I liked the dreamy post-effect. Nice job! |
| Apr 28 21:38:34 | 38m 42s | Shadow Summoner | ♥ 1 | I like the rune placement and leveling the summons to the tiers which is quite a novel game mechanic. The minimalist art style and animations are really lovely and well crafted. Difficulty is somewhat brutal after a point, which is not a big deal and can be adjusted. Nice job! |
| Apr 28 23:23:16 | 1h 44m | Impatient God | ♥ 1 | In my first run, I couldn't understand but then i realized that it's a game which requires learning and planning through the runs. I like the writing and humor. The quests and the NPC’s are quite elaborate for a jam game. Pixel art and music fit the mood nicely. Good job! |
| Apr 30 02:00:02 | 26h 36m | A cake from beyond | ♥ 2 | It’s an adorable game which looks really polished. Art style is charming. I liked the cartoony backgrounds and character designs of the girl, granny and the doggo equally. It’s a huge plus that the puzzles are intuitive and don't require pixel hunting. The humor is cute and the music fits the mood of the game nicely. I know it's a jam game but I wish I could play a much longer version. Excellent job! |
| Apr 30 21:46:19 | 19h 46m | HTON | ♥ 1 | It is quite an interesting hybrid of god simulator and narrative game. The minimal art style and the writing is delightfully haunting. Excellent job. |
| May 1 00:58:46 | 3h 12m | Haunted Cartomancy | ♥ 3 | It was really a great experience. Every visual element is gorgeous, both 2d and 3d. Story is crafted beautifully and the puzzles are intuitive. The music fits the mood perfectly. One of the best in the LD55. Excellent job. |
| May 2 19:22:07 | 42h 23m | Bergmål | ♥ 1 | It would be really unfortunate if I did not encounter this one. Visual style is one of the most stylish games in LD55 I've played. I like the gameplay which is reminiscent of Ace Attorney and Danganronpa. As for the ambition part, I am a victim too, so I feel you. Jokes aside, it's quite complete for a jam game. Excellent job! |