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TimestampSince previousGameJMad's comment
Apr 21 20:54:05 Saving Grandma' ! ♥ 0 For some reason left was bind to the Q key, but I had a great couple PEW-PEW afterwards.
Apr 21 21:44:41 50m 36s 50 Shades of Pray ♥ 4 Brillant ! Love the idea and name. Super cool job on the crowd. Customization was definitely a nice little touch too. It got a bit out of hand on my second run, my rival got stuck and I ended up converting almost everyone : it was **GREAT**. Capture.PNG
Apr 21 22:11:23 26m 42s Ponk and Sheeply ♥ 1 Was quite fun! I am terrible at controlling Ponk, though. I join the idea about some kind of wall/border around the first levels, to show we can't fall off... yet 😆
Apr 21 22:29:28 18m 05s Ad Herbis ♥ 3 Really enjoyed playing. The art is beautiful, and it was nice to find out where elements were, and when to use them. Clever instructions, too. I was just a bit confused by the Holy Water being purple, when a black serum was demanded. Spotted a bit of French in the crafted objects description 😉
Apr 21 22:36:48 7m 20s Life of the Party ♥ 2 Catchy tune, makes you want to continue the keep the party alive indeed ! Simple, to the point, very nice work.
Apr 21 23:24:00 47m 12s Sentinels ♥ 1 I really love the art, color palette and mood 💜 The story was really moving, and game mechanics interesting. Took me couple tries to figure things out, too bad the game has to be launched again. Favorite LD46 game I played so far :) Got two different endings !
Apr 22 21:14:02 21h 50m Genomix ♥ 2 I had a lot of fun! My day job is bioinformatics, I also do a lot of scientific communication, and would love to make games about biology such as this one. We need more science games in our lives! Really enjoyed the amount of information, naming of genes, and sources. Wonderful job!
Apr 22 21:45:19 31m 17s Something is fleshy ♥ 4 I dig the concept! Survived for 1024 seconds (kinda let it happen after the 1000 milestone). The art style is adorable and the idea of feeding the organs etc. I was a bit annoyed by the end of platforms (falling because of the rounded edge), some jumps were somewhat tedious, especially the one on top of the right lung (so the one on the left), and I often got stuck in corners here and there. Great work! Would love to see some increasing difficulty, and a full body with more organs to feed, someday :D
Apr 22 22:02:45 17m 26s Keep IT Alive ♥ 2 Very nice take on the theme! I like the gameplay, and feel. Managed to score 1350, woohoo 🙌 The BSOD completly destroyed my eardrums, though. Might be nice to turn it down, or advise people against headphones, or telling us to turn the volume down. What a needy boss!
Apr 22 22:15:08 12m 23s Karot Fetus ♥ 2 Looks super nice. Art and music/sfx are ON POINT. I kept pressing space to jump at the start, out of habit, and restarted the game a couple times because of it. Might be nice to add it to the controls! Cool to figure out that throwing not yummy things on other not yummy things would kill em. PS : I let the game play in the background while writing this, to enjoy the tune, and it managed to get a better score than I did. I am a terrible karrot feeder...
Apr 24 19:52:35 45h 37m Don't Kill Death (Or Die Trying) ♥ 1 Absolutely love it. Haven't beaten the game yet, am definitely gonna continue trying ! Almost got to the 4th upgrade, but I am quite bad at dodging bullets 😅 Your art style is awesome, and the game feels super polished. Amazing job!
Apr 24 20:08:40 16m 05s Snowball's Day In ♥ 1 Funny ride ! Really liked the idea. It took me a bit of time to understand the control, but gameplay was nice. Very impressed at the fact you built multiplayer in! Great job. Sorry Snowball, you ended up drowning one too many times, and I could not pump your lil heart in time...
Apr 24 20:18:03 9m 23s Torch Wood ♥ 0 Simple and efficient. I liked the cute art, and the fact that you were able to create such a big map & such a variety of assets for different environements! Nicely executed.
Apr 24 20:37:06 19m 03s Lamps ♥ 2 What a mood you set! I liked the mysteriousness, and the fact that we have to find what's going on on our own.
Apr 24 20:54:19 17m 13s Happy Life ♥ 3 Like other said, it took me a while to figure out what to do with the interactions (wife, menus...), also that only the tip of the finger worked for clicking on answers to give. It was interesting! Really like the concept of trying to balance everything and actually having to read things and not pretend to. Very cool what you did in such a short time!
Apr 24 21:01:01 6m 42s DI(e)NO(t) ♥ 3 I surviveeed! Well, with only one dino since medieval age, but erm... that still counts. The art is so freaking adorable, and their tiny hats was the cherry on top.
Apr 26 14:27:36 41h 26m Keep it Alive - the Rectangle that is ♥ 1 Took me a while to manage the level 7 tricky move, but eventually managed to go through all levels! It was very enjoyable, with the right amount of difficulty, and a simple & efficient level design. Great entry!
Apr 26 14:40:12 12m 36s Mr. Cheesy ♥ 1 Very nice entry! Am not always a fan of runners, but this one has a touch of humour and sprites that make it quite appealing. Only thing that might lack is more variety in the grater patterns, maybe also an increasing number of them as time passes.
Apr 26 16:22:28 1h 42m My Friend Phil ♥ 0 The audio is wonderful, and the art style adorable. The throwing fish mechanic was a fun touch too. As much as I wanted to enjoy the game, it fell short on the gamefeel for me, and made it difficult to like. Moving, jumping, sliding, even more so wall jumping, are too tedious. It doesn't react nicely, and feels weird. The speed at which you rise and fall during the jump is not quite right either. The browser playable version was unplayable for me, the downable version was a bit better. Added to the fact that you only have one life, and need to start all over again made me give up after 4 tries. Making a nice gamefeel is the most difficult aspect of a dynamic platformer like this, so I still admire the effort. It will need a bit of tweaking, but I think it is quite promising! 😃
Apr 26 17:04:18 41m 50s Keep It Ticking! ♥ 3 This game is the best. I love everything in it. The idea, the art, the execution, the level design... perfectly on point. It feels great to control, and works well. I don't know if it's a bug, or me not understanding everything that is happening, but some of myselves kept disappearing when they were supposed to be at key positions, so I had to record the same movements several times (especially for the 2 codes on the middle upper floor), but it was not too much of a hassle, because it was still a lot of fun to just jump around trying. Totally flabbergasted. Amazing piece of work. Congrats on your entry!
Apr 26 18:14:59 1h 10m Plum ♥ 2 The atmosphere of the game is really nice, and the art feels very polished. But like other mentionned, the game feels very slow, and the fact that we have to try a couple times, and that there are no easy way of restarting the level makes it tedious. I totally agree with the comment before me. The jump had to be a little too perfect to my taste, at times, too. There were some nice design ideas though, like the box that can be moved with the doors. Still, a solid entry. Good job. PS : the keyboard controls are 100% thought for AZERTY keyboards & left hand only, and that also made it very difficult to adapt. Would have been nice to move with arrows and fill/empty with other two keys, for example
Apr 26 18:31:27 16m 28s A-maze-ing Mess ♥ 1 I really enjoyed this one! Simple concept, and beautiful execution. The torch mechanic is great, and there are just enough in the maze to keep you going through without making it easy. Very nice balance, adorable pixel art. Only thing I did not enjoy was the piercing noises in the music. Glad I managed to get all three grimoires!
Apr 26 18:50:43 19m 16s Stoke It ! - V1.3 ♥ 2 Beautiful art, very cool dynamic music, nice idea. Am terrible at the game, yet it was an enjoyable ride. Hard to keep track of the ship's status and where's you are going, but it's part of the fun - I personnally would have been fine with just maintaining the ship, would have loved to have someone other that one of my cats next to me to control the ship and make it a 2P ship co-op-ish game (if someone tries, let me know how fun it is, and if you go any further, am curious). The unpleasant bit was the amount of text on the intro explanation, though x) However, might just be me that wanted to play and wasn't in the mood to read, to be honest. Great entry, congrats team!
Apr 26 19:07:17 16m 34s LD46: Keep it alive ♥ 1 The art is wonderful, and it goes beautifully with the Debussy. I agree with @mcbeutelwolf for the flaoty jump and difficulty with certain platforms. A possibility to only restart the current level would have been nice. Very nice entry 😄
Apr 27 22:08:54 27h 01m It's Alive! ...Keep it That Way ♥ 0 Nice entry! Made me very nostalgic. The mood you set is really great, and I had a chuckle at the brain level. Would love to see the easter egg at one point, so I might try again later :D
Apr 27 22:35:00 26m 06s Bonsai ♥ 2 Capture.PNG Saw the timelapse posted, and was very curious to look at the growing bansai mechanics. Am not disappointed, it's very impressive. The graphics are adorable, and music very relaxing. Managed to do all shapes between 83 and 92 percents! Only thing that I found weird was the silence when swithcing plants. The save is a very welcoming feature too, I am keeping the link handy. Amazing work on your entry, loved it.
Apr 27 23:00:27 25m 27s Just a little planet ♥ 1 The music is very enjoyable, and I absolutely love your little smiley planet gif.
Apr 27 23:18:26 17m 59s Keep Me Breathing ♥ 2 I absolutely loved the art, it's beautiful. The game mechanics were very enjoyable, the balance of difficulty & time required to beat the game on point, and the music pleasing. Wonderful entry, popularity well deserved. Great work!
Apr 27 23:51:26 33m 00s Don't Kill Gil ♥ 1 I made Gill happy! Yey! Really enjoyed playing. Nice music, fine gameplay, humourous situation. Great entry. Only bit that was confusing is the fact that 1 happy actually equals half a smiley face.
Apr 28 00:19:15 27m 49s Efi ♥ 0 Adorable art, music well chosen, nice concept. Sadly, I am terrible at games with only turn control, so I didn't beat the game ._.
Apr 28 00:56:01 36m 46s Tiny Fragments ♥ 1 Very nice game. I love the puzzle mechanic, and every animation is so cute. Would love to see a longer verson someday. Congrats on your wonderful entry!
Apr 28 20:51:53 19h 55m Pull The Levers! ♥ 2 What a polished game, and nice concept! I love the huge variety in modules you have here, and the music/sounds fit perfectly. The gap in difficulty between the very easy (and as such a bit too long) first level, and the second (that can be far too hard depending on RNG) was a bit too overwhelming to my taste, and I sadly only managed to get to day 3. I can't even begin to imagine what day 7 looks like - but am very curious. I had a bit of a hard time figuring out what to do with some numpads modules, also. With a bit of adjusting, this is definitely a game I would love to play more of. Great work!
Apr 28 21:21:32 29m 39s Volty's Quest ♥ 1 Really loved playing. I still have the music playing in my head, it was great. The art was very readable and enjoyable. Got stuck at the level with the two rotating saws, I managed to reach the last canon once, but then ran out of energy before the final jump. Very nice entry!
Apr 28 21:27:53 6m 21s A Walrus Dreams ♥ 1 Must. Collect. ALL THE CATS.
Apr 28 21:39:22 11m 29s Bullets & Babies ♥ 1 I had a blast! I died at the bit where there are toooons of enemies, my baby got stuck and starved. Sad day. Not sure if it's a bug, but it didn't show my score. I imagine baby starving makes the score fall down to 0? Great job there :) Like previous comment, I skipped the text at the start because I thought clicking would make it appear faster.
Apr 28 21:50:11 10m 49s MELT ♥ 1 Lovely game! Very nice gamefeel and gameplay mechanic, beautiful music, efficient & pleasant art.
Apr 28 22:05:34 15m 23s Castle Isolation ♥ 1 I really dig the concept! The sprites were quite lovely, and music very soothing. Could not survivre two weeks of double damage in a row, but I enjoyed my time in the castle while it lasted.
Apr 28 22:36:54 31m 20s Hikikomori Simulator ♥ 2 The art is so aesthetic, from the simple animation to the choice of color : loving it! I can't last more than three day, but I loved playing, and started over many times. Amazing job there!!
Apr 28 22:50:10 13m 16s Ordinary Human Conversation ♥ 1 I love it!! It makes me really nostalgic too, because it reminds me of the card game "set", I used to play a lot with my family. The idea of raccoons having small talk is super funny in itself. Very nice take on the theme 😄 Managed to score 26!
Apr 28 23:16:16 26m 06s Life of ITman ♥ 4 Woohoo! dfwe.png The couple IT advices were quite fun. Nice sprites and animations. Pleasant music that fit well. It got a bit too repetitive and exhausting to keep up at one point, so I may have let go in order to go to bed :p Great work there!
Apr 28 23:39:13 22m 57s Slimekeep ♥ 1 Had a fun time playing! Controls are really easy to take up, and feel really intuitive. Cute art. Music was still alrigth after a while. Nice work :)
May 2 11:49:01 84h 09m Lost Island ♥ 0 Apart from some gameplay and level designe issues, it's a nice little game! The art is cute, the music well fitting and relaxing. I enjoyed playing through. Like some other mentionned, you could make a quite nice post-jam update to make it complete. Little things that could be improved to make it more fun : - **Key bindings information in game** would be nice. I came from itch.io, and couldn't figure out the inventory at all, even after trying every key. - **Looping music** between days? The last track is beautiful, a shame it goes silent when going home. - **Key for inventory items**. Using mouse seemed really counter-intuitive at first, even if I got used to it, could be nice. Or maybe mouse scrolling. Drag-and-drop, while efficient in the end, doesn't really fit the style imo. - **Longer days**. It takes a while to go from on point of the island back to the boat, and that's okay. But the time passes very fast, and it takes *forever* to chop down a tree. Considering the amount of trees... - if not longer days, **faster tree chopping**. It took me far too many days to cut all the trees. - **Less seeds** or **more tree planting**. A bit of a shame we cannot plant tree wherever we want, but understandable. I had gathered more than 3 stacks of seeds by the end, and only used a very low amount. (If more tree planting, and not longer days, maybe shorten watering too?) - It took me a while to figure out that the watercan was actually not for **waterings and growing the flowers**. Could be a nice addition! - **Endgame**. It was enjoyable that the world evolved as days went by, but a bit of a disappointement that nothing happened when every task was completed. I noticed two places where a patch of grass is missing, I think : to the north, and to the far east. Untitled.png
May 2 12:11:43 22m 42s A Night In The Dark ♥ 1 Adorable art, and super readable. Concept is simple, and straight to the point, as are the control, which is wonderful. Was nice to have a "hidden" endgame, too :) I had a hard time keeping the fire on, due to the fact that my little guy kept on throwing the log meters away instead of fueling the fire, it took me a while to figure out what triggered one or the other - even if it seemed obvious once I did - different keybinding for the two actions could be better, maybe.
May 2 12:22:11 10m 28s Battery Life ♥ 0 Yey, made it ! Good job with the creepy atmosphere. While I did not enjoy the sound of my char walking, nor the werid beepy sounds of the enemies, the art was great, and background music perfect to set the mood. The design of the enemies was especially great, I tried to have one stuck behind a shelf for a while to admire it ahah. Batteries were just big and colorful enough to be not too easy nor too hard to spot, and auto pick-up had just the right detection size 👌
May 2 12:29:46 7m 35s Volley Gosh ♥ 1 I am *TERRIBLE* at such game, but I love it. Music and graphics contribute to that bubbly cheerful mood, and you just keep wanting to try again. Great wooork! Only thing is Z seemed a bit weird and too close to space bar for my own taste on a QWERTY keyboard. PS : fullscreen in browser was very laggy (27"), but normal size was just perfect.
May 2 13:07:07 37m 21s Bard: Keep the Story Alive ♥ 0 The title screen already had me. The IG art is wonderful too. Simple, yet elegant. Created the mood perfectly along the music. I liked the concept, but it was a bit too slow to be enjoyable for more then couple stories, and I didn't have the patience to go up to 20. It would have been nice to understand directly from the UI that replaying would change something, and not get the info from the description. Little bug here : the music started late everytime I had to "sing" a verse to the audience - don't know if it's due to being a browser game. Would love to see more to this game. Great job there.
May 2 13:22:50 15m 43s Remember, Apollo ♥ 0 Some levels were a bit too hard (pixel perfect throw, I imagine), that's the only thing. The art is just wonderful, story makes sense however you connect the dots, music contributes perfectly to that strange nostalgia feeling, ending is very strong - even more so with the loop restarting. Amazing entry.
May 5 19:43:44 78h 20m A Friend ♥ 1 Seaweed lived a wonderful life, eating books and craping bombs. Gotta love the animation :)
May 5 20:02:02 18m 18s Ballad of the Bard ♥ 2 Aaah, finally got the time to try your game out! First of all, I have to say I love the name of the downloaded executable 😂 Am happy you're planning to make a full game out of it, btw. Art looks stunning, the palette is superb, and the animations beautiful (that peeing wolf, damn), sound design is on point, and the bear lullabies always sound great. I absolutely love everything about it. The gameplay is very enjoyable too. There were a few annoying bugs with the v1.0, but they seem to have been fixed. Just in case, I'll list some I experienced : shift key not triggering minor note, game not starting after clicking begin (and "part 1" hamging in the air), menu unreadable when opened on credit scene.
May 5 20:58:07 56m 05s B R U I S E S ♥ 1 One of my favorite LD game, I must say. The art and palette are so enjoyable... I absolutely adore it. Lovely story, good puzzles - though I got stuck looking for the tape since I didn't use right click until looking at that page again. Music makes for a great mood. Amazing work there!
May 5 21:19:25 21m 18s Constance ♥ 1 The mood you created is fantastic. The palette and art are beautiful. Music simple and repetitive, yet never annoying. The voice acting adds so much too, and I enjoyed the concept of clues delivered that way. When it came to the gameplay, it was a bit lacking to me : draging the bodies all the way, same path everytime. Shortcuts and dropping bodies from windows would have been quite nice. Loved it nonetheless, wonderful job you did. Congrats on this piece of art, hope you'll make an enhanced version at some point!
May 5 23:11:45 1h 52m Angst ♥ 3 Stumbled upon the post on handling a big team without it being chaos, and I was pretty curious to see what you made. Art is really nice and polished, and the music fits really well in both "worlds". Gameplay-wise, mechanics were a bit unresponsive at times. I kept facing invisible walls in the office, and it was difficult to go through the woods - sprint not working and freezing quite often (might be due to the web version). Still, an impressive piece of work. Story-wise, you took on something very challenging, and I personnaly think it came out a bit short. Trying to tackle the subject of mental health in 72h is definitly risky, and while I applaud the attempt, I thought it was somewhat clumsy. I suffer from anxiety and panic attacks, and playing the game made me more and more unconfortable as I continued playing - to the point I even got a bit angry and anxious. While it is true that even the most minor thing can trigger one, I disliked the shortcut of the character not being able to go through a single thing and blacking-out all the time to serve the gameplay. It is just a very personal opinion, not really well explained, and maybe it just isn't a game to be played by people who do suffer from anxiety/PAs, but I thought I would share it nonetheless.
May 5 23:33:14 21m 29s HYPERHOP: GALACTIC LANCER ♥ 1 Such a shame this game doesn't have more ratings! My tired eyes struggled a bit with the very fast rotations and full white screen when delivering the fatal blow, but it was still extremly cute and fun to play. Lovely idea. Loved the different bosses and giggled at the ending. One thing I have to add : I expected from the gifs for the game to be fast-paced, and readied my reflexes, but was hit with the slow intro dialog, would have been cool to speed it up by cliking, or delivering faster! Long story short : am satisfied.
May 5 23:38:12 4m 58s Anatomic Mayhem ♥ 1 The game is just perfect.
May 6 00:06:01 27m 49s THE PATH ♥ 2 PIOU.PNG My baby chick lives on! Art is just amazing, am stunned. At first, I thought I wouldn't be able to protect the chick, so I went on by myself just to admire the scenery. The sounds are fantastic, probably my second favorite thing in the game, after the pixel art. "Piou!"
May 6 00:23:30 17m 29s Mycelium ♥ 1 My favorite things about this : palette, art, MUSHROOMS. Had a lot of fun, even if I got the terrible score of 366. Difficulty is super well balanced, punishing the player for trying to grow a shroom in the wrong place is definitely a great idea. Amazing job.
May 6 00:35:29 11m 59s Phoenix Egg ♥ 0 I am terrible, and thus couldn't go past the second level, but I enjoyed playing. The characters are adorable, I must say. Congrats on making this, it's a hidden little gem. What I struggled with the most is the lack of fullscreen mode, I had to squint really hard to play, and everthing was going so fast in all directions. It was hard to keep track of the egg, yet alone the alchemist.
May 6 01:25:32 50m 03s Margaret's Little Shop of Wonders ♥ 3 Oui. oui.PNG But more seriously : polished, fun, long & nice playtime for a jam, beautiful, macron, responsive, many different species and all of them are wonderful, suprisingly a story - and it works well... It's a really great piece.
May 6 01:36:57 11m 25s VITAL 2020 ♥ 1 Artistic direction is 👌 Simple and efficient gameplay, with a hint of science - and I love me a wee bit of science. Died at 100 with two bacterial infections, and got shamed for drug abuse. I contributed to antibiotic resistance, deeply sorry for that.
May 6 21:50:10 20h 13m And weep above an endless grave ♥ 2 Character design, palette and animations were great! Looked really polished. The sound really set a dark creepy mood, good job there too. I found the level design a bit weird, the character are slow and the ladders very long, I did not understand what was triggering what, and I had no idea what to do with the crow, and the 'jumpscare' death felt out of place. Still, there is potential. The fact that you cannot go back the other way when playing as the girl on the ladder made some levels very linear.
May 6 22:10:38 20m 28s Irving Forrest Technologies and [REDACTED] ♥ 0 Started the experience really surprised, as I did not need to follow all the steps to play : I just clicked on the download file link, and it opened the game - which is good, but also threw me off quite a bit (is my web browser sentient?). Played through twice. Lost my life to a terrible glue accident, only to learn from my mistake. I got caught in a loop of eating spam, philosophing about spam, thinking I could escape reality... and in the end, I became a successful ad-plagued social media for old people company. Am an all star. It was great. I had a blast playing, and will definitely try to get different endings later. Great writing, great content, absolutely loved it.
May 6 22:37:25 26m 47s How to Air ♥ 1 Very polished, beautiful graphics, good puzzles. Didn't take me long to pick up on what to do, without the need of further explanation. I enjoyed the attention to details, such as the rock on the neon sign making a broken glass sound. And the artstyle... it's beautiful, I absolutely adore it. Great job, can't wait to see what you come up with next. Little bug : at the end, when doing the victory pose, I pressed an arrow key, resulting in the little guy moving with no animation, and triggering the walking sound during the rest of the end cinematic.
May 6 23:34:00 56m 35s Abyssal Accessory ♥ 3 I am just stunned after playing. The amount of things you managed to put in the game is incredible, and I did not realized that I played for that long. You did such an amazing job. I love the art style, the story, having to balance reading and caring for the pet... What an emotional adventure. I really look forward for your longer version. The only thing that bugged me a bit was the pixel ratio got a bit weird and uneven in full screen. Still, a minor detail for the impressive quality of the whole game. PS : Managed to get a highscore of 18 at the squid mini-game!
May 7 00:13:49 39m 49s Broken Threads ♥ 0 I actually quite liked the story and meta-puns. Dialog box was smooth and looked nice, nice addition of colors to words. Art was quite nice and polished, didn't need more to it. The mechanics and gameplay were really intuitive and fun, and the music such a good fit it almost looked like a rythm game at times. Playtime was pretty confortable too. Then, well, I was clearly expecting the ending, and it still annoyed me really much since there was no way of dodging - even more so because it just happened that NumLock got deactivated on startup after that shutdown, and it took me several attempts of typing my password and rising anxiety to figure it out (which is clearly my own fault and not the game's). Very nice compo entry, well done!
May 7 00:24:19 10m 30s Hive Mind ♥ 1 Straightforward mechanic and easy to pick up. I dig the idea - wasps are horrendous. Music was a good fit. The color choice / contrast made it really hard to focus, keep my eyes on the screen, and actually catch holes in the honeycomb. Good job nonetheless!
May 7 00:40:08 15m 49s Keep It Alive ♥ 1 It was a really great immersive experience, what a nice piece. Congrats on making such a gem. Love the pixel art, the sound design, the pace, the mechanics... Everything worked so well together.
May 7 00:51:24 11m 16s SoapBoy ♥ 1 Pixel art and color palette are great, though a stronger contrast between the red brick background and beige platforms could be nice, to perfect it. The animation of the soap and viruses are really nice as well. Music is a great fit, and it was fun to collect toilet paper rolls. The controls werided me out a bit at first, but it worked well, and the gamefeel was good - nice touch with the little bit of aim help when shooting while jumping. Cool entry! Had a bit of an annoying bug on my first try, the checkpoint didn't activate and I had to start all the way back,
May 7 00:56:36 5m 12s It's Cold Tonight ♥ 0 Was a bit hard to keep up the pace, but I enjoyed playing! Cool minimalistic art.
May 7 23:17:08 22h 20m Seafood ♥ 2 Hee, finally had the time to sit down and try your game! Yey, fellow fesh-eating plant game 😄 You got a nice embryo of a stealth puzzle game here - though am not entirely sure how mean the parent fishes are, never ran into a problem while playing. I liked the underwater visual trick, the colors and 3D models were really cohesive. Text is self-aware and knows, but yeah : wall of text isn't great (I know, am one to talk...) - there are certainly very fun ways you could deliver the same little story, in a later update. Additional advice : would be great to host the game on itch.io or somewhere else - easier to track! Cool entry :)
May 7 23:36:12 19m 04s Save the Fish ♥ 1 Had a lot of fun. That squeeze, daaamn 😄 Really liked your version of the classic. It's simple yet challenging, works perfectly, has infinite replayability... Superb. Lost at round 9, my brain got too slow for the countdown - sleep-deprivation, my fault. PS : uncheck "Fullscreen button" in the itch.io Embed frame options, it adds a non-working one on top of the integrated WebGL build one.
May 8 00:01:44 25m 32s Spotted ♥ 0 Fun game! Liked the reference at the end :D Really cool art style, fun concept. Played on normal, bit too easy to get rid of enemies : take door, go forward, everyone dies. Only thing that really lacked was more diversity in the levels - felt like it was pretty much 3-4 different rooms repeating through all levels.
May 8 00:16:49 15m 05s Hungry, Hungry, Hungry, Very, Very Hungry Cat ♥ 1 I agree with above 👍 Very catchy tune. Art and sound design are well done. Hand doesn't always respond too well. I am terrible at the game though, and thus didn't have a lot of fun - it's not for me, but still is a great jam entry.
May 8 00:31:04 14m 15s Feed me if you love me ♥ 1 Loved the art, loved the idea - we also went for a flesh eating plant 😏 Art and music created a really great mood, and the eating animation was just what it needed to be : impactful and contrasting with the rest. I almost reached the final form after several tries, but gave up in the end. Not sure if it's just the web verson, encoutered couple frustrating issues : - opening window not working, had to be in a very precise space, not just in front of it - sometimes when getting to an object, pressing space would teleport the last object I held to my hand - watercan not watering The needs are going down rather quickly, might be nice to have an easier mode for accessibility. Overall a wonderful entry. PS : uncheck “Fullscreen button” in the itch.io Embed frame options, it adds a non-working one on top of the integrated WebGL build one
May 8 00:59:16 28m 12s PlantArtica ♥ 0 Coucou les coupaingggs ! (feedback en anglais pour etre propre) Great things : - Unusual art style, fresh and original, works really well for the snow setting - Very good ambiant music, fits super well, sets the mood just right - Super responsive jump, all hail. - Good level design mostly : no pixel perfect jump like many tend to try (spoiler alert, pixel perfect jump are never good) - Me likeh - There's a guy called Fred Bob Issues : - ctrl is not a good choice for an action keybind (and it's so very unatural to mash), E or F are better fits - not being able to turn while airborn, thus being stuck in place if facing opposite direction - not enough contrast between lower platforms and background - weird hitbox for the edges of platform resulting in falling when it would seem unfair - part of the lvl with two slugs after 3rd or 4th checkpoint slightly too unfair : player has to wait for the right timing to dodge the slugs, and can fail from not moving rather too quickly - can be prevented by happily jumping into the slug, though - same as above, after the hard bit with the consecutive vertical jumps on desintegrating platforms, fading away comes really too fast when trying to dodge the slugs - and getting eaten now and then is not solving it this time - so I stopped because it was 2am.
May 8 14:25:49 13h 26m Birdie Burglars ♥ 1 Such a great game. It works super well. Concept is hilarious, graphics are adorable, impressive soundtrack makes for a great mood, sounds are a mix of cute and funny. Difficulty was just right. Loved it!!
May 8 14:51:12 25m 23s Space Ranger ♥ 2 Took me a bit of time to get a hold of the control, even with the tutorial. Was a bit confusing that the attraction gun and canons had the same particle sprite. Other than that, once I got it, it was great! Very nice art, crisp UI, original mechanic.
May 8 16:49:42 1h 58m AMT: Alien Medical Technician ♥ 1 I liked the core idea of the rythm mechanic, and the fact that the pitch followed the gameplay, but the audio was not pleasing to my ears - which was an interesting experience, since I tend to want to play rythm games for their good music. Polished strong and well-executed art, even if not my cup of tea.
May 8 17:08:41 18m 59s Duck Tails ♥ 1 Nice graphics and animation, sounds are really cute. The puzzle were quite good too. I just got stuck at one point : manage to have the chicks unblock it once, twice, but not the third time. Capture.PNG
May 8 17:59:52 51m 11s Keep What Alive ♥ 3 I don't really know where to begin after playing... am a bit at a loss for words. Loved the pixel art style, palette was pleasing, animations well done. Really good graphics. The music was nice as well - just the sound made during cooking time was a bit too loud and sharp. Gameplay intuitive and comfortable. Then there's the story. The choice you went for in the current situation seems quite horrendous to be honest, and my teeth were gritting all the way. Going too far on many many occasions. I see couple comments saying they liked the humour, I have no idea where there even was humour. Story made no sense at times, contradicting itself. Starts off saying my family is starving, I go grocery shopping, then it says my family *might* be hungry. My family was dead, no reactions at all from me, yet they still thanked me for the meal I cooked?! And then story goes on talking about them as if they were alive. Everyone has a name except my wife?! Ran into a bothersome issue several times were the text would skip on its own, and I couldn't even read. Like at the end, I have no idea what happened, but everyone was dead apparently. And these are just a few of the things I thought were a big no-no. I really disliked playing. Am impressed at the amount of content you managed to put together, though. There were couple great gameplay ideas, like dodging people downtown, and interacting with neighbours.
May 8 21:37:29 3h 37m Crab It Alive! ♥ 1 Really enjoyed graphics, palette and simplicity of controls. Interesting take as well. There was too much trash for me to handle, but I enjoyed playing. Great work!
May 8 22:11:41 34m 12s I I R O ♥ 1 It was weird, and I liked it.
May 8 22:24:24 12m 43s Outdoor Survivor ♥ 1 Great graphics, and cool base concept. My camera was at the top of a building right from the start everytime, so I couldn't see a thing and made it a bit confusing at first. Was reaaaally hard to get see a thing between tall buildings. It would have been easier to control movement with keyboard and camera with mouse, not everything with mouse, especially when we have tu run away / hide and rotate the view quickly. I managed to survive 57 seconds at some point! No energy left, and copper got to me. Appart from the camera issue, everything was smooth, and I quite enjoyed playing.
May 8 22:49:54 25m 30s A tale of Rebirthism ♥ 1 It was a weird game, and it was also a great game. Couldn't go past level 4, but I had a lot of fun. Amazing work. Good keybinding choices, nicely increasing difficulty, fun story. I crave me some n̢̛͎̠̲̬̫͐͆̍͊͟͠ȗ̷̗̺̻̫͚̔͊͌̇̋͘͘̚ͅg̷̫͍͙̼͙̪͇̦̼̙̽͌̈̇̈́͝ḡ̡͖̜͙̬͈͙͚̿̒̌́̈́ȩ̨̛̦̻̊̅̎̐̎̀̒̓̀͟t̴̡̛̹̫̝̟̩̪̫̋̍́̊̾̇̔̉́s̵̡̮̲͙̳̑͋̑͋̚̚͞ͅ now...
May 9 00:29:51 1h 39m Flock for Feast ♥ 1 Definitely one of my favorite games. Easy to pick up, smooth, juicy, engaging dynamic music, great feedback, superb palette and cool minimalistic art style... and POOP BOOSTS. It just feels amazing playing, and you keep wanting to try again and achieve better. Loved it! You did a fantastic job.
May 9 11:28:11 10h 58m First Love / Late Spring ♥ 0 Looks really great, and interesting concept. Quite enjoyed that 8bit version of Breakbot - Baby I'm yours. First time, ran into a fatal error clicking the (i) with no more profiles. Second time, opening the profile of the last person showed the profile of the girl just before. At first, messages took forever to pop up, third time worked well for some time though. Conversation still ended in a fatal error at one point, guy wouldn't type anything anymore, the screen jumped to the list of messages, a bunch popped up really rapidly, and bam. Little issue when having a conversation for more than the lenght of th screen : Capture.PNG Despite the bugs, was a nice ride! You even reminded me of that one anime I watched years ago.
May 9 11:41:18 13m 07s Gooperworm ♥ 1 Very intuitive, responsive, fun to play, challengin, good audio, good color choice and contrasts. Was a very nice game to play.
May 9 12:07:54 26m 36s STASIS ♥ 1 Loved it!! Am such a big fan of this genre. Big Portal and Stanley Parable vibes. Beautifully executed. Really enjoyed the story, and attention to details. The cubes in the maze hiding the flashlight made it a bit tricky, even if doable.
May 9 12:21:39 13m 45s The Intern ♥ 3 Very nice idea, had a lot of fun throwing thing all over the place and scaring my coworkers.
May 9 12:35:16 13m 37s The Messenger Assist ♥ 1 Lovely concept, and execution.
May 9 12:51:32 16m 16s Deep Root ♥ 0 Interesting take of the tower defense / FPS! Impressive polishness for 72h.
May 9 12:58:23 6m 51s Dear President, ♥ 0 I love it! The fact that you even made different countries to chose from is so cool. The little tasks to complete are fun and diverse, difficulty is progressive just as it should. I kept losing because I couldn't click on one of the objective at the bottom of the UK, sadly - might be that the UI is above it ? Very nicely done!!
May 9 13:21:41 23m 18s hype dream ♥ 1 One of my favorite games <3 Palette and art are SO ADORABLE. Controls feel very comfortable, and the whole little story is so meta :') Looks very polished too. Fantastic entry.
May 9 13:55:59 34m 18s Letter to Thomas ♥ 1 Oh wow. What an emotional story. Really got to me. Your pixel art is fantastic, am completly astonished by the variety in backgrounds, and the smoothness of the animation. Your ambiant sound gives just the perfect amount of context. The only thing that didn't work well was the jump. You did a fabulous job, congrats.
May 9 14:09:56 13m 57s Until it blooms ♥ 1 This is so well made... loved it. Beautiful example of story-telling in only few words. I played without looking at the tutorial and everything was intuitive and could be understood straight away with what was drawn / the discret UI. The art is fantastic, and music was relaxing, it made for a wonderful experience. Amazing job on this. PS : It would be great to add your screenshots and text on the Itch.io page as well :)
May 9 14:45:05 35m 09s The Drown ♥ 3 Great game! Really enjoyed playing. Dark mood with great music, sound design and art. You put such variety in the buildings, and even added voice acting, it's a really impressive and polished work. One of my favorites!
May 9 15:15:01 29m 56s George J. Symons. Meteorologist ♥ 1 I liked what you managed to put in the game so far, even if you have ideas to add to it. For some reason it reminded me of myst a lot. Gameplay serves the story, and it works well. Art is really nice. I was stuck at the date guessing and could not finish, the game kept on rejecting "31" saying it was already a date I put, when it wasn't. Great work there.
May 10 09:55:51 18h 40m Tumble Baby ♥ 0 A favorite. Concept is fantastic, everything very minimalistic and serving the mood. Great work!
May 11 01:00:57 15h 05m Life of the Party ♥ 1 Great concept! I had fun :) The mouse scroll wasn't working too well, skipping one topic (from 1 to 3, 3 to 5...), but the numbers were a better binding choice anyway! Dynamic audio is a very cool touch, the fading to black as well. You did a cool job. Manage to have a 4-minute party, yeeeah! Hope you get your last ratings in time!! PS : don't forget to give karma on feedback you received, and leave feedback on games you played! Will improve your chances.
May 11 22:21:55 21h 20m Stoker ♥ 1 I am very terrible, but really dig your concept!! The gameplay works very well. Art is great, I especially liked the background, and that train smoke... what a beauty! Good jobe :)
May 11 23:26:19 1h 04m Highlights ♥ 1 This was a beautiful experience <3 There are some minor issues, like spelling errors, or the resolution of the game not exactly right, with the last topic cut out when talking to Ms G. A highlight of the text when you select it would be a nice polishing touch. This game hits very close to home. You tackled the subject with such a kind touch, the conversations are lifting and just what they should be. I am so very glad to have played. Thank you for making this wonderful little thing.
May 11 23:46:18 19m 59s Bro Loving: Keep the Bromance Alive ♥ 3 It was so fun to play bro.
May 12 00:43:48 57m 30s AMBER ♥ 1 No sure what the rule for being allowed to plant a tree was, and the tree colliders were a bit annoying. It was still quite fun to play. Good job :) Lovely art, the trees look really nice. Especially love what you did with the "froze" text!