Reasonable Claustrophobia by SkullPixel 2018-08-17T22:57:37Z ♥ 1
One of the best entry I played, great take on the theme, the mechanic is very original and the levels are fun even if the boss lacks visual and audio feedback when he takes damage (I was not sure how I was supposed to kill him at first).
I love the artstyle and the music was great. I'm just baffled that your game lacks a respawn after death feature with that level of polish. Excellent game, well done!
LD48 — Deeper and deeper (4)
TAILSPIN! by Saturnyoshi 2021-04-27T20:18:12Z ♥ 2
This is amazing, the level of polish is incredible, I truly don't have anything bad to say. Give your congratulations to your level designer because they're a beast. I played up to the end of world 2, 100%ing every level, I plan to finish later today!
Bunny Bunny Dig Dig by ZakAmana 2021-04-27T19:28:48Z ♥ 1
I mean... I maxed out the skill tree so... awesome work ahah, I still can't understand the level how polish you achieved in 2 days, we were a team of 3, worked like slaves for 3 days for our jam entry, I'm pretty proud of the level of polish we got but... damn that's something else. Well done!
Sewer's Plague : Into the nest by Nicolas Revillon 2021-04-27T19:17:31Z ♥ 6
Really polished entry, I had troubles defending both characters but that's just me playing badly. The art is stunning and has a lot of charm, and the mood is perfectly set.
Volcanaclimber by niksg 2021-04-27T14:39:32Z ♥ 1
Great concept, the music also fits the game very well! The game looks clean and nice. As others have said, it's super hard, mostly I think because the physics don't feel very natural, the lantern comes bouncing back at full speed for no apparent reason pretty often. It could be tweaked into an excellent game though, really liked it even if I didn't break past ~~9~~ 14 meters :D On a side note, the visual feedback when the lantern hits a wall could be stronger, I didn't understand what happened the first few times.