CRAMMM: Totally Accurate Studying Simulator by tuism 2018-08-14T15:54:20Z
Just awesome! It's a challenging game really funny and intuitive. It really fits the theme and I think it's my favorite so far. You did an amzing work!
Foon → Ludum Dare Explorer → Users → Draeskai
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | Ready to Anything | jam | ||||||||
| 2018 | 42 | Running out of space | 👥 | Hello Ground | jam | 229 | 3.73 | 3.63 | 3.65 | 4.19 | 4.17 | 3.83 | 3.52 |
Just awesome! It's a challenging game really funny and intuitive. It really fits the theme and I think it's my favorite so far. You did an amzing work!
Really cool, and so funny! It's great idea and to me it fits really well the theme!
Simple but interesting concept ^^ It might be cool to add other items, like big or heavy ones that bring more points, and small or light ones that would bring less points... something like that. Also I really like you title screen!! Nice work
Amazing work! Graphics are so cool! And the intro scene too! And also the gameplay! Well, really good job!!
Really amazing, the mood is so strong!
Really cool entry! This game could be really fun in coop. Nice work ^^
Really nice game, the intro scene is funny x) Adding a way for the player to accelerate might be interesting for the challenge. Good job!
I really like the idea and the level design is so interesting! The round level is quite challenging. Nice work!
The camera is a little confusing when you have to turn, gut it's an interesting project (I've always been wondering what playing this game would be like)
Really nice controls, I really like the dodge despites I'm really bad at using it correctly (but that's me). Nice difficulty level, and way to answer the theme. Well done!
Quite hard, but it's a really solid entry.
I had some difficulty with the controls at the first try, but then I got used to it aand it was nice! I really like the idea that you grow with the colour of the mushroom you eat, and the increasing tempo really creates a feeling when playing x) Nice job!
That's a funny game, and having the control of the teacher and the students is challenging in a really cool way. Nice job!
The talking planets are really funny! I would have appreciated a tutorial (maybe I missed it?), as I wasn't sure of what to do. Nice entry :)
Really original and well done!
Amazing entry, the concept is a great idea and I spent a really good time playing this game. Great work!!
I agree with @amba and I don't really know what to add x) Really good work!
@jchaplin @sadsmile Thank you very much!
@steffanie Currently the highest score we heard about is 2270 (and it is absolutely not me)
@outterest Yes sorry we tried to give feedbacks on it (tiles have the colour corresponding to their bonuses, and normally there's a green fx if you get the bonus and a red fx if you get a panalty), maybe we should accentuate it more. We'd also love to have an animated tutorial the first seconds of the game to explain it more clearly (for the moment you still have to clic on the tutorial).
@wowa Yes I totally agree, we'd like to have an increasing pace, maybe also a countdown at the beginning. This is our priority number one if we can find some time to make a version 2 :)
@icxon and @mshopf We heard about this problem several times, and it is also planned for a version 2, as the problem is in fact ALREADY corrected, as "somebody" seems to have forgotten to reactivate the script before building... "oops" he said ^^' @icxon And many thanks for the video!!
@matank Yeah we had several ideas we would have loved to put in our jam entry, but we had to make it in the jam time. But later adding tiles types would totally be possible, and we also had the idea to put stuff like seasons and special events affecting the tiles types and grow speed for example :D
@mochakingup Yes this is why we'd like to increase the pace over time. Adding a "running out of time feedback" is a great idea!
@foomar @lespaul59 @carvster @shadoninja @weine @lakrits @awix @mr-madcat @derek-volker @teelin @alex-kurasov @yaniv @joemag @historymaker118 @artish357 @simogecko @duden Thank you so much for all your comments and feedbacks!
Nice entry, easy to understand.
Nice entry, you really created a strong mood with your game.
Wow this is no nice! I really like the mood you get! I had some difficulty with some jumps but I had a really good time. Nice job!
The idea looks quite interesting, and a tutorial with more explanations (about the UI expecially) would be quite interesting, as your game is quite hard to understand for new players... But again, a fast 4X is indeed a really interesting concept!
Nice entry. The menu screen with the character is a so good idea to get the controls!
I had a fun time! Really like the graphics and the pyramid idea x)
A really, really nice game (one of my favorites so far actually). It's really dynamic and challenging, and the controls are so sweet! (especially the wall jump). I like the die and retry aspect with the reset function. Awesome work!!
Nice entry, music and graphics are cool! Thank you for the arrows to let you know where to go when you collected the items :D Nice work!
Nice concept and controls, and I really like that the score also gives you a rank :)
Interesting entry, I like the idea of the turn-based.
You really get a mood in this game, and it's quite challenging! Well done!
Graphics are really nice and it's a funny game! Nice job :D
Really nice entry, it's polished and the tutorial is simply perfect. Good job!
Nice game, really challenging. I really like your controls, and you character is so cute!
Same thing as @wongkongphooey discovering there's a jump button is a good moment ^^ The graphics are nice too!
Hey, thanks @gebowunjo ! Your game seems to have nice graphics too, I'll have to test it! Yeah, it needs some polishing ^^ We'll try to post an update =)