bigjigglyproductions 2018-08-14 10:44
The Red team stood there and did nothing, I couldn't play it because I had no idea what was going on...
Foon → Ludum Dare Explorer → LD42 → Tribal Space
By outterest
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.81 | 13 | ||
| Fun | 2.59 | 13 | ||
| Innovation | 2.50 | 13 | ||
| Theme | 3.04 | 13 | ||
| Graphics | 2.31 | 13 | ||
| Audio | 1.75 | 10 | ||
| Humor | 1.90 | 12 | ||
| Mood | 2.72 | 13 |
The Red team stood there and did nothing, I couldn't play it because I had no idea what was going on...
Can confirm it works on mac, it took me a little while to figure out what was going on, maybe make the "next turn" button stand out more.
A really nice game! Finally there is a strategy game in the round :) I wish you great success!
AI does not work you can't win and evry one just dies
@sode The combat system is a bit confusing because I ran out of time to add sequencing.
So it's hard to tell if the AI is working during combat. Even if it is working correctly, it's difficult to know what happened because so many actions happen simulateneously.
But you can't win
If you don't win in turn 5
I uploaded a new version of the game with bug fixes:
* AI no longer tries to destroy trees (They would get distracted from attacking the player) * AI now properly keeps track of placed units and buildings * Defeat/Victory check now only counts constructed buildings * Units will move to a tile even if an ally is planning on going there
It's now possible to win the game!
Nice little strategygame... - I'm not sure if you can really win (in any reasonable way). In each turn I destroy the last building of the enemy, the AI just plants another cottage, as it still has at least "1 people" left. Until my troops get there to raze it, it generated another person, with which it can build another cottage as soon as this one is down. So I basically can't win until I covered the enemy's area with my troops to attack any new building immediatly? And even then, it takes ages till the enemy bleeds out?
The game is well done, but winning would be a great addition to it ;P
@the-triumvirate It is possible to win, but as you said, it takes a bit of time so it's a bit of a drag to go about finishing the AI off completely.
It's because I ran out of time to do any playtesting - I only added the AI in the last hour or two. So lesson learned for the next LD - Better scope planning!
Interesting entry, I like the idea of the turn-based.