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Feedback comments for LD46
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| Timestamp | Since previous | Game | Matootsy's comment | |
|---|---|---|---|---|
| Apr 21 04:56:07 | Hope | ♥ 1 | Very Well made. Very clean. I love the ambiance. The intro with the train. A little bit rigid to play. I found the ladders a bit weird (its like you jump and then wait he is falling down slowly). And It would be nice to have a checkpoint after we have done the first step with the key. I'm stuck on the puzzle with the two buttons. 4 seconds is very short ^^ But i'm pretty bad with this kind of game. Anyway, good job! | |
| Apr 21 06:29:27 | 1h 33m | Space Girl Thibi Feed Me | ♥ 1 | The controls are very simple and cleans (Good idea the corner slope to jump). Good pixel art and Music. The action is a little bit repetitive but we don't expect lot more for a jam. Congratulation! my best score 143 sec :) |
| Apr 21 06:47:46 | 18m 19s | Slime Mama | ♥ 2 | I love the pixel art. The game is well in the theme. And I like the multitude of objects, and the details like you're putting slime when you touch walls ^^ But the action is repetitive and character difficult to control. (Changing speed) I'm stuck many times. Anyway, really a goo job for the jam. Congrat! |
| Apr 21 07:30:56 | 43m 10s | The Adventures of Eggbert | ♥ 1 | Simple and efficient. Before playing, the screenshots remind me the old game chuckie egg. I like the idea of keeping a long time the eggs. This kind of game would be adapted for a infinite scroll (If you go out at right, you appear at left) My score : 1296 ^^ |
| Apr 21 07:49:14 | 18m 18s | Eggsploration | ♥ 3 | I like the pixel art, character and eggs. The game is based on an simple effective gameplay mechanic. Only the character controls are a bit stiff. You made many levels! Congrat. That's nice for a gamejam :) |
| Apr 21 08:05:25 | 16m 11s | Package Protectors | ♥ 0 | Like this kind of concept, even if it's too difficult for me ^^ I crash very quickly. The idea of playing on a school notebook is going well with this kind of game. |
| Apr 22 14:33:19 | 30h 27m | Keep the campfire alive | ♥ 1 | Not very easy to move the character on the platforms, perhaps the level design must be a bit adjusted. but the gameplay is simple and interesting. The night ambiance is well rendered. And completely in the theme. Nice job! |
| Apr 22 14:42:16 | 8m 57s | Don't taste the lava | ♥ 2 | This is an interesting variation of Tetris. I like the idea that you don't have to fit perfectly the shapes, but find a way to cover the surface. As per the theme I find it a little off. The graphic is poor but the level design is very well made. Congrats! |
| Apr 22 15:06:06 | 23m 50s | Catch the Worm | ♥ 2 | The environment is big, and it's a nice concept, very much according to the theme. But the control is very difficult. the direction of the vision is moving very quickly, bit rough. (There's a bug of infinite soundloop at the game over). I like the music. |
| Apr 27 12:25:35 | 117h 19m | Zorla's Tavern | ♥ 1 | This is not in my taste, but I can say that the graphics and animations + introduction are very well made. Looking at the theme, it seems a little bit off. Not very original in my humble opinion, But the finishing is very clean. Congrat! |
| Apr 27 12:44:30 | 18m 55s | Raiders of the Rural Realm | ♥ 0 | The game is a bit challenging for me. There's many different events to fight. (Little bit like in my game, and I know it's a lot of work). Graphic is simple and nice. |
| Apr 27 13:09:43 | 25m 13s | Tablet Force | ♥ 1 | Very nice music. The ambiance is well done, with just few elements. Like the mechanics and interactions. I don't feel well the theme. The LD is perhaps a little bit too big for a Jam, to understand the whole game. Anyway, good job. |
| Apr 27 13:35:28 | 25m 45s | Baby: Don't Hurt Me | ♥ 1 | Nice character animations. The concept of taking care of a baby is well in the theme. Perhaps a lack of special event with the baby. The movements of the character are a bit tough. But it's nice to made many vary level in a Jam :) |
| Apr 27 13:50:56 | 15m 28s | Say Aloe To My Little Friend | ♥ 1 | Whaou. Well made. And there's a clear tutorial at the beginning. Pixel art, control, animation and audio. All is well polished for a jam! |
| Apr 27 14:19:24 | 28m 28s | CaveFlame | ♥ 1 | This game is very special. A little bit difficult to understand what is happening and how to navigate at the beginning. The atmosphere is worrying and well made. The only thing I have done is giving paper to the fire, then a creature kill me. Seems interesting, but I don't understand what to do with the pipe... |
| Apr 28 04:19:33 | 14h 00m | Keep the memory Alive | ♥ 0 | The idea fit completely the theme. I like the map system and the fact that we have to be aware in many part of the Brain. Graphics are nice but it feels more that we are in a forest than a brain. A bit difficult, but it's a good entry. :) |
| Apr 28 05:19:29 | 59m 56s | Fine Flowers | ♥ 1 | Hello. on the html.5 link I cannot play the game correctly because there's too much zoom. I just see a half of the window and half of the painting. |
| Apr 28 06:29:47 | 1h 10m | Tamagojamy | ♥ 1 | Nice pixel gameboy art graphics. Yes, tamagoshi is well adapted for the theme. Unfortunately, I am not able to understand what to do. It would be nice to have more information about the buttons, and how to interact. And when Tamagojamy it seems there's no way to start again... But the different screens look interesting. |
| Apr 28 06:47:05 | 17m 18s | Inkazimor | ♥ 2 | This game is well in the theme. I like the first funny dialog with the mask spirit. Good introduction. But a little long when you play it again. It would be nice to let the player skip it then. nice simple pixel art and ambiance. I like the idea of changing from vegetarian to meat eater. |
| Apr 28 06:58:02 | 10m 57s | Can you look after my plants? | ♥ 1 | The idea and introduction is good and well in the theme. All my plants die on day 19. It could be a good tutorial to know how to take care about plants. I like the concept. Perhaps it would be nice to have a bit more feedback on the leaves, to understand better if they need or not water. |
| Apr 28 07:11:31 | 13m 29s | Sanity Sim - Keep your sanity alive | ♥ 0 | It's a good idea to mix the theme with the lock down situation. All the feedback are clear, and it's interesting to try the different activities in this closed areas while the days are increasing. Sometime I don't understand clearly the balance between food end sport activity. Simple, a bit repetitive, but efficient. |
| Apr 28 07:23:55 | 12m 24s | Spoon | ♥ 1 | It's a classical non-stop running game. A little bit too easy and boring, but the mood is interesting, and funny with the ostrich behind you and the egg in the spoon. Simple and efficient. (Hey in the desert, the egg will be cooked quickly, no? :D) |
| Apr 28 12:50:46 | 5h 26m | Corruption | ♥ 1 | Not really in the theme (the heart could not be damaged) but it's good to be sure to stay alive in this kind of difficult boss situation. The patterns with the hands are very interesting. At one time I didn't have patience to continue after always falling down in the up right corner when the head is up left. Perhaps the jump could be a bit polished. But I had fun to test it. |
| Apr 28 12:59:45 | 8m 59s | Heart Break | ♥ 1 | Congratulation. It's an very "simple" and addictive game. One button and lot of possibilities to manage how to destroy the ghost and keep energy. I love the progressive song. Definitively, A good simple mechanic. That's the most important in a game :) |
| Apr 29 04:23:10 | 15h 23m | Save the torch! | ♥ 2 | I love this entry. Very well in the theme. The idea that you must take care of the fire, but use it as a weapon, and avoid to touch the fire shards if you don't have the fire in hand, that's veeery nice. Difficulty is perhaps a bit high. In the level 3 the fire go quickly down. But it's a very interesting feature. One time the fire was blocked up right in the corner after throwing it. Otherwise I don't see any problem. Smooth controls, good music. very very good job! |
| Apr 29 04:39:56 | 16m 46s | Birdie Burglars | ♥ 1 | Congratulation you two! Very nice art style, and pretty good musics. The game play is very simple, but very smooth and easy to play. I like the mood and the humor. For a game jam entry, it's perfectly polished. |
| Apr 29 04:58:02 | 18m 06s | Perish alive | ♥ 3 | Very nice music and art (I see that more time will be required to polish the whole game but it's enough to understand the intention). I like the idea that you have to manage the sea ship with 3 characters. I couldn't finish the ship (This is not my kind of game taste). But the idea of building a ship and take care of it in the see match the theme. Little problem : After the game over there's a blank screen. |
| Apr 29 05:04:53 | 6m 51s | EDO | ♥ 4 | Congratulation to the team! This game is very well polished for a Jam entry. The idea is in the theme, and the way to keep you ship alive is very funny (I love the ideas of the ice cream and the way to catch the objects and characters reaction...). There's a lot of thinks to do and that's very nice. I think you have a solid original game play. |
| Apr 29 05:23:16 | 18m 23s | Egg Mama | ♥ 0 | Very pleasing game. Ambiance is sweet and characters are funny. The game play is very original and well thinking for the theme. If the control would be better it would be a perfect entry (The movements of the bird are a bit flabby and it make the game very difficult.) And rather than an infinite jump, just an up movement would be enough, in my humble opinion. Otherwise it's very pleasant to manage and take care of the nest. Congratulation! (By the way, I made a game close to yours :) A bird who have to take care of chicks. But the mood and system is different) |
| Apr 29 05:37:34 | 14m 18s | Florence and the Alien | ♥ 1 | I love this kind of gameplay where you have to manage a way for an other character. It's very funny to see the alien growing up. Movements are a bit slippy, but it's not a problem to enjoy to play. Haha. At the first time I fed the alien too much (I had made the same system in my game, as a bird, if you feed too much the chicks ^^). It's a pleasing small game. Congrat. |
| Apr 29 05:55:14 | 17m 40s | Keep Joe Alive | ♥ 1 | First of all, veery nice pixel art. I love the graphic mood. The game system is not original and not much in the theme, but very pleasant to play, to see the different obstacles to avoid. And the character's animation are great. Good job, you two! |
| Apr 29 06:09:54 | 14m 40s | The Fire | ♥ 0 | Good idea. I like the mood on the island, and the pixel art is very nice. The monkey who pee on the fire is a funny idea. It need some feedbacks when you put the wood in the fire, or when you try to drive away the monkeys. Even if the gameplay is boring (too much Monkeys are coming, and it's always the same action to do) it's a well made entry. |
| Apr 29 06:21:20 | 11m 26s | Eggy Roll | ♥ 1 | Very nice music and sounds. The 3D art is good and clean. (Perhaps it would be good to make the stars collectibles in 3D too). Not much in the theme but the game is interesting. We feel the fragility of the egg, and it's good to manage a smooth way to avoid to break it. (And small joke : The bottom of the ocean is very hot to make fried egg directly ^^). Congrat. |
| Apr 30 09:53:02 | 27h 31m | Alien EMT | ♥ 0 | The idea is interesting and well in the theme. Graphic is simple and understandable. And the system of view and zoom is clean. I took time to identify the aliens at the beginning (As some people already said, the clouds are hiding the view many times, and the shadow is perhaps too black). Then it is a bit difficult to move on the roads. After all, is it really required to make roads when there's flat field all around and after all you are moving a spaceship. I know that something like a labyrinth is required for the gameplay, and to have a bit challenge to go to the hospital, but then it would be nice to move very easily on the roads and have other events that can disturb you. In fact, it is a good basis that need to be polished. |
| Apr 30 10:11:28 | 18m 26s | FIREGUARD | ♥ 0 | A very nice entry. The pixel art and the mood with music are very good. And the control too. All the game is very clean. Only this bug that you know... Sometime there's no spawn of enemies. And the forest is perhaps too big. One time, I was exploring it and I couldn't find the fire again (But perhaps it was consumed and the game was stuck). Anyway, congratulation to the team. You mad a very good job! |
| Apr 30 12:16:11 | 2h 04m | Eat it | ♥ 0 | I like the idea of interact with the two part of the plant. Graphics are simple and pleasing. Even if it's not much in the theme, the concept of eating the good colors and ovoid bombs and bad colors is very interesting. But most of the time it's almost impossible to avoid to eat because some of the insects are coming at the same time. I think the tempo must be polished, and let some colors needed appears more frequently. But it's a nice concept. |
| Apr 30 12:36:13 | 20m 02s | Pogo | ♥ 1 | Not in the theme, but I really like this kind of old school games. The art is well in the 8bits spirit, and the gameplay is easy to understand and original. It's difficult but addictive. Nice little game. |
| May 2 02:27:02 | 37h 50m | You Have One Job | ♥ 1 | A Simon game? But without the order to remember. It's adapted to the theme but it would be nice to see some changes that would happen on the plant creature. (Perhaps it happen much later and I was not able to see it ?) And more different subjects to keep alive. But the idea is interesting. |
| May 2 02:36:25 | 9m 23s | Tetralon | ♥ 1 | Interesting mechanic. This game is not at all in the theme, but I had a bit fun to play it. It's clean and the strategy is good. Need a little polish (the sound is very poor) to be a good little game. |
| May 2 02:49:58 | 13m 33s | Keep Moving | ♥ 0 | This game is not really in the theme (Keeping a character alive is the base of almost all the videogames ^^) but it's a nice idea that you have to keep the character moving. I played the HTML5 version. A bug is that when you press ENTER at the beginning, lot of text are skipped. Another one is that you cannot restart when there's a game over. Anyway, the difficulty is increasing well between the levels. After some polish it could be a good simple game. |
| May 3 02:46:27 | 23h 56m | House Plant Hero | ♥ 1 | I have never seen plants that need so much water! This small game is challenging. At the end, a little boring, but this simple concept is well made, I had a bit fun, and the pixel art very minimalist is very interesting (Close to Atari 2600) with the 8bit music too. It is a cool simple little game. |
| May 3 02:58:30 | 12m 03s | Plant Man | ♥ 0 | Interesting world. The main character remind me a mr Man character ^^. The gameplay is perhaps a bit blurred, and the movement is very fluffy. It's very difficult to jump over the ennemies. But there's an interesting mechanic that could be nice with some improvements. |
| May 3 03:11:22 | 12m 52s | Tepkluth and the scared one | ♥ 2 | Very nice atmosphere and the story is completely in the theme. And you have made different levels, that's nice for a Jam. I find not clear where to click at the beginning. It would be nice to have more feedback. But good job, you two. There's a good design on this game. |
| May 3 03:45:27 | 34m 05s | Revenge of the Woods | ♥ 0 | This is a nice story completely in the theme. I like the introduction, and the mood. I like the depth of field made with the different high of pixels (In this way, the trees need more definition). The idea of attracting the enemies near the tree then embody it is very good. It would be nice to have a bit of acceleration of the spirit when you are in a inclination of the ground. The game need to be polished but you have made a very good base. |
| May 3 03:59:55 | 14m 28s | Keep it alive | ♥ 0 | It's an interesting design of classical game, with the level design like a snake with all the enemies around. Even if it is not in theme (Keeping the enemies alive, if you cannot do anything against them ^^. Or perhaps i miss something?). The easy mode is very easy, The challenging one very difficult. This small game concept is working well. With polish and more features it could be really good. |
| May 3 04:08:51 | 8m 56s | Kims little shop of Convenience | ♥ 0 | Thanks for the statue :) How do you know I look exactly like this ^^. I like the mood of this game. It seem there's nothing to do now but look promising. I couldn't take food in the shop to give to the monster. The map is a bit too big for this kind of prototype. No enough substance to give more feedback. Good continuation! |
| May 3 05:08:10 | 59m 19s | Friendly Fire | ♥ 4 | Whaou! Love the dialogues answers possibilities. I didn't try the weird or funny response at the beginning in case this block the progress. But then I felt it's like Monkey Island, just for fun. You cannot be blocked. It must take lot of time to work on it (But I see you are a very big team. It help, even if it should not be easy to organize the project I guess, so you managed it very well ^^). Camera management and Direction en scene : Perfect! I like the humor. Dancing for a tree. Haha ^^ The idea to help tree to procreate before having some wood is very cool. The pixel art is so nice with varied moods. Love all the characters. ( Taking the stone master was awesome! A floating stone. Haha) Humor (Flying multi jump) Dancing for the water. And the end is fabulous and make a lot of sense with the theme! No bugs found. It is only difficult to stop the fire, because the stressing music is covered the rhythm of the other one. And for me The jump sound is too present. But it's a perfect entry ! Congratulation to the team! Nice job! |
| May 3 06:19:13 | 1h 11m | SAVE THE DINOS! | ♥ 0 | A simple mechanic well in the theme. It's funny to see the male and female dinosaur making kids dino. And we really want to see more and more of them. That's the addictive part. The pixel art is simple and clean. It's a good entry! A little bit difficult, but I had fun to test it. |
| May 4 02:51:47 | 20h 32m | The Last Guardian | ♥ 2 | The cut paper art style is very nice. And the game completely in the theme. The intro puts us well in the mood, and even if there's many buttons, it's easy to take control of the guardian. I like to see how the tree is getting better (I have done the same kind of evolution in my game) and very cool to see the cactus helping the guardian. And I like the fact that we must "ask" for the clouds to come to give water. The game is not so easy (Perhaps more feedback and precision would be required to understand when the enemies touch us and we touch them). I had fun to test this little cute game. Thanks and congratulation you two :) |
| May 4 03:07:07 | 15m 20s | Mr. Cheesy | ♥ 1 | It's almost a complete finished game! All is perfect in this concept except that it's not really in the theme. The menu, the pixel art, the Level progression are very polished. And the idea to be a cheese of a giant cheese grater is very funny (The fat mouse behind you too) ^^ Congratulation. It had a lot of fun to play it. |
| May 4 03:28:08 | 21m 01s | Keep Pit Alive! | ♥ 1 | The animations of the horse are very well made. Congratulation for that! The choice of moving a jumping horse in galleries is special. I felt very congested. But it is original. The gameplay is very classical and not really in the theme but it's working to keep our attention alive. I think some polish would be required for the character movements (A bit slippery) and some contrast between background and middleground would give more clarity for the path. Anyway. It's a good entry. It was nice to test it. (Yes, the horses are so fond of apples. The cannot stop to eat ;) ) |
| May 4 03:55:23 | 27m 15s | Mutiny | ♥ 1 | Nice idea! Love the mechanic. Very simple and very efficient. The energy bars and resources are working very well. It's funny to see the compromise between let the people taking rest and put them as long as they can on work. It's cool to let new sailors coming on the boat on the trip. And manage the rhum and food ^^ A very pleasant little game well in the theme. And the tutorial is very well explained. It would be perfect with more feedback to understand that the boat is moving and better graphics and sounds. Congratulation, you three LudumDare sailors! :) |
| May 5 05:00:02 | 25h 04m | Affordable Pet Care | ♥ 1 | This is a cute idea well in the theme. The pixel art is pleasant and there's a variety of animals. No easy to remember to which belong some animals who look the same. But then it's an interesting memory game ;-) |
| May 5 05:20:24 | 20m 22s | Fading Ember | ♥ 0 | Nice ambiance and pixel art. A bit difficult because control are slippery. And it took me a long time to understand that I could use the left mouse button to fight enemies. You should write the key controls somewhere. The first platform part is not adapted to the movements and it's annoying to make it again. Need some more respawn points. But with more polish it must be a very nice game with a good mood. |
| May 5 05:33:21 | 12m 57s | platformEGG | ♥ 1 | Very good game. I love the pixel art and music/sounds, and the level design is very good too, but perhaps the difficulty progression is a bit high. Because there's different levels it would be nice to let the player choose the last level he was playing after he die. And perhaps let the possibility of using UP to jump (I find it more comfortable than Spacebar). Anyway, it's a very well made polished game for a jam! Congratulation to the team! |
| May 5 05:45:26 | 12m 05s | Keep Me Breathing | ♥ 2 | Very nice idea completely in the theme. I love the contrast of taking care of a plant in a spaceship to survive. The art and music and controls are perfect. And the tutorial at the beginning is very clear. I didn't find any problems in this small game. Very well polished. It's like a finished one :) Congratulation, you three. |
| May 5 06:02:19 | 16m 53s | Hell Yeah! | ♥ 1 | Very nice pixel art. The mood of the party is very well done. The mini-game is interesting. I write "mini-game" and not "mini-games" because the concept is always the same with different skins. I don't expect more for a Game Jam, of course, but if ever you will continue to work on it it would be nice to have different concepts. I like the idea that you are in different moment (the bar, dance-floor etc...) and you have to keep an eye on the whole party, not to be stuck in a place :) Congratulation to the team! |
| May 7 03:58:58 | 45h 56m | Marx And His Dog | ♥ 2 | This is a good try. Finish to make a playable game is not easy. I like the two main characters. But there's a lot of problems with the camera and the jump that make the game unplayable (or very difficult ^^). The jump go very high and the camera move very slowly... So we loose the focus on the characters and in this kind of game the control is the most important... But keep making games! You will make something better next time! |
| May 7 04:28:30 | 29m 32s | tiriplici | ♥ 1 | The idea is interesting. Not really in the theme, but I like this kind of special main characters. And the art style and animation are cute (You made it on paper first isn't it?). I played the bug fixed version. The game is very difficult, because the movements are very stiff. Time of reaction of the toaster is long and then he go very quickly. It look like they are making teleportation. It is like the frame rate is very low. But the mood of this game is interesting. |
| May 7 04:41:28 | 12m 58s | The Dragon's Curse | ♥ 2 | This kind of game is not easy to make in a Jam, with lot of text dialogues to manage. Congratulation to the team! You have done it very well. The mood is very good and the graphics, even if it look always like the same town (But in a Jam we don't expect more) are nice. It is a promising game. I like the fact that you have to find your path from towns to towns with different stories. |
| May 7 04:52:13 | 10m 45s | Social Distancing For LadyBugs | ♥ 1 | A simple concept well made. All is clean and working well. The weird thing is that we have to kill so much bees and they are so important in the nature environment... Why the ladybugs need so much attention ? ^^ Anyway. Perhaps you need to give feedback when we kill a LadyBug by mistake (When don't feel it when the game is over). So, even if I don't like to kill bees the idea to manage the numbers of sprites to keep some other safe is interesting. You made a clean finished game, congratulation! |
| May 7 05:07:01 | 14m 48s | The Call of the Unicore | ♥ 1 | My scroll wheel is broken now ^^ Yes I know theses cases are rare, but It would be nice to have other keys to switch between the items. Despite this problem that block me to enjoy the gameplay, I can feel the mood of these game and it's a pretty good top down shooter. Movements are very smooth. The level design is efficient, and the pixel art is awesome. The sound too, but perhaps sound of shoot to high. Anyway. Congratulation to the team. It is a very well polished game for a Jam! |
| May 7 05:19:05 | 12m 04s | Keep It Afloat | ♥ 1 | Despite the fact that you have to kill birds to keep a balloon alive (I don't like to kill birds. In theses times, they are much more important than a balloon. ^^), you have made a great addictive gameplay. The control is very good (Using W and S to aim) while and keeping the fire on. It work well. And I had fun to play it. Congratulation. |
| May 8 02:23:56 | 21h 04m | Kaoamaru Kaiju | ♥ 1 | I love the idea of many different endings. The introduction is well made (Camera movement a bit rigid, but it give a nice presentation of the space). This interactive story is very well in the theme and I love the mood and the purpose. I didn't understand what else to do than pressing spacebar when it was asked for it. But it's a nice atmosphere, and that's enough. |
| May 8 02:47:10 | 23m 14s | Hungy Hungy Dwagons | ♥ 1 | Very good idea well in the theme. The fact that you have to transform people in meat, and then avoid to burn the meat for the babies dragons is cool and the gameplay work very well. It's a simple addictive mechanic. The control of the dragon is soft. Art and sound are pleasant, and you must had fun to make the voice of the baby dragons. I laugh when I heard it the first time. ^^ Congratulation. |
| May 8 03:07:20 | 20m 10s | Sunlit | ♥ 0 | We can stay easily taking care of this tree in this relaxing mood. Nice concept and beautiful execution. The colors feedback of the leaves and the branch are very clear. I speed good time taking care of this tree, helping it to grow up. A very good entry :) |
| May 9 02:59:35 | 23h 52m | Mammoth Expedition | ♥ 1 | The mood of this game is very good and even if at first we can thought there's almost nothing to do , the variety of the events make the decisions not so easy to take. And it seems not easy to manage so much text. Congratulation to the team. The interface is clean, and we can enjoy a good time in this cold place. |
| May 9 03:50:34 | 50m 59s | Keep Him Alive | ♥ 1 | The graphics are simple and clean. Movement is very fluid, control is great with the direction of mouse position and I like how the ball you have to protect is following you. Otherwise the mechanic is very simple but efficient. It's a nice base for a game. The only thing that bothered me was when you destroy the enemies : I think the shake camera is too strong. It's like an earthquake ^^ Anyway, it is a pleasant clean entry. Well done. |
| May 9 03:58:20 | 7m 46s | DON`T DIE STAY ALIVE! | ♥ 0 | I really enjoy theses little concepts. Often, the more simple the mechanic is, the more we have fun to play it. And this is the case with this little cute game. I would say it's not really in the theme for me, because almost all the game consist to keep your character alive. But you have made an addictive game. And the art is clean. Nice entry. |
| May 9 04:10:43 | 12m 23s | Wanted: Alive! | ♥ 2 | Very good idea. Well in the theme and very polished for a Jam. Congratulation to the team. The game play is really fun. It's a solid base and it would be nice to have more levels and more features. |
| May 10 02:21:26 | 22h 10m | Zoo keeper | ♥ 3 | I love minigames. And there's a lot of variety of them in yours. With very nice graphics and sounds.The gameplay is always well adapted to the animals. (The idea with the the owl to ovoid to fall down is funny). A (very) little bug : There were 2 Words "Lose" and "Win" one on the other after cleaning the crocodile teeth just a bit after time (But "lose" won ^^). I had fun spending time testing your minigames. Thank you and congratulation to the team! |
| May 10 02:34:17 | 12m 51s | Apple Panick | ♥ 1 | A nice small game with cute graphics. I like the music too. It's a quiet place to grow trees and flower ^^ No stress. I like the way you can take use and drop objects. But perhaps planting seeds would require a bigger trigger : We need lot of precision sometime. Anyway. It's a very good entry well in the theme. Congratulation! |
| May 11 03:08:52 | 24h 34m | Busy Bee Business | ♥ 1 | Difficult to keep this bee alive! ^^ I enjoy the contrast of zen mood and stress to manage a way for the bee. And I like the fact that we have to Keep energy while flying the less and find the best way to take the drops. The gameplay is simple and efficient. This kind of addictive ones. Graphics are good and control is intuitive. I spent good time while testing this game. Good job you two! |
| May 11 03:27:20 | 18m 28s | Nature of Fear | ♥ 1 | On my laptop the framerate was very low, so I don't know if it is because of this, but When the character is walking, he go quickly on the border of the screen and is not centered while scrolling. Anyway, I could have done the actions and follow the directions of the text. Interesting atmosphere and gameplay. Animation of the character is well made and the graphic is well in the nightmare sensation. Need polish and sound ambiance, but it's a pleasant entry. |
| May 11 03:47:10 | 19m 50s | Grove Guardian | ♥ 2 | I really like theses games made with Pico8. It remain me my amstrad CPC464. And show that it is possible to make interesting concepts with big limitations. The mood of your game is very nice. And the storyline is well in the theme. The growing land and seed system is very interesting. But yes, it's not easy to understand what to do and how to manage the inventory. Perhaps a more simple system of gameplay would be more adapted to the pixel art game style. |
| May 11 04:18:54 | 31m 44s | Morose | ♥ 1 | Whaou. What a game for a Jam! The art is very cute, animation is smooth, dialogues are great and the mechanic is very well managed. The system of combination is very interesting. Not easy to understand how to manage the seeds for special flowers, but it keep the curiosity alive to try it ^^ I love the characters and a fight system to keep the insects away is very clever. Congratulation! |
| May 11 04:33:48 | 14m 54s | Pirabbit | ♥ 0 | It's a classical game, but you made it well. The control is very easy and smooth and the increase of the difficulty is good. (Perhaps just the easy part of the beginning a bit too long). I love the pixel art and the mood. Even if I don't find it well in the theme (in every standard game you don't have to loose you character ^^) I enjoyed to play it. This is a clean little game. |
| May 11 04:52:48 | 19m 00s | Letter to Thomas | ♥ 0 | First of all, the pixel art mood is amazing! And the sound environment fit it very well. The storyline is very good and we have time to enjoy reading the text while there's not a lot of things to do in the screens. I find the animation very nice, and it's pleasant to move the character, but I don't understand why you only let the possibility to make ridiculous jump at very short moment when there's a danger. In this way, I find the game artificially difficult. But anyway, this is the destiny of the character to fall down at the end ^^. In fact, it's a good narrative experience, and a very good entry. |
| May 11 05:01:01 | 8m 13s | The last plant | ♥ 0 | Funny pixel art. The game is very basic and a bit boring, but it match the theme and the control is working well. A good first entry ;) |
| May 11 05:14:47 | 13m 46s | Final Flower: Petals of a Lost Age | ♥ 1 | One of the best "in the theme" game I have tried. The idea of throwing the plant in the air and taking it back is just perfect. We feel the sensation of the fragility very well, and it is so cool when we take the plant back. (Lot of breaking glass in the level 2 ^^ Then I could manage it better). The control and level design is well adapted. So good to make many levels in a Jam. Congratulation!!! |
| May 11 05:34:35 | 19m 48s | Space Ranger | ♥ 2 | Nice idea and art style. The tutorial introduction is clean and clear. The mechanic is interesting, but perhaps a bit difficult to manage. The movements are a bit low (But after all it's an astronaut ^^) and I had difficulties with the lack of precision because there were lags on my laptop. But I could see that the gameplay is original and well in the theme, and sound design is good too. Congratulation to the team! |