FoonLudum Dare ExplorerLD46 → The Fire

The Fire

By fredfilo

View on ldjam.com

CategoryRankScoreCount
Overall3.505
Fun3.165
Innovation2.835
Theme3.835
Graphics4.005
Audio3.005
Humor4.005
Mood3.335

Comments

duncan-3 2020-04-20 19:02

It's hard to tell how much fire is left

pilarius 2020-04-22 13:31

Quick reminder to get more players: Use a thumbnail for your game. Otherwise your game is presented with this grey box. Some great Games are not played because of a missing thumbnail ... You can still change it by editing your submission page :)

GreyBox.png

barrier 2020-04-22 18:42

Great art and sound effects! Had some trouble at first figuring out how exactly to play (have to read the journals to start) Controls hint should just popup automatically, or maybe when you step on the journal? Anyways, this is a really good entry! The monkies peeing on the fire were funny, too bad we couldn't punch them. Does the fire ever go out? I couldn't tell if I was doing good or bad, but I got rescued at the end :D

fredfilo 2020-04-23 09:48

@duncan-3 Thanks for playing and your feedback! :) Yes, the fire status (how much combustible left) was on the roadmap, but 30 minutes before the end of submission hour I was still coding the win/lose conditions... so, that important information didn't make it. ^-^; It should have been there from the beginning though... I'll keep that in mind for the next one.

@pilarius Thanks for your feedback! :) After the jam, I didn't upload the thumbnails and cover image... and work got in the way. I just uploaded them.

@barrier Thank you playing! :) Yes, if you don't do anything the fire will die. Every second it loses combustible, and the monkeys reduce it even more. As I wrote above, I didn't make an indicator showing how much combustible is left in the fire, and that was a big mistake. As for how to play, that's another mistake because the game doesn't really start until you read the third note. From the beginning I had tooltips appearing above pickup/actionable objects when you approach them... but in the end I didn't show them because I didn't like the font and I wanted people to figure out by themselves. Instead of text, I should make them glow to be noticed.

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Note to myself: Don't let the lose condition possible after you won the game... If you get rescued and let the game as is, the fire will die eventually and the "game over" screen will appear. ^o^;

gurbx 2020-04-27 20:10

Super nice looking game! You really nailed it with the graphics! I agree with @barrier about the journals as I managed to miss them at first. Minor issue of course but if would be nice with just a simple [R] above them or something similar to make sure that you see them and know that they are interactable.

The game itself maybe felt a bit easy as I never really felt that the fire was in danger of going out even thou I felt I wasn't doing so well. Maybe the rate at which the fire goes out could increase the closer you are to be rescued to increase the challenge at the end. Still overall a good job!

matootsy 2020-04-29 06:09

Good idea. I like the mood on the island, and the pixel art is very nice. The monkey who pee on the fire is a funny idea. It need some feedbacks when you put the wood in the fire, or when you try to drive away the monkeys. Even if the gameplay is boring (too much Monkeys are coming, and it's always the same action to do) it's a well made entry.