Battlecraft : Orcs and Famine by SoKette 2018-12-03T14:14:48Z
Interesting gameplay, but strange sounds, "ooooh, aahh, omnomnom" at the one time. Maybe make it little bit less.
Foon → Ludum Dare Explorer → Users → SlizzBen
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Battle of the Occultists | compo | 103 | 3.73 | 3.66 | 3.71 | 3.47 | 3.37 | 2.65 | 3.02 |
Interesting gameplay, but strange sounds, "ooooh, aahh, omnomnom" at the one time. Maybe make it little bit less.
So atmospheric, good job!
Nice idea. Good job :)
Very nice game! I love that type of game! Great design :)
Great game, you guys are awesome!
Fun idea, nice job! I enjoyed to play your game )
Fun game. Good idea!
Nice game, but for what i need a food, only for birth?
Nice job. I found some place to "farm" infinity food - desert + mountain + Cartographer and river + river + merchant. And after my break, when i returned to game i lose my party on map :S But i like that graphic style!
Cool game, like Paper please, i like it :)
Fun game with fun sounds, very cool!
Nice idea, good job.
I like that visual design, but i little worry about letters, i sacrifice them?)
Great game, great graphics, very nice music, good job! :O
Wow, great job, it's look like the ended game! It's awesome!
Nice game, i like drawing games, but that creatures has strange "gravity"
Nice art, interesting domino :)
Nice idea, it was cool slow move effect when you kill someone. Nice graphic, but for me it's too dark
Nice game, i love it! Those minions look so cute. Very interesting idea.
Interesting idea, i like it. Why you don't create an AI who play random items? This will be good, i think
Interesting idea! Nice graphic :)
Nice job. I like it. 1 bug - when you dragg a tree and it's grow, the default position of it set to the place where it were at this moment
Nice idea, cool game, cool art. Great job!
Best game for coffee break :) I like it
Interesting idea, but every rest i must group up them again and again. But anyway as basic mechanics it's very good.
after 2 days of coding i come to play your game, but it's not just game... Now i feel myself little stooopid :D Nice!
Nice idea, good design :)
Funny game, good job, nice graphic design
Great idea, but it were hard to understand what is going on at the start, but after some time it became interesting
Greate art design! Nice gameplay. I love it!
I like that graphic design and idea. I found 1 bug, if you end level when you attack, then the sword will stay in next levels and it make damage when collide, and you can repeat it on level 2 and now the sword wall save you )
Nice art, sounds and idea, good job!
Nice job, interesting design and music so good! But in my first few minutes i was thinking that i must be in circle :S But then i realized, that i'm not so smart :D
Wow, lemmings :) Good job, but the buttons too small for me, i think. No, my cursor is not fat :D
Nice game. I like that boss art :)
Nice game, but that font ... it is hard to read. I was thinking it's runes from hell but after some time i realized that it just only "1,2,3"
Nice art, good game :)
Nice idea!
I love that art, i love turtles! :) Good job. But you need to add some game text like "Press 'F' to pick up"
Interesting idea, but needed more options for sacrifice, to get another stats or something else. Unfortunately i spawned outside of arena on level 3 and 4. As i see you already know about this bug. Good luck!
Interesting idea :) Nice job.
Cool idea, cool design! Greate job :)
Nice game, but there are way to buy more than 1 point of something?
Nice graphic, good job :)
Nice job. Can you add selection near farmer. Sometimes it hard to understand that you select somebody or not.
Interesting idea of incremental mechanic, i like this visual style.
Nice game, when i realized that the fuel are passengers i was shocked :O
@meursault better piece allowed after 3rd battle, i forgot change that text :( About slow gameplay you right, I fix it in next updates. Also i want to add "book of cards" where you can see all card.
@apace thanks for feedback. Yeah i make tutorial at the end of day 2, so it's not good, i think. About AP i don't sure that i'll save that mechanic in future. I wanted to delete it in first version, but now i have some idea how to rework it.
@shendev No, it's not bug, it's trouble with tutorial. At the end of your turn your cards in hand move to "Drop pile", so your cards from sacrifice moved to "drop pile", then you draw new card from "Draw pile", when draw pile is empty, all cards from Drop moved to draw. But when you use card for create some minion, he keep their until dying, after minion die the cards return to draw.
@rolly About "restart level" - it's base game mechanic, you collect your deck, fight with enemy, if you loose, you start from start and collect new deck, with new cards (if you "lucky" you can get same cards as in last try). There are ~15 cards with ability and 4 cards with stats.
@sodaro i'll make game little bit faster at start, so you can build something interesting faster then now
@maksim-chugunov i saw this bug with parasite, i was thinking i have fixed it, but as i see i don't. Later i'll add more items and mirror be more rare. And i want to build balance which can make player happy and he get more "wow" emotions )
Nice graphic, interesting gameplay, good job :)
It's was painful, thanks! :) I like it
Nice game, i had fun when i play it. I love slimes, they so cute ^_^ 11f1bbd092ef2563250eacee7df1a30f.png