The game starts really fast so you have to find your bearings while the clock is already feverishly ticking down. This didn't matter tho, if something the abrupt start feeds into the tone the game is conveying. The user interface is easy to read and quickly I found myself trying to balance my life and survive.
Surviving ended up being quite hard! I'm not enough of a mathematician to understand the balancing just by observing so I ended up testing various methods of combining the available activities. I found education to be the key to "victory" - it opens up the level 2 job which nets you more money per second.
Graphic and audio wise the game is gorgeous! The mood of an autumn spend in the city is beautifully rendered and having to stress about your stats makes it even more bittersweet.
Life in the city moves fast and even if you pay your rent this month the grind never ends. Maybe the sequel will be set in the countryside with a big emphasis on pressing the "do nothing" button.
Misc. bug I found: I died of hunger and with the HTML5 build on itch the restart button didn't work.