It's The Leash I Can Do by hemlocksoames 2020-10-11T07:35:10Z ♥ 2
Great use of the theme. I thought your leashing mechanic was very innovative. I think that the bark mechanic could use some refining, but that's a minor blemish on a great jam game. Well done!
LD51 — Every 10 seconds (12)
10 second to Shelter by Frankey333 2022-10-13T04:01:55Z ♥ 2
Looks great and it's a solid idea, but it isn't very player friendly. Loot could have perhaps been non-random in order to make it not purely luck based. Additionally, perhaps adding alternative bunkers at certain distances away from homebase as a psuedo checkpoint system. Regardless, great job.
RunCubungus by williewlchew 2022-10-13T03:51:07Z ♥ 0
Good use of the theme. I appreciate the varied behavior of the enemies across dimensions, and the fun little Easter egg. It was a nice touch to implement a slowdown effect instead of a sprint; they basically have the same effect, but slowdown plays more to the theme. Great job on your first jam, and keep it going!
Oracle of Colliding Realms by hunttis 2022-10-13T03:43:49Z ♥ 3
A great take on the theme. The first 2 levels were rather easy, but the 3rd is a great finale to really utilize all of the abilities. I didn't even know I could double jump or speed up time until the 3rd level forced me to, which is great incremental design. Well done!
Clock Caper by Ryan Dotsikas 2022-10-13T03:41:39Z ♥ 3
A truly creative idea that is genuinely fun to play. My favorite game of the jam. Bravo!
Trespasser by Beep Boop 2022-10-13T03:36:25Z ♥ 3
This idea works very well for the theme. I appreciate that you all added an extra element with the monsters and the circle acting as a timer looks great. Well done!
Night Watch by Gus the Shark 2022-10-12T23:16:49Z ♥ 1
I love a good card game, and this is definitely a fresh take. I like how you expanded on the simple idea by adding attack types and enemy weaknesses. I do think that generating coins every 10 seconds is a bit limiting, so perhaps generating coins via killing wilderness enemies and/or playing specific cards would be nice.
Great job overall; very fun.
They hate each other ! by Kaimon 2022-10-12T22:45:05Z ♥ 1
Fun idea. Could've made it a little more challenging by adding in different types/colors of dogs and cats, but great job overall! Why do they hate each other? :/
Friendship Deathmatch by Patomkin 2022-10-12T22:40:31Z ♥ 1
The game looks great, but it would be nice if there was a description of abilities/controls in-game as well as the goal. Great job, though!
Ten Out by Holtzzy223 2022-10-12T22:27:40Z ♥ 1
I like the idea here, but the theme held you back more than it supported your gameplay. One minor suggestion for controls, I think that allowing a player to interact with 'e' to focus on a mirror and then rotate it with 'a' and 'd' might have been more user-friendly than the scroll wheel. Overall, solid puzzle though and you nailed the mood and the sound. Well done :)
Temporal Escape by Louis Mareau 2022-10-12T19:42:33Z ♥ 3
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Solid game! I didn't find myself using the dash at all, but the movement was very smooth. I'm just realizing now that I didn't try out the ultimate ability... that might have made the Owl fight a little quicker lol.
I did not notice any difference between the enemies. Some would explode, but I didn't notice the explosion doing anything. Perhaps an enemy that didn't move, but shot from afar, would make for more interesting gameplay.
Overall, solid game with good art. The title screen was gorgeous. Well done!
Nua by Cayurr 2022-10-12T19:27:05Z ♥ 1
I like the concept here. Contrary to others' opinions, I thought the icons were very intuitive, and had no trouble beating the game on the first try (I did start on v1.2 though, so maybe that's why).
I was surprised to find that I could move over any type of tile, be it water, thorn, etc. I was also surprised that I did not take any damage when stepping on a tile that looked like it would hurt me (thorny tile for example). I think those elements could be used to enforce the puzzle aspect of the game because it was rather straightforward to beat each level.
Overall, the mood was great, the gameplay was very intuitive, and I had a good time playing it. Congratulations on putting out a great first jam game; I hope you keep it up!
Rush Hour by SephoWepho 2022-10-12T19:03:55Z ♥ 1
Well done! I'm a huge Overcooked fan, so I really enjoyed playing this game. It looked great as well!
It was, however, very difficult. I'll echo other reviewers' sentiments that it would be nice if the order was centered and perhaps hide the not relevant items for the current order. I think that the number of items is also slightly too high--some of the orders required 10 items, which clicking back and forth in 10 seconds was very difficult. My advice in the future is to not forget about user experience, and consider what a user would find "fun."
Balance is really hard to get right in a jam, so I understand the shortcomings and praise the amazing finished product that you put out!