Foon → Ludum Dare Explorer → LD11 → Feedback comment stats → SethR
Feedback comments for LD11
SethR's games and stats for all events →
| Timestamp | Since previous | Game | SethR's comment |
|---|---|---|---|
| Mondrian | Neat idea. | ||
| Trivial Escape from Minimalist Island | I escaped! | ||
| Things on Top of Other Things | Yay, I won | ||
| Of Robots & Groglots | All I can say is wow, that's an incredible amount of content/gameplay to whip out in 48, awesome work. Difficulty seemed about right to me. | ||
| Still Pond | Thanks for the tendonitis, pal! | ||
| Pixelman 3 | Ok, congrats on making the kind of game that pisses people off :) Maybe for Pixelman 4 we could have a continue on same level button? | ||
| Minimaze | I think this is a fantastic design, too bad you didn't have time to make more levels. | ||
| Block Picker 1.0 – final, timelapse | 5 for theme, salsa! | ||
| warrior | Beautiful 3D! Just scoring doesn't seem like enough to do/worry about it. A bit 'minimal' in that department I guess. :) <br/> <br/>Didn't you do 2D side view rail shooter a few LD's ago, btw? | ||
| Sailor | Awesome particle system. Pretty mean how you always fail eventually, but hey. :) | ||
| redgate | 26! | ||
| Tiny Hawk final release | Nicely done. An another idea to minimize "waiting" would be to add a "game speed 10X" button you could hold down to fast forward. Skate or die, dude. | ||
| Typoworm | Nice merging of two ideas, it really works. | ||
| Exxon – The decontaminator | Great level design, especially liked how the little outboard motor rotated correctly when turning, nice touch. :) | ||
| GBGames presents Minimalist – the | Very playable, good job on not letting grandma slow ya down. Great food pics btw | ||
| dots | This is surprisingly addictive, the "packman pill" powerup makes all the difference. Your pizza pic is making me hungry again. My highscore: 22,000 | ||
| entry – Minim Madness | I think you tie with another game for most frustrating entry, mostly because I really love the idea, .. damn you, minims! Hope you do a post-compo build with more friendly recognition. | ||
| The Butler Did It | Great visuals and interesting. I would have liked to see a "speed up time" key so people would move faster. Crashy but still an achievement to get such a neat system working. | ||
| Simple maze | Hmm.. please take these game controls back to the the 70's where they belong! What next for LD12, punch cards for input? ;) Congrats on finishing the game though. | ||
| Too minimal for a name… | Level 4 kicked my butt | ||
| Mininode | less math, more levels! :) | ||
| Title Unknown | 17,000 with my 280 combo! nice musaks | ||
| The white gazelle laughs maniacally | hrm, I think I have all the required libs installed but I'm getting a generic crash on startup. (vista64) | ||
| WORLDMAKER | Poetic! | ||
| Castle Adventure | Old skool 4-evar. Best timelapse so far. And no it's not fair that you always take damage while fighting.. but sneaky running makes up for it. | ||
| The Pushers | cool idea | ||
| win32.dll The Game | I got a REAL pop up error about creating the file after I played a game or two..wait.. real or part of the immersion experience?? You've done it again, mr hassey! +1 for the gopher cookies | ||
| Framed! v1.1 Released | Well, the matching is simple, but the planning ahead to have all same size pair frames is eluding me a bit I think. | ||
| Final Submission | Nice progression system. Sort of reminded me of how vib-ribbon (a vector art PS1 game) worked. Man, I've never seen so many detailed stats in an LD game! | ||
| Brainwave | It seems like the power-pill can't really be used because there are no left arrows. Maybe if you got really lucky as you were about to die...? I liked the vibe of this game, thanks for including a speed-up key. | ||
| MinMo LD11 | Clean and smooth. Agree with the others about the waiting. The audio/platform movement relation was strangely hypnotic. | ||
| Yeah, ThingGo is a go go! | Solid, full featured game here. Very nice. Like inventive scoring display. | ||
| miniPals | less wow and more levels, foo! cute characters, potential to be a saturday morning cartoon. happy bday man | ||
| Simple Dungeon | Hrm, crashes on startup for me. (vista) | ||
| (T+48:48) Final Entry: BlockOut v0.LD48_11 | Not really finished but I can appreciate what you were going for. High marks for that pizza pic, yum. | ||
| Spacbattle is done-ish | I get the MSVCR71.dll error (I got this on a few others too, but it still seems to run for them) and then: File "mainuildmainout1.pyz/pygame", line 52, in __getattr__ <br/>otImplementedError: surfarray module not available/ I'll try again when there is a v1.2? | ||
| CGA Quest | After the insaneness of level 4 I took one look at level 5 and quit out in tears. Yay for CGA. Also, big congrats on finishing a 2 hour entry in the other comp as well DURING LD, I couldn't get that one running though. | ||
| Battle Magic Done! | Was fun killing stuff | ||
| Game | Coolish | ||
| Kill ALL Life!!! | For three hours that's pretty kick-ass. | ||
| Cowbell Hero | Go-go Beatronome! Not really a game but I have to credit the awesome music selection that was in it. | ||
| Divine Asteroid Showdown | This game has deep meaning - "ateism" must mean the belief that people have eaten to survive in our solar system! I am an ateist! Music had a bit of a scratchy problem, dunno if that's my system or the recording. | ||
| “Desktop Rox” | Great technology, very well done time-lapse vid. Next time take the extra 10 mins to add a few sounds! :) | ||
| Leap , at least it’s something… | Unfair collision detection! Neat idea. | ||
| MiniMall | darn, just getting a crash when I run it. (vista64) | ||
| Space Stuff Trader | Wow, that screenshot from before was actual size I see!! Deep game for something so small, hope you keep working on it. | ||
| Dot2doT | 1290, eat it! :) Should have added a few sounds, come on! | ||
| As good as it is going to get | it's bad enough being 'linked in', staying away from facebook, sorry man. | ||
| Color eater | Not bad but something really annoyed me about the movement, the physics just didn't seem right. | ||
| Title Unknown | That is Qix my friend! Nicely done. I'm counting the seconds until some adult site steals your code learns how to replace the BG pics. | ||
| Marginal Ungolf Spectacle | Very cool using .psd's directly for level information. May just have to steal that sometime... | ||
| Micro Macro | I couldn't quite get my gravitated shots to behave, but I think I sort of got it. | ||
| Col-4 | Sorry sir, I've always been a tetris fan, never really got into column style gameplay. | ||
| final version of my game | I'm slowly recovering from that soul shattering sound loop. The particles were pretty. | ||
| Title Unknown | I think rand(3) might have worked better for the AI ;) | ||
| The Hunt for Pepsi Blue | Finally, a game not afraid to deal with the important issues of the day! | ||
| RPG Battle Simulation | You may be correct in mentioning game balance needs some work. It was fun holding down a key and getting to 6000 HP though! | ||
| There Is No Screwdriver | wait, you learned programming and python during the LD48???!! Ok, I forgive the game then :) | ||
| Title Unknown | Need .exe, can't install pygame | ||
| Title Unknown | win .exe build plz | ||
| minimalist rts | that is one SCARY looking chap on the title screen | ||
| Origami Wars | Not a bad shooter, although I quit when it didn't seem to get harder or end! | ||
| Steroids | I've got an intel minimac (10.4.11) and I can't run this, I get "bus error" it looks like. Not sure what's wrong. :/ | ||
| Casey is ready to rock (kind of) | (waiting for win build) |