FoonLudum Dare ExplorerUsers → TheMaskedMan

TheMaskedMan

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202455SummoningThe Dank Sorceresscompo1993.373.343.223.873.263.323.30

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by TheMaskedMan

LD55 — Summoning

Life of a Summon by someone 2024-04-20T20:55:11Z

**That was weird**

One of the best takes on the "summoning" theme I saw around. Carrying anim was a tad slow. Apart from that, the gameplay was smooth, intuitive and cozy. Deffo a like, would play more.

Dungeon on Demand by ThePelranthean 2024-04-24T05:23:09Z

Cozy models & anims, although I didn't get the premise :< Walk around, summon guys & kill em to open doors? Kinda weird.

Abyssal Ascent by Hadik 2024-04-17T22:02:13Z

I didnt like all the fighting, opted to do sth else instead:

drawin.png

Virtua Bob by MSolomon 2024-04-16T19:22:16Z

Hey the itch link asks for a password.

The Game With Forced Financial Competitions Featuring Wizards and Demons by tater-hater 2024-04-16T19:33:53Z

It's like playing that weird japanese tv show. 9.5/10

Soul Siphon by Knatt 2024-04-16T20:23:42Z

skeletons1.png

I went over 400 skeletons/circle later, didn't bother to screencap.

skeletons.png

It was stupid fun watching em explode into existence, followed by a horribly lagging stream of souls chasing you

To anyone coming here after me, seek the exit first (it literally says "exit") then Create Your Own Carnage.

10/10, would buy 1.0 & play the hell out of it.

Dead to Rites by williambsm 2024-04-16T18:59:55Z

Hey that's a cozy game right here!

If fleshed-out, I can see myself playing it 100%. Difficulty is not chill enough for the premise - I could've only last as long as about 1:30, but it was enough to get the brain going as to what this game *could be*.

Great work overall! For some magicka vibes, wrong spells could backfire and all : P

Hell No by bog13 2024-04-18T13:35:56Z

Once I figured it out had a fun time, until I bumped into level 5 which seems unbeatable :< Cozy vibes and all though, tickled me the same way hotline miami 1 did.

Ars Vocandi by abcdef65g 2024-04-16T17:34:10Z

Can't see any links at all. Drop a browser one or an executable? Looking forward to it <3

Rythm Ritual by rasblo 2024-04-17T22:13:55Z

Reeeeee tried a few runs, couldn't get past the guitar. Haven't seen any way to tell how close you are to defeat, ie how much misses till gameover. This was a lil infurating too. Other than that, fun times. <3

Summon Tycoon by shared 2024-04-17T21:58:05Z

I sometimes dream of a sane mix between dungeon keeper & "longer" playstyle of tycoon games. DF-kinda. Cozy stuff, now you're makin' me go start another fort...

ld55.png

Summoning by wilverine 2024-04-17T22:16:59Z

Umm excuse me but am I the only one who thought the cover & screenshot mirrored that particular website design? :^)

ShapeSummoner by frederikja163 2024-04-18T13:05:57Z

As much as I enjoy typing games, no amount of typing made the files run

Enforcement Bureau by wisstopher 2024-04-18T13:10:38Z

Is This The Police? I had that vibe, was quite certain that This Is The Police. Just asking in case It Is The Police. : P Nice exp overall, another chill day at the office.

Courtroom Blitz by Blueman 2024-04-18T15:47:38Z

This is hilarious! The take on the "summoning" the witnesses, the whole seriousface mana-based card-casting in court, would deffo play more! Add some screens man, it should be more out there!

Rebellious Honking Penguins by hijomo 2024-04-18T15:28:28Z

For some reason, got that weird Midsommer vibe.

Just imagine a farmer person growing some ###-looking fruit to offer to some clearly evil (the pentagram-like-shape) deity.

Eerie!

Summoner's Duel by Josh Bothun 2024-04-18T13:29:49Z

Deck RNG's being annoying and it lags a little here and there, but overall is based, we had quite a cozy run.

NewCanvas1.png

Would deffo play more, given it would be as easy to set up a match with a frien in a full-ish one. Bonus points for making an mp compo, you rock <3

The Great Salmmoning by OadT 2024-04-16T19:30:47Z

10/10 would buy on steam salmon sale

Summoners Rift by Vilmantas 2024-04-19T22:32:55Z

**thirty seconds until minions spawn**

jokes aside, cozy game. I don't really dig that kind of gameplay, but the rest of it is base: vibe, visuals, audio, controls/ux, *the atmosphere* of being a poor lonely summoner chef locked in his cagie to work... It's art.

Thief of Asgard by B1naryB0b 2024-04-16T18:32:22Z

Kinda chill moving stuff around but I couldn't figure out anything. Tried putting stuff into baskets, combinations of stuff into baskets, nothing happened :<

Triumvirosis by Jared Saizdelamora 2024-04-16T19:21:42Z

Hey itch link is 404! Would play if revived, based on covert art & desc it's sth close to My Vibes

Cat in a Jar's LD55Summoning by CatInJar 2024-04-24T05:31:20Z

As I've deciphered it, top left is your score followed by your high-score.

Use WASD to consume static blobs of stuff.

Avoid moving blobs of stuff.

That's it.

Gets quite fun if you survive long enough, managed to wake me up proper after a crunchy day. :thumbsup_tone1:

Resurrection Bar by TwoE 2024-04-16T18:23:14Z

Couldn't load project data at path error :'C Looking forward to play, desc's cozy!

Ancestral by deformhead 2024-04-16T18:47:15Z

Strong guacamelee vibes ^.^

Call Of The Kraken for Playdate by AguaHervida 2024-04-16T19:20:08Z

Would love to play, but can't figure out how to run it. :C

The Travelling Salesman by StefanHolst 2024-04-24T05:42:02Z

Chill market sim, super EZ and casual. Was surprised it's mice-controlled :3

SPELL BOUND ! by Synadiome 2024-04-17T21:49:08Z

Fun stuff, although **THE PIXELATED FONTS** make it infuriating!

It could use some sort of a tune blasting in background.

I think it's the first rhythm game I saw without music or sound. :3

Other than that, had a nice couple runs.:3

thefonts.png

Demon Bringer by mikouaji 2024-04-17T21:41:36Z

Cozy mood & nice vibes, although I dropped it before I could summon a single monster. Just takes 2long to figure out the monsters' ingredients.

Harmony Forest by Argon 2024-04-16T19:10:57Z

You should definitely add some screenshots! Given the artwork quality and the overall warm vibe the game has.

Could be a great chill game given some more love and most importantly, a smoother learning curve. Took a while to figure out *some of it*, but other than that, it's VERY cozy. Something I would certainly play the full/better/bigger version of.

SOUNDS on chords and all too! <3

cheezard by PizzArt64 2024-04-16T17:54:22Z

Double the above, also, I'd love to walk on arrows, PLEASE? <3

And, combine letters. It didn't seem to work, or did seem to work in some cases?

BLOODY SPELLING WARLOCK by evoleo 2024-04-18T13:02:56Z

Cozy, but I dub the above: would be better if we didnt have to move at all and this kind of stuff needs readable fonts! Other than that, great work <3

Summoned Summoner by JazzatheFOSS 2024-04-16T17:49:11Z

Controls list more than 2 summons, but I only got cacti and the walkie-bomb? Other than that, fun times <3

Mathemagical Sum-moning Battle! by DaSquid 2024-04-17T22:27:59Z

Based, one of the most innovative entries around. Could be better if the equations were placed closer to the battle taking place. Perhaps as a plain overlay even. That way, you'd see it happen as you mash the keys, as opposed to having to glance there and back.

The Dog Whistler by BridgeOnAStick 2024-04-24T05:36:57Z

I was mashing the key for a while, managed to summon a couple dogs, then as I finally "took the scene in", the old guy, all the honking, dogs running, I had quite a laugh. Cozy concept, although the timings are hard to figure out. Based visual repr. 4.5/5 overall, if it wasn't for unknown timings on the signaling. :thumbsup_tone1:

Cultist's Cookbook by chromaticGray 2024-04-18T14:48:57Z

Looks sounds and plays good, but I couldn't figure it out. Spent some time randomly gathering stuff, use-ing it, gave some of it to the altar, but still zero understanding as to what do.

I might have failed the IQ test, but the vibe & direction's cool regardless.

Shadow Wizard by PSV Games Studio 2024-04-16T17:55:27Z

Links please! :'C

Chibble Nibbles by Brogan Ward 2024-04-18T14:13:00Z

Great 2.5D, cool visuals & sound, and most importantly, absolutely loved the fact that it kinda makes you both remember the riff of the spell visually & by ear! 9/10 would play moar

Helldrivers by torte478 2024-04-17T22:34:50Z

That was cozy. Took a couple minutes to figure out, had a nice gentle nightcall run. The guys never bugged out btw.

Throw Hands!! by FootLettuce 2024-04-19T22:09:18Z

**Dwarf Fortress adventure mode update certainly looks interesting**

Great visuals! Totally loved the sprites, the god rays (or whatever these are called?), the use of 2.5d, cozy particles flyin' around, plain superb graphics.

Spinning fingers on the ijkl turned it into a battle trance simulator for me, providing a legit hypnotic experience.

The guys above did mention most of my pop-in thoughts on the mechanics already.

About wave 7 is where I started mentally filling-in the kung-fu movie-style punch sounds.

But I'm only writing all this to get to the main point: **HAVING PAUSE in a time-critical-ish-game got me!** For some reason people rarely put it in their games.

9/10, -1 bc no winscreen leaves you all alone bringing dark spec-ops-the-line kinda vibes :^)

Penguin Rock Collector by Edtg 2024-04-24T05:46:59Z

Cozy, you get to do some two-flippers drifting.

Evocation by kanity 2024-04-18T14:28:34Z

I knew there had to be at least one other renpy game out there except mine lol.

This game has the thickest & most eerie atmosphere I saw out there so far.

It is **dripping STYLE**, if you can look past the jank caused by time limit, you can drown.

Did the human ending, but the ambience/music hummed is so weirdly, deeply unsettling, I will politely not replay it.

**But I would certainly play a 1.0 of it.** At least once, or, as far as my sanity allows.

Wisps of the Forest by Oscar Berry 2024-04-16T19:16:52Z

Fried my poor ol' lappie so I could only appreciate the screenshots.

Court Summons by dishwand 2024-04-18T16:10:02Z

Hey you should put some screens up! The game's audio, visuals, gameplay & UX are all dandy, is a cozy chill "find-em", certainly deserves more attention!

NewCanvas3.png NewCanvas2.png

Frenku and his friends. by bl0w 2024-04-16T20:38:27Z

That's a nice chill doggo experience. <3

Although, it says LD53, while it should say 55?

Vuno: The Adventurer's Log by Mohammed Kapiel 2024-04-17T21:03:10Z

I've only got one question now, is having angels and cannons some sort of a Paradise Lost reference? :thinking: Either way, it's the vibe I had, gonna be waiting on the "conquer hell" expansion. <3

Desire Roulette by Antarktis 2024-04-18T15:41:13Z

Guide please!

Summon & Release by Tired Mutt 2024-04-16T18:13:08Z

Totally based summon arts! It felt kinda weird having the core gameplay on the right-part-of-screen-only tho :<

Ballad of Lead Shroud by KrummSakura 2024-04-16T19:18:32Z

Hey it won't start. "Couldn't load project data at path" :<

Ballad of Lead Shroud by KrummSakura 2024-04-17T21:14:01Z

The decision to put that tune + piano notes on interactions got me. Eerie stuff. Although on my first run I did walk into the pink room. :3

Ballad of Lead Shroud by KrummSakura 2024-04-18T14:00:30Z

@krummsakura Yea I guess its what the other guys say - first door on the right room wasnt there, all pink and I stepped right into it.

I initially thought it to be a part of the game, but falling for about 2 minutes I figured it wasnt :3

Hats Off to the Apocalypse by KippySmithGames 2024-04-16T17:41:23Z

How do I return from the pillagin' to the portal screen? :'C

Bloody Infection by Nxght 2024-04-16T18:43:14Z

Reupload please! LD won't allow a dl :'<

Bloody Infection by Nxght 2024-04-16T18:43:15Z

Would love to play, cozy screencaps & desc

The Dank Sorceress by TheMaskedMan 2024-04-14T22:55:06Z

Phew.

The Dank Sorceress by TheMaskedMan 2024-04-15T16:58:57Z

Win version reuploaded, should be downloadable now.

As for summons turning on you, it is "summoning tie being severed", basically if you lack a per-turn mana to support a summon, weird stuff will happen to it. Some turn, others explode, that sort of thing.

It is explained in the summon's on-hover description.

Have fun!

The Dank Sorceress by TheMaskedMan 2024-04-16T18:25:41Z

Yea I should've put in some more in-yo-face tutorial, perhaps with pop-ups. Figured on-hover descriptions would suffice :< I couldn't do anything sane on the balancing side given the time either. But, thanks for playing & fb regardless :3 Glad you enjoyed it!

The Dank Sorceress by TheMaskedMan 2024-04-17T08:29:00Z

@tired-mutt I KNOW RIGHT, I assembled a meme story quickly but it became the end-product...

@olddog so do I, but the rules are the rules ^.^

The Dank Sorceress by TheMaskedMan 2024-04-17T19:19:49Z

@dekara I do not agree on the arts being nice tho : P

I'm already considering at least experimenting at making this fuller-scale, based on fb from various sources including you guys. <3

The Dank Sorceress by TheMaskedMan 2024-04-18T14:59:27Z

@drgcandle >It’s just that perhaps you decided to join the compo on a whim, which led to some haste.

You saw right through me :3 I joined *this jam* on a whim 2 days before it started, without any prev. jamming exp or any exp building a whole game fast.

That out of the way, this has 2be the most constructive review I saw let alone recieved so far. Even though you did point out the stings I myself see clearly (but cant do anything about now), it only hammers the couple points home:

- SOME tutorial is a must when jamming, for people usually allocate only so much time to learn the game & wanna get in there faster

- For more jamming (which is unlikely), or for a general skillset boost, I have to figure out n learn SOME way to produce fast but better-looking artwork, which I simply can't do. I can only create stuff that either takes aeons and looks good, or, one that is plain jank-crude sketches. :<

Don't get addicted, addictions rob us of our freedom. :P

Thanks for the 40% stronk feedback. <3

The Dank Sorceress by TheMaskedMan 2024-04-19T21:14:41Z

@kanity Rollback's intended, there are even a couple notes, both in game and in the game's description above that you can use rollback to your advantage to dodge poor balancing or alter your levelling decisions : P

I use rollback to dev/debug all the time, on many projects, VNs or crazy ones like this one. You just gotta be aware of it and write your game logic in such a way as to make the most use of it.

HoMM vibes are **THE** warmest compliment possible, thank you. I do certainly see this myself: clash-like games (can I call this "genre" so?) usually have longer lanes, more troops-on-screen, but this game has that weird feel of Disciples/HoMM in that its quite compact. With some brainwork put into it, I think **it can get even closer to these kinds of games**, which is a based prospect.

The story is Uwe Boll's rampage laced with a lulz-first assortment of baneposting, anti-maskers, other memes & jokes so... You haven't really missed much. If I'd taken this more seriously, it'd be ridiculously more grimdark though, so perhaps the fact that I didn't is for the best.

As for arts, well here's my [artstartion](https://www.artstation.com/themaskedman) and [deviantart](https://www.deviantart.com/kostucha616/gallery) pages. It looks a few orders of mag fancier than this game, but I simply can't draw the dark-shiny-metal style stuff fast enough. That's actually **my main takeaway** from this whole jam thing: gotta learn to do that, which will involve figuring out core stylistic aspects that make it what it is, ways to streamline production stages, blah blah blah...

Thanks for playing the game! Glad you enjoyed it and left a bunch of stars. I think your rating just tipped me over twenty. :3

The Dank Sorceress by TheMaskedMan 2024-04-19T21:30:22Z

@footlettuce **I KNOW RIGHT** the only thing that saddens me a lil bit is the lacking visual fb I've managed to stuff in :< Imagine blood splatters, spell effects, even screen shake, ooof

I tried to make each unit super unique, quirky and, well, *meaningful* as opposed to "add a bunch of dudes that vary by hp & dmg", but only managed to achieve it so much. I think the rogues did hit that mark the best of all units, summons included. Somewhere along is the puppeteer.

The stormtrooper roast was not intended btw, likely my subconsciousness doing it 4some weird reason. Many if not all aspects of this game were just pulled together on-the-fly from the warp.

Thanks for the feedback, now I know for sure the metal maniacs are out there, lurking, **waiting**. <3

The Dank Sorceress by TheMaskedMan 2024-04-20T22:53:58Z

@vivid-hallucination If you hover on a summon, whether its spawn icon or on-lane sprite, you can see in its description that it both has a summon mana cost, and a support mana cost. If you lack mana to support a summon, "the summoning tie will be severed", leading to various different outcomes depending on specific summon. The outcome tiself can also be found described there. :)

The Dank Sorceress by TheMaskedMan 2024-04-22T21:25:21Z

@dan-allison The... fire horse thing is indeed cool, the only prob is, I havent' had the time to stuff in on-hover adjusted damage display :P So logic-wise, the damage gets boosted, but the only way 2find out is via combat log entries. The summoning tie would be more fun to experiment on if there was stuff like enemy summoners or various mana-draining extra spells/effects, that would be **quite something** :3 Although as is, it works quite fun because the game kinda nudges you to spam monsters & be all metal, while the summoning tie will kick ya in a sensitive spot, creating a peculiar vibe of "keeping your throttle in check" if that makes sense. Meddling with forces of evil, **as in real life**, will bury you if you just don't hold back. :P

Thanks for the feedback! Glad you enjoyed it.

The Dank Sorceress by TheMaskedMan 2024-04-22T21:28:26Z

@ellaris On story and balance well, you know, Compo. I tried my best to do *some* balancing, but yeah couldnt really achieve much on that front, so yeah you can just max out centipedes and slash away. Other units *do* perform, but they aren't really necessary. Your approach was strategically optimal. Options are there for more of a showcase/experiment, unfortunately. Although I think maxing out flesh master might be a stronger approach to go rather than centipedes. Dunno

"Why did the lady not like to wear masks, did she ever took it off, where do hats come from?" -- All these questions will be answered in the 1.0, if it is ever to come. :3

The Dank Sorceress by TheMaskedMan 2024-04-22T21:30:48Z

@ryusui Thanks for playing! Pleased to hear there is *some* sense in having arts like these. :3

On the summoning tie mechanic, I've talked to it and it refuses take a hike, unfortunately. Perhaps it simply isn't a game for you. Thanks for the feedback regardless! <3

The Dank Sorceress by TheMaskedMan 2024-04-22T22:10:37Z

@ryusui It's not in my style to explain stuff to player. Games I enjoyed the most rarely did. There's just enough evidence to figure it out in-game: if you hover about, read, imagine what the whole "tie" thing might mean given the exposed values, stuff like that.

**BESIDES** that, the mechanic is not a generic "don't do": it can be exploited even in this proto. Grab a bunch of flesh masters, let your mana run dry, watch entire lanes die. The icey thing goes idle, blocking lanes. If only she had some sort of a damage resistance bonus on "disconnect"...

As I've mentioned, it's simply not a game for ya, so apologies for nerve burnt!

The Dank Sorceress by TheMaskedMan 2024-04-27T14:41:05Z

@joe40001 Huh? Can you drop an error screencap or something? It never seemed to crash on my machine or anyone else's. :thinking: A good bug is a dead bug!

@petr-vejchoda I did meditate on tutorials and yeah, should've put *just a little more* effort into making the mechanics more obvious. Well, it is what it is. :shrug_tone1: Glad you enjoyed it anyway!

The Dank Sorceress by TheMaskedMan 2024-04-28T05:35:24Z

@joe40001 oh. Well, hopefully its something rare n obscure enough as to not happen often. Thanks for playing anyway, and apologies for the buggo. <3

The Cleft by Brik 2024-04-24T05:54:53Z

Hey this one's a lil' underappreciated! I was bummed by the fact that the battles ain't shown, but apart from that, it's a chill cozy game. The arts being weirdly stylish could use bigger sprite size :P

cRUNch by Saryat 2024-04-16T18:21:47Z

Fried my poor ol lappie :'< But the play on the *SUMMONING* theme is pure gems

Conjure Cannonry by Willidev 2024-04-17T22:06:34Z

Cozy stuff. Does feel weird summoning guns, but the tempo, audio and visuals are all nice. :3

Sum... Sum... Summoner! by Endorth 2024-04-24T05:59:32Z

Didn't get it. If you click or hit space, you die. If you want THEN click or hit space, you die. If you wait and don't click or hit space, you die. :/

Osteomancer by Tinalexanderic 2024-04-17T21:24:32Z

Kinda sad you've had to opt out of graphics, because the visual feedback & general visual vibe (or, direction thereof) is :muscle_tone1:

Arrow Summoning by Sepci0 2024-04-24T05:28:42Z

Hey that's a cozy game! The UI elements were spaced too far to the left & right: would be chill-er if I didn't have to glance left & right to mash thru it. Other than that, very stmooth UX and nice visual repr. Well done!

Some sort of a "downtime" between the actual "runs" (such as narrative bits/upgrades or whatnot) would improve it considerably I think.

I also suggest you go and thank that SOMEONE who told ya to go compo :P I believe compo's the :muscle_tone1: and you've just proven me right once again hehe

Well done!

GO MAKE GAMES (BUT NOT FOR EVIL KIDS IN THAT AREA) by BAN_KIDS_FROM_GAMES 2024-04-18T16:12:46Z

Nice gameplay. The mood is a little bit on a grim end of the spectrum though. Cozy aesthetics. 10/10 would ban kids again. (Dont upvote this, I'm being silly)

Cardmageddon by TheFruckets 2024-04-19T22:26:13Z

That's a level of normal map depth I can get behind. :muscle_tone1:

Cozy concept, although it felt kinda weird getting into the rules: the cards respawn, the cards can be used to cast certain spells, *and your goal is to collect all the diff cards*, that felt kinda mind-boggling to bother with so I just walked around appreciating goblin giants & casting random stuff. Oh cards spinnin' also made me waltz around in circles to read descriptions here and there. :3

Given more design werk (and ALOT less spacious dungeon? Barony-like? please? feels like I'm an ant!) I can see this being sth quite interesting to play. Perhaps even **toss in a deck mechanic** :boom:

Great work!

Golden Manuscript by Degfer 2024-04-16T18:02:37Z

Осуждаю геноцид