Pit of the Slime King by Siridakis 2016-12-12T22:00:00
Thank you :) First time really working with a team. GFX credits to them.
Foon → Ludum Dare Explorer → Users → Siridakis
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | FIND - A - MOLE | jam | 962 | 3.04 | 2.84 | 2.93 | 3.34 | 3.41 | 2.65 | 2.54 | |||
| 2017 | 39 | Running out of Power | Banana in the Dark | jam | 3.00 | 3.00 | 3.00 | 4.00 | 3.50 | 3.00 | 2.50 | 2.50 | |||
| 2017 | 38 | A Small World | Unlucky Planet | compo | |||||||||||
| 2016 | 37 | One room | Pit of the Slime King | jam | 495 | 3.27 | 3.33 | 3.60 | 3.87 | 32 |
Thank you :) First time really working with a team. GFX credits to them.
LOL Just remembered NHK ni youkoso
Cool graphics!
Cool game, really challenging also, couldn't stay alive for over 14.49s
I really liked the audio and light effects!
I liked the graphics but I found the gameplay a bit slow at the beginning... didn't have the paticence to build up to a second summon :/ sorry. I missed a background sound also.
Beautiful little game! The narrative has a "Thomas was alone" vibe to it and the visual effects are gorgeous :) I only missed a background music to make the mood perfect.
I really liked your game. Fun and simple gameplay. The music fits the ambient and the art is beautiful. Congratulations :)
Really cool :) What an awesome idea!
Haha, that was fast. The gem was funny and the lighting is very good. I think the player should have less antialiasing (maybe I'm talking bulls**t here, but that's my impression"
I read your description and the concept is nice, have you continued working on it after the jam? it would be nice to see your progress.
For now, I think it lacks some essential features, like being able to see the player lives, a score and some sound effects (you can use bfxr.net when in a hurry, I always do).
Loved your game! The transitions are awesome. Very challenging also. Congratulations :)
The music is awesome and the propulsion mechanic is cool but I kept going and finding nothing for a long long time in the game.... I think you should drop out the zoomed in vision, it's a little annoying if you are in the game and still have to "keep searching for the game" a lot right on :/
Nice game! The graphics are cool and I liked the water flowing sound. I missed some sound to let you know that you're actually hiting something (like chopping the tree). I also found a bug for lots of extra cash. I wish I had found the hidden treasure T-T
Your game is really fun! Also, chill music and nice clicky sound :)
Cool game! I liked that I didn't die right away when touching bigger planets, but the best thing was definitely the dark star saying "Found you" in such a creepy way! The ambient sound really sets the mood.
Awesome graphics and SFX. I bet you do GBJAM as well :) I just missed some button instructions, but I'm assuming it has something to do with it being a GB rom and stuff. Great entry!
Great idea! The game is very interesting, too bad I suck at it hahaha The rocket design couldn't be more appropriate.
Nice little game. I really liked the colors of the planet. The shooting is not hard after you get the hang of it. I missed some sound and score.
This looks great. It's simple and well explored in different levels. Doesn't even look like a first game. Congratulations!
Damn... o.o I'm still shocked by how polished this game is. It's amazing that you were able to pull this off in just 48h. The game looks awesome, sounds awesome and feels awesome. I hope one day I get to your level. Congratulations!
Awesome game, really addictive!! The graphics, music and SFX are great. Congratulations! I must say though, I think it drifted away from the theme, but maybe you had a different interpretation that I missed.
It's nice to see that you turned your problem into inspiration :) I liked the responsiveness of the movement and the intro screen is great xD The music is a little annoying and the game lacked some variety though... but what can I say? I felt these were the same problems of my entry :(
Cool game. A simple idea and a lot of fun. I liked the variety of scenarios, the written things and the points for breaking stuff hahaha My highscore was only 1214 :(
Nice game. Things weren't very clear to me and I had some problems moving, but everything was solved pretty fast. I wasn't expecting this ending, interesting touch!
OMG, I did it! Holy cow, I f@$%# did it!! I didn't even know it was possible but I did it!!!!
Very challenging game. I was getting so frustraded, I expected to get some points or something after every revolution but nothing, and then I finally got to just chill in orbit and that was it! I felt very rewarded just by those two simple words "Stable Orbit" hahaha. Cool game, nice atmosphere :D
I gotta agree though, that for a game made in a jam (compo, whatever), when you start by failing over and over again, few people will keep playing... I almost left without knowing that the game had an end (but omg it really felt so cool when I got that stable orbit, have I said that already? hahahaha)
Nice little snowman :) I didn't get to finish mine :/ I don't know what happened but the nose kept missing :/ I would try to reduce the mouse sensibility, it felt really high to me.
Your game is great, you make a simple idea into something fun and addictive! The music is excellent.
It's a good game that looks like it was made in a hurry (even for a gamejam hehe). I agree that a map could help and the large empty areas should be blocked. I wasn't really sure if I could touch enemies or if they hit me, some hit effect might help with that. The boss is really, really cool, just got a little confused at the beginning of the boss battle since I couldn't reach him and there was nothing visible blocking my way.
Nice game, lots of colorful stuff. Something about the movement control felt a bit weird to me, don't know exactly why. I liked the fact that the lightbulb is the grandfather of the LED :)
One of the most fun games I've played so far! Loved the character credits at the end hahaha Congratulations!
Super fun game! The art is AMAZING, as expected from Sandy. This game has it all. Never thought being a vallet was so hard hahaha. Congratulations on your game!
Dude, awesome game. Got me hooked for a lot of time. Everytime I thought "this stage is too hard, must be the last one" I was wrong hahaha. And when I thought just the geometry of the stages would change, here comes a new mechanic!
Congratulations on your game! Nice little touch those pickups way up high on the ending stage :)
Btw, in case you decide to keep working on the game, I've found a bug: If you drop from a very high place (easily done in the ending stage) you can get enough speed to actually go through platforms. I went through the floor once and got stuck inside a square another time.
Below is a screenshot of the second case:
bug.png
Thank you all :)
@pass-me-the-controller A friend gave me the same feedback, but my idea was exactly that, to be tricky, diferent buttons for tools and for hitting each side, so you can gain time or lose depending if you get used to it or play it randomly
Maybe I could add an option for simpler controller (same button to switch between tools)
@jojouled I wasn't able to put sound in time unfortunately :/ Thanks for playing
@purrfexionator Thank you so much! I'm happy you liked it :) I intended to make more stages, but didn't got the time (not even to put sound). I'll submit it to LOWREZJAM later this weeks after I do some tweeks (and add at least generic sfx). Not sure I'll have the time to make more stages but that's the goal!
Thank you @star-garden yes, the "finger twister" was indeed intended! Loved the way you called it, will use from now on :) @teo-miklethun finding the mole is luck based, but I don't see it as a problem considering the size of the level. Despite that, I would love to implement the game to make it more "puzzly", but I'm having a hard time coming up with new ideas right now :/
@rayne I'm glad you had fun :D But what did you mean by "I didn't find the mole"? Was it you couldn't finish the game or couldn't get past level 1?
@rayne first stage you just use the pickaxe to destroy those blocks, you'll find the mole under one of them. Second stage on there are other kinds of blocks, some of them need the pickaxe and some the shovel :)
Thank you guys :) @thefunattic Interesting idea, but nothing crosses my mind right now. Oh, the mole's name is Seth :)
@galan Thank you As someone here described, it is a finger twist! I was aiming for this exactly, but I get that some people disliked it still. The LOWREZJAM version is live, in case you wanna give it a try: https://siridakis.itch.io/find-a-mole-lowrez It has aditional elements half-way through (fake moles and bombs!)
@rayne Oh, I get that it got a little confusing. It was supposed to show that the hit has effect, reducing the block "resistance" by 1 (initial blocks only have 1 resistance, but latter ones have up to 3).
Cool, my game is made for both the LD and the LOWREZJAM too. Still have a few more days to add what's missing before submiting to LOWREZ. I really enjoyed the gameplay, and the sfx fit the game well. One thing I would try to change is the colour scheme. At the end I believe it spelled "you won" but the text was pink and so were some of the viruses' parts on screen, so I couldn't read well. Congrats on you game and good luck on the other jam as well :) By the way, is there a way to lose? Because at the end I couldn't keep up and just let the enemy take over, but I still kept gaining points until the "you won" message appeared.
Cool game, also rated you on LOWREZJAM :)
Loved the art. It's a chill game, except when it comes to fix the painting hahaha (I struggled a little). The music set a nice atmosphere. Clever take on the theme. Congratulations!
Awesome game, things get really intense after you reach 50%! I just had to keep playing until the end @_@ Loved the art style but the music annoyed me after a while. I just felt that the theme got pretty bypassed, specially if you consider the option to continue onwards at the end.
Cool game, simple and very addictive. It's that kind of game you lose and think "I can do better", then procede to try again at least five times. Got me engajed enough to remain alive, managing crates for almost 11 minutes! @_@ Congratulations for your game :) Screenshot to prove it:!
[SQUASHKILL.png](///raw/456/z/1925d.png)
Wow, thanks :D
Cool idea for the game. I wished the nose wasn't just the title screen. The sound effects are great, but the music reminds me too much of a certain song from a certain movie, it sounds good but is it ok to use it? (I'm just asking 'cause I don't know, really). I'm only a snot slob... Has anyone made it to booger king?
Cool game, a very different experience! The art is really good and it has nice music also. I couldn't get past the third stage though, the flying + moving forward thing felt a little off to me. Congratulation on your entry :)
Great idea, with the different buttons and all. I'm sure if I was a drummer or a pianist I would have killed it. Still got to mantain over 2/3 of my sanity though, so I think I'm fine. Congratz on your game.
The art and music are amazing! Loved the piano tune. Nice story to the game. I think the theme is there but not so much, know what I mean? Congratulations for you game! Obs.: Sempre legal ver mais brasileiros aqui :)
Really cool game! Loved the graphics. The music went well with the waving background. I imagine it's not easy to come up with the puzzles, but maybe you could rearrange the order of the levels because it felt the difficulty was a bit random. Congratulations on your entry!
Really fun game! Now I'll always think of accumulators as tiny bots with little arms managing my data lol A great entry, congratulations!
There's something so satisfying about asteroid-like games. Loved the way you implemented the turning and the particles are cool. One minor problem to me was the sense of a lack of purpose.
I like to think of them as vegan zombies eating my crops or something Damn ghosts :/ got me everytime I kinda suck at it, because I don't have a mouse (using notebook's touchpad) Simple idea, nice little guys. The colours work ok in the game but in the title it kinda hurts my eyes. The music is cool and thrilling
Nice game, great take on the theme. Loved the art!
Excellent game idea :) It's so cool that you have an android version (I played this one). The game started intriguing but it became sort of pointless at a time, because I always had things to use in my backpack, even selling loot everytime. The theme felt a little bit off, the backpack always had plenty of space. In the end I pressed the X and it said I've lost because I fell under the weight of my backpack, was this supposed to happen? I really liked the idea, very innovative. Maybe you could tweek some stuff for a post jam version. Congrats on your entry!
Oh, I think I've found a bug: the last weapon I used always appeared floating next to my hand when it went reaching for the next weapon to use.
I couldn't open the game :/ it loads about 80% and then gets stuck Any idea?