Foon → Ludum Dare Explorer → Users → RossK
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | The Zummoning | jam | 1144 | 2.86 | 2.79 | 3.38 | 3.24 | ||||
| 2023 | 54 | Limited Space | Don't Get Crushed! | jam | 607 | 3.53 | 3.56 | 3.64 | 3.82 | 3.10 | 3.19 |
RossK leaves an average of 23.5 feedback comments each event.
I'm sorry for setting the book on fire!
Brutal!
I couldn't figure out what I was supposed to be doing, besides clicking "Go" and choosing a thing. What were the consequences of that?
I got the same error as @flying-dog-fish when using Firefox, but it worked in Chrome
Neat little game! Perhaps having some sort of death animation would make the transition back to start less jarring.
I liked the graphics and sound, and being able to break the block after I *thought* I was trapped was very satisfying. Nice game!
I like the idea here, I think the square/dials interface could be extended to other stories.
Sames, I wasn't sure what I could do/should do.
Super fun-- somehow both classic and fresh. Congrats on ~~winning the Ludum Dare~~ making a great game!
I won on my second try, but I never _quite_ grasped why certain things were happening.
This was cute and fun! I couldn't tell if the "hero" could eventually be defeated, or just delayed.
I had trouble making sense of where I was and where I could go, even after I reduced the mouse sensitivity, I was afraid to touch the mouse and mess up the camera.
Interesting! Maybe it could benefit from a tutorial level, or a gradual ramp-up in complexity
The controls were tricky, but this was a cool idea, and a great application of the theme!
Game: Fun as hell
Story: Depressing as hell
First thought: hey, this is like a laser maze! Second thought: OMFG these lasers kill you!
Good idea, well executed.
The controls took some getting used to for me-- something about using WASD along with space to jump, it was hard to get the hang of it. But I like the concept and the art!
Really cool, visually, and I like the idea of building on the gradually sinking island. It was never clear to me what the goal was, or victory condition, if there was one?
I liked this-- though the "end turn" button seems unnecessary when you only take one action per turn (unless I misunderstood something!)
Once I figured out the inventory and combat system, it was really fun-- good work!
I like the art and music, but I was never sure if I was doing well or not. Maybe an interactive tutorial would have helped me understand what a successful round looks like.
I died. A lot! I like the visuals and the music, though
Even ON linux(debian 12), I had to install some libraries to get this going (libsdl2-mixer-2.0-0, libsdl2-ttf-2.0-0, libsdl2-image-2.0-0).
I was able to get this working through a geeky work-around on linux (download the zip, extract, from the terminal, cd into that directory and `python -m http.server` , and then opened up http://localhost:8000 in my browser.
As far as the actual game goes, I wasn't sure what to do, exactly. I jumped around, through the various portals, and nothing in particular happened.
I liked the puzzles! The FMV was surprising, but I didn't hate it.
I like the art, and approach to storytelling! I did find myself a little confused at times, though-- I was never sure if the game was frozen, or if I just wasn't at an interactive part yet.
This was a little tricky to play on a trackpad, but otherwise I really liked it!
LD55 — Summoning (14)
Weather wizard by fabonacci 2024-04-27T16:00:13Z ♥ 1
Agree with much of the above-- you did a good job introducing the weather control mechanics, almost like the tutorial level of a lager game. There were times where the scepter got stuck in the background, but otherwise nice work.
Cards of Angels in the Manor of Demons by JustMars 2024-04-27T15:52:19Z ♥ 2
Tricky! I thought this was really interesting and enjoyable. Good work!
Soul Dungeon by megalukes 2024-04-24T14:54:34Z ♥ 1
I liked this a lot: the gameplay is interesting, and the art and sound are great
Summoner's Law by RubixNoob13 2024-04-23T23:47:46Z ♥ 2
The scrolling text went too slowly and too long for my taste, but I loved just about everything else. AI-assisted or not, that music goes hard!
Nexus Conquest by Blazejmg917 2024-04-23T22:54:21Z ♥ 5
Well done!
GODAI: The Ninja Way by exofrenon 2024-04-23T21:54:54Z ♥ 2
I died a lot and had fun doing it!
Don't press the big red button by Rakowu 2024-04-21T23:42:53Z ♥ 1
This one required more CPU/GPU than I could offer, so it didn't run well for me. Screenshots look cool, though.
Nectar Nexus by Jupiterintardis 2024-04-21T23:12:32Z ♥ 1
I got stuck after some number of the puzzles, but really enjoy the unique graphics and vibe. Good work!
Necrodancer by PixelatedFalko 2024-04-21T23:04:23Z ♥ 1
It took me a while to figure out that I was supposed to click on those moving things, and it didn't always seem to work. Fun idea, though!
Chain Reaction by Ategon 2024-04-21T22:41:54Z ♥ 2
A took me a few tries to figure it out (I wasn't drawing the *right* kind of triangle), but once I got the hang of it, I liked everything about this game.
The Worst Wizard by Gabriel Bissonnette 2024-04-18T01:54:58Z ♥ 2
I loved this-- stylish, fun, and I felt like a genius the first time I used the frog to get past an obstacle.
Thaumagotchi (An Attempt Was Made ^^;) by Iron Leonem 2024-04-18T01:44:43Z ♥ 0
Do you just have to watch it a while to see anything change?
Spirit Sorcerer by jojer_MIDIFrogs 2024-04-18T01:37:11Z ♥ 0
I like the art (particularly the cards), but couldn't make much sense of what to do, even after reading your comment above.
A Wizard's Spring Hike by treefds 2024-04-17T17:26:04Z ♥ 1
This was cute and fun!