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RenegadePunisher

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Unstable Abeljam9303.393.832.783.133.673.374.113.37
201843Sacrifices must be made👥Long Live The King!jam2643.713.434.363.543.443.113.213.35
201842Running out of space👥Zombie Escapejam10802.892.913.003.132.942.362.632.87

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by RenegadePunisher

RenegadePunisher leaves an average of 12.3 feedback comments each event.

LD49 — Unstable (6)

Ropy Woply Doo by Jackaljk 2021-10-07T20:32:37Z ♥ 0

Love the audio. Tough game though.

Vintage SPACE Restaurant with AI by DGSpitzer 2021-10-07T20:29:41Z ♥ 1

Straight 5s across the board fro me. That was a great little game. Really tough in places too. Great job.

Wurst Angst Apple Joy by Alexej 2021-10-07T20:12:59Z ♥ 2

Intriguing concept. I'm sure there is plenty of room to build upon this idea. Well done.

Arranging The Deckchairs by Jibberwocky 2021-10-05T16:44:15Z ♥ 1

Nice idea. I struggled quite a bit throwing the deckchairs that made it a little frustrating.

Trenchrunner by curleysam 2021-10-05T16:34:17Z ♥ 3

Excellent game. Played it all the way through and probably would have carried on had there been more levels. Graphically it gives me vibes of Super Meat Boy, which is high praise. Great job.

My Ordinary Life by fabY 2021-10-05T16:26:07Z ♥ 1

What a beautiful little game. The graphics are lovely and the music fits really well. Nice little puzzles too. I actually completed thi game :)

LD43 — Sacrifices must be made (23)

Consilium - A history of life and choices by Gaming Night 2018-12-09T11:26:12Z ♥ 1

This game is amazing. I love the minimalist art style. Usually i'd try and come up with some areas that need to be looked at, but to be honest i think this game is extremely solid. A tutorial could maybe be added, or some instructions, but it only takes a couple of seconds to figure it out.

Would make a good mobile game. Could have timed runs along with an endless one. Good job.

Space Battle Zero by rumor 2018-12-08T20:43:36Z ♥ 1

Excellent game. I've not played the game you referred to in the text, and i've never played a game like this either. It is a very interesting concept and well implemented.

The graphics are great, and well done to whoever did the camera work.

The only negative feedback I have is to say the glare covers the weaponry selection at the bottom left from time to time and I struggled to see them. It's a very minor thing.

I did not defeat the other ship, but will be coming back to try again next time I play through some LD games :)

Resist and Persist by conrad123 2018-12-08T20:35:07Z ♥ 1

Solid shooter. I really like the way that when a planet gets taken over, enemy guns can be placed making it another obstacle. The graphics and sfx are really good and go together well.

I'm not the best at twin stick shooters, and I think the smaller enemy ships moving slower would have made it more fun for me. When a wave came in I was swarmed instantly. Although blowing them all up is quite satisfying.

I appreciate you mention in the text to avoid the web version, but that was the one I had to play. I had problems reading the text in the instructions. Very blurry. Plus some of it was off the screen. Also you cannot leave the instructions. I had to close the web page and go back in to play the game.

It would have been nice to see my ship blow up at the end and some game over text, rather than it immediately going to the menu screen.

Altar by Elnu 2018-12-08T20:18:44Z ♥ 1

Nice graphics, and the sounds really set the scene. I played to the point that I couldn't find any more spiders and all altars I found were full, but there was no indication that I had won. I'd recommend adding a minimap so the player knows where they need to go, also some kind of reward for filling up an alter.

Pretty good effort though. Well done.

Save the Yel's! by LeReveur 2018-12-08T16:33:37Z ♥ 1

This looks cool. Our game is also a clone of Lemmings with a twist. Feel free to check ours out. I'll give yours a play now.

Trailer Trashed by NorthernDevGuy 2018-12-08T16:24:04Z ♥ 0

I enjoyed playing this. Feedback wise i'd say the camera could be a little awkward, and the repeating music wasn't fun. If you could get the people running away so you had to chase them down I think it would add to the experience. On the whole though its a great little game.

HELL by Smeax 2018-12-08T12:20:20Z ♥ 1

Solid shoot 'em up. Probably the best one of these i've played this Ludum Dare. The graphics are great, the game fits the theme, and its not stupidly difficult. Nice array of bad guys and weapons, and the choices you make mean the game plays differently each time. Well done. I enjoyed that :)

Subway Crisis by Iluvatar 2018-12-07T17:53:57Z ♥ 1

Great little point and click adventure. I played it twice to see what happened with both decisions. Great graphics. Took me back to the days of playing Monkey Island. The story was also really interesting. You could do so much more with it. If you could add a few more animations it would really finish it off - drinking coffee, or typing on computer for example.

There was a little bug when you replayed the game for a second time. You start with everything you had from the previous play. Not sure if that was intended.

Ritual Slaughter by Steel_Dev 2018-12-07T17:30:54Z ♥ 1

Really good effort. I couldn't kill him, no matter what I chose to sacrifice. Maybe its just me being a bit rubbish. I like the way you have the player sacrifice abilities. Ties in perfectly with the theme and has a real impact on the game.

Its Just Space by Random Wizard 2018-12-06T17:36:55Z ♥ 1

Nice shooter. I think your weapon bar runs out way too fast. I felt i was pressing space an awful lot with nothing happening. I get that its a trade off between avoidance and shooting, but i don't think the balance is quite right. Tweak that and it'll be a really fun game.

Alien Atonement by RelicTooth 2018-12-06T17:31:16Z ♥ 1

Got to love a stickman game. Good implementation, especially with the sacrifice mechanic to gain health.

The only complaint I have is that i was using WASD, but these controls don't work when choosing to save or sacrifice a civilian. You have to switch to the arrow keys.

Vampyre by SandPile 2018-12-06T17:23:43Z ♥ 1

Great little game with some cool mechanics, which fits really well with the theme. I really like the graphics and sfx too. Good job.

And this is the first game I've managed to complete. yay

Ursa by Maksym 2018-12-06T17:12:38Z ♥ 5

Beautiful graphics. The music fit really well too.

Space Goat: Coast to Coast by Stevie Bushman 2018-12-06T17:03:31Z ♥ 1

Great concept. Love the idea of building your ship up and then having to sacrifice pieces in order to continue. Also, i like the humour that you added with this game. Well done.

Chopping Block by speakertone 2018-12-06T16:55:18Z ♥ 1

After I got my head around what I was supposed to do it played well. Challenging but with simple mechanics.

Ranch of the Gods by Vodish 2018-12-06T16:50:16Z ♥ 2

Good game that fits well with the theme. I had an issue where all alters wanted a sheep and there were no more sheep.

Death's Reward by manuu 2018-12-06T16:45:21Z ♥ 1

I love the style of this game. The graphics and the style are the most interesting aspects. As for gameplay, I found that every new thing I encountered I died. I understand this is a design decision, but it can get frustrating.

Overall a good game for the jam.

Pull Yourself Together by Brevitius 2018-12-06T16:39:25Z ♥ 1

Good little game. I really like the idea of collecting the body parts, which give different abilities.

It got a little bit too hard for me though. After dying what felt like 100 times trying to get around some spikes i eventually gave up.

Adding the re-spawn near the tricky spikes was a good call though, otherwise i would have given up earlier than i did.

The Curse of the Conquistador by Myrrhe 2018-12-06T16:31:41Z ♥ 2

Graphics and sounds are all good and work together well. The character moves fluidly, but the weapon always shoots a little higher than where you aim.

I enjoyed playing this, but couldn't get very far. Probably my fault for not understanding what I was supposed to do, but I couldn't get past the knights.

Catrifices by MrPiedPiper 2018-12-06T12:15:40Z ♥ 1

Great little game. I'm surprised that this is actually your first ever game. Good job. Everything worked as expected for me, the graphics were great and it was very challenging.

The only bit of feedback I have is that on the first couple of playthroughs I expected the guy to pickup the cats faster. So I couldn't save any cats. As soon as I figured it out it all went well.

Volcano Island by Arvejeitor 2018-12-05T14:26:44Z ♥ 1

Great artwork, and the music fits really well. I kept dying though after 3 sacrifices. Not sure why. I was selecting the right people. The mouse click occasionally didnt respond. Overall a cool little game.

The Grassland Kings by Mathstr0fficial 2018-12-05T14:11:35Z ♥ 0

Good implementation. I like the art work. Maybe change the animation and have the character hold the sword. Not sure if this is winnable though. I just kept running out of vision and then dying.

aberth: simple text based choose your own adventure by jfraser314 2018-12-05T14:07:19Z ♥ 0

Not what I was expecting. Good use of Google forms.

LD42 — Running out of space (8)

Green Slime Apocalypse by PavelDlouhy 2018-08-16T19:03:28Z ♥ 1

Great concept. Gets tough fast, which for a short game like this is totally fine. If it was made longer i'd have the learning curve a little gentler. The only thing I didn't like was the scrolling text over the game play. Maybe if the font was more in keeping with the rest of the graphics it wouldn't be so jarring. Fitting music too.

Finding the Path by poohshoes 2018-08-16T18:55:25Z ♥ 0

Game fits the theme well. I personally found it to be extremely frustrating. I get some people like that in their games, so fair enough. Graphically fits with the sounds.

Space Inc by Lander Miskolczi 2018-08-16T18:48:05Z ♥ 1

Loved the art style, although I wasn't sure what the hole was about - the image with the arrow. I came across a bug where if you keep the character running at the far right of the screen most of the obstacles disappear before they reach you. Occasionally a person does hit you though. I think the play on words for running out of space is ok. Its all about getting creative with the theme.

Space Shipping by RubixNoob13 2018-08-16T18:34:35Z ♥ 1

Cool little idea. Loved the use of tetris style blocks. I'd suggest having some way to gain fuel so you can continue, maybe fuel takes up cargo space. I just felt like my running out of fuel was out of my control as it was random events that occurred to decrease it. I'd recommend adding some way to restart the game after you have failed. At the moment it just sits on the game over screen. Fits the theme really well.

Groundfall by Arcus 2018-08-16T18:13:47Z ♥ 1

Good attempt. There are a few issues with the collision, where the character can walk into the side of platforms. Would be good if the character went up with the platforms. Were the platforms supposed to go up or down? Some good sound effects, which fits well with the art style.

WearOut by Abhis1Kadian 2018-08-16T18:04:13Z ♥ 0

Good idea. The intro was great, but unfortunately the collisions seem to be a little off so the guys were running past me even though i'd hit them. This makes the game a little frustrating. Sort this out and it will be playable. Great back story too.

Foggy raft by dimlight 2018-08-16T09:41:44Z ♥ 1

Great concept. I love the way you split the play area up into 2 separate sections. I found it really difficult to figure how to play initially. I had no idea that i had to click on wood already laid, and then click on the second screen *with the boat) to actually move. Once i got the hang of it it was really good though. Maybe just a little more explanation in the help screen would help. Overall a very good game. Sound was great, screen transitions smooth. Great job.

Spectr-ace by Tednesday 2018-08-15T11:30:00Z ♥ 1

Great concept, which fits with the theme very well. Its a shame there is no sound as that would have really helped with immersing the player. I'd suggest changing the colour of the bullets to reflect which colour you can shoot. It might just be me, but I got confused a few times, so making this explicitly clear will help the player. Also, I noticed that the colour changed on a reload. Was this intentional? It appeared a bit random.