Puddle Knights by hectigo 2018-12-04T19:08:38Z
This is an amazing puzzler. The cloak ripping in particular is a stroke of genius!!!
Foon → Ludum Dare Explorer → Users → Brevitius
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Pull Yourself Together | jam | 810 | 3.06 | 2.88 | 3.04 | 2.52 | 2.76 | 2.89 |
This is an amazing puzzler. The cloak ripping in particular is a stroke of genius!!!
Cool twist. Thanks for the game!
My wife, kids and I loved the game. Thank you. It was a lot of ridiculous fun, even as simplistic as it was. The customization options were as much a fun part as the gameplay.
Interesting mechanics. Good work.
Would be fun for young kids, especially on tablet of phone. Definitely rough on the wrist though.
Very cool usage of multiple windows.
Very cool game. I really enjoyed the mechanic of carrying each other.
Great trade off with the jump mechanics. Had a fun time with this game!
You fit the theme well, and the graphics are quite good.
Eerie. You certainly set the mood you were looking for.
Nice work. The sound effects were the best part!
Great game. Spike hit boxes could be a bit more generous, and the sliding corpses created some issues (Consider removing the RigidBody2D on death), but I liked the game a lot.
I enjoyed the game. Nice concept and execution!
Cool game. The back and forth mechanic is counterintuitive, but the concept is great.
Thanks for the feedback, Potato! I've increased the move speed for the ball (And with an hour and a half to spare!)
Joshua, Sound FX and Music were the next thing on my to-do list, but time didn't allow. Thank you for your response!
Morris,I'm glad you liked the easter egg.
IRWatts, Thank you for the awesome review, and for your persistence. Great work! I had a blast building this game.
Boblemy. Thank you for your input! Once you have the arms, the earlier escape is blocked off and you are locked in to the harder path of completing the game. I think he may mean the area by the final exit.
@captainweeaboo Thank you for your feedback. Any comparison to those titles is well-received.
@owl-and-jackalope Thank you. For the jam, I wanted to have an "easy" mode and a "hard" mode so anyone could complete the game, but those who liked the challenge had something to sink their teeth into.
@papercookies Thank you for the feedback on the controls. Certainly something I'd look to improve in the future! I'm glad you found the length appropriate.
@icegold Thank you for playing, and for noticing the narrative implications.
@narudgi Thank you. Glad you liked it. Could you tell me where the collision issue occurred?
edit: Gotcha. The checkpoints were individual scenes so I didn't include that area in the rolling scene thinking it was unreachable. Thank you for catching that bug!
@renegadepunisher @player-2 Thank you for the feedback regarding difficulty.