Foon → Ludum Dare Explorer → Users → captainweeaboo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | Dungeon of Friendship | jam | 340 | 3.62 | 3.23 | 3.64 | 4.11 | 3.51 | 3.47 | 3.70 |
Just wow. Graphics are so cool. Music reminds me of some WoW:WotLK theme, which is really good. Mood and general atmosphere make you feel like the last hope of mankind. Really great work.
Great job man, that's a lot of work, reminds me of super meat boy with all those traps
Hahaha music and gameplay is so fun, I really like it. A bit laggy for me, but overall is very great.
Wow, that's some really cool TCG, very simple but has deep mechanics of trading. Enjoyed it a lot. Also AI is well made. Great job.
Game is pretty good, but I can see you encountered same problems as we. Not much time to work, too complicated idea to implement. Feels like you should sacrifice your life to make game some easier, but now game can be finished even upside down. Graphics and sound design is cool, controls are very nice and smooth. Great job.
We came up with the very simiar idea. I see a lot of potential in this game.
Game itself is pretty cool, but I see 2 main problems imo: first - text on card feels unnecessary, because I doubt that someone can read them anyways even playing on fullscreen; second one - I like both skill-based and resource managment games, and I understand why you choose to combine those mechanics, but it's just doesn't feel right for me. Anyways, really well done.
Really well done. Gameplay is really catchy. Thanks for implementing mute button :o. Also would be cool if you could chop down trees and build on their places.
@glassar thats actually not an exploit. Its works as intended. We were planning to add more levels and sacrifices, but ran out of time and thus it feels raw and unfinished.
I like the concept of the game. I like the execution. Tbh music becomes annoying after some time. And controlls feels clunky sometimes. But overall its pretty solid game. And with some polishing can become a really good time-killer game.
That game is going hard on my gpu. I'm pretty sure it has some optimization problems. I like the game itself but its really lacking of music and sound design. And some optimization.
Game is really really good. Probably one of the best in LD43. Sound design is at top level, soundtrack aren't feeling like its an indie game. I can't say I liked mechanics with dodging those spikes with keyboard, thats just painful a bit. Overall I think this game is in top 5 of all I've played on LD43.
Style and graphics are really cool, but gameplay feels a bit clunky for me, too hard to aim. Also, why is there is pitched and looped megalovania riff? :thinking:
At first I thought its something like old mobile game called bounce. But after obtaining some parts its start to feel different. I felt myself as a helicopter pilot haha. That's a very strange game, but I really like it for some reason, mechanics are very catchy, I think with some polishing and more levels it can be a really good pain-sim like "I wanna be the boshi" or Getting Over It.