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Alien Atonement
Alien Atonement
By relictooth
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD43 | Ever |
|
| Overall | | 3.45 | 12 | | | |
| Fun | | 3.30 | 12 | | | |
| Innovation | | 2.95 | 12 | | | |
| Theme | | 3.35 | 12 | | | |
| Graphics | | 2.75 | 12 | | | |
| Audio | | 3.45 | 12 | | | |
| Humor | | 3.06 | 11 | | | |
| Mood | | 3.30 | 12 | | | |
Comments
kindred
2018-12-05 07:01 ♥ 1
This was a solid entry for the jam! The feedback on your gun was on point. It would have been nice to see more enemy variations and a shorter level before the boss. But the boss felt good and it was really nice to see alternate mechanics and even a second healthbar! Good fun entry!
kaeveris
2018-12-05 19:38 ♥ 1
I really like the controls, work really well! I like the idea of sacrifice, well use of the theme! Soundtrack is great!
codesity
2018-12-05 19:39 ♥ 1
The Graphics stil is simple and easy. The Gameplay is good and sometime difficult. At the End. Good Work!
The sound design (soundtrack + sfx) is excellent, a bit stressful but immersive, perfect. The simple graphics are cool, too. Fighting is really fun, the enemy AI is great. In my opinion, this was a really fun game with the best audio ever :D Congrats!
vimlark
2018-12-05 22:28 ♥ 1
Fun game. I think it goes a little long without too much different happening. Maybe a slightly shorter level. Loved the sound effects and music. Great work.
Got to love a stickman game. Good implementation, especially with the sacrifice mechanic to gain health.
The only complaint I have is that i was using WASD, but these controls don't work when choosing to save or sacrifice a civilian. You have to switch to the arrow keys.
relictooth
2018-12-06 19:33 ♥ 1
@renegadepunisher thanks for playing, and i'm glad you enjoyed it. Yeah about the controls, I intended it to be arrow key movement as it says in the description but while I was making it I originally put in a,w,s,d and just forgot to take it out, sorry about that. In retrospect however I do think a better option would of been to make both control schemes work the same.