Foon → Ludum Dare Explorer → LD44 → Feedback comment stats → dk5000p

dk5000p

Feedback comments for LD44

← LD43   LD45 →

dk5000p's games and stats for all events →

TimestampSince previousGamedk5000p's comment
Apr 29 12:52:47 FEED ME ESSENCE ♥ 2 The ghosts were pretty easy to avoid. The overall concept was simple but fun. Some audio would have gone a long way to improving the game. The art was simple but worked for the world aesthetic.
Apr 29 14:10:21 1h 17m utsvulten ♥ 2 I will call this an experience and not a game. There did not seem to be a way to win or lose. The artwork and sounds were great and it gave a very interesting mood, at first it was tranquil and then went dark but with a happy vibe. Overall weird and different, which is what I love about Ludum Dare.
Apr 29 15:02:21 52m 00s Bet Your Life ♥ 1 The game gets a little tedious. Having the devil actually talk with vocals and have varying dialogue would have made it more engaging. I liked the artwork and the music was good.
Apr 29 15:17:43 15m 22s PANDEMONIUM: A Card Game ♥ 2 Great graphics and music. The random nature of the game and it seemed I started with less cards made it quite difficult to win. There was some strategy, but didn't seem to be enough for my taste. Still it visually was great and had a great horror vibe.
Apr 29 16:33:07 1h 15m The Gold Digger ♥ 1 I think some of the platforms could have been a little larger that you were jumping on, added a precision element to a puzzle game which just gets annoying. The artwork and audio was superb. The puzzles were also great. I thought the solution of the last puzzle was jumping out of the world, thought it was a trick, but I finally solved it. Overall good job.
Apr 29 16:47:30 14m 23s One More Drop ♥ 2 Loved the monsters. The blood replenishes so quickly there really felt like there was no challenge, which detracted from the fun. I enjoyed the story and the wise man swimming in souls made me laugh.
Apr 29 17:26:20 38m 50s Coin Puzzles ♥ 0 I liked the concept and the visuals, but there were some difficulties with the implementation. I think focusing on jumping and avoiding picking up coins would have been more interesting. Having to get all the coins in order to push buttons was very difficult to get to happen and ultimately made the game less fun.
Apr 29 18:35:58 1h 09m Oscilloscope ♥ 1 This was very interesting. Took a little bit to figure out how to play but had nice puzzles. I enjoyed seeing everything just move once you pressed play, there was beauty to it. Math is beautiful.
Apr 29 18:45:08 9m 10s Prospector Stanley ♥ 1 Loved the voice acting. It was a clicker but looked quite nice, which is important. I enjoyed the fact the sprite changed. Very nice touches.
Apr 29 20:47:05 2h 01m Necro-Mart ♥ 1 Yeah, seemed I got impossible shopping lists, I guess if I shot the items I could get it replaced with something I needed. I liked the artwork, sounds, and music. The gameplay is fine.
Apr 29 23:01:16 2h 14m Piggy the Bank ♥ 2 So, is this an endless runner? Just see how high my score can go? I liked the music and the pig design and noises. Being able to drop coins was also a nice touch.
Apr 29 23:27:47 26m 31s BOSS FIGHT! ultimate saturday night billionaire skirmish ♥ 3 I like the artwork and jolly music. Didn't really see anything specific about special attack 1. I think this could be fun with 2 players, sadly I only played by myself. The sliding was a little weird.
Apr 30 00:22:42 54m 55s They ran out of mana ♥ 1 I liked the variety of cards. I think it would have been harder and more interesting if I could not see my opponent's hand or if he played his cards randomly. Also, some sound effects would have made this, so much better.
Apr 30 13:01:38 12h 38m Money is Life ♥ 1 I sort of wanted a tutorial, but I guess since it was similar to tetris/a math 3 you decided it wasn't needed or timing got the best of you. It was fun, I enjoyed the music Joshua made for you. Rotating the entire board was a cool thing and buying bombs definitely helped with those situations in tetris where you feel you are stuck. An innovative take on an old classic.
Apr 30 13:32:50 31m 12s BloodKeep ♥ 2 Love the mood and gameplay. This was a lot of fun. Since it seems like the map is randomly generated some times it is really easy and other times there are so many cops it is quite difficult. Still was quite enjoyable.
Apr 30 14:04:12 31m 22s Ollo's Life ♥ 1 Loved the puzzles. I initially tried making all the rocks the same color, then it dawned on me that it was RGB. Loved the graphics and the music, really felt like a Gameboy game.
Apr 30 15:01:16 57m 04s Malroot Gentleman ♥ 0 The game needed music, sound effects, and indication I was hitting the plants. I was not sure what the icons in the top left corner represented. Despite these things, though, I had a lot of fun and ultimately killed 60 plants. Good job.
Apr 30 15:31:58 30m 42s Spend Your Life ♥ 1 Loved the mellow music. I could only get two outcomes and they both seemed terrible. Maybe I should leave more spots blank. Was tough to figure out what made you healthy, since it always said I should be living a healthier life. Still, nice idea.
Apr 30 18:27:11 2h 55m Does Money Grow on Trees ♥ 1 Loved the fact the color faded when I spent blood. All the emails and information on the computer added some realism. The emails made me chuckle. While the gameplay was repetitive I really wanted to be able to pay my rent and I finally got there. Good job.
Apr 30 18:56:38 29m 27s Life Path ♥ 1 I played through multiple times to see the different endings and story options. I liked that there was a good bit of variety. It didn't seem to matter too much, which things you chose/meaning work, fun, or family, could get money still if you didn't choose work, etc. I liked the guitar music. It was a nice chill game, with funny writing.
Apr 30 20:06:26 1h 09m Worth a Coin ♥ 1 I could only get the moohehe guy ending and nice coin. Seemed sort of random what ending you would get, I guess if you landed down the sewer you got the nice coin ending. The controls were good and it was a fun game. I loved the intro story and was expecting the game to be closer to that, so was surprised when the game started, but I still had fun.
Apr 30 20:58:41 52m 15s Card Boxer ♥ 0 I enjoyed the variety in characters. The game didn't seem to reset after I lost, which would have been very nice, was a little annoying to have to keep restarting the web browser, also being able to skip the intro would have been nice.
May 1 14:21:47 17h 23m LIFEBLASTER ♥ 1 The zombies were cute and the game fit the theme and played well. It was nice balancing between shooting and picking up the bullets.
May 1 15:43:13 1h 21m Miserable Game ♥ 1 I really wanted a kaching sound effect. I enjoyed the fact that love was an option. The money accumulating and shaking the whole screen also was nice. Overall, though, the game seemed to be missing some elements, either more things to buy, an end goal besides just quitting, sound effects etc. It is a good start.
May 1 16:18:54 35m 41s Luci's Little Trinkets ♥ 0 This reminds me of the Rick and Morty episode, really wanted the option to go to Grandpa Rick's store instead haha. Looked like a website, had a great aesthetic and the items were humorous.
May 1 17:08:33 49m 39s SoulHunt ♥ 0 Beautiful artwork but it seems after I kill the rock guy there is nothing left to do. Also, there was nice intro music but seemed to be no sounds in the game. Seems like the beginning of a game.
May 1 19:58:30 2h 49m Souls ♥ 0 It didn't seem like my bullets were actually hitting the enemy. Also, having to give up like 3 lives to get a powerup is a lot. It is a good concept just needs a little more execution.
May 2 13:13:44 17h 15m Ballsy Escape ♥ 2 I wanted to be able to push the boxes around but besides that I liked the music and the sounds. The puzzles were good, but like a few people have stated, the fact that just buying boxes and jumping on them could be used to solve most of the puzzles took away some of the clever design you took the time to do. I didn't hate having to use the shop like others have stated but it would have made the game simpler to eliminate it. I usually see shops as buying powerups and permanent things and while items might persist through levels, it didn't seem like there was a need for that. Still, overall good job.
May 2 21:13:04 7h 59m Knock Knock... The travelling soulsman ♥ 2 Very good entry. My initial playthrough I got a bug where it split the screen in half so everything was getting cut off so it was hard to play. I also got the blue screen issue that the user above showed. The game was unforgiving, you couldn't even get one wrong to win and am still working to win, but the interactions are funny, the artwork is great, and enjoyed the music.
May 3 15:50:20 18h 37m Battery Life ♥ 1 I thought level 2 was the hardest. The later levels seemed to have more than enough energy to complete them. The game fit the theme very well and I enjoyed the energy mechanic.
May 3 16:33:53 43m 33s Gold Digger 2084 ♥ 0 The game was tough and a great bullet hell experience. I had a lot of fun playing and will keep trying to get to a later wave.
May 3 16:37:04 3m 11s Big Facinating Mutants ♥ 2 I found the game fun but quite tough. Was tough to determine which powerup was the right one to buy. Nice graphics and I liked that there were multiple guns to use.
May 3 20:51:51 4h 14m Darkling ♥ 1 How many waves are there? I personally thought the game was way too easy. As long as you keep moving and hold down fire you pretty much can't die. Still, the art was great and definitely invoked a Doom vibe.
May 4 18:40:11 21h 48m Stick Dungeon ♥ 2 The fact there was an increase all seemed weird. I would have loved some animation for the stick figures. The hitbox on the magic seemed a little random. Sometimes it seemed way larger and other times smaller.
May 6 16:00:46 45h 20m Tooth, Claw & Teacup ♥ 0 Loved the art but was not really sure when I was getting hurt. The game over sound was also quite nice. The game got pretty redundant and a variety of enemies would have been fun.
May 6 16:39:58 39m 12s Tensilver [HTML] ♥ 0 I think the game could have been done completely with the left mouse and would have been nice if I placed all the coins and didn't have to click multiple times. Besides the interface being a little unruly, the artwork is great, the customers are funny and the sounds are also good.
May 6 17:41:17 1h 01m Rollin' Bonez ♥ 0 I concur with Archimagus, if this was an actual casino there is no reason to play this game, this game is basically the equivalent of betting on red and black in roulette. The game needs payouts and ways to amass more bones. Still, great art and music. Plus funny sayings from the dealer.
May 6 17:57:35 16m 18s A Miner's Life ♥ 0 The second level actually seemed easier than the intro, since there were gems pretty much everywhere. I liked the artwork and music. Climbing walls was cool but some of the jumps were tough and you lost a lot of life on spikes. Still, overall I had fun.
May 6 18:17:28 19m 53s Beyond the Slot ♥ 2 This game made me laugh with all the puns. Besides the punching being hard to know if it registered a hit on the enemy, everything was great. While the donut was dead I guess I got to eat it? The enemy design was really good and the visuals and music were superb. Really great entry.
May 6 20:11:01 1h 53m Hell's Pinball ♥ 2 Had a lot of fun playing, I did get the ball stuck one time. Also, it seemed better to not really to try for the store, since it was sort of difficult to navigate, maybe don't give a yes or no option.
May 7 14:08:59 17h 57m Arrow of Light ♥ 1 Loved the music and shooting arrows was satisfying, so was finding all the secret rooms. The fact the initials enemies deal 5 damage and then 10 at the end is a large amount of damage, even with 90 health I can only get hit 9 times. It is a very difficult game but enjoyable.
May 7 16:28:45 2h 19m Dr. Ectomy ♥ 1 This game has an insane amount of levels. Love the art and the puzzles were great. All I wanted was some music and sound effects to bring it on home, but great entry.
May 7 19:30:08 3h 01m A.N.D.Y.R.U.S.exe ♥ 0 Really enjoyed the atmosphere and I get a War Games/Skynet vibe. Playing again gets tedious, would be nice if there was a save state. I liked the use of math problems and order of operations.
May 7 20:52:54 1h 22m Death Alley ♥ 1 I could not really figure out how to play this but it looked great and the expressions were humorous. Good job.
May 8 13:39:43 16h 46m BulletHearts ♥ 1 I enjoyed the concept, I think some tweaking of the challenge balance would help. I ended up having to mute the music cause it ended up being too much but it was nice that that was an option. Like the Japanese aesthetic and it works for the game.
May 8 14:03:10 23m 27s Suicide Slime Arena ♥ 1 Trying to punch seems to just result in death. It is difficult to even have enough lives to buy a sword, I would have either had you start with a sword or make it cheaper. I like the artwork and the overall gameplay is good. I am missing sounds and a killer rock soundtrack in the background.
May 8 14:35:52 32m 42s Bioenfluencer ♥ 2 The game eventually gets redundant and seems to not really progress. I love the concept, artwork, and story. There just needed to be more to do, but you accomplished a lot in a short time.
May 8 14:43:46 7m 54s Reaper's Keeper ♥ 0 Love the art, great number of characters, also good music. The game really ramps up a lot once you have three items.
May 8 15:02:46 19m 00s Hoppy Daze ♥ 0 There is no win condition it seems. I like the bunny. The music needs to loop, not sure if it is easy in Godot to do that, I know in Unity there is just a checkbox to loop it. You have the basics of the platformer down, some of the jumping was a little weird cause you had to use the clinging to the platform to make the jumps. This can pretty much go anywhere and good job learning a new engine.
May 8 15:34:05 31m 19s Tiny Mage ♥ 1 I like that the dungeons are procedurally generated. I think the enemies probably should only spawn when you enter a room or something, because it appears something about the generation was slowing down the game. I enjoyed the artwork. Is there an overall goal or just survival/high score?
May 8 15:49:13 15m 08s The Reaper ♥ 0 I enjoyed the simplistic graphics and liked how death was animated. The music and sounds were quite nice. Overall a simple game but it was fun.
May 8 16:43:40 54m 27s Mahouflask ♥ 1 Initially I didn't see the letters to cast the spells but I figured it out. I assume that specific spells were better against the weak element, but I am not sure. I liked the artwork and it played well enough.
May 8 19:04:41 2h 21m Demon of Doom ♥ 0 I enjoyed the artwork, wish I could move with w,a,s,d, mouse and arrows is awkward. Would have loved some sounds.
May 8 20:15:05 1h 10m That Time When I was Reincarnated as a Coin ♥ 1 Loved the look of the coin. The controls ended up being frustrating, resulting in me not wanting to continue. Would have been interesting if there was just a roll mode and a jump mode for flipping the coin. Still loved that the face of the coin changed.
May 9 13:38:36 17h 23m Highway To Hell ♥ 0 I had no idea the health of the enemies. I got the bug mentioned above where you get a copy of the character and at that point it seemed like the enemy was not going to die or as stated earlier I did not know what their health was. I also got visual bugs where words overlapped, so I had little idea what cards did. I enjoyed the artwork and the visual cues, but maybe make it even more obvious. If you don't want to use health, have an enemy lose a limb when low on health or the screen shakes or changes color. Something to indicate to the player that they are close to killing them.
May 9 14:27:10 48m 34s Life is Cheap ♥ 0 I just kept amassing more and more soldiers and it seemed no enemies were coming. Once everything starts going it seems impossible to lose but that is just a matter of balancing some numbers. Overall it worked well, just needed a little more strategy in the game to make it more engaging. Congrats on your first entry.
May 9 14:49:41 22m 31s SURVIVE tonight ♥ 1 I liked that there were multiple enemy types and different weapons. I also enjoyed the artwork. The part that annoyed me the most was arbitrary borders in the world, so I didn't exactly know the level bounds. Besides that I had a pretty good time playing this.
May 9 15:49:46 1h 00m Don't Die, Eat Your Veggies ♥ 1 If the controls were better I would have played this a few more times but picking up and dropping got frustrating, plus selecting the square I wanted also was a pain. I loved the concept and idea, just needed some work on the execution. Catchy music and I liked the artwork.
May 9 17:22:03 1h 32m Life Loan ♥ 1 I liked the idea and overall it played pretty well. I guess my goal was to get to 100 health, a tutorial would have been nice and a bigger map would also have been nice. The Inventory got in the way sometimes and would have been nice if I could minimize it.
May 9 19:40:04 2h 18m UnderBreak ♥ 2 Amazing artwork. Was interesting choosing different abilities. Great music. Also, good atmosphere. It was a very good game, maybe some variety in the enemies attacks.
May 9 20:12:54 32m 50s Zombie Survival ♥ 1 I pressed W,A,S, and D and I guess I was moving but it was not noticeable and I am still not sure I was, since when the zombies were coming seemed like I was always in the same place. The gun sounds were quite good. It is a good start.
May 9 20:23:26 10m 32s Life is Money ♥ 1 I think trying to catch the money was too difficult, also when I tried to transfer money it deposited everything, instantly killing me, despite having seven dollars and a balance of -5. I liked the artwork and the sounds but the game has a lot of buttons and is a little confusing. I think it would be benefit greatly from a little simplification.
May 9 21:02:08 38m 42s Rogue Money ♥ 1 Loved the frog coin purse. I liked that the enemies had different artwork but they didn't really have different behavior, which was too bad. I still had a lot of fun. Another issue I had was after I collected all the coins and completed the level it took some time for the next level to start.
May 10 13:05:02 16h 02m This is your life now ♥ 0 I played through a couple times and each life seemed so sad. Hopefully there is one life that is happy. Loved the artwork and music. It was simple but impactful.
May 10 13:43:01 37m 59s Haemogoblin ♥ 1 Loved the artwork and music. I finally figured out that the spikes were filling the blood so I wasn't using my own health for the potions. At first the game was difficult but after a couple of times it is very easy to win after just the first wave, which takes away the replayability. Still, amazing use of the theme and loved the eyes when you see you don't have enough funds.
May 10 14:53:08 1h 10m SACRIFIGHTS ♥ 2 Beautiful artwork, hilarious enemies, great music. For me the game was too easy and the enemies were not varied enough in attacks but the story and artwork drew me in and kept me playing.
May 10 15:22:50 29m 42s Choice Master ♥ 0 I got the same bug as velvetlobster where selecting no kids causes the game not to proceed. I enjoyed the simplicity. I would have liked more final outcomes, but I guess it is the journey. Good music and good art.
May 10 16:43:11 1h 20m Sam The Slime Slayer ♥ 1 I enjoyed the artwork, the music was very epic and good sword swing sound. I didn't really know if I was hurting the enemies and at what point the enemies hurt me. Feedback is very important. Also, there wasn't any variety in gameplay to keep me engaged, but with a few more enemies and maybe seeing what my stats are for speed and attack, it will feel a lot better.
May 10 17:04:56 21m 45s Horde Defence ♥ 0 The fact you can't do anything at the beginning of the game except watch your base get demolished is a little disappointing. I also initially thought I was supposed to click on the icons and was going to be building/placing things like most tower defense games. I figured out that you needed to select the upgrade button. It was fun trying to determine the best way to optimize.
May 10 19:17:49 2h 12m Wall Street Bump ♥ 0 I loved the mumblings the character says. The controls were a little difficult for me and seemed like it made more sense to not even try to use the charge attack. Still I liked the concept and the character art.
May 14 13:27:01 90h 09m Click Heartbeat ♥ 0 I just randomly placed the nodes and let the machine go but it was fun to later trace back how the numbers were working. It took me a little amount of time to figure out I was supposed to click the numbers on my keyboard. I was originally trying to click the cards.
May 14 16:05:22 2h 38m Meds of Honor ♥ 2 Hitting the button was hard and I had situations where health packs just went through the ground. I liked the feel and look of the world and killing the enemies was satisfying.
May 15 14:25:49 22h 20m Time Hero ♥ 1 I think the balance needs some tweaking, maybe just cost health from attacking and getting hit. The artwork is nice and I like the story and the changing age and graphics was great.
May 20 18:21:33 123h 55m Ransom ♥ 1 Love all the artwork and different endings. Initially took me a little while to figure out the puzzle to get the bow but I eventually figured it out. I first thought I was supposed to line the sliders up. I didn't see a health bar for the knight, that was really the only issue I noticed. Great job.
May 21 13:26:10 19h 04m Risky Life ♥ 1 I really liked the artwork. I agree with most people's comments, there needed to be more enemy variety in order to make the levels more interesting. I also was getting some weird clipping on the audio, but might have been my headset. I liked that the last level could be done with no powerups. I chose nothing and was going to feel really bad if I had to turn back after going really far in the level. Good base and the game looks nice.
May 21 13:56:21 30m 11s Salvage ♥ 0 In the end it seemed like you didn't need any upgrades or maybe the game saves the upgrades from a previous play, I'm not sure, but the last play I beat it without buying any upgrades. I loved the music and artwork. Some sound effects would have definitely helped the overall mood. Still, good job.
May 21 16:40:50 2h 44m The Soul Machine ♥ 0 The game got redundant and you can just spam roll and attack and pretty much not get killed. I then found a bug where if I roll through the door I get stuck. Loved the artwork and music, but the game needed some varied gameplay/more intelligent enemies, a lot of times they got stuck.
May 21 18:02:03 1h 21m In Exchange For My life ♥ 0 The game ends a little abruptly and was not really sure if I was charging the melee attack, so an indicator for that would have been great. The game desperately needed some music and sound effects to make it feel more alive. I liked the artwork and animations. The main character was fun and I liked the demons also.