paul59 2019-04-29 14:40
Clear graphics, simple to understand concept - nice! sometimes coins would't hit the enemies if they were standing by a corner - maybe make the coin hit-box a bit smaller?
Foon → Ludum Dare Explorer → LD44 → Rogue Money
By ayama
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 439 | 3.54 | 48 | |
| Fun | 412 | 3.44 | 48 | |
| Innovation | 275 | 3.45 | 47 | |
| Theme | 402 | 3.54 | 48 | |
| Graphics | 752 | 3.19 | 48 | |
| Audio | 638 | 2.59 | 44 | |
| Humor | 428 | 3.01 | 47 | |
| Mood | 829 | 2.94 | 48 |
Clear graphics, simple to understand concept - nice! sometimes coins would't hit the enemies if they were standing by a corner - maybe make the coin hit-box a bit smaller?
Really good except that sometimes money glitches so you can't pick it up.
Graphics are not good need improvements for look smooth
Cool game!
Thank you for your feedback! There are some problems with the collision between coins and walls, which unfortunately we didn't have time to fix. I hope the problems won't bother you a lot. Anyways, thanks! Making this game was a great experience:D
I liked the character and enemy art! The movement of the big hand was great and it reminded of Smash Melee. I enjoyed the beginning image that shows the controls.
Nice idea! I like that the frog is also a wallet^^
Coin management is an interesting mechanic.
Really cool game and fun mechanic. I like that the limited inventory size makes you have to think about what enemies to shoot and when. I also enjoyed seeing all the characters. The visuals could be improved, but otherwise amazing work! 😃
Wonderful game! One of the more enjoyable I played so far. And this is for different reasons. First the feedback on screen, so clear: your goal, your coins, great satisfying sound feedback as well. And then the mechanics! The limited amount of coins you can carry makes the difference, let you come up with your own strategies, I loved it! Only thing I would change for a future development: add some detail to the background. Very good job!
really cute game charakter! the sounds are great to hear. I don't have much to say. Good Work! and keep going. This was great.
Interesting game! The money mechanic twists the genre on it's head a little. The artwork on the characters is top notch. Really cute linework und coloring. The levels themselves look a bit bland, but that's just a little drawback. The enemies could feature some form of visual hit feedback to make shooting more fun. Other than that, it's a really nice little shooter
Cool concept. I liked the theme and the frog a lot. Are there enough enemies to get to 200g? I played it twice and couldn't find enough before the hand came. I think maybe the level should be less of a maze or the frog should be faster. I spent a lot of my time playing the game moving through the maze looking for my way out and less time shooting pigs, haha. Either way, great game for a jam.
Interesting game! Only the sounds effects was loud but this is easy to fix. :) :)
I really like how you handled the tutorial page and overall the idea is really nice. You have implemented the theme very well! If I could change something I would rather focus more on the design of smaller level instead of larger maze (where you can gate lost - which slows down the pace of the whole game). Also some background music would be a nice touch. But overall this is nice entry! Thank you, great job!
Great idea for the game and pretty nice execution, but the movement feels sluggish, money sometimes gets stuck in a wall after being tossed and when you stand on a coin, its value visible above your character.
The concept is cool and easy to understand but it may needs polish on some points like graphics and sounds
I like the mechanic of trading coins. I tried to temporarily store coins by shooting at a wall, but the coins got stuck and I couldn't get them back. I think it would be fitting to give the player less time but have the coins in their pocket swappable/rotatable.
Nice concept. Things to consider: a restart button (once we know we're not able to beat the level and do not need to wait till time is up), lowering the sfx, change the color palette for more contrast.
Interesting game. I searched all the area and beat all the enemies but still couldn't reach the goal ðŸ˜
@vilja Thank you for playing. Sometimes the total amount of money decreases after you beat an enemy. This might be a bit unclear but the coin you get depends on the type of the enemy so some strategy is needed. (And I hope there isn't a bug about the number and the types of enemies at each level...)
@sanjeev @tommyflower @duke @ghostgoatsgames @nchalakov @jin9310 @erukolindo @jerrtato @microice Thank you for your comments. We would like to improve the game on several points in the future development:D Your feedbacks are really helpful.
Crazy Japanese game. I think the entire budget was spent on the frog creature ;-), but nice game! Maybe you can better explain how the game works: - You collect coins, but can only hold 10. - Enemies can only be killed by coins that are the required value or above, but you can't choose which coins you fire. - You need to achieve a certain amount of total value before the timer is at 0.
Love the fact that you have to manage your own money to convert it properly, even if some times colliders fucked me up :p
Great job !
its fun although i don't see the theme here.. also the controls r a bit laggy and sometimes u can'T shoot enemies
Great entry!! This was really fun! I wish I could hold more than 10 coins tho... if you ever update this game, maybe consider also spending coins to "upgrade" that? Like... you turn into a even bigger frog bag LOL ? I love the characters design!
Cute frog :frog: ! I like the gameplay : it's fun to use money as projectiles. Nice game. Great job ! :clap:
@starlet Yeah, spending coins for getting several upgrades would be fun. During the development, we considered putting shops in the dungeon where you could upgrade some skills of the frog like the speed of the movement, the coin capacity, a map display, etc. But we didn't have time to make that. I want to try that in the future development:)
I like how you have to shoot the money except the money is of different values each bullet. This makes you think about what you shoot. Good game!
After beating all enemies I can't collecting more coins :sob: Besides, great game!
sob.png
@falak Thank you for playing:) Sorry, maybe this is not explained enough, but it is necessary to save more 50G coins to achieve the target 200G. You lose a coin when you throw it at an enemy, but you can change the order of your coins by just throwing one at walls and picking it up.
Loved the frog coin purse. I liked that the enemies had different artwork but they didn't really have different behavior, which was too bad. I still had a lot of fun. Another issue I had was after I collected all the coins and completed the level it took some time for the next level to start.
This is really good game! Clever idea, clever concept, great execution - I really loved the art. Really good entry, great job!
Nice concept! Managed to pass all the levels.
There seems to be a bug that occasionally makes the frog unable to change direction if you rapidly shoot out many coins at once. This happened to me several times when I threw away coins in exchange for new ones to swap their order in my inventory.
It lacks polish, but with more work put into it, it might be something.