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Feedback comments for LD42
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| Timestamp | Since previous | Game | anstabo's comment | |
|---|---|---|---|---|
| Aug 13 01:17:10 | Shrinking Out | ♥ 1 | The idea could be exploited more in my opinion, the movement of the character should be more nervous and less floaty ! | |
| Aug 13 01:23:37 | 6m 27s | Anatomically Drunk | ♥ 1 | intersting way to make a character move, a couple things though that you could change: -i wasn't really feeling like i was in control of the character movement, i know that's what you were going for but when i started looking at the character's feet i played much better, so maybe add a ring or effect there. -i died during stage transition because you don't reset the transform of the player each stage. |
| Aug 13 01:46:36 | 22m 59s | Collapse | ♥ 0 | I really tried my best to understand the game but i think there's a couple bugs, like for instance if i reset the game; the music will add up to the playing one. But the music is VERY cool ! |
| Aug 13 02:07:38 | 21m 02s | Delivery Boi | ♥ 2 | the voice acting (like everyone is pointing out) is a nice addition, it gets you right into the mood of the game. I can see you tried your best at almost every aspect of a game development and it shows ! |
| Aug 13 02:14:00 | 6m 22s | A Way Out | ♥ 1 | Simple yet effective ! 17yo, i wish i was that good at your age... |
| Aug 13 08:12:06 | 5h 58m | Bitter Litter | ♥ 0 | Really pleasing game to look at and play, mac exe version is working btw. You should map the wasd key to movement too because it's weird to be using directionnal key and the mouse at the same time. The visual is what is the most interesting to me in this game, job well done. |
| Aug 13 09:21:12 | 1h 09m | Evolucity - Build as high as you can! | ♥ 1 | It's a bit hard to understand how it should be played but it's fun and a refreshing new style of game. Keep it up !!! |
| Aug 13 09:32:47 | 11m 35s | Trial by Fire | ♥ 2 | The idea is interesting and should be worked on more, the combat feels great so kudos for that ! The fact that the flame is physically blocking me is a little bit weird in my opinion, lava wall would be more fitting ? |
| Aug 13 09:38:14 | 5m 27s | Passengers Tetris | ♥ 0 | I'm a fan of the old school tetris, so this game really seems to fit my style, kinda puzzle game. I really appreciate (visually speaking) the fact that you took time even in a jam to make some visual feedback in the game. The character looks surprisingly realistic from afar and there's a great vibe going on with the colors of the room, the character and the feedback. A lot of work there man, great job! |
| Aug 13 09:51:13 | 12m 59s | Spectr-ace | ♥ 1 | Beyond the very basic graphic of the game, there's something in the concept that is very clever. I am very curious on how you managed to pull that off in a homemade C++ engine, that's a lot of effort man ! Thinking about the upgrades the player could have to destroy gigantic blob of color expand the whole game mechanics to a new level |
| Aug 13 11:03:31 | 1h 12m | Running out of Keys | ♥ 2 | i didn't think i would enjoy playing this, but i did ! Really innovative, wonder what it would look like with 3D graphics |
| Aug 13 11:18:38 | 15m 07s | Big Crunch | ♥ 0 | The start of the game is really gorgeous, you really pushed yourself there, and it's kinda disapointing when you start the game to see that the quality isn't the same. The music is great although it gets messy at the beginning. The control of the ship is cool and limited. The idea could be awesome in a larger scaled game. Nice work man ! |
| Aug 13 11:25:29 | 6m 51s | Sinking | ♥ 1 | First off, the graphics in the menu doesn't do justice to the graphics in game, i kinda like it in way. The controls are too complicated, there is too much variations of metrics in the jumps, for instance the second jump is so much different than the first one, which makes the game harder than it needs to be. Also is wall jump a bug or intended ? The game has a clear visual indentity, so well done ! |
| Aug 13 11:30:25 | 4m 56s | Beeb's Adventure | ♥ 0 | It's a very cute game both in graphism and gameplay. |
| Aug 13 11:34:19 | 3m 54s | Running Away | ♥ 1 | I think it's pretty hard to get a good pace of jumping, there are several bugs, there is a line or grid floating in front of the scene which is scrolling. And you can actually fall under the platforms and jump inside of them. |
| Aug 13 11:44:15 | 9m 56s | Boop's Space Adventure | ♥ 0 | an innovative game that is simple and yet can be extremely difficult. I appreciate the sound ramp and the tutorial at the beginning, we understand on the go how to play your game it's very intuitive. It doesn't look like much but it's a gem. |
| Aug 13 11:49:07 | 4m 52s | Unbelievable Space Runner | ♥ 1 | I feel like it was more an audio remixer software than an actual game. The sounds are well done considering the gameplay. |
| Aug 13 11:55:42 | 6m 35s | Sink or Swim | ♥ 5 | The reading part was a bit too long i think, would have been nice to have pictures of the story (i know it's hard with the time constraint). The fish is awesome really dig the style. The cat boss fight appearance and the dramatic music was gold. |
| Aug 13 13:15:18 | 1h 19m | Climb | ♥ 1 | The blob is actually really fluid even with hand drawn animation, we made a blob too and it's not as jelly as this one <3. The game is simple and fun, but there's a couple thing that could have been done differently, the spawning of objects shouldn't be directly on the player it causes too much case of softlock, stuck inside mesh etc... The game feel is pretty nice to be fair, good job ! |
| Aug 13 16:20:57 | 3h 05m | OVERKILL | ♥ 0 | I really dig the style and makes me want to see them with animation. the shaking is too much, maybe smooth it out. I don't really have anything to add that other people pointed out, it's a cool and simple game, job well done, with very pleasing graphics and design. |
| Aug 13 23:17:12 | 6h 56m | Will Survive | ♥ 5 | The mood, the music, the pixel art and even the barebone animatic at the beginning were fantastic but the gameplay suffers in comparison, it's flat and there is no variations. And i don't seem to understand where the theme relates (is it because the light is shrinking). Don't take my critics to seriously, there is a lot of work in this and i can see it, you did a very good job ! very well done. |
| Aug 13 23:24:44 | 7m 32s | Crumbling Dungeon | ♥ 1 | The core mechanics works very well with the graphic style you chose, it's a bit hard for me but to play (i'm not very bright) but i enjoyed it nontheless. The most interesting part is that you retain informations you've learned about the level design upon death, you should have exploited that more and go 100% with the core gameplay. I had to turn off the music, it's way louder than the rest of the SFX. |
| Aug 13 23:38:04 | 13m 20s | A Bar In Space | ♥ 4 | The game is a short bundle of fun, special mention to the audio and the programmer ! |
| Aug 13 23:42:32 | 4m 28s | Cybatron | ♥ 3 | Wow can't believe you had times to make this. Despite being 4 working on it you achieved coherence in every way. The game is consistent and intuitive. I'm not a huge fan of the artistic direction you went for but i can understand it. You had special attention to both gameplay and feedback, i feel like this is a true game with a solid core gameplay. Very good job guys, i'm a fan now ! One thing though, you could have made the game restart once finishing a level is no longer possible. |
| Aug 13 23:48:32 | 6m 00s | crushED | ♥ 2 | This is a very hard game, the fact that you put spike above the spawn at the very first level shows intents... |
| Aug 13 23:51:40 | 3m 08s | Spar! | ♥ 0 | I like what you did with the concept, it's not much but it works and is playable. keep it up ! |
| Aug 13 23:57:08 | 5m 28s | Sky Runner | ♥ 1 | zzzzz.jpg that's as far as i can go. The game is surprisingly trippy and chill. The intro is very cute. AAAYYAAAAAAa ;) |
| Aug 14 00:12:57 | 15m 49s | CRUMBLE | ♥ 3 | Eye pleasing game, couple things you could have done differently in my opinion, there is no delay to register inputs, so it's not a super slick. Put the help bigger because i couldn't read it. I didn't realise that you could actually repair the "hole" in the ground after much longer, maybe put the price in grey on the text ? It was an enjoyable game nontheless ^^ |
| Aug 14 00:18:39 | 5m 42s | Running out of Space | ♥ 1 | Finally i can use my mouse and space bar at the SAME time !!! |
| Aug 14 00:24:25 | 5m 46s | Hitch Bird | ♥ 0 | alright i played it without reading the gameplay and i got it after 1 minute of playing it, maybe add some Fx Feedback to the ennemies so that we know we can interact with them. the concept is more interesting than the realisation of it. |
| Aug 14 00:34:43 | 10m 18s | Reasonable Claustrophobia | ♥ 2 | Very cool game, the way you introduce the tutorial in the game is brilliant. I would pay to play a full version of this game! The controls feel great and the shooting too. Great job guys in so little time ! |
| Aug 14 08:31:07 | 7h 56m | Eating Sim | ♥ 1 | Thanks for making the Webgl version, i've been playing this game two times now and it's the most fun game i've played in this jam because of it's simplicity and the comedic gameplay. It could have been simplier in my opinion with automatic grastic liquid thing, spontaneous vomiting etc... Great entry (thanks for the coop too) |
| Aug 14 09:22:18 | 51m 11s | Padundle | ♥ 1 | Very original, didn't think of that one. It's both challenging and simple. Couple minor things though, you can actually cheat by keeping the ball in the air, and you didn't freeze the rigidbody so that it doesn't get pushed by the ball. Great game nonetheless. |
| Aug 14 09:37:32 | 15m 14s | California Jane | ♥ 2 | It's a solid gameplay with pretty graphics, it's well done technically but has some design issues. The jump doesn't have to be manual, the broken tile and the more solid one isn't that much different visually. those are minor issues compared to what you actually achieved in terms of game and product. I'm surprised not a lot of people are reviewing this. |
| Aug 14 11:12:59 | 1h 35m | Fidget Me This | ♥ 0 | Well, it's a fidget alright, you should try putting it on phone i felt like using the mouse was a bit weird. |
| Aug 14 11:15:10 | 2m 11s | Raft vs Shark | ♥ 1 | I felt like the game would benefit from being free movement instead of grid. The shark looks dangerous ! |
| Aug 14 11:23:23 | 8m 13s | OVERSTOCKED | ♥ 1 | The gameplay is a bit limited, there's few bug here and there. You shouldn't have put variation of color to the boxes, it doesn't serve the gameplay right.I can see you put effort into this, it's a great little game, especially for a first jam, nice job ! |
| Aug 14 11:31:09 | 7m 46s | Pre Alpha Build | ♥ 1 | I dig the artstyle, although the menu screen doesn't feel like it's in the same universe. The concept is to be explored, it's obvious you didn't have time to balance the gameplay, but it's a good try. Great game guys, i know how hard it can be to be working on a small team with big ambitions ;) |
| Aug 14 11:40:37 | 9m 28s | EVOLUTION | ♥ 0 | It looks like fun through the screen you share but once you play it quickly loses it's interest. The drawings are cartoony and fun, some ui button have some misplaced trigger, and you should consider letting the player put more than 1 building each time he clicks, so that we don't have to move the mouse that much. Great game ! |
| Aug 14 11:54:34 | 13m 57s | Astro Spider | ♥ 1 | Past the barebone graphism, the game is fun for the first minute, although it's incredibly easy to cheat and spam click. There's a nice feeling when you click and you get ejected then propulsed. Nice job ! |
| Aug 14 12:03:46 | 9m 12s | JUNKYARD | ♥ 1 | So the gameplay is a success but you should had more challenge or more eye candy stuff like a big joker asset etc... Great game with a high technic. |
| Aug 14 12:14:03 | 10m 17s | ASTROPOCALYPSE | ♥ 1 | Elegant concept for a jam, the gameplay is very engaging, if i were you i would add more feedback to the send shuttle action. great little game ! |
| Aug 14 12:19:06 | 5m 03s | Keyboard warrior | ♥ 4 | The theme is well interpreted, quite literally in fact. Tell me one good reason why can't we cut the bullets in half :( ? Cool little game ! You would gain in quality if you took time to polish the graphism. |
| Aug 14 12:22:09 | 3m 03s | Piracy: Don't Run Out Of Space | ♥ 0 | Cool game, simple gameplay, I wish i could throw some big ass monolithic SSD into my computer... |
| Aug 14 12:24:48 | 2m 39s | give-way-for-sails | ♥ 1 | I think what could help the game would be to add torque and inertia to the boat. |
| Aug 14 13:16:40 | 51m 52s | Roady -- family firendly fun! | ♥ 1 | You are right to continue developping the game, you'll only get stronger and stronger, kudos to you man. |
| Aug 14 15:10:54 | 1h 54m | Deep Down | ♥ 0 | It took me some death to finish your game but it was worth it. I think you should put way more checkpoint than that, i don't think a lot of people are experienced platformer player, and i almost quitted at the saw section. There is also a death at spawn during the last saw checkpoint. Great visual aswell as a fitting sound for your game. The character reminds me a lot of super meat boy and when i first saw the saw (pun not intended) i remembered the pain. I didn't really understood the link between the theme and your game though. Congratz for this game man. |
| Aug 14 18:08:56 | 2h 58m | Star Hopper | ♥ 0 | The game is solid and it feels nice to jump. There is a little bug though when you jump once and then quickly press space when you hit the ground, the next jump is a very weak jump. Maybe you could have used physics for the platform ? Grea little game nontheless. |
| Aug 14 18:19:32 | 10m 36s | Dish It Out | ♥ 1 | It's a fun physic Game but if you don't read the control that you put in your post, there's no way of knowing that you have to press shift to increase height power. So maybe a pass on feedbacks could help a lot, or a more adequat input. I like the idea for the menu to have everything pile up, because it's the core gameplay of your game. |
| Aug 14 18:27:32 | 8m 00s | CATSITTER | ♥ 2 | I would suggest to build a version for Web, it will get you more play and wouldn't be a problem for this kind of game. The game is fun and cute, I'll point out one thing though, white cat on white windows isn't very visually clear. Good job man ! |
| Aug 14 19:22:46 | 55m 14s | Outta Space | ♥ 1 | Graphism is definitly a strong point in this game, it's really nice to move in this background. Tere is a problem in the ui when you scroll through buttons, you need to wait longer before scrolling automatically while the button is pressed. It's a very neat game, good job guys ! |
| Aug 14 19:42:20 | 19m 34s | Suicidal Town | ♥ 1 | The gameplay isn't very clear for 1 or 2 games. I guess don't press space bar because it will kill everyone. Art style is kinda cute. Nice job ! |
| Aug 14 19:48:19 | 5m 59s | Blast Off! | ♥ 1 | There are some optimization issues but the intent is good |
| Aug 14 19:55:01 | 6m 42s | Chinese astronaut | ♥ 1 | I wonder where you got the idea of taking a chinese man and send him to space with his hat and his rocket chair going down. |
| Aug 14 20:07:05 | 12m 04s | Open Wires | ♥ 2 | First off, turning the camera at each rotation is a BIG nono, this will lead only frustration to the player and disorientation. Maybe add some theme sound even a free one on the web to add some peps to the game. |
| Aug 14 20:14:06 | 7m 01s | CowHerd - machine trained cows | ♥ 2 | I get that Machine learning is beginning to be the trend etc... but in this case i really don't see the point, since you only show us the end point of this technique and not the process which is far more process intensive. If you had made some funky move based on sin wave or other mathematical formula you would have far more control over their behavior and you would have invested more time on mood, Endgoal, Core mechanics. But, the result is rather comical and i did look at your twitter and it's really funny. So from a technical point of view i really like your experiences and the result you got. Good job guys ! |
| Aug 14 22:21:55 | 2h 07m | SpaceOut | ♥ 2 | Very fun game, got me by surprise with the right click and the balls, doesn't really fit the theme but it's a hell of a game, after publishing this comment i'm playing it again ! Great job guys, please do games again ! |
| Aug 14 22:35:56 | 14m 01s | Sumo Warrior | ♥ 1 | At least you made an AI ! |
| Aug 14 22:40:11 | 4m 15s | Bloody Hooligans | ♥ 3 | The driving of the car feels good and squashing people too ;) good job ! |
| Aug 14 22:46:34 | 6m 23s | Loot Keeper | ♥ 0 | It's that type of games that makes me want to do a Jam. I really have nothing to say that could potentially improve the game apart from graphism and Game design. Well done ! |
| Aug 14 22:51:44 | 5m 10s | Swords & Forks | ♥ 0 | Really intersting mechanics, sometimes i felt like the game was playing too much without me, well done man ! |
| Aug 14 22:58:04 | 6m 20s | Space Invasion | ♥ 1 | Really nice game there, it's a common idea in this game jam but you added your spin to it, Since everything is black i've had a hard time identifying what could kill me or not, like the bounds. Good job man! |
| Aug 14 23:03:02 | 4m 58s | Underground Trip | ♥ 1 | great voice acting x), there is a cruel lack of feedbacks when you hit ennemies. You could add some red Fx to show that indeed you hit the spooky skeleton with your chainsaw. You also have 2 main Core gameplay here: platformer and killing skeleton, maybe make a priority on one of them. Cool graphism ! |
| Aug 14 23:06:36 | 3m 34s | Slime Escape | ♥ 1 | Great game but you should have work more on the UI ! |
| Aug 14 23:13:55 | 7m 19s | Bathtub Toys | ♥ 3 | what's with the voice acting xD that's crazy man. |
| Aug 14 23:16:27 | 2m 32s | Get to Work! | ♥ 1 | I like the color palette. |
| Aug 14 23:25:04 | 8m 37s | grOw | ♥ 1 | The special Fx are really pretty, i suppose you did some neat shaders as well great job man ! |
| Aug 15 12:47:11 | 13h 22m | Mushroom Madness | ♥ 0 | cool little game, but don't put the goal of your game next to the frame for debug. Seems like this game is more fitting to the theme "it's spreading" than running out of space. Cool game though! |
| Aug 15 12:50:37 | 3m 26s | Prog-Jet vs Guardians | ♥ 1 | Too slow and with no clear goal. The technic behind it is interesting though ! |
| Aug 15 12:57:57 | 7m 20s | Tempo's Space | ♥ 0 | I feel like that way you attack doesn't fit the way the game is playing, you attack like in a combat game but you have notes that come vertically. The animation and color are good ! zgezgez.jpg |
| Aug 15 13:02:41 | 4m 44s | Bolted Explorer | ♥ 1 | The concept is not that bad but there is so much in the way of understanding the way to play... Flashlight is useless and if i run out of ammo i can't refill because i need ammo to get ammo... There are some little features that seems cool though. |
| Aug 15 13:10:52 | 8m 11s | Slightly 2 Overbuilt | ♥ 0 | Cool game! You should put a Web version as your graphism isn't demanding at all. You would get more people playing your game. Couple things that you could change; the buttons to select building are too small and there's too many of them. I didn't understand how ressources worked because never in the game have i needed them ? Your screenshots are awesome that's what made me want to play the game ! |
| Aug 15 13:15:28 | 4m 36s | Pop it! | ♥ 2 | Boom hihi whoop, those sound effect ! It's a cute little game that doesn't require to be focused on it, very relaxing, but, because there's always a but, i didn't understand the difference between levels and sometimes some corn was stuck behind another pop corn. Cool game ! |
| Aug 15 13:53:19 | 37m 51s | Storage Overflow | ♥ 2 | Really fun game with physics, i think it could be even simpler, you could just throw away the items you receive. Very cool ! |
| Aug 15 15:16:09 | 1h 22m | Never run out of SPACE: a ZIP folders journey | ♥ 1 | Good avoid platformer type of game ! The text at the beginning is too long, you should put something to skip it. Nice entry ! |
| Aug 15 16:42:52 | 1h 26m | Croatan | ♥ 1 | The ambiance is a success, very compelling, it's a shame there isn't more content for me to interact with. Great entry ! |
| Aug 16 08:22:13 | 15h 39m | Shredder-Boy | ♥ 1 | Great visuals overall, really consistent all the way. I had some hard time picking up one specific box but other than that played for a couple of time, i'm really interested in what you can do next ! |
| Aug 16 08:45:27 | 23m 14s | CLAUSTRO | ♥ 1 | I had a hard time playing at first because i didn't read any thing about it, but once i figured it out i started to think that it's a great innovative game with a VERY fitting gameplay for the theme, good job ! |
| Aug 16 11:20:41 | 2h 35m | GLASS HOUSE | ♥ 1 | Really interesting and zen gameplay. I once made a growing garden gameplay 1 year ago and couldn't figure out how i wanted the to grow, seeing this impressed me because you got it done in 48 hrs, well done. It's really beautifully done, we don't even know it's 3D (it is right ?). Couple UI problem both technically and design, the input seems off, you should make it more Mouse click friendly for more zen attitude points ! |
| Aug 16 17:42:13 | 6h 21m | Get off my shelf! | ♥ 1 | It's simple but fun, nice use of the physics with restrained axis. You maybe should have put a higher poly model for the wall behind (that's nitpicking) It's hard but it's the main drive of this ame (like all physics game made).You should have spent more time on the music i think. The box look great ! |
| Aug 16 17:47:20 | 5m 07s | Space Golf | ♥ 0 | Okay i may not be objective on this one because i love golf game. The Fx looks great, technically the scripts behind it are flawless. BUT (you can stop reading after this it's nitpicking) You can't see where the moon will launch at first try, the game resets after you collide planets ???, the moon is too slow. It kinda reminds me of the theme you control the environment not the player kind of deal. Solid little game. |
| Aug 16 17:51:41 | 4m 21s | Compression | ♥ 1 | Hard game, the post effect glitchy effect is frustrating ^^', it is well done graphycally and is very simple. I've already seen 2 other games doing the same core gameplay, you did it best. Good job comrade o7 ! |
| Aug 16 17:57:55 | 6m 14s | Days to Come | ♥ 1 | Didn't expect much when downloading the game, i was happily surprised with the core mechanics of the game, the graphics are the black spots on the white screen of gameplay. It could be a great adventure game ! |
| Aug 16 18:04:39 | 6m 44s | Binary Odyssey | ♥ 0 | Fun little game, I really like the way the level names are C: and D:, the jump animation is a little weird at first now i kinda love it, it adds something definitely. You should tune down the SFX a bit, it's way too loud for me. And maybe rework the IA because it just falls to it's death. Cool entry for only one man. |
| Aug 16 18:07:48 | 3m 09s | Block Smash - Ludum Dare 42 Entry | ♥ 1 | Reverse tetris ok, Two things i found weird in your game; Why do you allow me to go outside of the playable zone just to kill me :(, and why are the tetris block outside of the zone that is clearly designed to kill me :((. The graphics are a bit too fuzzy i would suggest trying to do fewer assets but more cleaned, simpler etc... |
| Aug 16 18:14:03 | 6m 15s | XORN: The Fallen God | ♥ 4 | When i went to the web version on itchio i thought the banner was the game x), got confused for a minute. Thank god you didn't do a movement based on the grid, there is another game that did this, it wasn't as much fun as this one. My only regret after playing it, it's not nervous enough and there is too much upgrades (in quantity). Great graphism (very dramatic intro) for a great entry ! |
| Aug 16 18:20:48 | 6m 45s | Last Piece | ♥ 1 | Real gameplay hidden in this game. It's very oppressing when you play it and you know it's gonna fallen, i wish there was a way to tell if a tile is gonna fall (maybe i missed it ?), the buildings type are limited but that's a good thing for this game as it is self explanatory ! The mood of this game is particulary well done, great job for a jam ! |
| Aug 16 18:28:11 | 7m 23s | The Dream of Becoming Too Fat | ♥ 0 | It's a bit rushed but you get your point acrossed, was a bit weird to rotate the map with arrow key (because i didn't understand the reason of it). Great chara design though ! |
| Aug 16 19:31:56 | 1h 03m | Get Comfortable | ♥ 0 | It's the most humoristic simplistic moody feel good game i've played in the jam, it's like we don't even feel the pain behind the development, playing this game made me happy. Solid 5, that's all. |
| Aug 16 19:41:45 | 9m 49s | Velocity Square | ♥ 1 | Impressive but too short, it looks like the mechanics of my game but reversed ^^ and in 2D. I'm a big fan of the contrast in black and white and the banned you put doesn't do it justice maybe choose another one more clear ? (because the page has a white background so maybe put a frame around it). |
| Aug 16 19:51:49 | 10m 04s | Cluttered Mind | ♥ 1 | It was really interesting to get to know your way of thinking through this game, Best graphism and investement in it i've seen so far, Great 5. I always feel uncomfortable when i want to do this type of game but i know it will be a miss everytime, so i'm here making sure to let you know it's not a miss, not on me anyway ! |
| Aug 16 20:01:33 | 9m 44s | PistonBreak | ♥ 0 | Very cute and enjoyable game (even relaxing with the music even though you're trying to squish me to death), there's a couple MINOR bug like if i reset a level then go back to the menu the SFX sound will reset for some reason. And i passed through a wall at level 2. I really like the way you killed me in level 3, slowly etc... really funny. :) At first i thought it was procedural, i had to retry to see it. I think it would add a lot if you has SOME (not all) procedural elements that are not primordial, i now it's hard to balance etc... Great entry ! |
| Aug 17 11:43:09 | 15h 41m | Bus Stop! | ♥ 1 | Just to let you know, you put the web in a drive file, put in on itchio for free maybe ? |
| Aug 17 11:58:23 | 15m 14s | Chill Daddy | ♥ 3 | 9 people making this, amazing ! Animations were cute, and well polished. It was very hard though, i barely made it. |
| Aug 17 12:07:12 | 8m 49s | Noah's Help! | ♥ 0 | The art is a very strong point of your game. It's very likable. You should have put more visual feedbacks so the player doesn't get lost, trying to move the giraffe on the boat like i did on the first level. |
| Aug 22 08:04:02 | 115h 56m | ForestDefence | ♥ 1 | It's cute but could be cuter with correct lighting. It's not super process intensive so great job for that ! Few things you could improve to have a fun gameplay: I didn't know where i was until my second try, maybe add a little Fx so we know where the lion is at the start. And maybe show with a visual feedback the cooldown to get shot? by the military men, because i don't know how they kill me but it can't be with those tiny swords x). Great entry for a jam ! |
| Aug 22 08:15:44 | 11m 42s | OVERLOADED | ♥ 1 | Great mechanics for a small game, doesn't lag either on web, so that's a good point. I don't know how i feel about paid assets on a jam, i think you should have done the assets yourself since there's not much to be done in terms of background. But it's still a great entry ! Good job guys. |
| Aug 22 11:17:14 | 3h 01m | Running Out Of Space | ♥ 1 | The game looks fun with pleasant graphism. I don't know if it was that of a great idea to gave multiple gameplay and not one strong and dependant gameplay. The diffuclty between games is unbalanced and sometimes the way to play differs too much that it doesn't fit with what the text is saying. |
| Aug 22 11:24:31 | 7m 17s | Running from ⭐⭐Space⭐⭐ | ♥ 0 | You should make a MAC version for a larger audience, i tried your web version but it was a bit laggy on my computer but i'm sure the PC version doesn't lag. It was really fun but too much difficult of a FPS for me. Great effort on the graphism side, it's way above average for a jam to have modeled and textured gun and ennemies. The gameplay could be developped more, maybe in a real game who knows ;). |
| Aug 31 16:29:40 | 221h 05m | Placeholder | ♥ 2 | A bit too minimalistic... |